Back to forum.wakfu.com

By continuing to browse this website, you consent to the use of cookies, which enable us to offer you customised content and to collect site-visit statistics. Click on this link for more information on cookies, and to customise your cookie preferences. X

No flash

Seekz-Two's profile
Statistics
Member Since : 2013-04-14
49 Posts (0.04 per day)
Most active in : Log Book
posté July 08, 2016, 21:41:46 | #1
And deposit logs for guild bank?


Thread : Suggestions  Preview message : #971277  Replies : 13  Views : 613
posté July 08, 2016, 21:03:32 | #2
Do you even need healing/buffs in end-game content?

So far for me, fights are about killing everything as quick as possible. So heals or buffs rarely are of any use. But I'm talking of content 100- or so, so my view on this topic is fairly restricted.


Thread : General Discussion  Preview message : #971264  Replies : 16  Views : 928
posté July 08, 2016, 09:07:52 | #3
I love your comments so far guys!
If you have more, keep em coming  


Thread : General Discussion  Preview message : #971199  Replies : 16  Views : 928
posté July 08, 2016, 08:24:38 | #4
Since HW were added to the game I keep wondering why planting mobs or getting exp from gathering/professions is a thing inside haven bags....


Thread : General Discussion  Preview message : #971197  Replies : 35  Views : 1433
posté July 06, 2016, 07:29:58 | #5
LOL so it's been bugged all this time?


Thread : Feedback  Preview message : #970919  Replies : 11  Views : 902
posté July 06, 2016, 05:52:53 | #6
Truly used and viable Endgame Support Classes? I know there are many classes that can fill the "support" role, but which of them are really desired/needed/wanted in end game content?

From Healing Eni to Buffer Osa (Animal Link). From Tank Feca, to OffTank/FieldMovement Elio...


I don't mind if it's a weird build or play-style, I want to hear what you guys think

Cheers!


This post has been edited by Seekz-Two - August 27, 2016, 11:52:32.
Thread : General Discussion  Preview message : #970914  Replies : 16  Views : 928
posté June 29, 2016, 07:01:06 | #7
Do we need to have the item equipped for it work? Switching between emblems and tools all the time?
Also, all say the same bonus, then can I use 1 tool to get bonus with all professions?

Hope someone knows :] 


Thread : General Discussion  Preview message : #970174  Replies : 5  Views : 655
posté June 28, 2016, 07:03:36 | #8
And to think they used to be random and there was a +40HP bonus...


Thread : General Discussion  Preview message : #970073  Replies : 21  Views : 1163
posté June 26, 2016, 02:13:31 | #9
It's a shame Ainla, you clearly cared... and a lot.

Best wishes to you!


Thread : Bonta  Preview message : #969813  Replies : 12  Views : 989
posté January 10, 2016, 07:15:32 | #10
For a game that is about 3-4 years old, and for a company that is even older... this is not acceptable.

You can make as many mistakes as you want during your internal test, but THIS, simply can't be!

Simple avoidable mistakes like this will only lower your player count and when you have such an awesome and UNIQUE game, it frustrates me and makes me sad that you don't row towards a better product. This is not the first time we see "problems" like this. Excuses are no longer apply-able...

I don't want this game to die in the not-so-far-future, SO PLEASE!
If the players, the uniqueness, the design, the lore, the link between medias, the humor nor roots at motivation enough.... then do it for the money... a better product will definitely attract more clients.

I personally strongly disagree with a "early access" economic model, but I love this game, it's design, and all I mentioned above... so I still try to believe in you.

Please, stop hurting yourselves!


Thread : News  Preview message : #937247  Replies : 338  Views : 12762
posté January 09, 2016, 22:01:02 | #11
2 WEEKS!


Thread : News  Preview message : #937145  Replies : 338  Views : 12762
posté January 09, 2016, 20:37:54 | #12
Also bought the pack and can't create a huppermage.


Thread : News  Preview message : #937088  Replies : 338  Views : 12762
posté August 20, 2015, 21:04:58 | #13
You definitely crossed the line to bad item-mall model.


Thread : Devblogs  Preview message : #900247  Replies : 373  Views : 23327
posté January 03, 2015, 23:28:43 | #14
I personally don't like much the sidekicks because the encourage to solo play and don't help build community. This pretty much does the same and worst even.

Sounds interesting yet OP, hope this doesn't break the game...


Thread : Feedback  Preview message : #817266  Replies : 291  Views : 43621
posté October 24, 2014, 08:20:01 | #15
New players might appreciate this as they explore the game.



PS: It would be so nice to have lighting like in that screenshot in the game


This post has been edited by Seekz-Two - August 27, 2016, 11:52:32.
Thread : News  Preview message : #789890  Replies : 10  Views : 1946
posté September 14, 2014, 23:33:41 | #16
To my eyes, there is nothing wrong with this. This is part of the game and something you need to think how to deal with, just as you do think and learn to deal with each mob's AI.

I'm sure you can find someone high enough to help you defend yourself, some people love killing players, some love defending weaker players. You just happened to be neither.


Thread : General Discussion  Preview message : #775915  Replies : 33  Views : 2416
posté September 14, 2014, 23:28:35 | #17
I never meant for him to go fix eco systems on another nation though, but yea, you are right  


Thread : General Discussion  Preview message : #775914  Replies : 9  Views : 1577
posté September 14, 2014, 19:53:54 | #18
You might have not seen the warning because the game updates the eco's GUI/HUD about every minute, but to the server numbers update in real time. So if during that period of time between updates the eco goes bad and you "help" making it worst you will lose points even if you didn't get the HUD/GUI update. My guess this is this way to lower the stress on the servers. If your next thought is "wtf we don't have that many people anyway", then remember that the game is built for all server the same way and not all servers have the same amount of player.


You can always try to fix the environment somewhere and get your status back :] 


Thread : General Discussion  Preview message : #775849  Replies : 9  Views : 1577
posté April 01, 2014, 09:18:56 | #19
Hahahahahaha This was a good laugh!


Thread : News  Preview message : #709647  Replies : 47  Views : 5993