Back to forum.wakfu.com

No flash

smallz117's profile
Statistics
Member Since : 2011-07-05
831 Posts (0.84 per day)
Most active in : Character Classes
posté Yesterday - 22:48:17 | #1

Quote (Neneko88 @ 29 July 2014 22:12) *
You bring no discussion to this topic

All you do is talk about how smallz this and smallz that. If you like the idea so much you would focus on the topic and nothing else. Who cares if someone in the topic said they hated Grou
Who cares if someone replied to someone who hated Grou. (Hint: You do)


Thread : Sadida  Preview message : #758382  Replies : 32  Views : 544
posté Yesterday - 19:43:34 | #2

Quote (Neneko88 @ 29 July 2014 19:33) *

Quote (smallz117 @ 29 July 2014 19:31) *

Quote (Neneko88 @ 29 July 2014 18:56) *
It comes down to people (specially you in the last 5 months) not reading the topic entirely and flaming.

If you look at my post after kiku I said that I liked the idea of casting tree on an empty cell better and that it should be the way to go.
too bad kurokat forgot to read the topic

and can you please stop making the topic what it isn't. Besides you and kuro everyone else likes this idea.
It would be nice if you actually read my posts as I havent said anything about how I feel about the idea of trees for sadidas.
Also I was only responding to someone who made a comment about Grou, and then others then responded about how people feel about Grou.

Welcome to Sadida threads
Can you stop being a jerk already?
I tried that before and it brought forth similar results.

Welcome to Sadida Threads


Thread : Sadida  Preview message : #758322  Replies : 32  Views : 544
posté Yesterday - 19:31:38 | #3

Quote (Neneko88 @ 29 July 2014 18:56) *
It comes down to people (specially you in the last 5 months) not reading the topic entirely and flaming.

If you look at my post after kiku I said that I liked the idea of casting tree on an empty cell better and that it should be the way to go.
too bad kurokat forgot to read the topic

and can you please stop making the topic what it isn't. Besides you and kuro everyone else likes this idea.
It would be nice if you actually read my posts as I havent said anything about how I feel about the idea of trees for sadidas.
Also I was only responding to someone who made a comment about Grou, and then others then responded about how people feel about Grou.

Welcome to Sadida threads


Thread : Sadida  Preview message : #758317  Replies : 32  Views : 544
posté Yesterday - 18:39:49 | #4

Quote (Neneko88 @ 29 July 2014 17:16) *
so anything I said [...] doesn't count anymore.

sorry about your time
Welcome to basically how every sadida thread comes down to.


Thread : Sadida  Preview message : #758295  Replies : 32  Views : 544
posté July 28, 2014, 22:14:49 | #5

Quote (Neneko88 @ 28 July 2014 21:58) *
He didn't listen to the players.
While he might not have listened to everything everyone wanted, he still listened to people. Some of the biggest proofs can be found in the Eni revamps and some of the changes that occured in the Sadida Revamp.


Thread : Sadida  Preview message : #758060  Replies : 32  Views : 544
posté July 28, 2014, 20:19:41 | #6

Quote (rmw1 @ 27 July 2014 23:36) *
The entire Sadi class needs another rebalance. Grou had quite literally screwed up every class he got his nasty fingers on, and he was removed. If you look at the updated Sram revamp you will see that the new team actually knows what they are doing. The new Sram looks amazing. Hopefully Sadi will get hit by them very soon.
*laughs indefinitely*
You'll find a lot of people believe that Grou did good on a lot of classes, most people just complain about his work on sadida.

People who believe Grou didnt have a hand in the most recent sram revamp might want to rethink that. And while I dont have paper proof of someone saying Grou was a part of this recent one, well here's a couple points. We all know Ankama's speed on the matter of making new classes, usually about 1-2 months to have it on paper and in beta for testing. Plus the new sram revamp was announce and somewhat functioning less than a week from Grou's announced step down from class revamps.
With that in mind, I think its safe to say that the people behind the new class revamps didnt come up with their design and have in programmed in in what would probably be world record time for Ankama getting anything done.

Although we could always ask to see if he did play a part just to make sure.


This post has been edited by smallz117 - July 28, 2014, 20:27:05.
Thread : Sadida  Preview message : #758032  Replies : 32  Views : 544
posté July 28, 2014, 20:02:05 | #7
The good news is the upcoming resist changes should make dolls a bit more powerful, especially help out that problem with the 60% of sadida's mastery on air dolls. From what I've gathered that should be next update, but i havent tested them enough on beta to have any actual info i can give you on if air dolls will become a reliable source of good damage, but they are better at dealing damage.


Thread : Sadida  Preview message : #758030  Replies : 18  Views : 758
posté July 25, 2014, 20:01:44 | #8

Quote (Graveraider @ 25 July 2014 19:48) *
Final damage calculate as % to element or THE FINAL (like 100 +30% = 130)?
Final damage calculates for The Final Damage dealt to the target, meaning if you would deal 1000 damage to a target after crits and %damage calculations, with +20% Final Damage you now deal 1200 damage to the target.


Thread : Sram  Preview message : #757251  Replies : 39  Views : 2073
posté July 25, 2014, 17:21:32 | #9

Quote (Graveraider @ 25 July 2014 16:56) *

Quote (xCATZILAx @ 25 July 2014 14:59) *
Srams are supposed to be a high damage (burst damage) close combat assassins. They are not supposed to be stealth damage dealers, that is just an extra benefit of the class.
I couldn't see it from stream game play. Looks like fire range dd to me.


Quote (smallz117 @ 25 July 2014 15:24) *
On a side note, for the air branch, air has the unnatural ability to kite and deal damage, with a double out, you can always use a 4ap spell to damage a target and then place two air traps (assuming you level them up for damage) to deal some decent damage while most likely sending your target too far away to be able to cause you any problems. After that you still have your ranged spells in other branches you can use if you stated into one of those spells.

Also very strange when class positioned as "assassin" and have full element branch of utility skills with little damage. Of course its still beta and we will see it rebalanced, but I have really bad feeling about air school.
A lot of the damage potential comes from the fact that srams should easily have a higher crit chance than most classes combined with the +% final damage they get from their spells/specialties.

The current Max +% final damage you can achieve is +60%, which is fairly massive, and as to my knowledge that it would take place after crit calculations.
This means you can deal up to 2.4x your non-crit base damages on your finisher spells.

Air also feels more like a branch based around utilization of getting in and out when you want to assassinate someone, especially when they are on the backline.
Is it the greatest damage branch? Not really.
Is it the most equipped for assassination with safe engage and safe escape? Hell yea. And adding the fire branch to it makes it even more potent at it.


Thread : Sram  Preview message : #757192  Replies : 39  Views : 2073
posté July 25, 2014, 15:24:33 | #10
The entire point of Invis looks to be traps with a finishing spell at the end.

Turn 1: Double, Invis, place traps (preferably fire for damage)
Double: Deal damage and push target onto traps
Turn 2: place traps, use high damage air spell (assuming you stacked weakness beforehand, hopefully backstab)
Double: deal damage and push target onto traps

Works well in this manner with the fire and air branch. Assuming you are fire/air this might be one of the more damaging combos you can pull off.

___________________________

On a side note, for the air branch, air has the unnatural ability to kite and deal damage, with a double out, you can always use a 4ap spell to damage a target and then place two air traps (assuming you level them up for damage) to deal some decent damage while most likely sending your target too far away to be able to cause you any problems. After that you still have your ranged spells in other branches you can use if you stated into one of those spells.


This post has been edited by smallz117 - July 25, 2014, 15:32:06.
Thread : Sram  Preview message : #757152  Replies : 39  Views : 2073
posté July 23, 2014, 23:07:35 | #11
I like how half this thread has been people trying to blame Ankama for their own ignorance and/or laziness.

I do expect mounts to become tradeable in the future, though, just like how about everything that was once non-tradeable became tradeable in the game at some point.

Probably will happen once a better mount comes out.


Thread : General Discussion  Preview message : #756609  Replies : 20  Views : 606
posté July 23, 2014, 21:55:40 | #12

Quote (Gynrei @ 23 July 2014 21:32) *

Quote (Dy7 @ 23 July 2014 20:50) *
For example, a ring has 30 000 (Legendary ring) + 20 000 (Relic) and a helm has 80 000 (Legendary helm) + 20 000 (Relic) but the additional weight provided by a Relic is the same.

So how can the extra 25% movement speed on relic mount have no weight?

There are no other ways to achieve that. You might say it's an exotic movement speed bonus.
What he is saying is that the character stats are calculated without the involvement of the movement speed increase.

While yes there is weight to the movement speed given from the mount, it seems it draws the +25% movement speed from just the fact that its a higher rarity mount, but it does not draw away from the "+20,000" point weight given for the item being a relic.

So this technically means that the relic mount is the most "efficient" relic in game, but by the sound of it that will likely change.


This post has been edited by smallz117 - July 23, 2014, 21:56:28.
Thread : General Discussion  Preview message : #756593  Replies : 192  Views : 8775
posté July 23, 2014, 18:58:33 | #13
Sounds about that right thing to do, no reason to support another nation when yours is the superior. The only thing I'll question is why he isnt a part of Sufokia. Sufokia is clearly the best nation of all 3 Nations.


This post has been edited by smallz117 - July 23, 2014, 18:59:36.
Thread : General Discussion  Preview message : #756539  Replies : 10  Views : 192
posté July 19, 2014, 21:15:06 | #14

Quote (HateSpawn @ 19 July 2014 20:35) *

Quote (smallz117 @ 19 July 2014 19:43) *
New invis is kinda like an eni's trans, but much better cause you can attackwhen you want to, and can be healed without being revealed(im assuming). You still take damage but arent revealed. Also that whole invis for two turns.

Now all we need is for the booty mechanics to be able to be transfered to allies and sram has legit support capabilities.

Also im loving the Air traps to death.
invis and scram on allies is to make up for booty not being able to buff others

moreover booty will continue to supercharge your double for its lifespan
Not really what i meant but w/e :V


Thread : Sram  Preview message : #755308  Replies : 39  Views : 2073
posté July 19, 2014, 19:43:14 | #15
New invis is kinda like an eni's trans, but much better cause you can attackwhen you want to, and can be healed without being revealed(im assuming). You still take damage but arent revealed. Also that whole invis for two turns.

Now all we need is for the booty mechanics to be able to be transfered to allies and sram has legit support capabilities.

Also im loving the Air traps to death.


Thread : Sram  Preview message : #755300  Replies : 39  Views : 2073
posté July 18, 2014, 16:43:20 | #16
There is also baking and chef for making money, too. Bread and KenKOs sell really well.


Thread : General Discussion  Preview message : #754995  Replies : 17  Views : 386
posté July 17, 2014, 19:19:50 | #17

Quote (MiniMikeh @ 17 July 2014 11:49) *

Quote (Fyrwalker @ 17 July 2014 10:56) *

Quote
He literally says right here that osamodas are not meant to be damage dealers with their summons
Actually this is not what is written in french. It's just said that he's not supposed to be DPT ONLY THORUGH his summons, and has to take an active aprt in the battle, using aoe for damage ennemies while boosting/healing the summons.
He says that it is assumed by the players that you can play an osamodas that does 100% of it's damage through it's summons and that is not what osamodas is supposed to be.

That is literally what I just said and what he just said. How are you gonna sit here and tell me what I just said and try and say i'm wrong when you're literally saying what I said?
I'm still trying to figure out how these mean the same thing. Let's take a look at a bit more of the first quote to get a better idea of what is being said.


Quote (MiniMikeh @ 17 July 2014 09:06) *
He literally says right here that osamodas are not meant to be damage dealers with their summons

They are meant to be support and are really good at it if you stop trying to be a damage class.

Ok so how I am reading this.
MiniMikeh: Summon osas are support, not damage dealers.
Frywalker: Summon osas should actually use their spells for damage ALONG with buffing their summons, instead of only buffing their summons and relying on the summons for all their damage.
Minimikeh: Summon osas should not rely on 100% of their damage from their summons.

So I still cant find how the first comment is supposed to be literally the same thing as the later two comments.


Thread : General Discussion  Preview message : #754745  Replies : 32  Views : 861
posté July 17, 2014, 17:29:50 | #18

Quote (Boorin @ 17 July 2014 11:13) *
12-12-2012 Waw I never notice this before

Quits few times because my friends keep leaving me to play other games
We should be like best buddies, then, 11-11-11 on my first post.

Also i cant remember the exact date, all I remember is its been around 3 years, and it was in Closed Beta before Brakmar and Sufokia existed, about a month before the big healing bonus nerf on items.


Thread : General Discussion  Preview message : #754717  Replies : 36  Views : 698
posté July 17, 2014, 17:21:32 | #19
cause one, you're like a dream come true


Thread : Off Topic  Preview message : #754716  Replies : 15  Views : 345
posté July 16, 2014, 23:52:23 | #20
The new server is for brazil, but thats the only new server i heard about. The only other new things are the subscription model and the upcoming combat revamp. To my knowledge.


Thread : General Discussion  Preview message : #754551  Replies : 5  Views : 239