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Best Damage Class Overall
Narcissistic Larva * Member Since 2013-03-26
posté April 22, 2013, 01:58:45 | #1
Best Damage Class Overall Hi, I currently play an air sac and it's been fun but I really feel like I'd like a dps class better. Which ones are the best overall? I like the play style of iops and cras seem good too just a little different. I've also heard that masqs can have some of the highest overall damaged just wanted some advice thanks.


Winged Eradicator * Member Since 2010-02-27
posté April 22, 2013, 02:33:21 | #2
airdragon osa,iop,cra,fire sac,fire rouge. Thats some of the highest dps classes.


Eccentric Moogrr * Member Since 2012-02-09
posté April 22, 2013, 02:36:49 | #3
Only a few of these are viable for the endgame, guess which ones!


Teethless Sharkie * Member Since 2012-03-30
posté April 22, 2013, 02:42:28 | #4
iop is probably the strongest class in the game.


Winged Eradicator * Member Since 2010-02-27
posté April 22, 2013, 02:43:38 | #5
Air dragon and cra are most viable at end game.


Wilder than Wild Dragoturkey * Member Since 2012-01-05
posté April 22, 2013, 02:53:40 | #6
In no particular order...

Single Target:

Air Dragon Osa (Bwark Thump + Whips + Scaraleaf)
Earth Ecaflip (3 Cards, Crit Battle, or All-in w/Proc)
Fire Ecaflip
Fire/Air Xelor (Punish or Aging + Hand spam)
Air Sram (Trauma x2)
Fire Sram (Execute)
Sadida (Lone Sadida + Any high base ability)
Earth Enu (Drhellzerker)
Water Enu (Tax)
Earth Rogue (Double Piercing w/Surprise Shot specialty)
Fire Sacrier (Bloodthirsty Fury, Punish, Blood Rush or Blood Rush x3)
Air Sacrier (Motion Sickness + Assaultx3 + Attract x1-2)


AoE:

Fire Fogger (Steam Palm x2)
Motherfogger Fogger (Motherfogger abilities)
Fire Panda (Milking It x2)
Fire/Air Xelor (Punish, Aging + Hand)
Fire Osa (Moowing, Boohowl)
Earth Cra (Piercing shot)
Fire Cra (Explosive + Blinding, Double Explosion w/AP Glyph)
Air Cra (Storm Arrow x2)
Earth Iop (Devastate x2)
Fire Enu (If setup properly...)


This isn't a complete list, it just has some of the popular PvE/PvP classes listed o.o


Lazy Bow Meow * Member Since 2012-10-31
posté April 22, 2013, 03:25:03 | #7

Quote (Intrade @ 22 April 2013 02:53) *
In no particular order...

Single Target:

Air Dragon Osa (Bwark Thump + Whips + Scaraleaf)
Earth Ecaflip (3 Cards, Crit Battle, or All-in w/Proc)
Fire Ecaflip
Fire/Air Xelor (Punish or Aging + Hand spam)
Air Sram (Trauma x2)
Fire Sram (Execute)
Sadida (Lone Sadida + Any high base ability)
Earth Enu (Drhellzerker)
Water Enu (Tax)
Earth Rogue (Double Piercing w/Surprise Shot specialty)
Fire Sacrier (Bloodthirsty Fury, Punish, Blood Rush or Blood Rush x3)
Air Sacrier (Motion Sickness + Assaultx3 + Attract x1-2)


AoE:

Fire Fogger (Steam Palm x2)
Motherfogger Fogger (Motherfogger abilities)
Fire Panda (Milking It x2)
Fire/Air Xelor (Punish, Aging + Hand)
Fire Osa (Moowing, Boohowl)
Earth Cra (Piercing shot)
Fire Cra (Explosive + Blinding, Double Explosion w/AP Glyph)
Air Cra (Storm Arrow x2)
Earth Iop (Devastate x2)
Fire Enu (If setup properly...)


This isn't a complete list, it just has some of the popular PvE/PvP classes listed o.o

You forgot the fire rogue. Who has the best damage and greatest AoE. Period. (97x2, +-2MP, up to 13 targets; bomb walls that can potentially cover entire map.)


Wilder than Wild Dragoturkey * Member Since 2011-08-09
posté April 22, 2013, 03:41:04 | #8
I find earth enu to be the best endgame damager, this is especially true in ultimate bosses.

My earth enu can get around 500% dmg, and another +30% from gold mine, 20% from food, 80% from stacking and prospecting and prospecting food. I'll move 2 squares and then i get 70% dmg.

This adds up to 700% dmg and i can either use 4 x 50 (single target spell) or a 60 x 3 aoe spell.

Obviously stacking up this damage would only be practical in a Ultimate boss fight or a boss in a fight, but the potential damage an earth enu has is just...

*Setting up takes roughly 2-3 turns even without mine mover maxed so its not as hard as it may seem.

Edit: Also, forgot to mention, the best sets currently available are all earth, radioactive, gobblraog, hagen daaz, blood thirsty, zeorus blade, rampart.

You can easily get over 100%+ resistance in every element with a good endgame set, _Click here

Keep in mind I had a low level tofu and was missing gobblarog+hagen daz items.


This post has been edited by Nanaers - April 22, 2013, 03:44:04.
Eccentric Moogrr * Member Since 2012-01-05
posté April 22, 2013, 04:49:34 | #9
Fire feca+ panda= beat any mob ingame.

Edit: most mobs in-game.


This post has been edited by Sealsa - April 22, 2013, 04:50:03.
Soft Crackler * Member Since 2012-06-04
posté April 22, 2013, 05:15:04 | #10

Quote (Intrade @ 22 April 2013 02:53) *
In no particular order...

Single Target:

Air Dragon Osa (Bwark Thump + Whips + Scaraleaf)
Earth Ecaflip (3 Cards, Crit Battle, or All-in w/Proc)
Fire Ecaflip
Fire/Air Xelor (Punish or Aging + Hand spam)
Air Sram (Trauma x2)
Fire Sram (Execute)
Sadida (Lone Sadida + Any high base ability)
Earth Enu (Drhellzerker)
Water Enu (Tax)
Earth Rogue (Double Piercing w/Surprise Shot specialty)
Fire Sacrier (Bloodthirsty Fury, Punish, Blood Rush or Blood Rush x3)
Air Sacrier (Motion Sickness + Assaultx3 + Attract x1-2)


AoE:

Fire Fogger (Steam Palm x2)
Motherfogger Fogger (Motherfogger abilities)
Fire Panda (Milking It x2)
Fire/Air Xelor (Punish, Aging + Hand)
Fire Osa (Moowing, Boohowl)
Earth Cra (Piercing shot)
Fire Cra (Explosive + Blinding, Double Explosion w/AP Glyph)
Air Cra (Storm Arrow x2)
Earth Iop (Devastate x2)
Fire Enu (If setup properly...)


This isn't a complete list, it just has some of the popular PvE/PvP classes listed o.o
AoE: Earth Osa (Weakening Wish x2)

Single: Fire Enu (Fusion x2 +Ember +Dhreller)


Lord Madgobb * Member Since 2012-06-03
posté April 22, 2013, 19:04:14 | #11
base damage on weakening wish x2 is only 130. thats kinda awful if you want most damaging class. it does have the widest aoe tho, excluding the cra earth beacon.

for comparison look at, say, fire enus 5x meteor (aoe on a mine, no los) and thats 31 x 5 = 155, and linear they get ember (admitedly nead a lot of mp to do 5x but theres always rollback) at 5x ember thats 200 base, and if theres a mine add in 5 chances to proc explosion at 40%

as a baseline you can assume your single element damage end game is gonna be around 400% so its all about base damage, as far as I'm concerned.


This post has been edited by BrainInAJar - April 22, 2013, 19:05:43.
Lord Madgobb * Member Since 2012-01-26
posté April 22, 2013, 19:47:55 | #12
In order;
Earth Ecaflip (inconsistant)
Air Iop (Few mechanics)
Fire Sac (Borderlines situational, Good pun vs bad)


Lord Madgobb * Member Since 2011-03-15
posté April 22, 2013, 19:56:56 | #13
With lone sadida you have to spend 3 turns until you're any good. Sadida's spells have very bad range so you need to be close and you have no nothing else to help you out while waiting those 3 turns. Osa has +resists, + block, phoenix etc. Iop has +power +preparation +hp and +damage passive. Sacrier has high hp, high damage, coagulation, etc Sadida is the last one you should choose for damage when their class specialties don't make them as good in comparison.


Overweighted Chafer * Member Since 2012-01-24
posté April 22, 2013, 19:57:42 | #14

Quote (HateSpawn @ 22 April 2013 19:47) *
In order;
Earth Ecaflip (inconsistant)
Air Iop (Few mechanics)
Fire Sac (Borderlines situational, Good pun vs bad)
Air Iop my Fire sram outdamages consistantly
Earth eca my Fire sram outdamages unless god card
Fire Sac my Fire Sram out damages consistantly

On opening turn on 100% resists ill normally have to guille I crit exe for 950~ then summon double it crit exes for 1250~. if double isnt popped i bled dry crit for about 480~ exe crit for 1k then double Crits for 1250 totaling 5000~ for two turns. (i have high crit rate so crits aren't a problem)

Now normally only half of those will crit considering the crit rate but was giving an example of my fulll crit turns


Scary Polter * Member Since 2011-04-26
posté April 22, 2013, 20:24:14 | #15

Quote (Thejordand @ 22 April 2013 19:57) *
Air Iop my Fire sram outdamages consistantly
Earth eca my Fire sram outdamages unless god card
Fire Sac my Fire Sram out damages consistantly

On opening turn on 100% resists ill normally have to guille I crit exe for 950~ then summon double it crit exes for 1250~. if double isnt popped i bled dry crit for about 480~ exe crit for 1k then double Crits for 1250 totaling 5000~ for two turns. (i have high crit rate so crits aren't a problem)

Now normally only half of those will crit considering the crit rate but was giving an example of my fulll crit turns
*clap clap clap*

Thank you very much for your hardly valuable comment. Now we learn that Fire Sram is the best class in the game, dealing 5000 damage a turn, taking down Gobbsage/Moowolf/Vampyro/Nun before they can move, and make BC cry as soon as he touches the ground.
Time to make one.


This post has been edited by Kouromaro - April 22, 2013, 20:25:48.
Lord Madgobb * Member Since 2011-12-11
posté April 22, 2013, 21:08:23 | #16

Quote (BrainInAJar @ 22 April 2013 19:04) *
base damage on weakening wish x2 is only 130. thats kinda awful if you want most damaging class. it does have the widest aoe tho, excluding the cra earth beacon.

for comparison look at, say, fire enus 5x meteor (aoe on a mine, no los) and thats 31 x 5 = 155, and linear they get ember (admitedly nead a lot of mp to do 5x but theres always rollback) at 5x ember thats 200 base, and if theres a mine add in 5 chances to proc explosion at 40%

as a baseline you can assume your single element damage end game is gonna be around 400% so its all about base damage, as far as I'm concerned.

Ember is max of two casts. Don't remember if it was per target or per turn. Either way it's too restrictive, even for CC. I played a Meteor/Ember build and dropped Ember at next respec. I'm a big fan of Meteor. Such an easy to use spell. 155 single target or AoE dmg. The minimum range of 3 cells is nasty but I love the noLoS capability.

Now that mine mover was fixed to create gold mines with only one cast I'm enjoying it more than ever.


Bellaphone Lover * Member Since 2013-03-18
posté April 22, 2013, 21:10:31 | #17
@ kouromaro

He is stating over two turns, and you would also have to factor in resis for certain classes. Also a crit fire sram in a good glass cannon set is very powerful indeed!


Lord Madgobb * Member Since 2012-01-26
posté April 22, 2013, 21:33:59 | #18

Quote (Thejordand @ 22 April 2013 19:57) *

Quote (HateSpawn @ 22 April 2013 19:47) *
In order;
Earth Ecaflip (inconsistant)
Air Iop (Few mechanics)
Fire Sac (Borderlines situational, Good pun vs bad)
Air Iop my Fire sram outdamages consistantly
Earth eca my Fire sram outdamages unless god card
Fire Sac my Fire Sram out damages consistantly

On opening turn on 100% resists ill normally have to guille I crit exe for 950~ then summon double it crit exes for 1250~. if double isnt popped i bled dry crit for about 480~ exe crit for 1k then double Crits for 1250 totaling 5000~ for two turns. (i have high crit rate so crits aren't a problem)

Now normally only half of those will crit considering the crit rate but was giving an example of my fulll crit turns
Well I hadn't factored in stacking hemo.

Otherwise, it goes under Earth Ecaflips (Because of the new changes, not factoring DoQ) but I feel as though without hemo exec is lacking a tad.


Teethless Sharkie * Member Since 2012-03-28
posté April 22, 2013, 21:46:33 | #19

Quote (stayhumble @ 22 April 2013 05:15) *

Quote (Intrade @ 22 April 2013 02:53) *
In no particular order...

Single Target:

Air Dragon Osa (Bwark Thump + Whips + Scaraleaf)
Earth Ecaflip (3 Cards, Crit Battle, or All-in w/Proc)
Fire Ecaflip
Fire/Air Xelor (Punish or Aging + Hand spam)
Air Sram (Trauma x2)
Fire Sram (Execute)
Sadida (Lone Sadida + Any high base ability)
Earth Enu (Drhellzerker)
Water Enu (Tax)
Earth Rogue (Double Piercing w/Surprise Shot specialty)
Fire Sacrier (Bloodthirsty Fury, Punish, Blood Rush or Blood Rush x3)
Air Sacrier (Motion Sickness + Assaultx3 + Attract x1-2)


AoE:

Fire Fogger (Steam Palm x2)
Motherfogger Fogger (Motherfogger abilities)
Fire Panda (Milking It x2)
Fire/Air Xelor (Punish, Aging + Hand)
Fire Osa (Moowing, Boohowl)
Earth Cra (Piercing shot)
Fire Cra (Explosive + Blinding, Double Explosion w/AP Glyph)
Air Cra (Storm Arrow x2)
Earth Iop (Devastate x2)
Fire Enu (If setup properly...)


This isn't a complete list, it just has some of the popular PvE/PvP classes listed o.o
AoE: Earth Osa (Weakening Wish x2)

Single: Fire Enu (Fusion x2 +Ember +Dhreller)
This is a good list to look into op


Speechless Crobak * Member Since 2011-05-28
posté April 23, 2013, 00:01:00 | #20

Quote (Intrade @ 22 April 2013 02:53) *
AoE:

Fire Fogger (Steam Palm x2)
Motherfogger Fogger (Motherfogger abilities)
Fire Panda (Milking It x2)
Fire/Air Xelor (Punish, Aging + Hand)
Fire Osa (Moowing, Boohowl)
Earth Cra (Piercing shot)
Fire Cra (Explosive + Blinding, Double Explosion w/AP Glyph)
Air Cra (Storm Arrow x2)
Earth Iop (Devastate x2)
Fire Enu (If setup properly...)


This isn't a complete list, it just has some of the popular PvE/PvP classes listed o.o

Here's some you need:

Fire Iop (Judgement, Wrath)
Fire Eca (Roulette x2)