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Seguchi-sama's profile
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Member Since : 2012-04-03
1677 Posts (1.12 per day)
Most active in : General Discussion
posté Today - 00:18:01 | #1
The steam ingame purchase's been bugged for roughly a year. I'm talking about that issue when you click on any amount of ogrines, the interface blinks/dims for a moment and then nothing happens. Both Ankama and Steam supports are clueless. I had a long cringeworthy convo with both and they just kept blaming each other and suggesting "solutions" that work for no one.


Thread : News  Preview message : #961982  Replies : 25  Views : 468
posté May 05, 2016, 14:49:38 | #2
Still relevant.


Thread : Trade  Preview message : #961804  Replies : 2  Views : 119
posté May 05, 2016, 03:51:06 | #3
So tired of seeing "armor" type costumes.. Give us more "leather", cozy ones, like Spring has sprung, Tyrolean, Water festival, take a damn look at the old costumes which are x100 better than recent ones.


Thread : News  Preview message : #961757  Replies : 25  Views : 468
posté May 01, 2016, 17:51:10 | #4
This dude beat y'all.

Sadly I don't remember his name, just saw once on Remi and thought I must screenshot that.

As about my own characters, well, I think there's only one really unique looking outfit. I'm lame. В)
IGN: Karigurashi
Server: Remington

Crobak monocle, BC epa, zobscure cloak, breastfut, boots of trouble.

P.S. Also guys I don't think we can casually slap the entire set on our char and call it a style? Let's maybe allow two pieces of the same set at max, idk.


Thread : General Discussion  Preview message : #961212  Replies : 48  Views : 1384
posté April 30, 2016, 02:36:43 | #5
Adjustable level system and Wakfu&Stasis stuff? I must be still sleeping.. Will believe it when I see it.


Thread : News  Preview message : #960951  Replies : 72  Views : 1387
posté April 29, 2016, 12:30:10 | #6
We all here do love Wakfu's art style, music, lore, easter eggs and such on. That's why we're still here. I don't have to go through all the same stuff you usually see in general to let you understand what we don't like about this game. Basically.. We believe in Wakfu and love it, but it doesn't love us back.


Thread : General Discussion  Preview message : #960767  Replies : 25  Views : 936
posté April 29, 2016, 07:36:50 | #7
It'd be amazing honestly. But there's little to no chance that we'll ever see that happening, Wakfu team doesn't have resources to work on anything properly.


Thread : Suggestions  Preview message : #960734  Replies : 5  Views : 232
posté April 28, 2016, 01:50:47 | #8
They absolutely MUST be separated,in terms of areas where you could pvp and class abilities/spells. Ankama did it wrong from the very beginning. There was so many devastating nerfs and removals of the fun things that I passionately hate pvp for this sole reason. Remember all the good things we can't have because of pvp. If not those 1v1 complainers, we'd have so much better classes.


This post has been edited by Seguchi-sama - May 07, 2016, 02:29:08.
Thread : General Discussion  Preview message : #960388  Replies : 42  Views : 705
posté April 27, 2016, 07:12:11 | #9
Selling crococape blueprint Currently placed on HW/kelba market, 7.5mk. C:


This post has been edited by Seguchi-sama - May 07, 2016, 02:29:08.
Reason for edit : price lowered
Thread : Trade  Preview message : #960169  Replies : 2  Views : 119
posté April 26, 2016, 13:26:09 | #10
This should be explained ingame honestly. Thank you for telling. C:


Thread : General Discussion  Preview message : #959954  Replies : 8  Views : 405
posté April 23, 2016, 23:09:44 | #11
I do play Dofus, man. But Wakfu is my first love and I'm never giving up on this game, I'll stick till the very end, but that doesn't mean I won't be voicing my dissatisfaction about its current state. I wish best for Wakfu, as many others here. If there was a kickstarter to hire better staff and salvage the game, I'd definitely throw my money in.


Thread : Huppermages  Preview message : #958032  Replies : 11  Views : 440
posté April 23, 2016, 06:20:41 | #12
I'd suggest wabbit guawds outside the dungeon, 110-140. It might feel a bit too grind heavy but it's actually the most viable option for me, I usually powerlevel with my iop and cra. The dungeons at the concerned level range are either not too xp rewarding or have some crappy mechanics that could potentially slow down a fight if you derped somewhere. So yeah spam guawds till you wanna throw up. Alternatively you could plant some srambad/enurado mobs if you've got a HW.


Thread : General Discussion  Preview message : #957895  Replies : 8  Views : 495
posté April 23, 2016, 06:14:14 | #13
Everything in Dofus is better, for the exception of some graphic aspects and stats/combat, I like Wakfu sprites/animations and fights more. It feels like Dofus is being actually worked on, constantly, there are always nice updates, you feel like the team does care about you. That's the sad reality, Wakfu team lacks just badly in almost every possible aspect.


Thread : Huppermages  Preview message : #957893  Replies : 11  Views : 440
posté April 21, 2016, 04:56:56 | #14
Your stuff is simply incredible. Can't wait to see more. ;w;


Thread : Fan Art  Preview message : #957342  Replies : 24  Views : 3538
posté April 19, 2016, 20:46:08 | #15
Yeah no offence but our mods/whoever closes and moves the useful threads could use a bit more brains sometimes.



The chest is at -4 -30, dig where my pet stands or the cell to the right from the kama chest, I don't remember exactly. There's no trees whatsoever by the way.


Thread : Guides  Preview message : #957017  Replies : 2  Views : 303
posté April 19, 2016, 04:15:10 | #16
I didn't check the map, just went straight for the kama chest place, dug a few tiles around it and voila, LeChouque treasure is finally accessible. So happy to finally have gotten the title. Better later than never.


Thread : General Discussion  Preview message : #956806  Replies : 99  Views : 14430
posté April 16, 2016, 00:57:57 | #17
I hope they manage to pull out more than 60% of the roadmap this time.

Those backgrounds tho! Pretty sick. Even if those are collages made of old artworks, they look amazing, nice work.


Thread : News  Preview message : #956159  Replies : 25  Views : 860
posté April 15, 2016, 22:34:15 | #18

Quote (Rrae @ 15 April 2016 13:38) *

Quote (Seguchi-sama @ 15 April 2016 01:26) *
And the egg throw emote? Linked or I'm just unlucky so that it's never on market when I'm checking? :'D
linked
Another one..... Thanks for telling though. u_u Ankama never learns..


Thread : News  Preview message : #956115  Replies : 28  Views : 935
posté April 15, 2016, 12:11:30 | #19

Quote (YEEART @ 15 April 2016 11:55) *
Luckily my intention for this game isn't getting to level 200 ASAP, but rather learning about the Krosmoz lore further. So I guess playing at a slow manner is... Okay?
Totally okay. I started playing Dofus with the same desire, it was very refreshing to switch from Wakfu with its dead high lvl situation. I've been roaming around solo for several months, still not even 100 but I just enjoy casually exploring things. If you take Wakfu slowly it definitely can bring a lot of joy.


Thread : General Discussion  Preview message : #955930  Replies : 29  Views : 816
posté April 15, 2016, 09:00:35 | #20
The game is dying to the old term players. As soon as you get to 160+, you'll understand what I mean. Majority of the features is still adapted for the lvl 100 cap, and 90% dungeons are for under 130. There's literally nothing to do later. If you're a slow pace player, you should be fine though. I've seen enough people joining, excitedly sprinting to the high lvl, then being disappointed and quitting shortly after. I hope you aren't that type, or patient enough to stay. Most of the people complaining that Wakfu is dying are simply missing the old playerbase that almost completely vanished to this point, being mad at Ankama making wrong decisions over and over again (adding more lowbie stuff, neglecting roadmaps, etc).


This post has been edited by Seguchi-sama - May 07, 2016, 02:29:08.
Reason for edit : damn forum and its denial of < symbol
Thread : General Discussion  Preview message : #955871  Replies : 29  Views : 816