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Member Since : 2008-05-14
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posté February 03, 2014, 23:24:01 | #1

Quote (localhost @ 03 February 2014 19:53) *
~/Ankama/wakfu$ ./wakfu /home/g33k/Ankama/wakfu/transition/ankama-transition-wakfu: symbol lookup error: /home/g33k/Ankama/wakfu/transition/libQtGui.so.4: undefined symbol: _ZN27QEventDispatcherUNIXPrivate16initThreadWakeUpEvUpdate failed- abortLinux Ultrabook 3.2.0-58-generic #88-Ubuntu SMP Tue Dec 3 17:37:58 UTC 2013 x86_64 x86_64 x86_64 GNU/Linux

Updater can't start after update. Reinstall game can't help.


I can confirm this error on any linux system. The previous updater did download a zero-length libQtGui.so.4, this time, it's "just" the wrong version. Slight improvement, same result. No Wakfu on Linux.


Thread : News  Preview message : #674163  Replies : 79  Views : 4955
posté November 28, 2013, 13:11:31 | #2
Sram "First Blood" spell effect german translation In the second Sram spell (fire branch), which is called "First Blood" in english and "Erstes Blut" in german, the effects description is wrong in german (the spell description itself is correct).

English: "If the target has been harmed:"
German: "Wenn das Ziel unverletzt ist:"
German translated back to english: "If the target is unharmed:" - exactly the opposite as the intention
English translated to german: "Wenn das Ziel verletzt wurde:" - suggestion

Also mind that the same text is on the "Critical" tab as well; please fix it in both locations.


Thread : Translation  Preview message : #642857  Replies : 1  Views : 316
posté November 15, 2013, 21:50:57 | #3
There you go, have fun watching it: Click here

Note that I've also added subtitles, in case you miss any dialogue  


Thread : General Discussion  Preview message : #635459  Replies : 18  Views : 1195
posté November 15, 2013, 16:32:26 | #4
The legacy finally made it into the game. I'm really touched.

Little did we know what would happen from that day on, we (Iceursus and me) gave the GG button to Troyle back in July 2012 at the AnimagiC in Bonn (Germany).

I still have the video recording where whe presented the GG button to Troyle and eventually spawned the legend. Going to put it on Youtube soon.

Demion.


Thread : General Discussion  Preview message : #635247  Replies : 18  Views : 1195
posté June 19, 2013, 13:21:25 | #5

Quote (Rimali @ 19 June 2013 08:30) *
Last week my tiny guild was, with a lot help from an outsider (thanks again), able to reach guild level 12 and thus we now have a bank deposit for everyone of us.

That moment had to be screened:




Quote (lusaaa @ 17 June 2013 15:10) *
I dropped a Gray Mage's Wand at our last Magmog run

forgot to make screen from the dropps :/


I didn't forget to make one - go ahead and hate me

 


Thread : General Discussion  Preview message : #561465  Replies : 74  Views : 3799
posté June 17, 2013, 09:41:47 | #6
I've made over 600 screenshots in Wakfu. I will show you a few of the best moments every once in a while.

Today: That moment, when my teammate dropped a Mecha Cloak just for me after weeks of wasting at least two hours each day in trying. A dream came true.

 


Thread : General Discussion  Preview message : #560347  Replies : 74  Views : 3799
posté May 15, 2013, 13:27:22 | #7
I can take on the challenge on Amara (prolly Chrolo will try too) given I can convince my team.

We already have stacks of Excarnus and Milkar sets and plenty of horns and fangs dangling around (merge please!) and only do UBs for fun, so this shouldn't be too hard.


This post has been edited by Demiyon - May 15, 2013, 13:28:04.
Thread : General Discussion  Preview message : #542901  Replies : 11  Views : 966
posté April 10, 2013, 12:14:45 | #8

Quote (LioVamp @ 10 April 2013 12:10) *
Hmm...

Say I have a Grou Axe which will probably have a slot.
I insert a (dmg?) rune which i do not know what will add (???)
It reveals it's value ( ) and ,say, it gives +water+air dmg, but I am a fire char, and i would like to remove the previous rune (!!! use the same item, grou axe, u gotta be kidding !!!) then grind for the second rune, try my luck again... RLY???

Well there is that consumable item, that will allow to remove runes "for free". As for your other reasoning, yes, that's how it's probably going to be.


Thread : Devblogs  Preview message : #519755  Replies : 284  Views : 14295
posté April 10, 2013, 12:10:22 | #9
I can answer some questions from what I've understood. You won't be able to create runes for certain stats, but only "blank" runes. The moment you put any rune into an item will roll the dice and reveal the added stats. This is determined by the rarity of the rune, not the level. A low rarity level 100 rune will give the same stats as a low rarity level 50 rune.

I belive that rune-free sets with rune slots can be combined, while you won't be able to combine a set as soon as you place the first rune into any set item.


This post has been edited by Demiyon - April 10, 2013, 12:12:32.
Thread : Devblogs  Preview message : #519749  Replies : 284  Views : 14295
posté April 10, 2013, 11:53:58 | #10

Quote (Grou @ 10 April 2013 11:00) *
Remove a rune: it will not be possible to remove a rune from a slot, but you will be able to destroy a slotted rune. To do so, you will have to sacrifice an identical item.

Sorry, but this makes no sense at all. You get the same results if you just destroy the runed item and use the identical un-runed item instead.

EDIT: And even if you can use this to remove one rune only and keep the other, I'd rather drop the mentioned consumable instead of gathering a second, possibly level 100+ item for this.


This post has been edited by Demiyon - April 10, 2013, 11:56:27.
Thread : Devblogs  Preview message : #519733  Replies : 284  Views : 14295