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Would like to see an option where you can lock out certain skills from getting xp, no matter how much you use them in combat. Would also prevent (somewhat) the need to respec in the long run. One can lock the skills he uses in certain occasions without having to worry about losing xp in unwanted skills....
So the maint has been extended yet nobody has announced anything on our side. You should check wapac forums, those guys have more info than us and they are the ones receiving the patch from us. WTH... this forum needs some serious management.
Where is Troyle btw?...
Hey guys, I've been gone ever since the 120 cap... so what has changed, if anyone could bother answering a few questions:
1. How's XP? Was hella' grindy. (Has it been nerfed with the f2p model?)
2. Has PP ever been revamped or do we have to stack over a million PP on a char to get 1% drop chance?
3. XP/LVL penalty,whats going on here?
4. Any useless classes atm? (Like... Sadis ... cuz... you...
WTH do I do with all of this? :/
Not to mention the other useless junk I still have . . .
Rune powders are out of the question.
At least make em stack up to 999 / they're taking up way too much space....
HW bubble doesn't show anything.
Sawmill goes invisible when crafting
Minor visual glitch, does not happen all the time. usually happens on /suicide. The lab texture overwrites the crafting table.
On relog it shows however
This again ._.
Either make rune powders recyclable or, make items recyclable. Item lvl x 50 or item lvl x 100 as resource points. (It's somewhere near the amount you would get for the powders)
This would keep the market a bit cleaner imo. Players would just contribute to the HW instead of selling things for 1 kamas....
I honestly do not know why they removed it, but I want it back. Planting still has the queue sequence.
I have been farming for months now, and I'm honestly sick of it. I want the ability to go to the bathroom at least while my char picks up a sequence of 10 or more seeds. The constant clicking is horrible, is not user friendly at all. This system literally forces you to watch your char gather for...
Some things I'd like to suggest:
Laboratory : increase the % to 67% so at least we get a 50% plant chance with a lvl1 Lab. (make it somewhat worth buying) - 150% on lvl2, Im fine with that.
Forests : 9x9 field wit 10 tree spots, please increase this, 81 sqs having 10 spots is quite a bad bargen. Considering the fact that plants can fully use the 9x9 field, trees should have at leas...
Tenkai is now recruiting!
So far the guild has been a
One man Guild
but it's time for things to change.
Guild info :
[*]Guild level = 6[*]Bonuses = The majority of the Damage / Resistance bonuses unlocked (+HP/INI/DOD/)[*]Rank = 21[*]GvG Rank = TBA
HW info :
[*]Western Cania Plains[*]Auction value = Bought for 1.7mil[*]Total resources = 18mil[*]Current founds = 1.5mil[*]Buildings = ...