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Gynrei's profile
Member Since : 2010-12-04
3466 Posts (2.88 per day)
Most active in : General Discussion
posté Yesterday - 22:52:27 | #1
WTS Passing Boots Looking for 5m but will take the highest bid.

Leave message here, Ankabox me, or IGN Big Fire

Thread : Trade  Preview message : #844631  Replies : 0  Views : 35
posté Yesterday - 18:07:23 | #2
I've had this problem for 3 hours now. The odd time i've gotten in the game is extremely slow when performing tasks like account chest or anything else requiring load time.

Thread : General Discussion  Preview message : #844582  Replies : 5  Views : 151
posté Yesterday - 17:02:58 | #3

Quote (BrainInAJar @ 29 March 2015 16:55) *
spells that eat biting will now scale vs how much biting the cra has.


Thread : General Discussion  Preview message : #844565  Replies : 61  Views : 1493
posté Yesterday - 16:37:23 | #4
It seems silly to ignore withered + gkc combo. The strength of every relic is determined in part by the legendary that could be taken instead, as well as the combos. 12/5 with a bygone + withered works just fine depending on the class and build.


Thread : General Discussion  Preview message : #844553  Replies : 16  Views : 547
posté March 28, 2015, 12:14:30 | #5
I can donate about 10m more resource points.

Thread : Trade  Preview message : #844260  Replies : 1  Views : 97
posté March 28, 2015, 05:17:09 | #6
Just tear apart the current Sadida. One motion, right off. I don't think there is one thing i'd miss if they completely changed it. As long as my Sadi can still summon greedies, a voodoll, and heal, i'll be fine. Voodoll moving like a doll was the worst change to ever happen to Sadida.

The one thing i'm most curious about is how Ankama plans to tackle doll AI. Do players control dolls on Dofus? If no, i won't expect that in Wakfu. I'm surprised people aren't more affectionate towards Sadi at end game. Sadi would be my second choice to bring to HC Vertox. Those annoying Croiks and Rebirth turns are a breeze with Sadida around.

Thread : General Discussion  Preview message : #844228  Replies : 214  Views : 5197
posté March 27, 2015, 23:18:29 | #7

Quote (SacridTaco @ 27 March 2015 17:46) *
I don't think I'm mentally prepared to read Sadida fangirl posts for the next 3 months.

I'm excited as i love both classes being revamped. But i have to admit i can't stand the flood of suggestions on the Sadi forums either. The fact we've already seen complaints about a revamp just announced worries me.

Sadi+Eni+Heroes will make me a very happy player. Having to choose between the two when playing atm is torture. To anyone complaining about their class not getting a revamp...


Thread : General Discussion  Preview message : #844094  Replies : 214  Views : 5197
posté March 27, 2015, 19:14:19 | #8

Quote (BrainInAJar @ 27 March 2015 16:16) *
well technically was crown fits that, but the range isn't exotic. adv exotic ap/range belt, epps, or dagger.

Well you have me there. I wasn't specific enough.  

Thread : General Discussion  Preview message : #844011  Replies : 10  Views : 505
posté March 27, 2015, 13:12:10 | #9

Quote (BrainInAJar @ 27 March 2015 05:41) *

Quote (ohmg @ 27 March 2015 05:00) *
If I must have 7 ra so that I get 20% final damage?
they are removing the cap on the final damage in the next hotfix.

so a cra with 2 from passive, 1 statted, (which i will do at level 175) 1 from weapon, 1 from helm, 1 from relic ring, 1 from ammy, has 7 then another 4 from eagle eye.

So what we really need next update is an epic with range and AP or MP as well.

Thread : General Discussion  Preview message : #843918  Replies : 10  Views : 505
posté March 27, 2015, 13:07:39 | #10
I'd have to give up poison or plague arrow to keep destructive. My team needs solid air DPS because a xelor just can't do that on their own which is the biggest reason i kept it over destruct.

I use eagle eye + homingx2 + plague + 50 reach poison on first turn. It's not the destructive combo but it's a combo that doesn't require any states what so ever when i begin my first turn. Unlike elusive and riddling. It also is comparable dmg, assuming you cast this on a mob who goes shortly after you so the first poison dmg isn't wasted. Poison combo is 420 vs elusive+destruct at 390. Poison has the advantage of another poison proc for 124dmg but the poison dmg has the disadvantage of not using crit dmg and if a mob is alive that long something else is probably wrong.

When it comes to bosses i pretty much plan to spam riddling arrow. So i'd love to have destructive as well but i fear having it will entice me to move out of position to go for that big hit.

Thread : Guides  Preview message : #843915  Replies : 49  Views : 3714
posté March 27, 2015, 12:43:35 | #11

Quote (RynthZero @ 26 March 2015 17:14) *
I agree with SrslyGuise, dont tease a costume that most communities still cant obtain.

I can't deny this was my first thought as well.

Thread : News  Preview message : #843911  Replies : 12  Views : 123
posté March 27, 2015, 12:40:13 | #12

Quote (BrainInAJar @ 27 March 2015 04:53) *
any cra that doesn't take one or the other or level lashing to 80 for full drain is missing out. imho

For me this is a problem related more to available spell exp. I'm not leveling lashing because it's a waste of spell exp. Maybe it will be helpful in HC owl but if the difference to winning that fight is stealing one extra mp on the first turn I think Ankamas game design is lacking. Not because it's a bad idea for a strategy but because i shouldn't have to waste one of my 5 spell choices for something i use in one room only.

Maybe Ankama needs to give all classes a set number of spells that correspond to your level to make a class functional from level one. Add another branch that include the core tactical spells as chromatic dmg. This could even be Wakfu/Stasis oriented to add that back to the game. If all Cras should have MP reduction for tactical game play include one. If all Iops need a gap closer, include one for them. This way no matter the elements they choose a class will have access to the tactical spells most of us pass on because spell exp is so limiting.

Thread : Devblogs  Preview message : #843910  Replies : 97  Views : 2976
posté March 26, 2015, 19:45:23 | #13
No need to dump points into biting blow. As long as it's 3ap, target the ground and combine with Rain when sharpened arrowhead is active. I find the on demand 7ap 200dmg plus 30% final boost more useful than destructive arrow. Let alone trying to time destruct with sharpened. I don't need to worry about riddling stacks either because lets face it, destruct won't be used on trash mobs often. Where as i can cast the rain combo every 3 turns on any mob i want. It also doesn't cost WP. I just can't justify taking Destructive arrow with the negatives i see. Far too little spell exp available to take a spell i rarely cast.

This post has been edited by Gynrei - March 26, 2015, 19:46:43.
Thread : Guides  Preview message : #843664  Replies : 49  Views : 3714
posté March 26, 2015, 19:32:04 | #14
My problem with Voracious Arrow is spell exp. In PvE the spell is below average dmg because it costs an MP. Yes it can heal you if and when you take enough damage but most teams usually have a dedicated healer. So do i really want to waste one of my 5 spells to heal when someone else already chose that for me.

That said, i'd like to see a team that puts all the responsibility of heals on each individual player. It might be an interesting dynamic.

This post has been edited by Gynrei - March 26, 2015, 19:32:44.
Thread : Cra  Preview message : #843661  Replies : 64  Views : 4492
posté March 26, 2015, 19:28:18 | #15
I can't say i understood that analysis about the spells.

Personally i rate destructive arrow very low. In PvE content adds die too fast with one Cra for destructive to be cast and once it's boss only and positioning is more important than pure dmg i find the linear spells are dangerous. Players get themselves and teammates in bad spots all so they can shoot their big attack.

Thread : Cra  Preview message : #843660  Replies : 9  Views : 407
posté March 26, 2015, 19:21:38 | #16
Do players still play the class they like the most and simply make it the best they can?

Thread : General Discussion  Preview message : #843655  Replies : 30  Views : 658
posté March 26, 2015, 19:11:39 | #17

Quote (Dy7 @ 25 March 2015 20:31) *

Quote (Gynrei @ 24 March 2015 19:04) *
I still need to know if we'll be getting a respec with the cra changes. My timer runs out today and I plan to take storm arrow. But i can't rely on Ankama to change Storm the way they told us. If they do not give a respec with the changes and it turns out storm is still bad, i won't be happy.

I can confirm you that there will be a restat for Iop and Cra with the update.

Thank you.

Thread : Changelogs  Preview message : #843648  Replies : 78  Views : 3178
posté March 25, 2015, 18:32:55 | #18
I've never had anything but good things to say about Summon Osa's in HC end game content. Summons are valuable tools in almost every fight. AI can be sad at times and I'd love to see summons all player controlled but Osa's are better than you give them credit for.

Thread : Devblogs  Preview message : #843301  Replies : 97  Views : 2976
posté March 25, 2015, 14:52:01 | #19
Surimi still the cutest, but i approve of these new additions^^

Thread : General Discussion  Preview message : #843242  Replies : 29  Views : 737
posté March 25, 2015, 05:18:05 | #20

Quote (HateSpawn @ 25 March 2015 02:22) *

Quote (Brokonaut @ 24 March 2015 19:49) *
I agree on both fronts that a Trank is a better immobile tank than any class in the game. If for whatever reason you don't need map manipulation/mobility on your team/tank, Trank is better when geared properly.

Hatespawn, I dunno your experience with Trank before partying with mine, but it may be a little unfair to use my Trank specifically as a standard vs. the Sacrier class in general.
I've seen a fair bit of Tranks in nox. People run a lot of Multimen out of distaste for multiple subscriptions and lack of a hero system.

Trank is also stupidly amazing.

Innately higher lock and innately larger HP pool isn't unique to your trank. Your trank is just insane.

It's not like you can customize Trank. You can only gear it. I'm sure many people have given Trank plenty of HP/Lock/Res. Kimono, Lucloak and an account key make some insane stats.

Thread : General Discussion  Preview message : #843153  Replies : 81  Views : 1777