My current plan is to shoot for 10 ap and focus on Piercing Shot & Pulsar // Blinding Bomb & Megabomb. I feel that gives a good array of options in a given turn. Talents would be: Bomberfan, Surprise Shot, Boombot, Magnetic Claw, Initiator and Fullisade to 6.
You could set up your bomb fields and have your boombot manage them while you blast away with earth spells You could help manage them with 0 ap thanks to max Magnetic Claw. You could have your boombot push bombs directly on top of mobs, and then you could shoot them both at the same time. Etc, etc.
It sounds great in my head, but I'm not sure how it would turn out in practice. I'm not sure in what order to take talents, and I'm also not sure that Pulsar is vital to this build. Let me know what you think
This post has been edited by Chronotorious - March 16, 2013, 03:00:49.