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Noticed a kit display window (that I had kept on a border between two adjecent merchant gem squares ) is up and gone today.
wasn't much in it but farmers harvests, but still folks should check and see that they arent missing display windows.
Already bug reported my loss. expect nothing to be done about it....
so so many recipes are essentially pointless when you can plant a huge field of a resource and not get a single shiney version
like chef recipes that require 2 shiney resources? so incredibly grindy.
and i got a cat and decided to harvest all the old starrey notaclu. pulled upwell over 10 and the major cat didnt return till i went back to cutting elderberry wood.
whats the deal?
calling sabi. CALLING SABI.
Dear Ankama c/o Sabi,
I understand that the money went on subscription became this little booster buff with a 10% chance to drop an item in a battle. Its eerily similar to wakfu asia's drop numbers so its safe to assume ts the same mechanic.
That said our drop interface hasn't changed, so theres no garauntee its not a placebo buff, or any transparency on the mechanic, for that matter. (nor d...
in the sram minigames mobs have a detection zone of this:
as a field of detection. i suggest when invis mobs and players have this as a default field of detection:
so if anyone remembers this havenbag kit, it used to have a xelor-esque glowing eye-piece, like off harebourgs mask...
apparently they thought tht might be too cool or something? anyway the kit we finally got looks like it belongs to a bwork with a penchant for blue not a mad xelor.
i wish i understood the reasoning....