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RynthZero's profile
Member Since : 2011-12-16
150 Posts (0.11 per day)
Most active in : Log Book
posté May 25, 2015, 03:05:48 | #1

Quote (Kikuihimonji @ 15 May 2015 08:27) *

Quote (TomeeLeeRola @ 14 May 2015 23:58) *
A LOOOOOT OF Harcor clons walking around , I never saw so many Tank Sadidas as now.

Many people wanting to imitate him, Makabrafire ring was 150kk now this is 1mk by so many people using
This is not clones of him. This is the only reasonable way to build a sadida, and i (as well as others) am aiming for highest resist possible (and i have makabrakfire ring since year ago). He simply achieved what everybody aim for first.

The thing about sadida is that you need time to build in power, and the longer the fights, the better for sadida. It was always like that, even before grou changed sadida. It is just harder to achieve that and takes way longer time and much more effort in getting the best gear possible.

A top geared sram or eniripsa can kill sadida. Yes eniripsa can do it too, with air poison from ap and with fire marks killing dolls and healing eniripsa.

There is simply no way to build an effective DD sadida, because it lack of dmg burst that other classes have, and it will just make sadida loose the fight very fast. Hence why all aim for resist gear, to have a chance vs those burst dmg dealers with 1400% dmg.
Eni heals from marks doesn't work off of summons, which makes it kinda weaker in Pvp than Pvm.

Thread : General Discussion  Preview message : #866032  Replies : 179  Views : 10969
posté May 24, 2015, 23:06:36 | #2
Crafting ShuShu Weapons In the crafting of any Seal weapon from the weapon professions, they all have an upgrade-able version. All except the Azael's Twin Daggers. I think this is very unfair to those that choose it at a low level.

The Close combat profession should gain a recipe for a new Shushu weapon, that is a Dagger. Not that hard to require a Box set of the previous versions or just a unboxed of them.

Anyone else's thoughts on the idea?

Thread : General Discussion  Preview message : #865950  Replies : 18  Views : 1595
posté May 24, 2015, 15:41:10 | #3

Quote (Dawngoat @ 24 May 2015 15:18) *

Quote (Rolna @ 24 May 2015 15:09) *
... I remember when Feca's could do exactly that with their armors... This was pre-revamp.

It was pretty hilariously strong whenever against a multi-hit enemy and in PvP classes like Iop's literally took more damage than they did to the Feca.

That and their glyphs, I could never understand why people were complaining that Feca's were underpowered and needed buffs. If anything they were horribly broken dpts.

Meteor glyph was, like, the best thing in the game.
It was awesome cus In Pvp seting up 3+ glyphs around an opponent left them with like 2 secs to take their turn because of cast animation XD.

Thread : General Discussion  Preview message : #865817  Replies : 7  Views : 414
posté April 26, 2015, 21:41:58 | #4
Most of the time for endgame enus, seldom stay in Zerker for 2 turns. Plus the last revamp enu's got reduced the cost of transforming from 2 wp (summoning dreller and fusing) to only 1 wp ( summoning dreller). I see where you're coming from, but the stunned effect in general prevents player effects from being reapplied because of the missed turn, this is not just a enu problem. The newest revamps for classes seem to incorporate a wp re-gen mechanic for each of them, so I think that this issue might not be that hindering once the enu receives its next update/revamp.

This post has been edited by RynthZero - April 26, 2015, 21:42:40.
Reason for edit : spellng
Thread : Enutrof  Preview message : #855794  Replies : 2  Views : 709
posté April 15, 2015, 18:43:01 | #5
This is both cool and gonna torment me.

This post has been edited by RynthZero - April 15, 2015, 18:45:06.
Reason for edit : derp
Thread : General Discussion  Preview message : #851589  Replies : 17  Views : 1192
posté April 13, 2015, 16:58:40 | #6
Dope, im hyped

Thread : News  Preview message : #850073  Replies : 20  Views : 2116
posté April 07, 2015, 17:11:40 | #7
^ sounds like it BraininAJar

Thread : News  Preview message : #847816  Replies : 29  Views : 2161
posté March 26, 2015, 17:14:33 | #8
I agree with SrslyGuise, dont tease a costume that most communities still cant obtain.

Thread : News  Preview message : #843609  Replies : 22  Views : 1457
posté March 24, 2015, 15:41:11 | #9

Quote (S48GSII @ 22 March 2015 20:22) *
I can tell you two thinks,its spoilers:

Spoiler: (highlight to show)
1.Some guilds must be very happy because tell more(this why all relics from market was sold today morning....wont tell more)
2.I hope,realy hope there will be no rollback
3.if no rollback-happy guilds will stay happy,some of them very happy

Seems that you imply either Item duplicating, cheaters make the community suffer.

Thread : Bug Archives  Preview message : #842934  Replies : 58  Views : 4298
posté March 11, 2015, 17:32:41 | #10
Holds Maridia at the ready. I have not forgotten you said we would be able to trade it for a Relic Mount *Glares at devs*

Thread : News  Preview message : #837592  Replies : 57  Views : 2846
posté March 10, 2015, 18:03:39 | #11
"Iop Brains XD"

Thread : Devblogs  Preview message : #837333  Replies : 58  Views : 4787
posté March 05, 2015, 16:49:40 | #12
Lenald is fun, the boss room can just take a long time if you dont play for his immunity tiles he places>.

Thread : News  Preview message : #835830  Replies : 10  Views : 666
posté January 22, 2015, 01:28:43 | #13
Bless us Enutrof,
God of treasure, Lord of Loot,
Daddy needs new boots.

Thread : News  Preview message : #822645  Replies : 196  Views : 6753
posté January 09, 2015, 16:45:57 | #14

Quote (MrBeefy @ 07 January 2015 20:06) *
I have personally received a tone of really good items from small pouches, including a deco gem, boss drops, frags, etc. In my personal opinion purge is really not worth the trouble of either leveling or using.
I've played enu for a while, I'm 99% positive fragments for relics are not pouch-able, though relics can be pouched from HC bosses. Just my 2 cents.

Otherwise great start to this guild.

PS: Mass clumsiness still worst spell active in game XD.

Thread : Enutrof  Preview message : #818664  Replies : 24  Views : 7176
posté December 24, 2014, 20:36:12 | #15
I mean i hope that they add these as a second mob family to the island (like wilds got Bworks), and leave the crows in. I could definitely see then using it for a probably 75 level dungeon. Looks to be a good start to they year, I love me some Kebla !

Thread : News  Preview message : #814556  Replies : 32  Views : 2397
posté December 24, 2014, 17:12:01 | #16
If the crow mobs get replaced at kebla, ill be a bit sad I love me some rolly-polly crow, he so cute. But Kebla revamp woot!

Thread : News  Preview message : #814483  Replies : 32  Views : 2397
posté December 20, 2014, 22:43:11 | #17
im guessing its already over :/

Thread : News  Preview message : #812698  Replies : 33  Views : 2424
posté January 30, 2014, 06:20:39 | #18
If the time to craft for example a Grou ax now goes up, I feel as though the player might out pace it by leveling before crafting it. Or to better explain my way of thought the items value (stat wise) might not merit the time invested to craft it. I would hope to see the Legendary craft weapons not being devalued in this new system.

This post has been edited by RynthZero - January 30, 2014, 06:24:11.
Reason for edit : reworded
Thread : Devblogs  Preview message : #671893  Replies : 121  Views : 17059
posté January 29, 2014, 13:56:27 | #19
This has probably been asked, but what of the players that already have lvl 100 profs, where will we stand in this. I mean, will we be put into a hard place to continue lvling our profs further. I know from the last craft revamp, when I was lvling Leather Dealer, the system changed putting me in between key lvls for making dyes and the items that required them.

Thread : Devblogs  Preview message : #668219  Replies : 121  Views : 17059
posté January 27, 2014, 08:44:16 | #20
In my guild im the silly one whom still listens to the ingame song/music. I love this dungeon's jam so much. I think this is one of the coolest parts of wakfu, there is something intrinsically fun and engaging about a boss fight that has a unique song that mixes well with the setting.

Thumbs up to the Devs


Thread : General Discussion  Preview message : #670153  Replies : 17  Views : 3372