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Nsuidara's profile
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Member Since : 2011-04-08
367 Posts (0.36 per day)
Most active in : General Discussion
posté December 17, 2014, 00:01:53 | #1
osa is my main...

i think osa need remove system capture monster and
~made system from sadida xD

but doll same AI broken xD


Thread : Server Status  Preview message : #810353  Replies : 37  Views : 2174
posté December 03, 2014, 12:46:59 | #2
how i can got gift ? i click calendar and cant clear ? (in web) or only in game?


Thread : News  Preview message : #804287  Replies : 189  Views : 4186
posté November 21, 2014, 22:56:50 | #3
i think will be :

1 main + 2 character +1 for premium

because when i play in beta i can add 4x character :] 


Thread : Feedback  Preview message : #799547  Replies : 46  Views : 5219
posté November 16, 2014, 23:54:21 | #4
i will totaly back :O i like idea


Thread : Feedback  Preview message : #797315  Replies : 46  Views : 5219
posté November 14, 2014, 20:44:13 | #5
Who sad this is trailer for new class?

trailer is new content ...


Thread : News  Preview message : #796504  Replies : 248  Views : 4663
posté October 31, 2014, 11:57:49 | #6
one ...is horible use old costume (was free) to this year sold for money... (oh.. gift if you buy ogrinnes...)
but 0 make new costume... 40h per worker (one week) and you what do ? when i saw Ankama dev photos this dev not have one worker... but..


one comment : make new costumes... ....


Thread : News  Preview message : #791887  Replies : 19  Views : 985
posté October 19, 2014, 17:13:17 | #7
one question... monster can use portal too ?


Thread : General Discussion  Preview message : #788725  Replies : 267  Views : 16450
posté October 19, 2014, 16:03:38 | #8
this portal
is + range spell..
is + easy system escape

i fell ... this class is little same xelor but this "better" escape system


if this class relase "december" i will play witch this class...


Thread : General Discussion  Preview message : #788712  Replies : 267  Views : 16450
posté October 18, 2014, 23:24:59 | #9
idea sub-class
in all class isnt bad idea
but ...

we need 2+ sub-class witch one class
i think is immosible now...
"made one sub-class for month and added... is bad totaly idea"
or ALL or nothing...


but this class is interesting IF this portal can use other class
other option ... this class will type "solo-player" class


next -> need OPTION 2x pleace portal... but we need "more" times remove


This post has been edited by Nsuidara - October 18, 2014, 23:25:44.
Thread : General Discussion  Preview message : #788544  Replies : 267  Views : 16450
posté October 18, 2014, 20:33:24 | #10
this class isnt strong...
im dont uderstand all pasives... and spells so

i can put 3 portals... when i choose +2 contorl i can max 4 portals

start turn (pasive) give 50 heal, and one teleportation give again 50 hp (pasive heal 100 hp)

distance portal cant be 5-6 + more if is out "can't teleport"

only 2 spells earth can "have long distance" from portal

spells damage isnt strong  


Thread : General Discussion  Preview message : #788486  Replies : 267  Views : 16450
posté October 18, 2014, 18:11:07 | #11
it is new class ?


Thread : General Discussion  Preview message : #788441  Replies : 267  Views : 16450
posté October 12, 2014, 01:19:45 | #12
i wait for other new features / changes :]


Thread : Server Status  Preview message : #786652  Replies : 9  Views : 1754
posté October 12, 2014, 01:17:03 | #13
meybe new sidekick... meybe costumes...

but always only random box... boring... this box i not buy ... this box is broing:/


Thread : News  Preview message : #786651  Replies : 11  Views : 749
posté September 28, 2014, 11:59:38 | #14
Good options is

- Gathering - can have all or 3 for 6
- Crafting - i saw in forum character 100lvls for all crafting skills... bad..
meybe 1-3 skills craft


other option
- add option "craft" costumes because now is "focus" costumes... example Tofu set - all elements = can make costume

- next option unique items from craft - can choose parameters and "materials" change + chance


Thread : Crafting  Preview message : #781803  Replies : 11  Views : 1492
posté September 24, 2014, 22:52:51 | #15
what i can need ? Hello!

Question is simple what i need for store materials

now :


yes is simple proud too xD

but more pround is :

because im store materials

and wait for event weekend bonus for crafting  


This post has been edited by Nsuidara - September 24, 2014, 22:53:26.
Thread : Crafting  Preview message : #780275  Replies : 0  Views : 194
posté September 17, 2014, 18:31:44 | #16
" Wodent pets which used to give Hp, and CMC damage, will now give Hp, AoE damage%, and Control. "

in 1.36 update was this state ... and other pets... isnt hidden 


Thread : General Discussion  Preview message : #777102  Replies : 1  Views : 408
posté September 17, 2014, 18:26:02 | #17
i earth/fire

but i use air wship +%dmg...
because +%dmg dont got from elemental bonus ...  


Thread : Osamodas  Preview message : #777100  Replies : 6  Views : 1603
posté September 14, 2014, 17:53:56 | #18
meybe add in craft "potions" for give water plants


Thread : Bug Archives  Preview message : #775804  Replies : 1  Views : 141
posté September 14, 2014, 17:52:58 | #19

Quote (Chompers @ 14 September 2014 14:32) *

Quote (Nsuidara @ 14 September 2014 14:23) *
i saw only one problem "Crafting" now is usless...

Multi boxers will really be the main ones to have this helped the most as many people will not do a ton of dungeon runs for the item when they can get decent stuff still in the market as the token stuff is linked.
sure... but
cost craft item is so much "time and minerals" for "got kamas" ...


Thread : General Discussion  Preview message : #775802  Replies : 163  Views : 4819
posté September 14, 2014, 17:49:54 | #20
not only this rings... all items have same...

item 45 range 40-50 +/- 5 lvls same little statics...


ok. %dmg is meybe (have same all items) in range lvls

but i want see

1. ring give HP
2. ring give CH
other ring give Lock...

but all item give HP, %Damage, %Sec. Damage and CH/Lock ...


This post has been edited by Nsuidara - September 14, 2014, 17:51:17.
Thread : Bug Archives  Preview message : #775800  Replies : 1  Views : 195