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Member Since : 2006-07-30
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Most active in : General Discussion
posté June 22, 2012, 19:09:41 | #1

Quote (Darkmiar @ 22 June 2012 17:56) *
OUGA DUNGEON.

I'm guessing Bworker


Thread : The Old Dusty Corner  Preview message : #417610  Replies : 57  Views : 3404
posté June 09, 2012, 07:11:13 | #2
You were trying to Dupe.. that alone should get you banned


Thread : General Discussion  Preview message : #414068  Replies : 45  Views : 2439
posté June 09, 2012, 03:41:45 | #3

Quote (clarkw77 @ 09 June 2012 02:45) *
If I have two spells level 100 in a tree, what will be the level of the other spells in the same tree?


Freyrr (Play Tester):
  • At character level 100, you will only have two spells level 100. Once you get higher level, you will get more experience to allocate. Note that you don’t have to concentrate all your experience in two spells though, you have the choice.

----------------------------------------------------------------

Is this saying if you two spells at 100, the rest must be at 0? It's unclear at best. Please clarify.
Yes it's saying exactly this for the case of a single tree.


Thread : The Old Dusty Corner  Preview message : #413715  Replies : 12  Views : 1431
posté June 08, 2012, 23:55:19 | #4
So now your saying you were hacked. But you told your old guild that SE/Ankama cleared your items.

Post a pic in your haven bag of your empty bags with bank and character open.

Dont' take to long trying to transfer things to alts..


This post has been edited by Jabin - June 08, 2012, 23:59:20.
Thread : General Discussion  Preview message : #414048  Replies : 45  Views : 2439
posté June 08, 2012, 18:39:06 | #5

Quote (izzzjordan @ 08 June 2012 18:30) *
He always looked like a thief -Real Life Picture Thread-

P.S Hi Homoway *Blows a kiss*
LOL i want to see. link?


Thread : General Discussion  Preview message : #413832  Replies : 145  Views : 5710
posté June 08, 2012, 18:07:05 | #6

Quote (C4ssidy @ 08 June 2012 05:08) *
Looks like i need to go through each of my characters and start leveling the other trees so after the update i can put all the xp into my main tree.
The total xp will be the same so leveling low lvl spells now won't help you in any way after the reset.


Thread : The Old Dusty Corner  Preview message : #413713  Replies : 12  Views : 1431
posté June 07, 2012, 18:20:41 | #7

Quote (SSBKewkky @ 07 June 2012 17:35) *
There's certain areas of the game that can't be accessed by non-subscribers because then the systems would get exploited.

-- No trading for non-subs is a great way of avoiding a large amount of botters from minting thousands of kamas and trading them to their mains/selling them in videogame currency websites.
-- Non-subs being unable to vote helps us avoid a huge influx of alt votes from rigging any election (imagine if people had 10+ accounts, each with 100cp, waiting for the next election... Right now people can only have 5 characters who can vote per account, and each account costs money, which filters out a large amount of possible alt votes).
-- Non-subs can't interact with things in the nations so as to avoid newcomer troublemaker players from deliberately throwing the game into chaos, paying real money for access to such options is a commitment (even if it's just $6.00).
-- I have no idea why the cash shop exists at this point, with such a few amount of items worth buying and all, but it's always been a way for the companies to make some extra money on the side. If you don't like it, don't use it; it has nothing to do with your in-game experience if you completely ignore it even exists. Simply buy someone else's makabra items with kamas (which is FAR cheaper than buying them with real life money) and you're good to go. This is just a ***ed reason to complain about.

Just subscribe if you want to play, geez.
Exactly


Thread : General Discussion  Preview message : #413645  Replies : 31  Views : 2111
posté June 05, 2012, 19:26:28 | #8

Quote (MiniMikeh @ 05 June 2012 07:26) *
So based on what we know so far

Does anyone know what the max level of spells we can spread out if we do one spell level 100 in one tree and spread out the rest to our other spells?
Would have to try to work out based on this info (add a bit more since this is based around lvl 100 and max is currently 105)

  • "At level 100 it will be possible to have: 2 spells level 100 in a branch or 1 spell level 100 in each branch. At level 200, it will be possible to have: 4 spells level 100 in a branch or 2 spells level 100 in each branch.
    • Example 1 (three elements): FIRE: 84/54/54/54/54, AIR: 100/49/0/0/0, EARTH: 62/62/62/62/62
    • Example 2 (single element): FIRE: 95/80/63/63/63, AIR: 0/0/0/0/0, EARTH: 0/0/0/0/0
    • Example 3 (single element): FIRE: 0/0/0/0/0, AIR: 74/74/74/74/74, EARTH: 0/0/0/0/0
    • Example 4 (single element): FIRE: 0/0/0/0/0, AIR: 0/0/0/0/0, EARTH: 100/100/57/0/0
    • Example 5 (single element with a bit of experience in the other branch): FIRE: 30/30/30/30/30, AIR: 100/100/43/0/0, EARTH: 30/30/30/30/30
    • Example 6 (dual element distributed 33% and 66%): FIRE: 90/70/58/58/58, AIR: 62/62/62/62/62, EARTH: 0/0/0/0/0
    • Example (dual element) FIRE: 0/0/0/0/0, AIR: 100/82/0/0/0, EARTH: 84/54/54/54/47."
 


Thread : The Old Dusty Corner  Preview message : #412333  Replies : 198  Views : 9084
posté June 01, 2012, 00:40:23 | #9
the 4 lvl 1 chars says Troll to me


Thread : Trade  Preview message : #412846  Replies : 4  Views : 366
posté June 01, 2012, 00:35:38 | #10

Quote (IYesWayI @ 31 May 2012 23:38) *
Please fix the dozens of sac bugs! Particularily the clinging ones.
Funny i don't see any of your posts in the Bug Report forum?

Only Sac bug i see at all in the first 3 pages was that you could use Motion Sickness in part 4 of mount zinit to make it easier.. not really game breaking.

There definitely are a number of issues surrounding glyph/mine/totem type items which hopefully can be resolved all at once with a change to how these effects are handled.


This post has been edited by Jabin - June 01, 2012, 00:38:11.
Thread : The Old Dusty Corner  Preview message : #412724  Replies : 119  Views : 5140
posté May 31, 2012, 21:21:15 | #11

Quote (Gynrei @ 31 May 2012 20:53) *
You could try to take into account +spell level gear but that seems like it might be an issue as gear is added.
The new system includes the ability to remove spell levels and redistribute to other spells and vice versa. So if you have +3 to a spell branch and taking the spell down to 97 and putting all that xp into other spells would be a very good idea. If later you get new gear that doesn't have as much +spell levels you could simply level that spell back up to 100.

+spell gear at max level will be very valuable i imagine since the xp from 90s to 100 is a lot so even a few levels could let you add a lot of levels to your lower or off element spells.


Thread : The Old Dusty Corner  Preview message : #412303  Replies : 198  Views : 9084
posté May 31, 2012, 00:56:12 | #12

Quote (SSBKewkky @ 31 May 2012 00:21) *

Quote (Jabin @ 30 May 2012 22:43) *
Actually looking at both screen shots i honestly thought you guys had more lvl 100 spells. I think you might actually be surprised how little it actually changes after the update.
Every lv100 spell is like another lv100 character. It takes a good amount of time to get em that high man. It's also much more rewarding for certain classes to just increase separate skills to gain the resist and damage bonuses than simply increasing each spell to lv100. Even worse when those spells don't have effects that get better once you hit lv100 (like a Feca's earth spells).



As for wisdom stacking, I'd say it's still "hard-earned" for the same reason Deroidz said. I didn't wisdom stack ever so my spells are much lower than what they could've been.
I didn't mean to say you hadn't put in lots and lots of hard work.

I agree that a lvl 100 spell is a LOT of xp.

The amount of xp to go from 90-100 is probably (sorry don't have the values in front of me) enough to get a couple spells to lvl 60+

So in your case your lvl 100 might go to 90 if you want to keep other ones near the same lvl or you could drop all the lvls from one branch and probably keep your 100 and the spells in 2 branches the same. (but until we know what the "spell xp cap" number is we will just have to wait and see.

Droidz 3 lvl 100 spells is definitely is getting a big hit though. Though in his case it was probably a lot of wisdom and AP glyph abuse so i'm not really feeling for him. not to mention end game gear like Moo cape and what not will surely keep him competitive after the changes.


Thread : General Discussion  Preview message : #412396  Replies : 24  Views : 1762
posté May 30, 2012, 22:43:06 | #13
Actually looking at both screen shots i honestly thought you guys had more lvl 100 spells. I think you might actually be surprised how little it actually changes after the update.

The spell xp cap is higher than just 10% of the xp to max lvl due to the new 20-30% rate.


Thread : General Discussion  Preview message : #412392  Replies : 24  Views : 1762
posté May 30, 2012, 18:07:15 | #14

Quote (SevenStarMantis @ 30 May 2012 17:54) *
@BaronVonTruck But what you are proposing is sacrificing maximum power, which most characters strive for, to get a little wiggle room flexibility wise. What is the point of leveling anymore? slower exp gain, no ability to respec past 72, single tree focus stunts your ability to be a strong player.

Think about it this way.

1 lvl 100 spell

OR

4 lvl 80 spells (just an example not correct but something similar)


The lvl 100 spell has a high base damage and if it has any extra effects it has the best change of happening, however the 4 lvl 80 spells gives you much more %damage and resists to to mention being 4 different spells they will have different ranges, effects, AOEs etc.

We have to wait and put points in ourselves but i'd wager that the person who spreads out there XP will have "maximum power" over the single 100 players.


Thread : The Old Dusty Corner  Preview message : #412207  Replies : 198  Views : 9084
posté May 30, 2012, 17:56:01 | #15
This looks like an excellent system that will allow us to have a more balanced system while also getting to change builds and adapt to new gear and content.


Thread : The Old Dusty Corner  Preview message : #412205  Replies : 198  Views : 9084
posté May 29, 2012, 18:38:57 | #16
looks great!


Thread : General Discussion  Preview message : #411940  Replies : 7  Views : 571
posté May 27, 2012, 19:26:08 | #17
Click here


Thread : General Discussion  Preview message : #411736  Replies : 7  Views : 690
posté May 26, 2012, 00:09:47 | #18
Yeah looks like they missed it. Doesn't seem to be in datafiles according to
Click here 


This post has been edited by Jabin - May 26, 2012, 00:10:01.
Thread : General Discussion  Preview message : #411489  Replies : 4  Views : 693