January 28, 2014, 19:59:07 | #21
Sure enutrof is the treasure hunting class. That's the RP for it. Yet do sadidas make plants grow faster? Do osas raise pets faster? Enus the one getting a non-combat benefit from their RP. Giving a class 2x+ base drop is stupid to begin with. That advantage should get delete or greatly reduced, get rid of pp locks and raise drop rates across the board for everyone.But you see, the entire reason many people made an Enu was for the loot bonus. The water tree is entirely centered around prospecting and loot. That would be like putting a cap on heal% for an Eniripsa.
By all means, I am also not suggest the cap be removed. But it should be a little higher, at least to compensate for the lack of a drop table revamp until they get that sorted out.
I should also mention that I don't play an Enu. I'm not saying this because i'm upset my PP got capped or anything. It stimulates the economy to have people consistently dropping good loot and selling it (or as i've known a few Enus to do, give it away).
Unrelated, I think it would be a little bit cool if classes had certain little bonuses outside of the norm, like Osas giving 1% more exp to their pets when they feed them, or Sadida's getting a 1% bonus to planting speed. It wouldn't be enough to matter, but it would be a fun little easter egg to each of the classes that everyone could discover.
Rogues would get a 1% damage bonus while fighting as or with an outlaw, perhaps.
Eniripsa's could craft kenko with 100% success at lvl 0 chef.
Masqueraider's could get a 1% damage bonus while wearing a costume.
This post has been edited by Meowsa - January 28, 2014, 20:12:08.