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Jannet-fenix's profile
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Member Since : 2011-12-30
442 Posts (0.44 per day)
Most active in : General Discussion
posté Yesterday - 01:01:28 | #1
Merit is aquires from players within your level range, around 15 levels up and down.


Thread : General Discussion  Preview message : #782064  Replies : 5  Views : 123
posté Yesterday - 00:59:32 | #2

Quote (Sabi @ 28 September 2014 19:47) *
Hi CrazyCrab,

I apologize for the delays in our support service response time but rest assured that they are working hard on tickets and will respond to you. They will be able to assist you regarding a refund request if you would like to do so, and/or resolving the buff issue for your pack. I will also be looking at it for you.

*Moved to technical issues.
I heard these word at least seven times. SINCE MAY.


Thread : Technical Issues  Preview message : #782062  Replies : 4  Views : 312
posté Yesterday - 00:57:04 | #3
People make this game fun Both the friendly and infamous.


Thread : General Discussion  Preview message : #782061  Replies : 16  Views : 388
posté September 28, 2014, 13:05:36 | #4
Thanksies ^^


Thread : General Discussion  Preview message : #781826  Replies : 4  Views : 107
posté September 28, 2014, 12:55:21 | #5
I don't understand, Ankama was fighting clone effect and now this thing happened. Theoritically choice in builds was replaced by single/area/cc/distance damage, but if you play a class that does not have such choice, you find yourself going for the strongest things, leaving most of equips worth least their weight in runepowder.


Thread : General Discussion  Preview message : #781824  Replies : 9  Views : 351
posté September 28, 2014, 12:52:43 | #6
Atm it's going through sort of player boom, since it entered Steam, so there's lot of new players around.
Game overall is fun and joy, there's sort of imbalance between classes, but it's unavoidable.
It's impossible to enjoy the game alone, so the best is to find a company and stick with it, or join a friendly guild.


Thread : General Discussion  Preview message : #781823  Replies : 3  Views : 127
posté September 28, 2014, 12:38:01 | #7
If it counts larvas in mines or outside of mines in areas such as Fertile Prairie, then they are untrapable.


Thread : General Discussion  Preview message : #781816  Replies : 4  Views : 107
posté September 28, 2014, 12:27:30 | #8
Goo trouble Suddenly got an idea to level few remaining harvesting professions, and noticed that larvas do not drop larva skins anymore. Since it's base to several baits, I'm pretty sure this should not be left like this.
(no skin dropped in 35 fights, instead of mucus, which should be harvestable resource according to wiki...)


Thread : General Discussion  Preview message : #781811  Replies : 4  Views : 107
posté September 28, 2014, 12:23:06 | #9
Let me tell you about ticket with my eaten items that was not even taken care of since May.


Thread : General Discussion  Preview message : #781810  Replies : 11  Views : 422
posté September 28, 2014, 12:21:08 | #10
They drop, just rarely, you have bad luck. What is my bigger concern is that larva skin is not dropping anymore, andit's like the basic of several profession crafts..


Thread : General Discussion  Preview message : #781809  Replies : 9  Views : 257
posté September 17, 2014, 23:08:53 | #11
It's not even the time spend grinding the worst, but the clone effect that pretty takes huge part of variety the game had before. Why change your mind Ankama?


Thread : General Discussion  Preview message : #777224  Replies : 163  Views : 3757
posté September 17, 2014, 23:01:24 | #12
Well duh, I need some help in fight vs any clas at all. The only thing cras have which should be their asset is range, but who craes, when maps to pvp are so small anyone can walk half of it without even using any spell. I'm sick of having to run away whole fight just so my guildies catch up to where am I to avenge me, for the best scenario I can stand up to three tunrs like this.


Thread : General Discussion  Preview message : #777220  Replies : 6  Views : 239
posté September 16, 2014, 16:24:46 | #13


Masqueradier illusionist. Now you see a dagger! Now 5 cards! Poof, now i made them 5 daggers!


Thread : General Discussion  Preview message : #776631  Replies : 33  Views : 756
posté September 16, 2014, 09:43:17 | #14
I actually think this is an idea. It's not people who are mad for others getting things so easily, while others struggle hard the problem. It's market breakdown passively, and actively, these who make the relics in day and then have nothing to do but to bully people who still are having troubles. Having alts is K. Thinking you better than others cause'of it, is not.

Besides, if the token limit is put on, you can still farm fragments 'normally', what, with drop ratio, is not harmful at all.


This post has been edited by Jannet-fenix - September 16, 2014, 09:44:20.
Thread : General Discussion  Preview message : #776458  Replies : 163  Views : 3757
posté September 15, 2014, 23:44:00 | #15
The unidentifined element gear works together with tokens against the thing Ankama once tried to archieve: fighting the clone effect. The reason why set bonuses were removed, to avoid all members of one class pursuing one type of set. At the moment this matter is extended. Not one set for one class, but one, maybe three sets for all classes in total.


Thread : General Discussion  Preview message : #776331  Replies : 163  Views : 3757
posté September 15, 2014, 17:47:26 | #16
Psst, This is kind of going offtopic now...

Anyways, this needs balance. Classes need balance, to prevent pvp abusers, drop rate /token system needs balance to prevent such dumbness happening.


Thread : General Discussion  Preview message : #776196  Replies : 163  Views : 3757
posté September 15, 2014, 10:01:16 | #17
Agreeing with guy above.

It's all optimistic, being able to farm relics alone.. oh wait it's not! You need team to make multiple runs after all, and cannot find one when everyone's with alts in enurado, or spamming their 6th flax amulet. It's fun to pvp - but hey, you turn the state on, just to find yourself piled up by camping 1300%fire+ 400ini+ rogues, osas and xelors, that in easiest case just made their orbs on gangin up on low levels, cause have nothing better to do with their lives.
Something has to be balanced with this new udpate, or the game will be "fun" only for them, who should never be allowed to access thing called 'multiplayer game'.


This post has been edited by Jannet-fenix - September 15, 2014, 10:01:43.
Thread : General Discussion  Preview message : #776065  Replies : 163  Views : 3757
posté September 15, 2014, 01:25:46 | #18

Quote (xCATZILAx @ 15 September 2014 00:28) *

Quote (stickytape @ 14 September 2014 19:49) *

Quote (Neneko88 @ 14 September 2014 19:32) *
Some people just want an empty server
I prefer to see people with the best equips everywhere than 3 people in the guild, 10 at the almanax, maybe 3 running around at the outpost..that's not a server.

Most of us won't even get these token relics until 2 or 3 months.
It's the people that play all day (literally) that get them in a week or 2

Ankama shouldn't make the game to keep these kinds of people from not getting relics/epics. Ankama should just laugh at them
My concern is that if the best equipment is obtained too easily, people will accomplish all their goals, get bored, and leave the game, and Wakfu will become a ghost town again. Or at least that things will trend toward that direction.

I think buffing the drop rate and adding token machines was going a bit too far. But it may still be preferable over the old system.
That's actually a very good point.

Isn't it like working the opposite, Neneko? If person can play with just multiboxing, these, who cannot afford it (with time or money), would leave game, losing motivation by not accomplishing anything. Also they cannot team up with others, while the teams for just anything are full with all-geared-up alts, so their progress is slowed down even more. You have no clue how immobilizing demotivation of seeing everyone archieve things you struggle for (and have eventually taken away by item-eating bug) so easily.

If you want to see game full, see living, breathing people, not pixels. Or eventually jerks 'pwning', bragging about strenght they made with alts and what not.


Thread : General Discussion  Preview message : #775957  Replies : 163  Views : 3757
posté September 14, 2014, 22:53:48 | #19
I dropped 6 fragments soloing mobs for a week now...


Thread : General Discussion  Preview message : #775904  Replies : 163  Views : 3757
posté September 14, 2014, 22:51:00 | #20
Just little reminder (Mod welcomed) Let me remind you of the item eating bug from May.
Which consequences STILL haven't been fixed.

Promises have been made though....



What's this?




Since 5th May no assistance was given, and time that took to just READ and REPLY the ticket was 2 months+.
Can Ankama fulfil AT LEAST one promise?


Thread : General Discussion  Preview message : #775902  Replies : 0  Views : 83