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RynthZero's profile
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Member Since : 2011-12-16
133 Posts (0.14 per day)
Most active in : Character Classes
posté January 30, 2014, 06:20:39 | #1
If the time to craft for example a Grou ax now goes up, I feel as though the player might out pace it by leveling before crafting it. Or to better explain my way of thought the items value (stat wise) might not merit the time invested to craft it. I would hope to see the Legendary craft weapons not being devalued in this new system.


This post has been edited by RynthZero - January 30, 2014, 06:24:11.
Reason for edit : reworded
Thread : Devblogs  Preview message : #671893  Replies : 85  Views : 5037
posté January 29, 2014, 13:56:27 | #2
This has probably been asked, but what of the players that already have lvl 100 profs, where will we stand in this. I mean, will we be put into a hard place to continue lvling our profs further. I know from the last craft revamp, when I was lvling Leather Dealer, the system changed putting me in between key lvls for making dyes and the items that required them.


Thread : Devblogs  Preview message : #668219  Replies : 85  Views : 5037
posté January 27, 2014, 08:44:16 | #3
In my guild im the silly one whom still listens to the ingame song/music. I love this dungeon's jam so much. I think this is one of the coolest parts of wakfu, there is something intrinsically fun and engaging about a boss fight that has a unique song that mixes well with the setting.

Thumbs up to the Devs

~Ryn


Thread : General Discussion  Preview message : #670153  Replies : 17  Views : 1859
posté January 23, 2014, 03:48:55 | #4
Fun video, Better than the Ub videos the Dev's gave us. Showed very well the spirit of the game. Keep up the good work.


Thread : General Discussion  Preview message : #668239  Replies : 59  Views : 5017
posté January 22, 2014, 21:23:28 | #5
That is correct for heals. Just not damage.


Thread : Eniripsa  Preview message : #668077  Replies : 10  Views : 1051
posté January 20, 2014, 11:38:47 | #6
Yeah I must have been misinformed ill go check the eni doc, wondering how I was interpreting it. Thanks.


update*
found where I had gotten misinformed.

Fire branch lost its Hygiene gain, from there I had thought it had lost all +% heals. Silly me.


This post has been edited by RynthZero - January 20, 2014, 11:45:24.
Reason for edit : knowledge gained
Thread : Eniripsa  Preview message : #666623  Replies : 10  Views : 1051
posté January 20, 2014, 11:32:52 | #7
This seems to be a problem that a few people have been having. My guild mate seemed to have the same issue with his MM. They would be out of the group and join, blocking players from a fight. Relogging did not seem to redeem this either. Until there is a patch/hotfix for this, my suggestion is having the person owner of the MM joining the fights last, to prevent the blocking of others.

Hope it helps, and a fix comes soon.
~Ryn


Thread : Bug Archives  Preview message : #666619  Replies : 1  Views : 185
posté January 15, 2014, 11:21:48 | #8
I play a Air-fire Eni. Its an interesting combo, the heals are lower than a Water but my damage is decent as a support character. And I see my mark heals giving my teammates well needed HP.

One thing to keep in mind if you are using Fire to heal, the heals you give with fire spells do not benefit from % heals. Fire does lack Aoe heals which can be pivotal in later game content.

Smallz Info is really good to go by.


This post has been edited by RynthZero - January 15, 2014, 11:22:52.
Reason for edit : Spelling
Thread : Eniripsa  Preview message : #664301  Replies : 10  Views : 1051
posté December 23, 2013, 19:09:33 | #9
The damage dealing branch will be able to compete with all the available bonuses of the other damage dealing oriented classes.

I might have missed it but from what I can tell inversion seems to be the only option as a Special spell/passive that supports that. Am i missing something?


Thread : Devblogs  Preview message : #655619  Replies : 375  Views : 18993
posté November 19, 2013, 20:22:07 | #10
Well more Feca Waiting. I would be fine with you just saying you have given up on them, because you keep postponing them for stuff that we dont need like stupid sidekicks. Get back to work silly finish what you said we would get months ago.


Thread : Changelogs  Preview message : #637537  Replies : 278  Views : 19182
posté November 15, 2013, 17:51:48 | #11
Log on to see 1 minute till server maintenance. O wells hope this helps fix some things.


Thread : Changelogs  Preview message : #635307  Replies : 16  Views : 1485
posté November 12, 2013, 20:10:41 | #12
I have done solo Witch today post update and didnt get the achieve either (i do have the 2 craft parts finished already)


Thread : General Discussion  Preview message : #633391  Replies : 55  Views : 4056
posté November 12, 2013, 19:34:52 | #13
Bwork quest Trap door help (spoilers) Took me a few tries hope this helps you all. ~ ryn
 


Thread : General Discussion  Preview message : #633349  Replies : 11  Views : 3309
posté November 06, 2013, 12:12:24 | #14
I have run into similar problems since the update. My key binds, ie. the reassigned keys for my personal preference of control, reset on ever restart of the client. This is becoming very annoying, and I hope that it gets looked into as soon as possible.

Thanks,
~Ryn


Thread : Bug Archives  Preview message : #630015  Replies : 2  Views : 228
posté November 05, 2013, 13:33:48 | #15
Server is down, Round 2.

My impression of a productive day for the devs:


ps- we love updates


Dragopig Swag:



(events) I did the thing, now give me achievement.

 


Thread : General Discussion  Preview message : #629157  Replies : 252  Views : 28155
posté November 05, 2013, 13:11:17 | #16
Ive have what seems like 2x's that amount of fireworks, on my osa. im wondering if summon kills count or not for the total, which would be really stupid, and means i have wasted a lot of time.


Thread : General Discussion  Preview message : #629145  Replies : 67  Views : 3388
posté November 05, 2013, 09:34:28 | #17
I'll go check the french forum to see if there is any information, I've been waiting months for this revamp I hate being the horse with a carrot hung in front of them.



Quote from one of the French Community Managers, Eskarina:

Hello,

We'll give you more information about this redesign quickly (middle of the month if all goes well), especially to tell you what it is, when it will be implemented, etc..

Grou has already begun to rework the docs, it will take some elements of the PDF but also change many others.
It's hard to say for now without going into too much detail, at least we try to be more concrete as quickly as possible.

We know that your patience has been compromised, we will ensure that it is no longer so long.


-back on October 3rd-

o joy


Other talk has show that the revamp has been pushed back to December and information about changes should come out late November if the devs get their act together.


This post has been edited by RynthZero - November 05, 2013, 10:05:01.
Reason for edit : Update
Thread : Feca  Preview message : #629021  Replies : 8  Views : 911
posté October 31, 2013, 11:07:04 | #18
Everyone Calm down, they are aware that we are still having issues. Please be patient, worst case they will give you costumes as compensation.


Thread : Changelogs  Preview message : #626905  Replies : 32  Views : 2471
posté October 08, 2013, 19:53:52 | #19
Um idk why this is a thing but Can Kwoac's Leg get an Ap back, its the only Legendary Craft that doesnt have an Ap. And i feel a bit hurt that after i spent so much time crafting it, that it loses an Ap. just hopeing it gets fixed.


Thread : Changelogs  Preview message : #615775  Replies : 174  Views : 6896
posté October 07, 2013, 22:10:56 | #20
Lol rune a relic, if you have that many you should be rethinking your playing habits


Thread : Changelogs  Preview message : #614659  Replies : 174  Views : 6896