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Mgobr's profile
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Member Since : 2013-02-06
160 Posts (0.23 per day)
Most active in : General Discussion
posté January 22, 2015, 03:46:13 | #1

Quote (Rimali @ 21 January 2015 15:33) *
As long as they'll get a massive damage increase by loosing HP, Sacriers base Damage/AP will always be lower than those of other classes. Their current 'problems' origin in the missing scaling of core specialties (final damage or % of level), a problem they share with a lot of other classes.

Yeah scaling problem.

If a sac wants to trade HP for dmg like normal you might give up 8000 HP (60 or 70%) to get maybe an extra 450 dmg vs 60% to 70% final res = 180 to 135 more dmg against players and mobs with 1000s of HP.

That's one of sacs main mechanics and it really sucks atm. I just roll with high res and high HP now and rarely use punish properly anymore. Punish without meeting the enemy hp% req really isn't that special + ends up costing 5ap/1mp/1wp and self dmg. And it can't be used until you reach 25 angrrr. And you have to be in CC.

Sac can still be very useful but all the fun stuff is broken and getting more broken as other stats, classes and mobs progress.


Thread : General Discussion  Preview message : #822681  Replies : 101  Views : 2317
posté January 21, 2015, 02:02:01 | #2
Plz to revamp sac. Element synergy is a trainwreck. Damage is mediocre for the dmg branches unless the stars align. Self dmg and angrrr lock on spells that are nothing special. Some of this is offset by awesome HP though. We have a weak assault nolos with extendable range that needs a spell with set range and los reqd to make it half decent.

Air spells buggy with some boss/mob mechanics. No spammable spells. AoE sucks.

Redundant specialties.

Sac can look godlike at certain moments (PvP) but very awkward in a ranged battle with los issues. If the element synergy were fixed or air branch were tweaked to work better as a range branch then it'd probably go a long way to fixing this.

You pretty much need to be a tank in many fights but other classes do that better now.

Other classes need revamps for sure but please make sure Sac doesn't lose it's place in line.

/psuedorant


Thread : General Discussion  Preview message : #822181  Replies : 101  Views : 2317
posté January 14, 2015, 10:05:03 | #3
I feel your pain and it's not just for new players. I've made and spent millions of kamas trying to keep my main geared properly and I know that next time I log in I'll be 5 to 10 levels behind max lvl , all my gear will be out of date and near worthless and my dmg/res will be laughable compared to other players around the same lvl. My main class is behind the curve as it is.

It's hard to keep up unless you can spend a couple hours a day or more. I'm still waiting for heroes to come out. When that happens I should be able to spend my Wakfu time more efficiently on the dungeons I need to run to get the right gear.

I also did the whole crafting to 100 for transmute stones. After that I was so burned out on this game that I left for weeks having not crafted a single stone. I still haven't logged in recently.

Wakfu is that type of game though. It may just not work for us while other people seem to be able to find a way to enjoy the grind.


Thread : General Discussion  Preview message : #819781  Replies : 42  Views : 1444
posté December 08, 2014, 22:01:52 | #4
dang. Literally nothing that interests me in this update. Had high hopes but guess I'll wait and see what next update is about.


Thread : Changelogs  Preview message : #806247  Replies : 190  Views : 5484
posté December 04, 2014, 20:22:28 | #5

Quote (Callistria @ 03 December 2014 04:24) *
I'm -fairly- sure you're being facetious, poster above me

A bit but somewhat serious as well. The ability to aggro people without wings gives a little more flavor to the game imo. At the same time there are no repercussions for the typical troll players that randomly kill lowbies or classes/guilds they know can't fight back.

Something needs to be done to give these players a bit of risk. My example was a little facetious but maybe something like allowing guards to join fights anywhere in a nation.

That way there's a chance that aggroing that poor little lvl 60 could get you in a fight with that lvl 60 and 5 PvP geared and buffed guards.

Guards should get an overview of attackers/lvls and maybe 60 seconds to join after the last attacker joins. So another attacker joins = another 60 seconds.

Also, you should be able to attack people without having to put your wings up.


Thread : Suggestions  Preview message : #804783  Replies : 13  Views : 575
posté December 03, 2014, 04:31:01 | #6
Trank is better by far...along with some of the other mentioned spells from other classes. With sac you take the dmg with the res of the user you have sacd and it constantly leaves people out of position and taking back hits. It also piles bad status crud on the sac.

Other spells don't mess up the map, hand out free back hits or bug out in weird ways that get every1 killed. Example would be instant ko spells on sacrifice.

Sac won't get anything better though because it can still be kind of op in group pvp and it's usually not really necessary in pve with a good crew.


Thread : General Discussion  Preview message : #804156  Replies : 14  Views : 747
posté December 02, 2014, 20:00:00 | #7
A superhero should randomly drop in to protect people getting ganked by overwhelming force. The hero should completely pwn the bad guys while protecting the poor victim.

The bad guys should all get turned into gobbals for eternity and be brainwashed into making donuts for a living.


Thread : Suggestions  Preview message : #804035  Replies : 13  Views : 575
posté November 26, 2014, 19:39:03 | #8
People will always get bored and leave. It's not something that's specific to Wakfu and there will always be new games that are/seem "better". That's the nature of gaming. Some will always come back with new changes along with a wave of new players.

I do still think there needs to be a balance though and I think we need to give Ankama a bit of time to find it. They've actually been making solid progress lately and I'm very much thinking of cancelling my other game subs and moving back here next update.


Thread : General Discussion  Preview message : #801355  Replies : 32  Views : 1231
posté November 24, 2014, 20:09:43 | #9
This is great. Nothing wrong with it. I can't stand my original main (eni) and now I can swap it for something much more useful. It's a convenience thing not P2W.

If every1 swaps their class for feca or sram they'll just want to swap back when the next OP class of the month comes to power.

Some nice features coming out imo. This, heroes and group finder all work together to make it much easier to run the things I want to run.


Thread : General Discussion  Preview message : #800524  Replies : 100  Views : 2734
posté November 24, 2014, 20:01:41 | #10
Hmm nice feature. Got to say I'm impressed lately. Things are being added that constantly make me think about re-subbing my accounts.


Thread : News  Preview message : #800523  Replies : 73  Views : 4000
posté November 18, 2014, 02:56:11 | #11
I kind of like the possibility of getting PKd even without wings on. It would be funny, though, if the game would randomly give godlike powers to people that are getting harassed.

Someone getting attacked repeatedly without wings up and by someone that totally outclasses or outnumbers them? Give them 20000 HP 20ap 10mp 10wp 85% res and 3000% dmg all eles and max lvl spells.

Sounds like fun.


Thread : General Discussion  Preview message : #797660  Replies : 13  Views : 608
posté November 15, 2014, 07:11:42 | #12
I'd be happy to pay for this. Right now I'm not playing or paying. When I do log in I end up running dungeons with 2 clients and a bunch of cruddy multimen. My money is going to a different game atm.

Give me the option to make a team with my alts without having to screw around with more than 2 clients and I will gladly pay. Running stuff with guildies is great but many times guildies just aren't there or are nearly 60% AFK through dungeon runs. Random groups is a special kind of adventure.


Thread : General Discussion  Preview message : #796824  Replies : 327  Views : 11762
posté October 29, 2014, 02:53:47 | #13
I think it's good but still needs tweaking. As long as content continues to fill in as we get closer to lvl 200 we should be alright. The veterans will always leave...then come back when 10 or 20 lvls of new content get added and, in a fit of insanity, sub 6 of their accounts for a year and buy 60000 smithmagic hammers to rune all the new gear.

If you're tearing through a dungeon 50 times a week with an OP squad you may have to wait a bit for the game to catch back up with you every once in awhile.


Thread : General Discussion  Preview message : #791305  Replies : 50  Views : 1145
posté October 24, 2014, 16:50:40 | #14
It looks ugly to me. The "gold" color there doesn't go with the rest of the UI. If it's going to be there someone needs to smooth out the design.

I understand they're trying to get non subbed players' attention but I'm subbed and it's an eyesore.


Thread : General Discussion  Preview message : #790014  Replies : 66  Views : 2064
posté October 22, 2014, 22:03:56 | #15
Yeah game is far from dying atm. On Nox there are people everywhere and at all hours. Awhile back I'd be the first to admit things were getting bad but right now I'm not sure if I've ever seen things grow this fast.

There are newbies everywhere too so it's not just vets rolling more alts off the assembly line.


Thread : General Discussion  Preview message : #789457  Replies : 11  Views : 460
posté October 16, 2014, 00:28:29 | #16
I tested it out and it really wasn't worth it. Points better spent on HP/res imo.


Thread : Sacrier  Preview message : #787789  Replies : 7  Views : 2076
posté October 02, 2014, 07:07:28 | #17
Please let us combine transmutations like runes or something. I have a bunch of lvl 150 and below transmutations from dungeons I can't use and I'm already past 1.2 million kamas just trying to adjust the elements on a pair of lvl 155 boots.

This really sucks. It's hard enough for me to afford gear as it is. I know better than to get random gear now but still...


Thread : Suggestions  Preview message : #783390  Replies : 0  Views : 149
posté September 25, 2014, 00:07:31 | #18
There are people everywhere on Nox. In the weirdest places and at the craziest times. It gets a little empty at certain times of night and not as full middle of the week but I've still been seeing people everywhere I go.


Thread : General Discussion  Preview message : #780319  Replies : 32  Views : 1106