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lyricalglitch...'s profile
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Member Since : 2013-04-08
204 Posts (0.38 per day)
Most active in : General Discussion
posté Today - 01:17:52 | #1
I try and get the right elements even if its slightly more kama if thats not available then non rolled items i only buy something i have to re roll if im having a huge issue obtaining the item


Thread : General Discussion  Preview message : #782884  Replies : 19  Views : 500
posté September 25, 2014, 16:39:59 | #2
woo!!! About time they did this, just HOW long has everyone been complaining that they expire...


Thread : General Discussion  Preview message : #780589  Replies : 23  Views : 761
posté September 25, 2014, 00:37:23 | #3
Prior to the pvp revamp we just had after a pvp fight there was a cool down time where you could not attack anyone, they may of added what you just mentioned instead or in addition to im not sure.


This post has been edited by lyricalglitchen - September 25, 2014, 00:37:46.
Thread : General Discussion  Preview message : #780332  Replies : 1  Views : 174
posté September 23, 2014, 10:17:59 | #4
Im just glad its an idea that is well thought out however agreed if this did go thorough theyd have to bump up all the other classes damages as well,because it would be majorly OP


Thread : Rogue  Preview message : #779319  Replies : 7  Views : 842
posté September 23, 2014, 09:35:17 | #5
Im water / air while we do drain or pull Ap better, its a rare occasion that water xelors win in pvp, water damage is too low, its either a short match or a long drawn out match (obv this depends on class and lvl thats the opponet) that in the end most likely the water xelor still loses. I could switch element of course but i find the drain / take Ap ability to be too useful in monster / Dungeons fights so i dont.


This post has been edited by lyricalglitchen - September 23, 2014, 09:37:13.
Thread : Xelor  Preview message : #779285  Replies : 8  Views : 801
posté September 23, 2014, 09:21:54 | #6
Before the last Rogue revamp you could toss bombs on people they took that away, personally (this goes for other classes too) reducing the damage rather than removing it entirely would probably of been enough, just pointing out that its unlikely they will add something similar to that back. Also the bombs had more of a chain reaction effect than they do now. But this is very well thought out hopefully something like this gets added.


This post has been edited by lyricalglitchen - September 23, 2014, 09:25:30.
Thread : Rogue  Preview message : #779278  Replies : 7  Views : 842
posté September 20, 2014, 20:20:15 | #7
Ankama has always had region locks so i doubt that will change, time to complain though through no fault of your own you received the wrong packs, might have better luck complaining to Steam though than Ankama, good luck


Thread : Technical Issues  Preview message : #778336  Replies : 8  Views : 209
posté September 11, 2014, 22:48:56 | #8
Recruitng Any lvl or Nation welcome


Thread : Guilds  Preview message : #774566  Replies : 33  Views : 3921
posté September 03, 2014, 03:04:35 | #9
There isnt a monthly respec unless by the Restat of Emergency. However another one at 100 would not be unreasonable. If however you make them as frequent as a dif poster suggested...then i dont see anyone ever buying the scrolls.


Thread : General Discussion  Preview message : #769549  Replies : 8  Views : 254
posté September 01, 2014, 05:02:45 | #10
Yes it is i was referencing that you were complaining that ppl doing crafts should not get rewarded due to the fact thats its for earning kama,....which is also what your doing when ppl grind fight lvls drops etc and kama from fights . Lvls from this suggestion would be too much though and that aside the issue should be fixed in the revamp, but the way crafting is set up currently it can be rather frustrating hence why somehting such as this was suggested.


Thread : General Discussion  Preview message : #768481  Replies : 76  Views : 890
posté September 01, 2014, 02:38:50 | #11
WTS - Crafting Elated-Timepeace

Nox

Handyman 100, Baking 90, Leather Dealer 45, Tailor 45,

Handy - Keys - Small fee, anything else contact

Tailor and Leather free , if matts are provided


Thread : Trade  Preview message : #768437  Replies : 0  Views : 78
posté September 01, 2014, 02:33:50 | #12
Elated-Timepeace

Nox

Handyman 100, Baking 90, Leather Dealer 45, Tailor 45,

Handy - Keys - Small fee, anything else contact

Tailor and Leather free , if matts are provided


Thread : Crafting  Preview message : #768434  Replies : 17  Views : 1461
posté September 01, 2014, 02:23:06 | #13
True Asthis. that being said.... i realise you can fight and get all your equipment that way, but many dont and crafting is a time consuming project nomatter how u look at it, and arguing that ppl want xp and earn kama....then just what are you doing when u fight all the time....fight xp and drops , so...pot calling the kettle black a bit...while i agree teh revamp will solve this issue, i alos understand ppl wanting something to help alleviate having no time for, or little time for fighting when u craft.


Thread : General Discussion  Preview message : #768426  Replies : 76  Views : 890
posté September 01, 2014, 01:58:17 | #14
That would make things far too complicated, the HW lag and glitch bad as it is. but i do like the idea of a housing market with in game preset housing and a housing market with it


Thread : Suggestions  Preview message : #768415  Replies : 4  Views : 170
posté August 31, 2014, 23:24:35 | #15
I love how youre arguing over something you take no part in. Thats like saying "this is so easy, although i never do it ...." I see no harm in SMALL bonuses of some sort when lvling crafts, some of them quite frankly ARE a total b*itch to lvl not to mention time consuming, and in the meantime fight xp...well it mostly dont happen. Some of us craft because we get sick of grinding xp lvls some of us do so because its relaxing to us. and its guaranteed income for certain items, and u can make the items you cant find is another bonus, or most of your sets. I dont see the harm if bonuses are small but not from harvesting, say every 10 lvls you get some sort of buff but not xp directly sounds like a decent thing.


This post has been edited by lyricalglitchen - August 31, 2014, 23:29:29.
Thread : General Discussion  Preview message : #768339  Replies : 76  Views : 890
posté August 31, 2014, 01:45:40 | #16
The point i was driving at is summons should not have charges, imo, and Ankama seems to be wanting to change all summons to charges, instead of hp based on (usually) the lvl of the player. Personally charges make summons less durable


This post has been edited by lyricalglitchen - August 31, 2014, 01:46:26.
Thread : Sadida  Preview message : #767930  Replies : 27  Views : 1749
posté August 31, 2014, 01:31:45 | #17
And they would still have a lot more money if it hadnt of been allowed...which imo is why they dont allow it in Wakfu.


Thread : Suggestions  Preview message : #767925  Replies : 9  Views : 1048
posté August 29, 2014, 19:16:23 | #18
While all that may be true its still not easy to do much with HW with a smaller guild. Most of what has been suggested only applies IF you dont do anything else and also take a ton of time if you dont have the lvls crafting or fight . Can it be done yes but its really not as easy as you say for most of us, dont forget ppl have to pay for equips as they lvl and also irl exists.


Thread : General Discussion  Preview message : #767486  Replies : 32  Views : 1051
posté July 04, 2014, 20:55:10 | #19
All the Classes in Wakfu are pretty good, so that doesnt make the decison easy, As for Stats, Elemental Spell lvls go up as you use them, Ap, Mp, as well as specialites, etc you get pts for each lvl and then apply them as you lvl up. Ap and Mp, Hp, and others you can increase as well with Equipment. The least chosen as first classes IMO are Xelor, Sadi, Fogger, Feca, Panda, Masq, ...after that pretty much anything goes, but id try all the classes and rule out which ones you rly dont like, theres a lot to chose from. Most classes BTW have at least 1 support spell, even if they are not a typical support class. This is just a basic outline, Id try the Guides Section of the Forum for specifics.


Eni (Healing)
Water is for healing, Fire Gives back Hp and Stats upon Monster Death, Air is Damage, Can Revive

Enu (Prospecting - Drops)
Water and Fire are better for Drops, Fire and Earth are the better Damage Branches, Earth is Close Combat Single Target Heavy Damage)

Eca (Gambling - Damage Class - Water Can Heal)
Water Heals, Fire and Earth Damage, Gambling Class more unpredictable than most classes

Osa ( Animal Summoner - Earth Can Heal)
Air Damage, Earth Damage and Heals, Fire Summoner

Sadi (Jack of All Trades Class - Support)
Ap, Mp, Heals, Buffs, Can Do a little of everything, but has lower damage Support

Xelor (Ap Take / Give - Support) Water is the best for taking or giving Ap, Air and Fire are Damage Branches, Can give Ap to Party or Revive

Feca (Tank - High Resits - Support) High Resits, Lower Damage, Buffs and Shields and AOE, Tank

Masq (Damage Dealing Class - Water Can heal) High Damage, Self heals, Water can Heal Party, Buffs

Rogue (Bombs - Guns - Damage Class) Bombs AOE, Air Short Distance, Earth Medium Range Distance,

Iop (Damage) High Damage, Party Support Spell - Human Bombs

Cra (Damage - Long Distance) Archer Class, HIgh Damage,

Sram ( Damage - Short Distance - Self Heal, Steal, Water ) Assassins

Fogger (Damage Class - AOE)

Sac ( Berserker Class - Lower Hp Higher Damage) Damage Dealer , Protection can link themsleves to Party members, Map Manipulators

Panda ( Damage Class - Map Manipulator) Can buff Damage, Map Manipulators


This post has been edited by lyricalglitchen - July 04, 2014, 21:00:23.
Thread : General  Preview message : #751489  Replies : 4  Views : 1349
posté July 04, 2014, 09:37:26 | #20
Same, endless spinning, tried all 3 accounts...same problem, Server Nox, been trying off and on for over an hour now


Thread : Technical Issues  Preview message : #751367  Replies : 8  Views : 443