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Member Since : 2012-03-10
410 Posts (0.47 per day)
Most active in : General Discussion
posté August 19, 2014, 21:43:29 | #1
Hi thanks for this it is very helpful and much appreciated.


Thread : Eniripsa  Preview message : #764537  Replies : 4  Views : 176
posté August 19, 2014, 18:36:54 | #2
These double xp events are great and make the game really enjoyable. Thanks!


Thread : General Discussion  Preview message : #764476  Replies : 19  Views : 579
posté August 18, 2014, 03:44:03 | #3
Thanks for this post, much appreciated


Thread : General Discussion  Preview message : #763997  Replies : 16  Views : 704
posté August 16, 2014, 16:15:37 | #4
I like the community exclusive sales it makes the item more unique and worth purchasing. I think ankama sees the importance in this above just making a few dollars. Just be patient and sales will come to our community.

I also agree with the others in that F2P is the ultimate reward. Relax guys and enjoy the game. There's plenty of sales to come when steam opens for the public and then we can all look cool and kawaii.


Thread : General Discussion  Preview message : #763553  Replies : 41  Views : 747
posté August 12, 2014, 17:47:38 | #5
1. I can't tell but wakfu on steam is awesome and I imagine it bringing in a lot of new players.

2. Making Wakfu free has definitely impacted my decision to play as I haven't played in almost 1 year and only came back once it became free. The play experience is enjoyable and do not care to sub at this time as I don't really notice the drop penalty as I am still dropping many items of every quality. The xp penalty is noticeable but manageable.

3. I feel like the free to play model is fair as is, it'd be nice if they allowed us to know when new islands/content would be accessible but otherwise I'm happy as it is.


This post has been edited by Starbux - August 12, 2014, 17:48:22.
Thread : General Discussion  Preview message : #762365  Replies : 5  Views : 234
posté August 12, 2014, 16:33:54 | #6

Quote (khackt @ 12 August 2014 16:14) *

you get to choose
Nice thanks for sharing the info Khackt


Thread : General Discussion  Preview message : #762340  Replies : 57  Views : 1615
posté August 12, 2014, 16:20:58 | #7
This is a pretty good idea


Thread : General Discussion  Preview message : #762339  Replies : 16  Views : 302
posté August 12, 2014, 15:35:40 | #8
Its crazy how every year is a revamp year for Wakfu.


Thread : General Discussion  Preview message : #762321  Replies : 57  Views : 1615
posté August 12, 2014, 15:29:36 | #9
I'd be ok with this and I'm a non-subscriber. Seems fair to me.


Thread : General Discussion  Preview message : #762318  Replies : 12  Views : 405
posté August 11, 2014, 06:03:36 | #10

Quote (Sargent-Wiggest @ 10 August 2014 13:13) *

Quote (Dy7 @ 10 August 2014 17:09) *

Quote (Dy7 @ 10 August 2014 16:30) *
Hello,

A short message to tell you that we do have observed that this idea did appeal to you — and to reassure you : we will proceed differently

For example, here's another possibility :
  • Fragments obtained by the machine are linked to the account.
  • It takes about 50 dungeons * (at level 125) to get a Relic from fragments linked to the account.
  • Fusion of fragments linked to the account creates a Relic linked to the account.
  • Relics already in game remains exchangeable.
  • Fragments already in game remains exchangeable.
  • Looted Relics remains exchangeable.
  • Looted fragments remains exchangeable.
  • Fusion of exchangeable fragments creates an exchangeable Relic.
  • There is a way to trade exchangeable fragments against fragments linked to the account in order to finish quickly its Relics through the purchase.
*number to balance according to the will.

The question remains open
This is pretty good and reasonable


Thread : General Discussion  Preview message : #761846  Replies : 115  Views : 2338
posté August 08, 2014, 21:22:50 | #11
I think this rate makes sense considering you have to be a high level harvester to even collect them which shrinks the size of the population that has access to them.


Thread : General Discussion  Preview message : #761096  Replies : 8  Views : 306
posté August 07, 2014, 01:06:32 | #12
This is actually a really good suggestion and idea. Is there even a suggestion section anymore on the forum?


Thread : General Discussion  Preview message : #760612  Replies : 15  Views : 602
posté August 06, 2014, 22:25:58 | #13
Have you tried doing more damage so you can kill him before he heals?


Thread : General Discussion  Preview message : #760582  Replies : 14  Views : 493
posté August 02, 2014, 00:22:20 | #14
Grats!


Thread : General Discussion  Preview message : #759283  Replies : 25  Views : 701
posté July 25, 2014, 23:40:19 | #15

Quote (dlexus009 @ 25 July 2014 15:40) *
I know, My IQ is not good enough to play wakfu.
Me too Zhao. QQ


Thread : General Discussion  Preview message : #757323  Replies : 20  Views : 683
posté July 25, 2014, 23:16:42 | #16
Content should be fully unlocked for premium players. The level restriction is reasonable for free accounts and non-sub players.


Thread : General Discussion  Preview message : #757317  Replies : 29  Views : 726
posté July 25, 2014, 03:23:24 | #17
I like the Art and the F2P option.


Thread : General Discussion  Preview message : #757016  Replies : 25  Views : 543
posté July 25, 2014, 03:21:22 | #18

Quote (GodIsWithUs @ 25 July 2014 03:12) *
Will there be any change in terms of power between mono-elemental, dual-elemental, and tri-element? ....... So not only do mono-elementals have less resistance, but usually less damage as well. So will Ankama somehow improve the importance of mono-elementals?
Great Question and I second this.

Note: Shortened quoted text for formatting but everything stated was important.


Thread : General Discussion  Preview message : #757014  Replies : 268  Views : 6490