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Almanax 11 Flovor
The Flovor Bawl
The Flovor Bawl both ushers in the month of Flovor and commemorates the coming of the goddess ...

No flash

ennieeee's profile
Statistics
Member Since : 2013-10-26
198 Posts (0.43 per day)
Most active in : Character Classes
posté January 18, 2015, 01:29:50 | #1
Ugh so sorry to hear that, my guildie recently had the same issue too and lost 97 Solo frags. This is so ridiculous, Ankama please get these people their things back.


Thread : Technical Issues  Preview message : #820933  Replies : 1  Views : 106
posté January 18, 2015, 01:15:28 | #2
Yep same here can't log any of my accounts, all stuck on the spinning hand of death


Thread : Technical Issues  Preview message : #820925  Replies : 55  Views : 1515
posté January 04, 2015, 08:20:37 | #3
Srambad contract quest still bugged Steal 2000 skramas quest still bugged, Srambadians don't move and dogs attack Srambadians. Still no idea what triggers it since after restarting the fight about 5 times it finally stopped acting bugged and everything went back to normal.


Thread : 1.39 Bug Reports  Preview message : #817351  Replies : 1  Views : 103
posté January 03, 2015, 06:58:24 | #4
There have been so many costume glitches since the update, and not just occurring during an action, characters somehow end up with totally different costumes/emblems in fights, even costumes they do not own, and sometimes it stays that way. Or I could switch costumes and the switch doesn't reflect on other people's screens, and vice versa. It's pretttttty annoying u_u


Thread : 1.39 Bug Reports  Preview message : #817081  Replies : 1  Views : 152
posté January 03, 2015, 00:25:56 | #5
Chat Tabs Sooooo Ankama

Is something ever going to be done about the perpetually resetting chat tabs? Because it's getting really annoying having to keep opening new tabs every time o.o


Thread : 1.39 Bug Reports  Preview message : #816990  Replies : 1  Views : 97
posté December 30, 2014, 07:21:18 | #6
Troyle posted on Steam to say Ogrines no longer expire, including the ones you purchased before the change: read here.


Thread : General Discussion  Preview message : #816125  Replies : 8  Views : 487
posté December 30, 2014, 07:17:33 | #7
You can max 4 spells in one branch if you're mono-element, 3/2 if dual, and 2/2/2 if tri. This requires all other spells to be level 0.

Whether you choose to max the maximum number of spells possible or delevel one in favour of higher overall elemental mastery (honestly with how big numbers are these days it doesn't really matter) is entirely personal preference

As far as story goes every now and then (20-30 levels) you'll run into a "major" questline. These questlines aren't really related, but some of them are somewhat fun, and some are a huge chore. They do provide a good chunk of exp though.


Thread : General Discussion  Preview message : #816123  Replies : 6  Views : 338
posté December 25, 2014, 13:56:03 | #8

Quote (Agosta @ 25 December 2014 08:24) *

I have faith in Osa revamp



Spoiler: (highlight to show)
Not a lot but I do

I'm hanging on to a very thin thread of hope myself


Thread : Feedback  Preview message : #814839  Replies : 1106  Views : 37178
posté December 25, 2014, 05:51:20 | #9

Quote (AduroT @ 25 December 2014 05:45) *
....who/what is Javian?

It's the Wakfu equivalent of the month January.


Thread : General Discussion  Preview message : #814761  Replies : 14  Views : 758
posté December 25, 2014, 04:35:56 | #10
Iops could be given an aura passive (so it's constant, as opposed to the current Bravery Standard) similar to Eni's absorption aura, maybe provide stat buffs (dmg? res? block?) to allies in a substantially large AoE around it (a map-wide buff might be a little OP)

Seems reasonable enough, they get to keep being the straightforward bruisers they are while also giving the team a nice little boost.


This post has been edited by ennieeee - December 25, 2014, 04:37:57.
Thread : Feedback  Preview message : #814733  Replies : 1106  Views : 37178
posté December 25, 2014, 00:23:44 | #11
Finally a tank that's slower than your Masq jajajajajaja

Nice work Mono I'll refer to this when I get around to lvling my Elio 8D Those spell lvls are all over the place though  


Thread : Guides  Preview message : #814646  Replies : 12  Views : 2677
posté December 23, 2014, 04:10:09 | #12
There definitely was an extension on the time, just not 1 hour. I wish these things were more explicitly stated, though; as it is we're all just scrabbling around the forum trying to find some kind of confirmation about the time extension and the only "official" statement I found was by Troyle a year ago saying extensions were in 30 second segments - this seems the most likely, I didn't time the seconds between when I placed my last bid and when I won but 30 secs sounds about right

Wild Estate on Nox was a sh*tstorm, people were spam trading/challenging/PKing while Kelba was -thankfully- a lot more peaceful. Both went for just under 14 mil, not sure about the other locations.

I feel sorry for all the guilds who got outbid this time, can't imagine how much higher the prices will go next auction.


Thread : Haven Worlds  Preview message : #813840  Replies : 7  Views : 545
posté December 19, 2014, 10:53:57 | #13
While I personally went water/earth Panda pre-revamp and stuck with it even after It's kind of odd that there are people who think the Scalded changes weren't a big enough nerf to warrant a respec... I mean, when you make a skill that OP to begin with, people are obviously going to tailor their builds, play styles, - even entire parties - around it. Pretty big ripple if you ask me.

In regard to Osa: are people just upset because they've lost their insane ability to trap their opponent turn 1? Because it's harder to bully people with War Chiefs now? Sorry but War Chief nerf was a loooong time coming. Maybe time to get used to not being totally invincible. (although I share the opinion that summon AI really needs reworking and general de-sh*ttifying)

I dunno where the statements about dragon Osa still being on par with other DD classes came from, we're pretty shite tbh. I mained dragon for the longest time but like most of the other high level dragons on Nox I almost never log my dragon anymore. Even my Eni easily out-DPTs it. Damage is extremely meh with no useful effects (except a really situational push) to compensate. We're in the same boat as Iops atm, just extremely underwhelming May as well just spend my turn spamming Bwork 6 times so the next person can get plenty of ass.


Thread : General Discussion  Preview message : #811899  Replies : 203  Views : 5490
posté December 19, 2014, 09:58:07 | #14
The reason for maxing heal is so you can continue being a heal monster in spite of heal resist. Since Earth damage fluctuates so much, DoQ can betray you, and bad cards exist, water is an extremely useful branch to have for survival. It's what keeps you up there with other classes with shield skills.

Ideally though, go tri.


Thread : Ecaflip  Preview message : #811881  Replies : 6  Views : 1204
posté December 01, 2014, 12:29:25 | #15

Quote (ByAllMeans @ 20 November 2014 01:27) *
I do thing there should be some small drawback to playing 3 heroes on one account. Maybe remove the x2 and x3 level boost if you're on several at once, or have heroes require bread to heal after fights (I'm not sure how this could best be implemented — it would be really easy to forget if there's not a health bar for each hero on the main screen). Also (and this seems obvious as well), we probably shouldn't be able to add heroes of too low a level to higher-level dungeons (i.e., heroes should not be able to run a dungeon they would not be able to run based on their current level and the dungeon's level reqs).

Yeah, being able to run them through dungeons above their level pretty much counteracts Ankama's original intention to curb pleveling, so I imagine some kind of level restriction should still be in place. Lowering/removing the exp multiplier seems reasonable enough, I definitely am not against it.


This post has been edited by ennieeee - December 01, 2014, 12:29:42.
Thread : Feedback  Preview message : #803440  Replies : 59  Views : 8744
posté November 29, 2014, 13:17:48 | #16
Friend of mine made an account a few days ago with no problems :\ Hope they fix your link though.


Thread : General Discussion  Preview message : #802577  Replies : 3  Views : 256
posté November 29, 2014, 10:33:28 | #17
The most annoying part about this was working around the eye colour v_v Wanted aqua skin but NOPE, same colour as the eyes, looked ridiculous D:

I cri


Thread : General Discussion  Preview message : #802550  Replies : 91  Views : 3510
posté November 28, 2014, 23:13:36 | #18
Wakfu.com does not redirect to Wakfu main page The only relevant link is all the way at the bottom of the page (not shown in picture) and leads to the German forum.

 


Thread : Technical Issues  Preview message : #802323  Replies : 7  Views : 399
posté November 28, 2014, 16:19:56 | #19
Seems to be a common complaint, for whatever reason beta server takes ages to update characters. I've been meaning to test the new Panda but my Panda doesn't even show up on beta u_u Made her nearly 2 weeks ago  


Thread : Feedback  Preview message : #802208  Replies : 2  Views : 325