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Soft Crackler * Member Since 2012-01-12
posté June 14, 2014, 20:22:44 | #201
Yes, you're right, I mislooked.


Eccentric Moogrr * Member Since 2011-10-04
posté June 14, 2014, 20:26:38 | #202

Quote (FajneCycki @ 14 June 2014 20:05) *

Quote (Elithril @ 14 June 2014 19:05) *
I would be interested in the green rarity gear which wasn't posted yet. Could anyone show us which dropable green gear is upcoming?

(I hope for water-fire. Although it's bad enough most of the Wobot boss fire water gear is just green rarity and because of that, not competitive.)
I've just checked and... it looks like there's no green gear at all in the Divine Dimensions, only a bunch of green items from the new mid-lvl content. As for water/fire gear it's not that bad, there's Enutrusor


Thanks a lot .

It's bad there are almost no golden/legendary items, but at least there will be orange gear.

I'll pray to god Enutrof Ankama will add PP to the set.


This post has been edited by Elithril - June 14, 2014, 20:28:36.
Nun Shall Pass * Member Since 2012-01-23
posté June 14, 2014, 20:56:32 | #203

Quote (FajneCycki @ 14 June 2014 20:05) *

Quote (Elithril @ 14 June 2014 19:05) *
I would be interested in the green rarity gear which wasn't posted yet. Could anyone show us which dropable green gear is upcoming?

(I hope for water-fire. Although it's bad enough most of the Wobot boss fire water gear is just green rarity and because of that, not competitive.)
I've just checked and... it looks like there's no green gear at all in the Divine Dimensions, only a bunch of green items from the new mid-lvl content. As for water/fire gear it's not that bad, there's Enutrosor Set:


+1 AP
+97 HP
+2% Critical Hits
+30% Damage
+30% Damage
+10% Critical Hit Damage
+14% Resist.


+128 HP
+2% Critical Hits
+38% Damage
+38% Damage
+10% Critical Hit Damage
+12% Resist.
+1 Control
+20 Initiative
+25 Dodge


+1 MP
+130 HP
+25 Dodge
+6 Block
+3% Critical Hits
+38% Damage
+38% Damage
+18% Resist.


+119 HP
+2% Critical Hits
+38% Damage
+38% Damage
+10% Critical Hit Damage
+14% Resist.
+14 Initiative
+23 Dodge
+1 Lvl. to spells
+1 Lvl. to spells

And these craftable boots:


+1 MP
+144 HP
+25 Initiative
+20 Dodge
+3% Critical Hits
+31% Damage
+31% Damage
+15% Backstab Damage
+20% Resist.



Although the shoes are high as HELL in level. Guess I'll need an amuleto for them, or skip them altogether just to get the neck... But then again the shoes are pretty sick, and worth the sacrifice of wearing an Amuleto... Also there's a severe lack of ini in this gear, but the dodge is looking good... I'll have to think of what I want to do.


This post has been edited by SSBKewkky - June 14, 2014, 20:59:27.
Ambitious Crackapult * Member Since 2011-12-01
posté June 14, 2014, 21:50:57 | #204
Or if you hit the level 150 cap, and have a spider pet and stated 10 kit skill you'll hit it.

Or if you had an Amuleto, Whispery Ring, 10 stated kit skill and the spider pet, you'd only need to be level 128 to wear those boots.


- Kat


Short Strich * Member Since 2012-02-10
posté June 14, 2014, 22:02:43 | #205

Quote (kurokat @ 14 June 2014 21:50) *
Or if you hit the level 150 cap, and have a spider pet and stated 10 kit skill you'll hit it.

Or if you had an Amuleto, Whispery Ring, 10 stated kit skill and the spider pet, you'd only need to be level 128 to wear those boots.


- Kat

dont forget the 2 kit skill you can get from guild bonuses!  


Ecstatic Whisperer * Member Since 2012-04-03
posté June 14, 2014, 22:22:46 | #206
The fire/water gear update, yay! *rubs hands together*
..Though I still don't get it, what's up with that *ahem* hella useful CONTROL on fire/water stuff? I mean.. Seriously D: Show me a character who fully benefits from it? Most of the summoner classes don't even have one of those elements..


Squited Arachnee * Member Since 2012-12-14
posté June 14, 2014, 22:27:57 | #207
Most practical kit I could think of is 10 from stats, 10 from ring, 10 from amulet, 5 from pet, 2 from cape, 2 from boots, 2 from guild, 1 from Haven World. There's obviously more you can get from other item slots, but this leaves you open to wear level 170 gear (highest level Enutrof Divine equipment) at level 128.

Good 'ol 42 kit skill.

• Mango


Speechless Crobak * Member Since 2011-11-11
posté June 14, 2014, 22:46:14 | #208

Quote (Seguchi-sama @ 14 June 2014 22:22) *
The fire/water gear update, yay! *rubs hands together*
..Though I still don't get it, what's up with that *ahem* hella useful CONTROL on fire/water stuff? I mean.. Seriously D: Show me a character who fully benefits from it? Most of the summoner classes don't even have one of those elements..
Feca's glyphs, Rogues Bombs


Narcissistic Larva * Member Since 2011-11-11
posté June 14, 2014, 22:56:05 | #209

Quote (lusaaa @ 14 June 2014 22:02) *

Quote (kurokat @ 14 June 2014 21:50) *
Or if you hit the level 150 cap, and have a spider pet and stated 10 kit skill you'll hit it.

Or if you had an Amuleto, Whispery Ring, 10 stated kit skill and the spider pet, you'd only need to be level 128 to wear those boots.


- Kat

dont forget the 2 kit skill you can get from guild bonuses!
its actually 3, 1 more from haven world building


Lord Madgobb * Member Since 2006-05-01
posté June 15, 2014, 00:19:58 | #210
I'm disgusted that there is no Prospecting on such Enutrof themed equipment. Damn stupid design.


Speechless Crobak * Member Since 2012-10-30
posté June 15, 2014, 00:34:49 | #211

Quote (TommyTrouble @ 15 June 2014 00:19) *
I'm disgusted that there is no Prospecting on such Enutrof themed equipment. Damn stupid design.
I'm disgusted by the fact that you're never happy. You're literally looking for reasons to complain, just like a certain other person was looking for reasons to whine about mounts. It's not a healthy attitude.


Lord Madgobb * Member Since 2011-04-28
posté June 15, 2014, 00:40:05 | #212

Quote (Fadedscourge @ 14 June 2014 22:46) *

Quote (Seguchi-sama @ 14 June 2014 22:22) *
The fire/water gear update, yay! *rubs hands together*
..Though I still don't get it, what's up with that *ahem* hella useful CONTROL on fire/water stuff? I mean.. Seriously D: Show me a character who fully benefits from it? Most of the summoner classes don't even have one of those elements..
Feca's glyphs, Rogues Bombs
Rogues have no water spells so water/fire with control is as bad for them as it is for sadida.

It seems only feca benefit fully from water/fire with control.

Why there's so few items water/air with control? I am dissapointed about this. Each time i see new control item... it has no water element OR it has fire element... Who choose those item stats? -.-"

I wish that in the future, perhaps with Sadida Dimension they would add set/equipements with following stats as focus:

+Water/Air dmg%
+Resist all
+Block
+Initiative
+Control
+Range
+CMC%
+HP
-fire dmg%
-Dodge
-Lock

The last 3 stats are negative (loss) to increase the possible weight of other stats.
That would be dream set for Sadida summoners.


p.s. If Sram had traps, it could also fully benefit from fire/water with control.


This post has been edited by Kikuihimonji - June 15, 2014, 00:40:48.
Lord Madgobb * Member Since 2006-05-01
posté June 15, 2014, 05:04:22 | #213

Quote (Major-Caligari @ 15 June 2014 00:34) *

Quote (TommyTrouble @ 15 June 2014 00:19) *
I'm disgusted that there is no Prospecting on such Enutrof themed equipment. Damn stupid design.
I'm disgusted by the fact that you're never happy. You're literally looking for reasons to complain, just like a certain other person was looking for reasons to whine about mounts. It's not a healthy attitude.

My reasons to complain are surpassingly valid, so I'll continue to do so. Complaining has worked the occasional wonder in the past, and I'm pretty sure Ankama cares enough about their game to pay attention to our feedback- including our disgust and complaints.

Until there is a specific Ankama policy of "we will always, and preferentially, ignore criticism" I will continue to express my feelings as I see fit, because I really enjoy this game, and that's something I can do to help shape it to be even better.

I should say, ignoring problems and not speaking up is a great way to end up very miserable down the road. If we don't speak up when something seems amiss, how can we ever really expect it to improve?

If you must truly continue to seek the silence of the most dedicated Wakfu players, I should like to offer you a tip: preferably you should target an individual who hasn't had measurable success in their rabble rousing. Someone who hasn't experienced the actual benefits of sharing concerns and feedback may just, barely, be possible for you to silence.


This post has been edited by TommyTrouble - June 15, 2014, 05:10:28.
Reason for edit : So there!
Lord Madgobb * Member Since 2006-10-23
posté June 15, 2014, 05:15:19 | #214
Would make sense to put PP on Enutrof gear. It's not too late to change it, devs!


Lord Madgobb * Member Since 2012-02-11
posté June 15, 2014, 05:24:27 | #215
brought it up before and i agree with other people enutrof dimension gear should have pp on it... Its not even about having high level pp sets its more to fit themes for me Im honestly upset the sram dimension has earth gear... but i digress i suppose.


Grizzled Dandelion * Member Since 2011-06-06
posté June 15, 2014, 05:50:45 | #216
where is all the + healing gear?


Eccentric Moogrr * Member Since 2011-10-04
posté June 15, 2014, 10:51:55 | #217
Since the Enutrof dimension won't be added in the update on tuesday and since it's level seems to be higher, i guess Ankama will increase the level cap when they introduce the Enutrof dimension. By a crappy amount of 5 i bet. So you won't need much kitskill (new lvl cap 155).

It's so strange there is high level cmc gear avaible for every element combination that Sadidas don't have (except air/earth and earth puppets don't profit from cmc yet). I hope my question regarding cmc-Sadida-gear will make it in Mango's interview with Dy7, who proudly announced to offer (Osamodas) earth/fire, earth/air and air/fire gear with cmc...


This post has been edited by Elithril - June 15, 2014, 10:53:51.
Lord Madgobb * Member Since 2010-10-06
posté June 15, 2014, 11:07:26 | #218

Quote (Kokonaut @ 14 June 2014 22:27) *
Most practical kit I could think of is 10 from stats, 10 from ring, 10 from amulet, 5 from pet, 2 from cape, 2 from boots, 2 from guild, 1 from Haven World. There's obviously more you can get from other item slots, but this leaves you open to wear level 170 gear (highest level Enutrof Divine equipment) at level 128.

Good 'ol 42 kit skill.

• Mango
Luckily I have the only maxed arachnee in Elysium hell maybe even dathura x)


Lord Madgobb * Member Since 2010-12-04
posté June 15, 2014, 13:16:24 | #219

Quote (Elithril @ 15 June 2014 10:51) *
Since the Enutrof dimension won't be added in the update on tuesday

This^. Why is everyone excited about fire/water gear. I see no real expectation of being able to obtain this from the June update. Who knows if and when we'll see this in the future.


Soft Crackler * Member Since 2012-01-12
posté June 15, 2014, 15:46:41 | #220

Quote (Ricesoup @ 15 June 2014 05:50) *
where is all the + healing gear?
For healers there's the Cledus 'Onist the Key-Keeper Set from Enurado. Sorry I didn't post it in one go, but there are problems with loading too many images on one page on the forum. Here's the set:


+1 AP
+117 HP
+24 Initiative
+4% Critical Hits
+48% Damage
+48% Damage
+16% Critical Hit Damage
+22% Resist.


+1 AP
+71 HP
+15 Dodge
+2% Critical Hits
+27% Damage
+27% Damage
+10% Heals


+1 MP
+155 HP
+30 Dodge
+4% Critical Hits
+41% Damage
+41% Damage
+15% Heals
+22% Resist.


+183 HP
+30 Initiative
+3% Critical Hits
+40% Damage
+40% Damage
+1 Range
+22 Dodge
+15% Critical Hit Damage
+18% Resist.

About the availability of this gear in the game - I think there's not much to worry about. The Enutrof Dimension is basically finished, it's already after the turbulent process of development. It won't change much if it wil at all.


This post has been edited by FajneCycki - June 15, 2014, 16:05:59.