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- Xelorium Hardcore Boss: Date to be announced
- 20/01/15:The Children of the God-King Hotfix was implemented, for the list of changes: Here, which includes a restat for the Iop, Enutrof, Pandawa, Sacrier and Sram classes. The server maintenance information can be found: Here.
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Forums Rules of Conduct
By : [Sabi] - January 21, 2014, 03:21:47
Welcome! These forums have been created to be a friendly environment for our community, where they may share their WAKFU experience, ask questions, get help, share feedback and most of all… to socialize and have fun. Therefore we feel it is important to share with you the guidelines for the overall wellness of the forums. We have compiled a few basic pointers to follow that will help you o...
The : 2014-01-21 03:21:47
|-- / --||January 21, 2014, 03:21:47 By : [Sabi]|
|3 / 503||March 07, 2014, 13:58:08 By : Jv271|
|6 / 580||March 07, 2014, 13:00:06 By : Ralthen|
|39 / 3140||March 01, 2014, 22:34:38 By : LoneWolf700|
|2 / 637||February 20, 2014, 06:01:51 By : VirusCrow|
|15 / 1696||February 20, 2014, 03:31:25 By : Deathstar-Brasil|
|1 / 479||February 15, 2014, 18:27:09 By : Celay01|
Two possible solutions to fix Fire Branch
By : Agosta - February 08, 2014, 18:52:49
First off, we all know that firewall is overpowered in PvM; I don't think anyone is arguing that. For me, I've been against this nerf because this completely gimps the branch. The cons of firewall to begin with: [*]The amount of AP it costs to cast- 9[*]The amount of cells the wall takes up- minimum of 15[*]The damage it inflicts to you and your team by stepping on it The changes hits the br...
The : 2014-02-08 18:52:49
|1 / 492||February 08, 2014, 19:37:28 By : Genericface|
|12 / 1810||February 07, 2014, 21:00:45 By : Celestialhero|
|2 / 672||February 03, 2014, 20:54:50 By : Celay01|
|3 / 1078||February 01, 2014, 16:31:38 By : JerryDB|
|1 / 833||January 28, 2014, 22:32:46 By : Sokoshouri|
|1 / 991||January 28, 2014, 04:49:31 By : Mishna|
|6 / 1379||January 25, 2014, 03:55:51 By : mapleshifterv2|
|2 / 1047||January 22, 2014, 00:23:29 By : sdofgdo|
|2 / 1538||January 08, 2014, 04:08:07 By : Deathscourger|
|1 / 1223||January 06, 2014, 04:17:46 By : Kluet|
|0 / 312||December 30, 2013, 19:16:37 By : ThanhLong|
Whats better, pure int rogue or pure ini rogue in endgame?
By : JamylPogi - December 22, 2013, 14:01:26
Whats better, pure inteligence(fire) rogue or pure ini rogue in endgame?...
The : 2013-12-22 14:01:26
|3 / 1371||December 22, 2013, 15:43:44 By : Onesti|
|7 / 5260||December 21, 2013, 13:36:17 By : mapleshifter|
Air Hybrid Build
By : Blankman01 - November 25, 2013, 22:40:40
Hello peoples. I recently made a Rogue and decided I wanted one that's mainly Air, but I'm not sure what other element to use. My ideas right now are if I do Air/Fire, my spells will probably look like Slap Shot, Boomerang, Long Sword, Barbed Fire, and Blinding Bomb. This build's mostly to get ranged enemies next to a bomb/set up firewall then stab at it. Second build is the same spells for Air bu...
The : 2013-11-25 22:40:40
|1 / 1106||December 16, 2013, 23:58:56 By : Fantabuleux|
Earth / Fire hybrid help?
By : Chronotorious - March 16, 2013, 02:38:54
Hey guys, I want to play an Earth / Fire hybrid, but I'm not sure if this is a good idea. What do you think? My current plan is to shoot for 10 ap and focus on Piercing Shot & Pulsar // Blinding Bomb & Megabomb. I feel that gives a good array of options in a given turn. Talents would be: Bomberfan, Surprise Shot, Boombot, Magnetic Claw, Initiator and Fullisade to 6. You could set up your bom...
The : 2013-03-16 02:38:54
|7 / 2558||December 12, 2013, 23:43:16 By : Eidolus|
|0 / 775||December 10, 2013, 05:20:37 By : loveandlettuce1|
|6 / 1518||November 25, 2013, 22:06:04 By : sdofgdo|
|0 / 1817||November 23, 2013, 08:38:16 By : Mikeister|
Just say NO to Runaway
By : Aqualad - May 02, 2012, 21:11:12
I posted this in my Air Rogue thread, but I think it needs to be said here :D I made an alt rogue to test the Runaway talent, because I was very skeptical about it. Gotta say... my fears were confirmed. It does NOT work like the Sram ability (you don't dodge the attack). Runaway gives you a 1-40% chance of moving back 1-3 squares AFTER you are hit. This means you WILL take damage before you ...
The : 2012-05-02 21:11:12
|27 / 3927||November 14, 2013, 03:58:44 By : Jinouga|
|2 / 744||November 13, 2013, 03:45:39 By : [MOD]Gataki|
|7 / 2007||October 29, 2013, 23:05:46 By : Sokoshouri|
|3 / 814||October 10, 2013, 05:31:25 By : Zyridiz|
|9 / 1342||October 01, 2013, 15:27:41 By : Gnostikos|
Rogue Resilience Problem (With Solution Suggestions)!
By : AugustAJS - September 18, 2013, 08:25:03
Having played a pure air rogue for quite some time now, I noticed the lack of resilience air rogues (and also fire and earth) tend to have. With air rogues being a melee DPT, squishy class, we primarily focus on dishing out damage. That being said, questions (and possible solutions) arise: [*]With the notion of going in the fray, what types of defense mechanisms do air rogues have besides Smok...
The : 2013-09-18 08:25:03
|2 / 643||October 01, 2013, 14:48:43 By : Beezle|