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Member Since : 2012-04-11
608 Posts (0.73 per day)
Most active in : General Discussion
posté Today - 04:29:33 | #1

Quote (Furtu12 @ 25 July 2014 03:55) *
I have tried more than 5 times, after at least two different battles in the dungeon the boots stop working. I've tried changing costumes, insignias, mounts and the boots still stop working. It has been two different updates from when I got the boots and they still stop working.
I would try my method of having a second character or friend 'hold your place' in the dungeon, leaving, logging off and coming back. I think you will find it works (Especially since the only jump left should be the final one to the boss).


Thread : General Discussion  Preview message : #757032  Replies : 5  Views : 99
posté Today - 03:41:48 | #2
I believe a few of us who have had our turkey's moved are with you on this. I'm also displeased about the removal of the turkey at Sidemote Mines.


Thread : General Discussion  Preview message : #757022  Replies : 5  Views : 158
posté Today - 03:40:09 | #3
(Mostly) Open world PVP. I don't need an overcomplicated PVP system (AHEM, BLIZZARD, D3, WHAT HAPPENED!?), I just want to be able to fight whenever I want to fight, and I want it to be to the death.


Thread : General Discussion  Preview message : #757021  Replies : 14  Views : 222
posté Today - 02:01:13 | #4
If you mean they are bugged immediately after receiving them from the chest, leave the dungeon, log out and log back in. This has resolved that issue for me 100% of the 3 or 4 times it happened across my legion of alts, if you are doing the quest with a second person (or even if you just invite a second person and have them park the quest for you while you log out) you will not lose your progress up to that point.

If you are alone, you will have to restart the 'dungeon'.


Thread : General Discussion  Preview message : #757007  Replies : 5  Views : 99
posté Yesterday - 17:53:00 | #5
It's not like an upgrade would be hard to craft. Just put the set in the recipe and have it give you the new set.

This is a poor oversight :\


Thread : General Discussion  Preview message : #756856  Replies : 16  Views : 438
posté Yesterday - 17:51:47 | #6
You must be new, there are several death-bomb end game melee DPTs, and unlike the ranged DPTs, they can actually take a few hits.


Thread : General Discussion  Preview message : #756855  Replies : 5  Views : 132
posté Yesterday - 17:47:36 | #7
To garner my support you will need to create and present a plan for the benefit of the nation. I will not support the 'for hats' politics that frequently goes on in this game.

Welcome back,
-Madd


Thread : Politics  Preview message : #756853  Replies : 1  Views : 69
posté July 23, 2014, 20:07:37 | #8
I'm very confused by those of you who talk about affording things. I can afford to play 100 accounts if I wanted too, but I would still be unhappy with the fact that I'm forced to pay extra money for the ability to purchase superfluous things I don't really want in the first place. The product I want is a booster pack, I should have the option to just buy that booster pack. Anything else is within their rights but is also shaaaady. I will probably drop most of my 6box subs for this reason alone. It has nothing to do with affordability and everything to do with principle.


Thread : General Discussion  Preview message : #756559  Replies : 20  Views : 472
posté July 23, 2014, 05:33:47 | #9
Sidemote Mines Dragoturkey Well Ankama, thanks for taking away 50% of the reason I waited months and spent way more than I wanted to on a Havenworld.

a 10 second run to the Sidemote Mines Dragoturkey was most of the reason I chose the location instead of Gnashville North which had it's turkey removed several months ago just before it was released or any of the other significantly cheaper/earlier released locations. Now, with it removed, my guild has to navigate the worst map you have ever put in this game every time they want to get to our Havenworld.

When you remove turkeys you should probably stop to consider their meaning to the players. Ones that are next to Havenworlds were probably big selling points for the people who bought those haven worlds. I sincerely hope that someday as a company you can get your act together, because you rarely give me incentive to stay with your product instead of ditching you like a the girlfriend you act like.

- Madd


Thread : General Discussion  Preview message : #756310  Replies : 1  Views : 98
posté July 22, 2014, 22:31:26 | #10
Useful information: he will get caught in the middle area corners so I would try to avoid letting him get there. If you get closer than four tiles from him he will push you, and will ocasionlly drain stamina when he's pissed. If you stay one tile further than the range of ability two he will gain fear more slowly than you can reduce it allowing you to save your but if you mess up. Additionally you can save infinite stamina from what I can tell so you can just pass turns heavily to get more stamina.

i honestly think passing heavily and reducing fear in the beginning to gain stamina is the most effective way to do the quest since you can tire him to thirty and then saddle+capture in the same turn.

hope that makes sense.


Thread : General Discussion  Preview message : #756197  Replies : 4  Views : 331
posté July 22, 2014, 08:44:56 | #11
The only benefit to challenges over bringing straight PP into the fight is that I believe I read it allows you to break the 150 PP drop cap.

I always do challenges, though, if they're reasonable and was able to single or double challenge many of the fights.

The point I'm trying to make is Ankama can't get a RNG together to save their life, I realized that almost two years ago when I was non-crit spec Xelor dueling a crit spec'd friend, 8% vs 32% and I crit twice as much as him in the total of 5 consecutive fights.

The thing is now that I'm hard-grinding for low % drops it really starts to leave a bad taste in the mouth and I think that's a universal problem people face in the game (See 100 threads about tokens, drop rates, ect.)


Thread : General Discussion  Preview message : #755903  Replies : 33  Views : 1260
posté July 21, 2014, 12:36:25 | #12
Yeah, I 6 box with two Enus and have a few pieces of spare pp gear with decent stats slapped on the other chars, BW is an easier dungeon so most higher levels can get away with a few pieces of PP with poor stats, even some of the old stuff like Doziac would work quite well. Sometimes if you want the PP you have to be the one to dump yourself in PP gear. If you single box, having an alternative PP set isn't too bad. It gets kind of brutal when you're playing with 6. One of ours 6boxes anything below Wa in 6x150pp.


Thread : General Discussion  Preview message : #755640  Replies : 33  Views : 1260
posté July 21, 2014, 04:17:04 | #13

Quote (kurokat @ 20 July 2014 23:11) *

Quote (Madd1 @ 20 July 2014 23:04) *

Ankama has got to have the worst RNGes ever, you can also see this when you repeatedly run a dungeon for a set that has the same droprate on all rare pieces but there always seems to be that one piece that no one can ever drop and you end up with 5x the set except for that one piece.

It's flat out bad and claiming chance is a poor excuse for a making the meat of your product shoddy.
When it's truly random, then it isn't always consistent, even though you wish it to be.

Read above post about RNG. If your game approaches true random, you are doing it wrong.

I may have modified it, but if you look at it that way then you should also include the ability to drop the item from every mob in the dungeon in the boss fight and prior to the boss fight at 1% which I purposely excluded because it makes the system look even worse.

There is a reason drops are the #1 complaint of players. They're bad.


Thread : General Discussion  Preview message : #755593  Replies : 33  Views : 1260
posté July 20, 2014, 23:04:28 | #14

Quote (kurokat @ 20 July 2014 14:28) *
It's called leaving it to chance. 10% doesn't mean doing it more times will get you a bigger chance. Each individual run is a separate chance of 1 in 10. So you had 5 seperate 1 in 10 chances to get a fragment, you got unlucky. You could say flip a coin a thousand times, on that thousandth flip, it would still be 50-50.


- Kat
Look at the percentages and the number of items that I have dropped. That's called a bad RNG, which is something a programmer puts into a game (or any randomized event with expected outcomes) to move away from 'true random' and more towards consistent rates that the user expects to please the consumer. Slot machines and other gambling devices with preset payout rates are good examples of this.

Ankama has got to have the worst RNGes ever, you can also see this when you repeatedly run a dungeon for a set that has the same droprate on all rare pieces but there always seems to be that one piece that no one can ever drop and you end up with 5x the set except for that one piece.

It's flat out bad and claiming chance is a poor excuse for a making the meat of your product shoddy.


This post has been edited by Madd1 - July 20, 2014, 23:05:01.
Thread : General Discussion  Preview message : #755532  Replies : 33  Views : 1260
posté July 20, 2014, 12:46:37 | #15

Quote (Rinjay @ 07 February 2013 06:52) *
I've been reading around the wiki, forums, and etc. and I've been finding a multitude of stuff and this is what I've got so far

-Everyone by default has 100 Prospect that is not visible
-More prospect = Increased drop rates
-More party members= better drop rates
-Levels play a role as well (If you're a lot higher than the monster the drop rate chance is lower)

I just want to make sure that this correct or incorrect. Also, I'd really appreciate any other information that isn't on here. Please and thanks!
They _DON'T_ work.

5 runs Emiw

2x Amuletto 1%
2x Emiw Amulet 1%
2x Emiw Ring 1%
4x Emiw BP 3%
1x Emiw Boots 3%
2x Black Wabbit Dagger 3%
4x Black Enewgy 3%
0x Powerful Dazzling Belt Fragment 10%

Group PP 1000-1100ish.

Pro working droprates are pro and working so gud.


Thread : General Discussion  Preview message : #755426  Replies : 33  Views : 1260
posté July 16, 2014, 06:52:10 | #16
Just make a f2p alt account with no nation chars, turn it on to invite friends when you need to. I learned that two years ago when the game was even more unstable than it is now.


This post has been edited by Madd1 - July 16, 2014, 06:52:26.
Thread : General Discussion  Preview message : #754377  Replies : 6  Views : 172
posté July 15, 2014, 19:51:50 | #17

Quote (BrainInAJar @ 13 July 2014 23:19) *
that sort of dragons and fire themed place appeals to a certain sort of immaturity
I don't think that generalizations like that are even remotely productive for anyone.


Thread : General Discussion  Preview message : #754270  Replies : 23  Views : 605
posté July 11, 2014, 08:49:52 | #18
Looks like you hit puberty.


Thread : General Discussion  Preview message : #753054  Replies : 12  Views : 425
posté July 11, 2014, 08:45:12 | #19
Perhaps F2P will change the model, but in the old model, follow every high level you can find begging for levels until someone lets you hitch a ride on some early content (Sadi works fine til 80 then I'd jump ship to whisps)

You will find leveling the regular way entirely unrewarding without a party... I did it once over two years ago and have no intention of ever doing it again.


Thread : General Discussion  Preview message : #753051  Replies : 7  Views : 658