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AoKishin's profile
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Member Since : 2011-06-13
247 Posts (0.22 per day)
Most active in : General Discussion
posté June 13, 2014, 00:56:51 | #1

Quote (SeriousBelly @ 12 June 2014 19:49) *

Quote (AoKishin @ 12 June 2014 19:36) *
Makabrakfires are good, especially back then when you can wear two and either put it on a feca or an eni.
You can't have 2 on the same character.

-Rizarealm

you actually can "back then", i believe makabras came first before the unique ring patch


Thread : General Discussion  Preview message : #744063  Replies : 11  Views : 376
posté June 12, 2014, 19:36:32 | #2
Makabrakfires are good, especially back then when you can wear two and either put it on a feca or an eni.


Thread : General Discussion  Preview message : #743985  Replies : 11  Views : 376
posté June 04, 2014, 19:47:51 | #3
+1 for updates

Wishing for more Mid-level DUNGEONS!!

Bellaphone/Albatrocious/Scarecrow/Prespic Dungeon + Celestial equivalents
Alternate Vampyro Borbat Dungeon
Taur Dungeon

every monster deserves a dungeon.


Spoiler: (highlight to show)
Yes, i'm also wishing for a tombola dungeon

And sadida kingdom+kelba island rebuild pls


Thread : General Discussion  Preview message : #741069  Replies : 48  Views : 687
posté May 29, 2014, 03:35:14 | #4
"Magnetic Claw: If the spell is cast on an ennemy without having the 2 extra cost required AP, the spell will no longer have any effect."

PIECE OF CRAP


Thread : Log Book  Preview message : #737881  Replies : 237  Views : 8013
posté May 24, 2014, 03:18:03 | #5
why is that annecheance ring have -56 chromatic dmg? DOES IT SHOOT LAZERS?! 


Thread : General Discussion  Preview message : #735391  Replies : 240  Views : 10131
posté May 23, 2014, 00:28:28 | #6
I believe a guildmaster can't be stripped off their position unless you are very inactive.

Is that system implemented already? if so, it's your loss.


Thread : General Discussion  Preview message : #734723  Replies : 2  Views : 245
posté May 22, 2014, 15:03:52 | #7
Eu realmente não falar brazillian e só usando um tradutor para isso. mas se você pode usar o tradutor do Google Chrome para traduzir o manual do yesway, seria uma grande ajuda para você.


Thread : Sacrier  Preview message : #734493  Replies : 1  Views : 432
posté May 14, 2014, 12:51:29 | #8
I would like to see relic weapons with fair stats but with a special attack animation/effect, just like freyr's knockback or azael's double slash.

for example, lets say the scythe weapon we are talking about, moves forward deals an L aoe dmg slash, costs 6ap and 2mp.

i bet we are gonna use more weapons that our own skills now. also gives decent DPT to our supportive classes that wears them.


Thread : General Discussion  Preview message : #731639  Replies : 100  Views : 2093
posté May 11, 2014, 01:45:20 | #9

Quote (Celay01 @ 10 May 2014 14:09) *
Oh this is so perfect...

Also where is osamodas of that gobgob?

maybe if you enable transparent fighters, the osa is under DP


Thread : Fan art  Preview message : #730259  Replies : 8  Views : 430
posté May 05, 2014, 03:58:47 | #10
fire sac is best pvm sac, find yesway's guide to know more


Thread : Sacrier  Preview message : #725365  Replies : 1  Views : 438
posté May 05, 2014, 03:44:08 | #11
I see you dont even own a character

regardless, everybody started with nothing, good thing on lv10 and lv30 you get a free respec(stat reset) so you can mess up your build till then.


Thread : Sacrier  Preview message : #725355  Replies : 1  Views : 654
posté April 29, 2014, 18:00:40 | #12

Quote (Sabi @ 29 April 2014 17:47) *

Quote (krutaismagisters @ 29 April 2014 14:20) *
Q: Ankama, why did you move zaap?


Hi guys,

Moving the Temple of Scripture Zaap isn't a bug but a choice made by the team. It was deemed to be giving too much of an advantage, as the use of the temple of Scripture teleport would simply allow the player to have access to the Zaap with one click, therefore having free access to a Zaap and its destinations.

Originally the temple of Scripture teleport was only intended to get to the temple, therefore it was decided to move the zaap.

*Moved to 1.33 bug reports subforum

almost the same as saving on a haven world with a zaap, then recall potion


Thread : Bug Archives  Preview message : #722783  Replies : 53  Views : 1465
posté April 28, 2014, 09:58:54 | #13
I thought the guild was dead

APOOOOS ;_;

More power to mystic, stay true and vigilant

-Arcrus


This post has been edited by AoKishin - April 28, 2014, 09:59:10.
Thread : Guilds  Preview message : #721875  Replies : 115  Views : 10198
posté March 26, 2014, 22:30:38 | #14
I'm glad someone else besides me likes BB

Though I only experienced 12/6 with a xelor, just to be able to attract 3x and BB 2x is incredible.


Thread : Sacrier  Preview message : #706215  Replies : 8  Views : 1111
posté February 10, 2014, 02:08:15 | #15
I think triple bombard is a waste of ap and needs a lot of luck to hit that nearly 5% chance of 4 hits per bombard.

Fogginator is useful if you are also raising a stasis build much likely that 1ap 1mp skill, because you can use it now on 1mp only.

Earth/Stasis build is great with fogginator, most likely if you have either general dmg or water dmg.

I shebang every other turn (fogginator, shebang, F, S, F, F again (since using fogginator on a row depletes WP)) critical turbo is a must. and saved me like 150 points on crit.

on stats, i wont recommend my build but 1ap 1mp HP/Block makes me much supportive tank than a sacrier


Thread : Foggernaut  Preview message : #677419  Replies : 5  Views : 1196
posté January 30, 2014, 07:01:18 | #16
Ankama is actually playing with ogrine rates right now.

P2P on Wapac has like 70% chance of happening, better milk it while everything's fun.


Thread : General Discussion  Preview message : #671901  Replies : 9  Views : 774
posté January 20, 2014, 22:56:09 | #17
$4k for the creator meetups? I hope they can speak english


Thread : News  Preview message : #666957  Replies : 73  Views : 3481
posté January 19, 2014, 05:59:00 | #18
Ege C. Foldt


Thread : News  Preview message : #666001  Replies : 140  Views : 3021
posté December 05, 2013, 15:46:12 | #19
I still prefer an class pair xp bonus that works like this: +20% exp bonus per same pair of any class, +35% when the party has 3 of the same class +50% if 4 of a kind, +60% if 5,+80% if 6.

if the classes on the party of 2-6 are different: +10% times the number of different classes other than the pairing bonus.

so if i have like
4 enus 1 sac and 1 eni, i get like 50+10+10+10
2 enus 2 enis 2 osas = 20+20+20+10+10+10
5 srams 1eni = + 60+10+10
3 fecas 2iops 1fog = 35+10+20+10 +10
6 different classes = +10+10+10+10+10+10
2masqs = +20

just a suggestion that doesnt need of attention


Thread : Devblogs  Preview message : #646501  Replies : 104  Views : 5270
posté December 03, 2013, 05:59:54 | #20
Remember when devs invented the exp cap to promote party-ing?

Neither do I


Thread : News  Preview message : #645347  Replies : 42  Views : 2387