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TommyTrouble's profile
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Member Since : 2006-05-01
3239 Posts (2.64 per day)
Most active in : General Discussion
posté March 29, 2015, 05:44:00 | #1
Make sure you get all your gathering to lv 100. You get a ring at that point that gives you +50% collection capability to all your various forms of harvests.

Seal Of Companionship for life!


Thread : General Discussion  Preview message : #844471  Replies : 18  Views : 635
posté March 22, 2015, 21:57:02 | #2

Quote (MereBytes @ 21 March 2015 20:58) *
I'll start with

HC Srambad.
Death ray could be 1 sq wider and deal a bit more dmg so fecas can die too

Wa wabbit dungeon:

I think the cavaliers need to be boosted a bit so they're again something that should be taken down first. Maybe boost dmg a bit more, resist.and hp.
I think wa should do more dmg with the attack that hits everyone.

also wa wabbit needs HC version.
Fixed it for you! You're welcome. Don't forget to bundle up under your troll bridge. Wouldn't want you to catch a cold.


Thread : General Discussion  Preview message : #842335  Replies : 42  Views : 1670
posté March 20, 2015, 22:50:41 | #3
I wouldn't mind an insignia version of that Sumens Costume. 100% Resource Gathering sounds nice!

But there's no way in hell I'd support it being a P2W item.


Thread : General Discussion  Preview message : #841796  Replies : 87  Views : 3056
posté March 19, 2015, 22:10:00 | #4
Maybe he took a vacation in Xelorium and fell into a really powerful time rift?


Thread : General Discussion  Preview message : #841319  Replies : 19  Views : 1182
posté March 19, 2015, 03:15:30 | #5
It would be super cool if you all could fix the "No Exchange" status popping up on like... nearly every item in the game.

Like even Osa powder. Wtf?


Thread : Changelogs  Preview message : #841002  Replies : 78  Views : 3201
posté March 19, 2015, 03:10:22 | #6
Yeah, that Box Set is 4 DVD's.


Thread : General Discussion  Preview message : #841000  Replies : 22  Views : 985
posté March 19, 2015, 03:09:01 | #7

Quote (MiniMikeh @ 19 March 2015 01:48) *
This is server specific and should go to the adequate server sub forum
I'm curious in general about where to find PvP (not the Temple though- that's just Challenges).

I figure the gathering places have a lot in common across servers, so it really doesn't matter. I just want some ideas of likely places to look.


Thread : General Discussion  Preview message : #840999  Replies : 11  Views : 583
posté March 19, 2015, 01:46:23 | #8
Where do people gather for endgame PvP? Any places you know of where it's common to gather for PvP?

I keep looking for good spots, but it's pretty hard to find anyone.


Thread : General Discussion  Preview message : #840964  Replies : 11  Views : 583
posté March 18, 2015, 23:33:02 | #9
Oh boy, that sucks. Just randomly assigned non-trade? I hope they patch that this week.


Thread : General Discussion  Preview message : #840908  Replies : 8  Views : 428
posté March 18, 2015, 23:16:58 | #10
Please define what you mean by "pre revamp" items.

There have been so many revamps.

My best guess is that you mean the last round of stat revamps on gear, which would make all the gear you owned prior to that have a menu where you can assign the elemental stats.

However, I don't see how this would affect food for pets. Hence the confusion.


Thread : General Discussion  Preview message : #840904  Replies : 8  Views : 428
posté March 18, 2015, 23:10:37 | #11

Quote (SSBKewkky @ 18 March 2015 22:21) *
Single-target can also help when fighting mobs that have counters to close-combat attacks, like normal mode Victus's explosions (up to 2 cells suffer 25% max HP damage), or Hexaku's final damage decreasing debuff, or against Bilbiqueen in Bilbiza when her damage conditions exceed 2 cells, or... Well, you get the idea.

As a Sram, I prefer single-target over close-combat as well. Most of my important spells are used on a single target anyway, and I get to attack from range with Rascalry and Bled Dry at full power to help keep my distance for survival reasons.

PS: From what I've noticed, Single-target damage applies when you attack only one target. Attack multiple targets and your damage seems to go down. Now it could've just been my imagination, but it's what I've noticed.
That's correct- If your spell is capable of hitting multiple targets (it has an AOE) then you're no longer doing Single Target Damage. You're tapping into your Destruction damage, at that point.


Thread : General Discussion  Preview message : #840901  Replies : 9  Views : 429
posté March 18, 2015, 21:40:52 | #12

Quote (420Haze @ 18 March 2015 21:06) *
Hi all,

Why would anyone stat single target damage over close combat? As far as I've been able to read on the forums, close combat basically includes the area of single target, plus another square.

In example, an Iop can get boosted damage from both the air and fire branch with close combat damage, but only air if he has single target damage stats.

Also, as far as I could see in Wakfu elements, close combat isnt exactly hard to find in armor sets either, so why stat otherwise?

You answers are appreciated, as i intend to make an earth enu soon
STD is great for Water-Earth Enutrofs. It boosts your Water attacks, as well as your attacks in Drhellzerker. Given how much range an Enutrof can get (even with the malus under Zerker), having STD equipped allows total flexibility to cast nearby or at a distance.

I always preferentially look for Single Target Damage for my Enu.

It is also a good choice for any number of different weapon types.


Thread : General Discussion  Preview message : #840858  Replies : 9  Views : 429
posté March 17, 2015, 21:04:59 | #13
Non-Merit PVP Flags Need to Be Less Visible I am SO SICK of seeing PvP flags up that look the same. The ones you can actually get merit from look so close to the ones that nubs carry that there is endless confusion.

The whole issue is further complicated by the button we click to aggro an individual. The green button text says, in almost every circumstance, that "It is possible to gain Merit from this fight"

That Merit notice is a lie.

Only on rare occasions does it show up in red, and tell us that Merit gain is not possible. Why can't it just show up and tell the truth in all circumstances?

Perhaps you should just add in a mid-way tootip, in a highly visible orange or yellow. "Merit gain unlikely from this fight". That would let us know that the individual being targeted is too far above/below us, before we attack. We'd know that the only way we'd gain Merit from that battle is if a higher level friend of theirs joins in on their defense.

Simple display changes, reflecting the truth of the situation, are all we really need.

Just... have the PvP flags and menus.... tell the truth. Please.


Thread : General Discussion  Preview message : #840141  Replies : 0  Views : 111
posté March 17, 2015, 19:31:01 | #14

Quote (Yooji @ 17 March 2015 19:21) *
There is a new entry in my passport in the Secrets section which wasn't there a few days ago

Click here
We've had that Sandglass for a while now....


Thread : General Discussion  Preview message : #840080  Replies : 6  Views : 407
posté March 17, 2015, 19:29:29 | #15
WTF Ankama, where are the Hammers and Transmutes?


Thread : General Discussion  Preview message : #840075  Replies : 18  Views : 593
posté March 16, 2015, 21:10:07 | #16
Thanks for the help folks, got it!


Thread : General Discussion  Preview message : #839353  Replies : 37  Views : 941
posté March 16, 2015, 20:55:23 | #17

Quote (realm-man @ 16 March 2015 20:53) *
I've been away for a couple of months and i've missed some awsome stuff. A new class, New astrub, New multimen etc etc. But when i logged in on my old sac i saw +50% to random element. And now i don't understand the gear anymore. Does random ellement mean focused on what your character is building or latterly random? Does this mean more build diversity!? Can i fall more in love with making my character how i want him to be? Can i do Fashionfu? I aprieciate all help! *Fistbumo*
Time to look back through the old change logs.

You can randomly roll elements for unassigned gear by double clicking. Anything you owned prior to the update you can roll manually. Anything after that, you'll need a transmute, which you can get by beating a dungeon boss, or via crafting under Handyman.


Thread : General Discussion  Preview message : #839340  Replies : 1  Views : 191
posté March 16, 2015, 20:47:07 | #18

Quote (Micestorff @ 16 March 2015 18:52) *
So Acient Hat got doubled % drop in hardcore..... meh
Awesome! That'll be a nice incentive for folks to try the Hardcore mode.


Thread : General Discussion  Preview message : #839334  Replies : 66  Views : 2034
posté March 16, 2015, 20:45:09 | #19
My friends and I are stuck with missing one (the 5th out of 6)

Can anyone help me out with a msg on the code? thanks  


Thread : General Discussion  Preview message : #839333  Replies : 37  Views : 941
posté March 16, 2015, 20:43:54 | #20
It's just fine with over 6 players/summons/doll seeds. You just run the risk of messing up and adding a branch if someone derps. But if your team is familiar with it, you'll be fine.


Thread : General Discussion  Preview message : #839332  Replies : 15  Views : 459