The community begs for nerfs, buffs, improved systems, new high level content, new low level content, more story, more dungeon, better pvp, better politics, guild pvp, nation pvp, better market, more character customization, new crafting, more grinding, less grinding, harder fights, easier fights, more social play, more solo play, and on and on and on.
Meanwhile the guy who signs their paychecks pushes new ways to make money with in store items, packs, heroes, costumes, promos, etc. while vetoing most of the ideas they come up with and altering the rest beyond recognition. All the while getting after them for not meeting their deadlines.
Then you have the dev, who tries to come up with unique content while keeping the community happy. Sounds great right? NO. Because the boss man stomps all over their proposed ideas while twisting the ones he keeps into ways to keep the company afloat. The devs are accused of ignoring community and having no interest in certain aspects of the game. So they end up rushing from one project to the next trying to keep their bloodthirsty playerbase in check while desperately trying to keep their boss and marketing happy. A juggling act no one can keep up forever.
Meanwhile they try and implement content into code that has seen so many programmers who where focusing on getting the job done no matter how quick and dirty the method that trying to go back and update something would require a near complete reorganization of the code. They do the best they can but of course there will be bugs when trying to weld something new into this Frankenstein's monster they wrestle with daily.
I am honestly surprised the devs stick around as long as they do. So to all the people had at work at Ankama, thank you.
TL;DR I know dem feels devs.