Back to forum.wakfu.com

By continuing to browse this website, you consent to the use of cookies, which enable us to offer you customised content and to collect site-visit statistics.
Click on this link for more information on cookies, and to customise your cookie preferences. X

No flash

Ryuujikyon's profile
Statistics
Member Since : 2011-04-05
783 Posts (0.49 per day)
Most active in : General Discussion
posté August 19, 2015, 22:48:22 | #1

Quote (AlphaWarrior @ 19 August 2015 22:35) *
-Pretty much the entire support thing was directed at skatercodyme's response where he gave those exact arguments that I pointed out.

-Calling me 'delusional' is rather insulting, in my opinion. Calling me a troll isn't much better.
Oh okay, I apologize if you felt insulted, wasn't intentional.


Thread : Devblogs  Preview message : #899945  Replies : 330  Views : 6086
posté August 19, 2015, 22:20:55 | #2

Quote (AlphaWarrior @ 19 August 2015 21:50) *
And again, please stop with the insults. Can you give a single reply without being rude? You should work on it.
I don't really think anyone is saying or thinking "Hero system shouldn't be allowed". What people seem to be raging about is how they are adding the new system via an extra sub. (more p2w content)

I only replied to your sentence regarding "support". With point 1,2,3 I agree with but you seem to be falsely assuming things because nobody is saying "they shouldn't be allowed". If anyone is actually saying pts 1,2,3, he/she is most probably an idiot. I fully support these p2w ideas because Wakfu is getting boring nowadays so, why not.

Also, in what phrase did I insult you? If you are reading my sentences with an
imaginative rude tone, then you're just being overly sensitive and most probably a woman. (See what I did there? :^)


This post has been edited by Ryuujikyon - August 19, 2015, 22:24:47.
Thread : Devblogs  Preview message : #899934  Replies : 330  Views : 6086
posté August 19, 2015, 21:24:30 | #3

Quote (AlphaWarrior @ 19 August 2015 20:40) *
-quote too long-
How can you give me that minecraft example?
Mojangs idea of support has a completely different meaning in this case. They mean they don't offer compatibility.
The support you imply Ankama is saying is mere opinion. (It's not like the next patch might not allow you play more clients, they just dont care if you multibox or not)
Yet they do support multi clients by adding features that make multi clienters a lot more handy?
ALSO, Zero said they make the hero system so it will be easier on multiboxers and solo boxers to play more alts. Instead of having to open 6 clients, you do the same thing on 2. (That slightly sounds like support to me)
Multiboxers only gain from this as I see it. I already have 8 accounts filled with level 100+ character, that just gives me a huge variety of team comps.
The only ones suffering here the most are solo f2p players. Locked out of new features.
You are not trolling me are you? -.-


This post has been edited by Ryuujikyon - August 19, 2015, 21:43:22.
Thread : Devblogs  Preview message : #899911  Replies : 330  Views : 6086
posté August 19, 2015, 20:20:45 | #4

Quote
MULTIBOXING IS NOT A SUPPORTED FEATURE OF WAKFU!
You are delusional on a whole new level.
I have to disagree here.
Ankama did always imply support on the multibox part ever since dofus. They themselves said that they aren't against multi boxing "If your PC can handle it, we won't stop you". Multiboxers always brought more money to the table anyways. Why do you think they implemented features such as "Click to follow" after so many requests by multiboxers?
Seems to me like they modestly do support the idea. Brings them more profit obviously.
Just to give you a personal experience, even back at launch, when you had to do the quests for the UBs, if I DCed in the instance on one of my chars, I've contacted support and they were like: "Do you mulibox? Okay, we'll just resend you the quest items in your gift tab after checking the log".

If they even slightly were against multiboxing, they'd simply make the client a 1 time run instance only. Something that is very easy to do. Or just let one instance of the same IP run at a time. Something they even said will never happen.

PS: Zero himself said, they make the Hero system to offer an easier multi accounting service.

They are turning the game solo-able, which in my opinion, is a good thing. Many good players are held back by random or guild noobs. This way, they can blast through dungeons easy peasy.


This post has been edited by Ryuujikyon - August 19, 2015, 20:32:49.
Thread : Devblogs  Preview message : #899883  Replies : 330  Views : 6086
posté August 19, 2015, 07:49:43 | #5
Well, 2 reasons why games are either successful or less successful:

1. The game itself.
2. The business model.

Ankama always failed to deliver in both. The game is a constant beta and the marketing is just... being weirder then ever. (I still didn't forget the thing you did with the Makabras btw)
What happened to Troyle btw? Did they lay him off?




- Rip Sidekicks 2015 -


This post has been edited by Ryuujikyon - August 19, 2015, 07:51:27.
Reason for edit : - Rip Sidekicks 2015 -
Thread : Devblogs  Preview message : #899720  Replies : 330  Views : 6086
posté January 29, 2015, 16:29:46 | #6

Quote (lyricalglitchen @ 29 January 2015 09:07) *
I thought the spell revamp was the changes to all the secondary stats and how we assign points different than we used to.which changed....im not sure....3 or so months back? And as for the balance issue its idiotic to
"oh we rather not balance all classes together and focus on one at a time"
Hmmm I might have miss used the word "Spell revamp" , I'm not referring to the September patch that changed the whole Characteristic points allocation tree / nor the minor spell balance that has been going on lately.

Soon after the Sept. patch, Mango did a stream with 2 (I think) members of the dev team, and one of them mentioned that they are working on an overhaul of "Spell XP". So when one is grinding, you don't have to worry about the chaotic " xp distribution amongst used spells / battle.


Thread : General Discussion  Preview message : #825189  Replies : 45  Views : 1689
posté January 29, 2015, 07:55:38 | #7

Quote (BrainInAJar @ 29 January 2015 07:02) *

Quote (Ryuujikyon @ 29 January 2015 02:45) *
I'm still checking in on the forum, w8ing for them to do the skill overhaul so I can come back and play... if that is ever going to happen... I remember reading about it sometime last year in September yet still nothing.
they uh, they already did that. you mean the spell revamp?
Yes, spell revamp, they said something about main spells and secondary spells and how spell xp gets distributed in a diff way of how it is atm.


This post has been edited by Ryuujikyon - January 29, 2015, 07:56:03.
Thread : General Discussion  Preview message : #825128  Replies : 45  Views : 1689
posté January 29, 2015, 02:45:48 | #8
I'm still checking in on the forum, w8ing for them to do the skill overhaul so I can come back and play... if that is ever going to happen... I remember reading about it sometime last year in September yet still nothing.


Thread : General Discussion  Preview message : #825094  Replies : 45  Views : 1689
posté January 28, 2015, 21:50:35 | #9
Ankama should hire some Asians ... they work fast and cheap!


Thread : General Discussion  Preview message : #824998  Replies : 45  Views : 1689
posté September 27, 2014, 23:13:01 | #10

Quote (Kodiz @ 27 September 2014 22:58) *
are you serious? they make contests and dont give the prizes? is it really that hard ankama? is it real stuff like t shirts or money? or digital prizes like sets, pets etc? if it is the second there is no excuse for the delay, it should be next day, the first case may be difficult to send the prizes but 2 months?
Few years back I won physical prizes on "Ankama on Air"
I got quite a nice package with DvDs, artbooks, posters, cards etc.etc.
I received those after 9days including shipping time.
The only difference now is that the international mods are no longer around.
I miss Mascha and William :c
I miss Ankama on AIR!


Thread : General Discussion  Preview message : #781679  Replies : 11  Views : 874
posté September 18, 2014, 22:59:15 | #11
So I ran Lenald today... Running dungeon at content around my level Fungus, Black Rabbit etcetc works quite smooth with the revamp but Empelol Temple...
Probably one of the longest dungeons next to Hagen due that annoying 100% armor thing.
230 tokens for that belt...
It's gonna be a looooong week for me.

Is there a trick to 1 shot them? Bcz sometimes that annoying armor doesn't proc and they just die off.


This post has been edited by Ryuujikyon - September 18, 2014, 23:00:02.
Thread : General Discussion  Preview message : #777690  Replies : 2  Views : 422
posté September 18, 2014, 20:14:55 | #12

Quote (BrainIsAjar @ 18 September 2014 18:48) *

2) give us a reset item, one that removes runes and resets it to unidentified. (or two items, whatevs)
They could make transmutation stones reset the item to unidentified instead a reroll so we could box items, but...


Thread : General Discussion  Preview message : #777616  Replies : 7  Views : 626
posté September 18, 2014, 20:12:25 | #13
One of the mods said I can link multiple accounts, how do I do that? o.O


Thread : News  Preview message : #777613  Replies : 80  Views : 6982
posté September 18, 2014, 17:57:22 | #14
Ohwimy environmental quests ENV quests at Ohwymi/Fungus give a lot more xp compared to higher level content. Wabbit / Sramb / Enurado.

Ankama should either nerf the xp t dessert or buff the xp on the higher lvl content


Thread : General Discussion  Preview message : #777540  Replies : 4  Views : 516
posté September 18, 2014, 06:58:37 | #15
+1


Thread : Suggestions  Preview message : #777369  Replies : 7  Views : 514
posté September 17, 2014, 18:09:30 | #16
Closed Trading 20x frags for lvl 0 tofus

or

Selling stacks of 20x frags for 500k
 


This post has been edited by Ryuujikyon - September 18, 2014, 17:43:29.
Thread : Trade  Preview message : #777091  Replies : 0  Views : 233
posté September 17, 2014, 17:53:25 | #17
Rare movement bug? I'm not sure if this is a bug or not but...
Sometimes in combat, (on rare occasions) one or two of my characters can't move. (no debuff no nothing) The movement path simply won't show up. Nor I can end the turn or turn the character. I can still take actions though ( use spells and such)
After the turn is complete, they revert to normal and can move again.
Has this occurred to anyone else? I need confirmation. (Don't want to report a bug if it's my client glitching out or smthin)


Thread : General Discussion  Preview message : #777084  Replies : 3  Views : 360
posté September 17, 2014, 17:22:07 | #18
Nice, wish players had the option to add custom avis though

 


This post has been edited by Ryuujikyon - September 17, 2014, 17:29:00.
Thread : General Discussion  Preview message : #777071  Replies : 46  Views : 1738
posté September 16, 2014, 23:27:05 | #19
This is actually becoming a problem for me... way too much clutter in my inventory


Thread : General Discussion  Preview message : #776778  Replies : 7  Views : 626
posté September 16, 2014, 19:10:40 | #20
I have to agree, they are a bit high cost. They could reduce it by... idk half.


Thread : General Discussion  Preview message : #776687  Replies : 57  Views : 2821