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demonfoxassas...'s profile
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Member Since : 2008-06-24
110 Posts (0.12 per day)
Most active in : General Discussion
posté April 16, 2015, 22:36:18 | #1

Quote (BrainInAJar @ 16 April 2015 18:26) *
also teh phrasing of the onus is weird. we get 50% craft outside of the dungeons, I am sure, but the combat and kama is only in the dungeons?
Yes, the combat and kama bonus is only for those listed dungeons.


Thread : News  Preview message : #852240  Replies : 28  Views : 858
posté April 09, 2015, 00:46:09 | #2

Quote (Duzy-Sadysta @ 09 April 2015 00:16) *

Quote (Marblekin @ 08 April 2015 23:09) *
Steel Beak Iron Claw!

LFG for SBIC run

I would say hc lord crow.




 


Thread : General Discussion  Preview message : #848464  Replies : 42  Views : 1552
posté April 08, 2015, 01:12:12 | #3
I'm on the wall with giving Sadist Mark the ability to have its range modified. I'd be fine if they gave it another range (two would be great, but I find this unrealistic), but kept it from being modified.


Thread : General Discussion  Preview message : #848007  Replies : 28  Views : 871
posté April 05, 2015, 03:59:55 | #4
In Hellzerker.


Thread : General Discussion  Preview message : #847154  Replies : 339  Views : 10693
posté April 05, 2015, 03:55:47 | #5
Technically, Enutrofs do offer something other than damage. MP Reduction. The problem is that, minus Hypermovement, the active for it is unreliable and the branch/form that uses it is [generally] ignored in favor of the transformation side of the branch. MP/Hypermovement reduction should be more emphasized in the class altogether (more than drops imo).


This post has been edited by demonfoxassassin - April 05, 2015, 03:59:09.
Reason for edit : typo
Thread : General Discussion  Preview message : #847152  Replies : 339  Views : 10693
posté April 05, 2015, 03:30:22 | #6

Quote
Escape is something enutrofs are definitely lacking
I feel we have the tools to escape/prevent getting locked, but at their current state, they seem non-existent or lacking. Imo, they should improve these tools (though some new tricks wouldn't hurt). I'm looking at you, MP Reduction. >.>

To the OP, although it's sounds too good to be true, I feel it's unnecessary. If it were to be implemented, the WP cost would have to be thrown on there. A Iop's Jump is the complete opposite of the intention of this spell (Running into the fray vs. escaping the tackle zone). You might want to throw a cooldown on it as well.

In my honest opinion, they should just keep Mass Clumsiness the MP reduction, but improve the effects (and how the class handles MP/Hypermovement reduction).

TL,DR:
  1. We have tools to prevent and or escape lock, but they seem to be lacking or non-existent. Improvement and possibly adding a few more would be nice.
  2. My thoughts of the OP's suggestion: add a WP to it and a 2 turn cooldown.
  3. I feel Mass Clumsiness should be improved by being consistent in reducing MP. Look at Pull Out from Dofus, and you can see what they're trying to accomplish with this, but kinda fail.
 


This post has been edited by demonfoxassassin - April 05, 2015, 03:43:45.
Thread : Enutrof  Preview message : #847146  Replies : 9  Views : 342
posté April 05, 2015, 01:43:33 | #7

Quote
There's alot of other classes with the capabilities to 'heal', which include Sadida, Osamoda, Maskeraider, Ecaflip, Feca and any others i might of missed.
Did Ankama ninja something to the Feca that I'm not seeing?  


Thread : General Discussion  Preview message : #847109  Replies : 339  Views : 10693
posté April 04, 2015, 01:00:07 | #8
Random Hunter's Quests A daily Hunter's quest will randomly pop up.




Thread : 1.40 Bug Reports  Preview message : #846875  Replies : 0  Views : 70
posté April 01, 2015, 20:14:30 | #9

Quote (jubeli @ 01 April 2015 19:41) *
Sadly 90% of the park is closed due to revamping.
Nah. The attractions and rides would require too many hotfixes. God help us all if there was an Ambassador's Wing ride/attraction though.


Thread : News  Preview message : #845979  Replies : 60  Views : 1187
posté March 28, 2015, 03:36:28 | #10
This is going to be the Hell's Kitchen of revamps.




Hopefully it ends well.


Thread : General Discussion  Preview message : #844199  Replies : 339  Views : 10693
posté March 12, 2015, 15:10:41 | #11

Quote
Are linked relics bound to the character or can they still be traded between characters on the same account?
They are linked to the account, but you can trade them between characters on the same account. If I recall correctly, there are two methods of doing this (as I know of, anyway).

1.Being subbed and using the account chest.

OR (This is more for those that are not subbed)

2. Equip the linked relic to a sidekick. Switch characters. Take the relic or any other equip you want off the sidekick. Put it back on the sidekick when you're done using it on that toon. Repeat.




This post has been edited by demonfoxassassin - March 12, 2015, 15:12:27.
Thread : General Discussion  Preview message : #837886  Replies : 20  Views : 1014
posté March 07, 2015, 16:08:19 | #12
And they always told us to make threads in the correct part of the forums.


This post has been edited by demonfoxassassin - March 07, 2015, 16:09:29.
Thread : General Discussion  Preview message : #836417  Replies : 12  Views : 809
posté March 02, 2015, 16:46:16 | #13
The monsters just need to find that one secret of defeating fruit.


Thread : General Discussion  Preview message : #834963  Replies : 10  Views : 948
posté February 28, 2015, 18:39:12 | #14

Quote (Ichiechiechie @ 28 February 2015 17:26) *
oh my god O_O

edit 1: checked my cawwottotes (bought from token machine) youre riiight, theyre not linked ono
edit 2: I guess the item just doesn't state it? I tried putting it up for sale, and bam, wouldnt let me;



edit 3: I realized they're linked.. BUT the ones I'm currently using arent... but but I got those from the machine too D; okai this is confoosing.
This is confusing, indeed. The game allowed me to put the bag I got from the token machine on the market.

 


Thread : General Discussion  Preview message : #834523  Replies : 5  Views : 333
posté February 28, 2015, 16:10:45 | #15
(Yet Another) Question Was there a special rule regarding the purchase of a bag via token machine that they never bothered telling us?

The reason I ask this is because the Cawwottote I got from the token machine was not linked. :x

 


Thread : General Discussion  Preview message : #834486  Replies : 5  Views : 333
posté February 27, 2015, 17:55:17 | #16
As a 154 Earth/Fire Pandawa, I use the following spells:


  • Blisskrieg
  • Lactic Acid
  • Bash Barrel

  • Dairy Springer
  • Milking It

I focus on damage of all ranges (CC to ranged) along with map manipulation and a little MP reduction. It requires you to be aware of enemy and ally positioning, so you don't end up hurting allies with your crazy AoEs. Fecas are your best friend with this kind of Pandawa (in terms of team play).

As for Milky Instinct level priority, it depends. If you can manage your WP well: you can level it to 10, then max it once you hit the 120-140 area.


Quote
|YES|--Lactic Acid(reducing mp when carrying barrel)
When carrying the Barrel, the base damage of Lactic Acid is increased by 10%. The MP reduction only happens when you're carrying an ally or enemy (not the Barrel).
 


This post has been edited by demonfoxassassin - February 27, 2015, 17:56:17.
Thread : Pandawa  Preview message : #834189  Replies : 8  Views : 994
posté February 26, 2015, 00:04:19 | #17
26th:



Spoiler: (highlight to show)
Fairywork



Thread : General Discussion  Preview message : #833747  Replies : 20  Views : 2163
posté February 24, 2015, 04:25:46 | #18

Quote (Micestorff @ 24 February 2015 02:38) *

Quote (kurausu @ 24 February 2015 02:37) *
Bitch please... Feca vs Feca, Feca vs Sacrier can last waaaaay over 1 hour =P

Its like watching 2 paladin proteccion pvp...
2 Metapods.

 


Thread : General Discussion  Preview message : #833244  Replies : 14  Views : 1270
posté February 24, 2015, 00:04:32 | #19
24th: The Prize is wallpaper.



Spoiler: (highlight to show)
That puffy thing on a steeck.
Also worth noting that the "Be Careful!" warning isn't true.


This post has been edited by demonfoxassassin - February 24, 2015, 00:16:03.
Reason for edit : got quote with spoiler mixed up. also forgot to mention the prize.
Thread : General Discussion  Preview message : #833134  Replies : 20  Views : 2163
posté February 20, 2015, 17:50:32 | #20

Quote (ReiYano @ 20 February 2015 17:06) *
-


Fixed  


Thread : General Discussion  Preview message : #832130  Replies : 14  Views : 622