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Member Since : 2011-05-31
83 Posts (0.07 per day)
Most active in : General Discussion
posté October 15, 2014, 20:32:13 | #1
As of right now, the Wiki is majorly outdated and incorrect. Most of what you learn is from asking people questions and just gaining knowledge over time. If you want a question answered, feel free to ask and someone will more than likely answer it for you. There was an initiative to update the Wakfu Wiki but I'm not sure what came about the project.


Thread : General Discussion  Preview message : #787732  Replies : 3  Views : 139
posté October 14, 2014, 19:24:03 | #2
wtb Flaxhid Talisman Fragments - 125kk/each Will also trade Wa Wamulet for 25 Frags

Ankabox or pm in game

-Sacrid's Rogue
-Sacrid's Sac


This post has been edited by SacridTaco - October 15, 2014, 05:09:25.
Thread : Trade  Preview message : #787393  Replies : 0  Views : 104
posté October 13, 2014, 00:38:13 | #3
Agreed. The starting missions have nothing to do with the rest of the game and undoubtedly make people not want to continue playing


Thread : Feedback  Preview message : #786914  Replies : 2  Views : 139
posté October 12, 2014, 02:47:55 | #4

Quote (Neneko88 @ 12 October 2014 02:05) *

Quote (Nox16 @ 12 October 2014 01:39) *
This is a random question but will they ever make dungeon bosses or mobs that are bigger than one square sorta like how some ubs are. I ask cause it'd be cool to see some bigger mobs or bosses that take up more than one square.
One reason why I hope they don't do this is because of the classes. Some classes don't belong and are not effective at all in these 9 tile bosses.

Imagine if sram boss was 9 spaces..that cuts down the classes that would be preferable for that fight (it truly does).

I agree though that 9 space bosses are more fun to fight because it's like taking down giants but until they revamp all classes to be as good as sram (it doesn't even have to be damage, just that every spell should be worth using) they should not add these bosses again.
You didn't really give a reason here. And i don't see 3x3 mobs changing game play in any way. Could you give an example


Thread : General Discussion  Preview message : #786670  Replies : 796  Views : 20580
posté October 12, 2014, 02:45:11 | #5

Quote (Coburg @ 11 October 2014 19:42) *
Was the item crusher removed from the trade bridges or did they relocate? I couldn't find them in their usual spot. Is this intentional so we don't test out which items are most cost effective to crush for runes, or is this part of a bigger update that we're unaware of?
Rune machines are always removed from the beta. Also, if you want to know how much things cost to rune, there are formulas that anyone can use to find out. They're around here somewhere


Thread : Server Status  Preview message : #786669  Replies : 9  Views : 1239
posté October 11, 2014, 20:23:42 | #6

Quote (samrux2 @ 11 October 2014 20:18) *
They're adding a button to skip a bonus.
This doesn't exclude the fact that eventually, someone will be stuck with taking it.


Thread : General Discussion  Preview message : #786596  Replies : 13  Views : 343
posté October 11, 2014, 16:42:31 | #7
Remove Stabilized "bonus" Leave the -mp to surrounding enemies. Remove stabilized.


Thread : General Discussion  Preview message : #786551  Replies : 13  Views : 343
posté October 08, 2014, 02:51:07 | #8

Quote (Ricesoup @ 08 October 2014 00:22) *
coneys heal for 150
This right here is all that matters. Its not like Summon Osas need to become more op than they are.


Thread : General Discussion  Preview message : #785606  Replies : 47  Views : 1160
posté October 07, 2014, 23:53:13 | #9

Quote (Agosta @ 07 October 2014 22:35) *

Quote (SacridTaco @ 07 October 2014 21:28) *
Only person that gets the final hit on Sram boss gets their hp filled after the fight. (tested in Hardcore)


Quote (Agosta @ 07 October 2014 13:34) *
SUMMON DAMAGE STILL BROKEN A MONTH LATER.

NICE PROGRAMMING MORONS.
What if its not broken and they just secretly nerfed summons being so op. Also, quit being an inconsiderate jerk. Lets see you make a game and do better

Summon damage does not apply if Earth > Air and Fire. They've already said they're aware of the bug. It has not been working for a MONTH. You know why shit never works and the servers always have to rollback on patch days? Because of nepotism. They have programmers in charge of those things because they're in good with the management at Ankama. They're incompetent and after 2 1/2 years they need to wake the fuck up. If this was broken in WoW it would've been fixed in less than a day. It's bullshit and I'm getting fed up with this lackadaisical nonsense. They fooled me for a bit with the September patch that they were going to improve, but my faith has gone right back down to 0.
You can leave at any time.


Quote (hitoshibleble @ 07 October 2014 22:19) *
Feca
  • Steam Glyph: The armor placed by the glyph will now absorb 50% of damage (against 100% previously).


Whats the point to be a feca tank now?

Less HP then Sacr, less shield and lower damage.

Thx for making a class useless.

At least we could have a free reset, if the skill wont work anymore.
Did you forget the fact that Fecas have more resists, more blocks, and more useful support spells than Sacs?


Thread : Changelogs  Preview message : #785511  Replies : 101  Views : 4015
posté October 07, 2014, 21:28:56 | #10
Only person that gets the final hit on Sram boss gets their hp filled after the fight. (tested in Hardcore)


Quote (Agosta @ 07 October 2014 13:34) *
SUMMON DAMAGE STILL BROKEN A MONTH LATER.

NICE PROGRAMMING MORONS.
What if its not broken and they just secretly nerfed summons being so op. Also, quit being an inconsiderate jerk. Lets see you make a game and do better


Thread : Changelogs  Preview message : #785456  Replies : 101  Views : 4015
posté October 07, 2014, 16:50:18 | #11

Quote (picklesaregood @ 07 October 2014 06:00) *

Quote (Neneko88 @ 07 October 2014 05:58) *
summon 2 dolls
watch them die
summon 2 more
watch them die
summon 2 dolls
watch them die
summon 2 more
watch them die

yeah

this, they need to give dolls as much hp as players
They should give them the same damage as players too while they're at it


Thread : General Discussion  Preview message : #785371  Replies : 31  Views : 801
posté October 07, 2014, 01:53:48 | #12
wtt Meridia for Gelano or Bulk Gelano Frags Will also sell it for 6.3mk

Ankabox or pm in game

-Sacrid's Rogue / Sacrid's Sac


Thread : Trade  Preview message : #785083  Replies : 0  Views : 65
posté October 05, 2014, 18:49:08 | #13
To go one step further, allow us to remove individual portions of costumes.


Thread : General Discussion  Preview message : #784641  Replies : 26  Views : 869
posté October 05, 2014, 00:36:18 | #14
It also seems that you get random class's spells and specialties when you look at a class in the encyclopedia and not always the one you're supposed to see


Thread : General Discussion  Preview message : #784435  Replies : 6  Views : 206
posté October 04, 2014, 23:29:18 | #15
Because Ankama doesn't want our money. We all know this.


Thread : General Discussion  Preview message : #784421  Replies : 3  Views : 189
posté October 04, 2014, 20:30:00 | #16
What I don't understand is why many of these changes have to be "surprises". Why can they not just tell us things that will be done soon? I understand things might not be final and are available for change but we know this and don't care if everything isn't 100% final. We want info. Not surprises.


Thread : General Discussion  Preview message : #784355  Replies : 796  Views : 20580
posté October 04, 2014, 20:21:24 | #17

Quote (Neneko88 @ 04 October 2014 19:48) *

Quote (arthuriko1 @ 04 October 2014 19:27) *
Can we also finally get the Sadida Overlord 2.0 revamp to match the world of twelve sadidas? I mean we've ALL been waiting for this since the explodoll nerf!
that should be this year
It should!  


Thread : General Discussion  Preview message : #784354  Replies : 33  Views : 857
posté October 03, 2014, 23:52:25 | #18
So magnetic Claw will cost 2ap no matter what? Even on bombs and allies? Either it is not worded properly or this completely breaks the fire branch more so than it already is and will ensure all Rogues are earth/air.


Thread : Changelogs  Preview message : #784129  Replies : 101  Views : 4015
posté October 03, 2014, 23:22:24 | #19
Dumb part is, we will more than likely get no confirmation by any staff member on this


Thread : General Discussion  Preview message : #784114  Replies : 8  Views : 348