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BrainInAJar's profile
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Member Since : 2012-06-02
2682 Posts (3.16 per day)
Most active in : General Discussion
posté Yesterday - 21:00:34 | #1
you have 3 spaces for bags and 2 for craft boxes. most craft boxes require you to have skill in that craft (i.e. trapping) to wear them. voluminous smithmagic boxes require no skill and give you space to hold all the powders you are going to make crushing the gear. you crush gear at runic recyclers (found at the various national bridges next to their market boards (firey walk is the one i use in sufokia) and also at the riktus outpost.)

they are made by handyman and require tadbole wood and level 8 green runes, but are usually on the market.

the other option is to join a guild with ah avenworld and dump all the unwanted garbage into their resource point chest..


This post has been edited by BrainInAJar - October 01, 2014, 21:02:22.
Thread : General Discussion  Preview message : #783238  Replies : 7  Views : 202
posté Yesterday - 20:57:05 | #2

Quote (kookiemonsta @ 01 October 2014 20:38) *
So the update made harvesting times significantly faster, which is great when you need to harvest a crap ton of things, but now it's made things extremely unbalanced because it makes NO sense that you can cut down a tree as fast as you can plant it. It's made ecosystems very difficult to manage because people can cut down trees at the speed of light while others planting have to cope with 50% - 70% plant rates. This is ridiculous. I could plant a forest of sylvan because I need the wood for crafting, and someone could come along and chop the whole damn forest away right under my nose, and not all of us have PvP on by default, by the time 5 minutes are up that forest is gone, and I have to deal with the extremely arduous task of replanting at a shitty 70% rate.

Speed up planting times and increase plant rates or revert harvesting times to what they were before.
planting trees is 7 seconds, cutting is 3. taking cuttings is 5. they didnt just speed up harvesting, they made it more of a disincentive to plant.

by comparison mining ore is 1 seconds, but if you have to plant the forest you intend to cut its faster to just do ore, especially if you have all the yield buffing items (seal, snoofle, pick, hat, and bum sacks) which i do. (in terms of getting mats to make transmutations)


This post has been edited by BrainInAJar - October 01, 2014, 20:58:33.
Thread : General Discussion  Preview message : #783233  Replies : 4  Views : 133
posté Yesterday - 20:55:22 | #3
make (or buy) yerself some smithmagic boxes, turn everything into powder, sell runes


This post has been edited by BrainInAJar - October 01, 2014, 20:55:37.
Thread : General Discussion  Preview message : #783232  Replies : 7  Views : 202
posté Yesterday - 20:35:40 | #4
how do we know the primordial dragons arent from the same place the eliotropes are from? maybe osa just tamed them the way osas do.

anyway it seems from the dofus wiki that the eliotrope dofus all originate from one of the dragons knocking boots with the goddess eliotrope. so... theres no real conflict, eh?


This post has been edited by BrainInAJar - October 01, 2014, 20:43:52.
Thread : General Discussion  Preview message : #783221  Replies : 1010  Views : 32534
posté Yesterday - 20:20:06 | #5
if you play as a race-to-death style pvp then you can beat other race to death classes because of your cling.


Thread : Enutrof  Preview message : #783216  Replies : 2  Views : 429
posté Yesterday - 20:19:02 | #6

Quote (Christian-CAO @ 01 October 2014 17:01) *

Quote (BrainInAJar @ 01 October 2014 16:53) *

Quote (boxghost360 @ 01 October 2014 03:38) *
..

osamoda, hmm summoner really not my type, gameplay

you trollin? not all osa are summoner.

But... all other osa's summon

gob gob... unless you just don't...

but then you're weird.



a dragon osa is as much a summoner as an earth enutroph with their drhelller.


Thread : General Discussion  Preview message : #783215  Replies : 23  Views : 678
posté Yesterday - 20:14:01 | #7

Quote (Wavechaser @ 01 October 2014 19:11) *

Quote (LowWide @ 01 October 2014 19:02) *
If they drop stuff without challenges, they have PP.
sometimes they do sometimes they dont thats what i dont get
whats not to get? drops roll on a random number generator, mms have low percentages.

so sometimes they will drop, sometimes they wont.

true of non-mms as well.


Thread : General Discussion  Preview message : #783214  Replies : 4  Views : 165
posté Yesterday - 20:07:57 | #8
level geology to like 10+ and max mine mover, then its just a matter of run to one, make it gold, use it to pump pp and damage.

theres not much to it.


Thread : General Discussion  Preview message : #783212  Replies : 4  Views : 185
posté Yesterday - 16:53:56 | #9

Quote (boxghost360 @ 01 October 2014 03:38) *
..

osamoda, hmm summoner really not my type, gameplay

you trollin? not all osa are summoner.


Thread : General Discussion  Preview message : #783131  Replies : 23  Views : 678
posté September 30, 2014, 19:45:37 | #10

Quote (Soundtrack8 @ 30 September 2014 19:35) *

Quote (Cabran @ 30 September 2014 19:27) *
Maybe if the other dungeons weren't so retarded I would run them more...

Death tiles, mobs with 100% of hp shields/healing/positional-invulnerability, etc..

Also, I don't think there is enough (non-ridiculous)content past level 100 to provide us with enough variety.
Pretty much this. Why Ive never been to hagen daz and probably never will :0
with the DPT at level 150+ air or earth we dont even bother with removing the shields.


Thread : General Discussion  Preview message : #782799  Replies : 59  Views : 891
posté September 30, 2014, 19:44:10 | #11
id be surprised if you got more than 3 mil for it, considering historic price comparison to otomais bp.


Thread : Trade  Preview message : #782798  Replies : 1  Views : 49
posté September 30, 2014, 18:29:20 | #12
actually a piercing shot/beacon earth cra has some of the best aoe in teh game, whichwhen you are growing up cra is important.

ofc each branch has some aoe to offer, so its really about taking your pick.


Thread : Cra  Preview message : #782777  Replies : 2  Views : 256
posté September 30, 2014, 18:27:52 | #13
so when nobody is squishy, everybody is squishy?


Thread : General Discussion  Preview message : #782776  Replies : 23  Views : 678
posté September 30, 2014, 17:57:46 | #14
enus are fine! they just need purge pouch to be fixed so it does something to the drop rate.

actuary i'd lobby to have the pp cap removed from pouches all together. or replace that damn candy with something more useful.


Thread : General Discussion  Preview message : #782768  Replies : 65  Views : 1537
posté September 30, 2014, 17:55:42 | #15
given free from that site? deplorable.


Thread : Trade  Preview message : #782766  Replies : 1  Views : 95
posté September 30, 2014, 17:54:47 | #16
frankly every outpost should have a rune recycler, and we should be able to put them in havenworlds.


Thread : General Discussion  Preview message : #782764  Replies : 10  Views : 318
posté September 30, 2014, 17:54:09 | #17
xelors arent inherently squishy (anymore,) it depends on how you gear them. they can wear res gear too. and rune their bps and amulets and epps.

there you go, no more squishy.


Thread : General Discussion  Preview message : #782763  Replies : 23  Views : 678
posté September 30, 2014, 17:49:57 | #18

Quote (Merriden @ 30 September 2014 17:48) *

Quote (BrainInAJar @ 30 September 2014 17:46) *
so people would resetthe lock by dipping a toe in piwi?

No, he's suggesting a flat 24 hour lockout.
thats just ridiculous. thats just saying hey, go ahead and log out for a day, or do something you arent interested in doing?

and yeah, what mini said


This post has been edited by BrainInAJar - September 30, 2014, 17:50:47.
Thread : General Discussion  Preview message : #782761  Replies : 59  Views : 891
posté September 30, 2014, 17:48:57 | #19
i have two ldwm seals i finished last bonus crafting weekend, i'd be willing to turn one into a kams hand for the right price (upwards of 4 mil kama)


Thread : General Discussion  Preview message : #782759  Replies : 10  Views : 234
posté September 30, 2014, 17:46:29 | #20

Quote (UsernameUno @ 30 September 2014 17:43) *

Quote (LoneWolf232 @ 30 September 2014 14:58) *

Quote (UsernameUno @ 30 September 2014 10:26) *
Don't know if i only want to rant or what, but i am now thinking its not a bad idea to put 24h lockouts on these dungeons, after say you ran it for 10 times. (HC and normal could be separated)
but i am now thinking its not a bad idea to put 24h lockouts on these dungeons

Please tell me you are joking. This is possibly the worst idea I have ever read.

People run these dungeons because they are actually quite fun and challenging, getting relics on the side is nice but I mainly run it for the EXP and the fun with friends.

Wait take castuc for example, is still fun and challenging after running it for 30 levels? Because I know someone who did 120 - 150 there and he kind of has a compulsive castuc running disorder now...

And i am not saying you get lockout after once, but after the 10th run, you get a lockout so you are forced to do something else.

It's not like there is no other alternaitve dungeon or something out there...
so people would resetthe lock by dipping a toe in piwi?


Thread : General Discussion  Preview message : #782756  Replies : 59  Views : 891