No offence to Sabi, but from what i understand she is jst a community manager. She's basically our babysitter. Her job is to make sure her 'children'( the players) remain content.
"What is more important for you, your game, or your customers? [Removed]
Ankama right now doesn't give two lil [Removed] about its customers. Games been out for 3 years. It sister/brother dofus has been out for what 10 years. Dofus has a whole bunch of sweet features, one of them being item/ character restauration. The code is there its available. The language in coding wakfu and dofus might be different, but its a simple matter of copy pasting, and polishing. Look at all the content that has been released, and remember all the bugs. and look at this list think about what ankama fixes first and when they do it.
1. Dungeon boss bugs vs Character bugs
2. Multiman vs everything
3. Class revamp vs Content release
4. Class nerf cause of a revamp( example being lock/dodge system)
5. Item loss ( they will fix the bug, but almost never give you compensation for being a victim)
6. Mobs buffs vs character buffs( mobs get all the OP stuff, just look at gm, and we get nerfs)
Side note[: Damn look at GM. The mobs can do it all; ap, mp chip, blind, zombi, instant kill, heal, poison , res. the ridic thing is the AP cost for all this.]
This is just the tip of the iceberg. Some of these issues should have been fixed decades ago. IF customers were really the main priority things like item/ character restoration would have been available by now. You got people losing relics, freaking relics, even after sending logs and providing undeniable proof they will prob never get it back; or they will get it back when the relic is worth 2 pennies.
If you haven't all noticed, Ankama, well the Wakfu team is stalling. Since November 2013 things have been slow they've been taking long ass breaks. Sure we got a dung and an island, but what happened to the 100+ revamp that was initially suppose to happen in the first quarter of 2014. I know one fool is going to say 'yeah it got moved to july [or some other month]', but check this. IF you still dont believe me look at the New insignia they released. Got sub for 3 months to get it. Boom trapped for another 3 months.
That WIP devblog gave rogues a lil revamp/rebalancing/fix; call it what you want, but isnt such changes suppose to happen during that 100 + revamp? why not wait then? why touch rogues now ? Im not raging about potential rogue nerf. Im raging about the fact that they have time to touch rogues when they are suppose to bring the grou's axe plague during the 100 + revamp. So what? they are going to balance rogue out again during that 100 + revamp? Sounds a little counterintuitive.
Bottom line its 100% obvs that they care more about the game in every aspect. It works like a freakin casino. The house always wins. We lose our money to subs, ogrine, and trade bugs( = time).
At this point i think its safe to assume that the wakfu teams size reduced over winter break which would explain why content release is so slow.
Not that important: [If you're still wondering why you're playing this game its for very simple reasons. Its cheap, you've got nothing better to do during your free time, and this is pretty much like a social media; you get all he the bad and good ( drama and a good laugh) things in life right at your desk.]
This post has been edited by [MOD]Atdose - May 28, 2014, 14:51:39.