Maybe someone who keeps closer track of that kind of stuff would know the sources. I don't know if, at this point, it was an ingame book, a devblog/backround post, ingame npc text, or what. But there have been definite shifts in the in-world reasons given for the changes in summoning over the ages.
Don't get me wrong: I'm pretty sure, like the eliotropes, that first things are made, and only later are there ever created "reasons" for them to exist. I'm pretty sure the GobGob was a "nice design" long before it was a "solution to the Chaos as it impacted the ability to summon across dimensions". That still doesn't change the fact that there is a story behind it, somewhere out there, one way or another.
It's pretty clear the GobGob is there for more than looks; and i am 100% sure it was given to Osamodases to make up for the increased difficulty of cross dimensional summoning, post-chaos.
Anyways, yeah. If anyone has the files or really tracks like everything written ever, that'd be nice. But aside from that, what's your opinion on the possibility of summoning returning to normal, post-ogrest? (assuming he stays away from the dofuses)
I have two primary hypotheses:
1) The Chaos was a kind of energy field, and once the Primordial Dofuses are removed from Ogrest, things should eventually calm down, and make interdimensional summoning a practical reality during battle.
2) The Chaos caused permanent damage to the readily-accessed, battle-capable, short-notice Summoning practiced by Osamodas and other classes, during the Dofus Era and earlier. Things might get "better" after the end of the Chaos, but the system itself is too broken to ever be as practical as the "keep your familiars with you, in the material realm" method of Summoning that has mostly replaced it.
Any other ideas on what might change, post-chaos? (even though we won't likely see it in-game, the repercussions are still an interesting though experiment)