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Member Since : 2012-04-11
667 Posts (0.74 per day)
Most active in : General Discussion
posté Yesterday - 05:09:21 | #1
160 Xel
My build atm:

Int:
15 - HP%
10 - Res
05 - Regen
10 - Leech

Strength:
10 - Dam and Fire Res
10 - Dam and Earth Res
10 - Dam and Air Res
10 - Dam and Water Res

Agi:
40 - Initiative

Chance:
20 - Critical Hits
19 - Critical Damage

Major:
Action Point
Range and Damage
Final Damage

I intend to make some tweaks because I'm not happy with some aspects, but that's probably going to be my final build at least until I can flesh out my gear.


Thread : Xelor  Preview message : #782567  Replies : 6  Views : 201
posté Yesterday - 05:05:36 | #2
Realistically, you'll gain levels fast enough that I'd take almost anything you can get your hands on and not worry too much about finalized gear sets until end game. Especially because of how frustrating the randomized rolls can get. I've seen people drop 17+ stones rerolling a single item.


Thread : Xelor  Preview message : #782566  Replies : 1  Views : 81
posté Yesterday - 05:00:07 | #3
In my personal opinion, the +AP to teamate side of water is mediocre as hell. I'd just take Frostbite and Sinistro with some levels in time control. It compliments the other branches spells very well.


Thread : Xelor  Preview message : #782564  Replies : 8  Views : 807
posté September 28, 2014, 21:35:57 | #4
This was a great idea on paper... but double Merit LOSS has made people want to PVP even LESS than before. Only a handful of people on Nox are willing to fight if they think they have less than a 90% chance to win. So... I would call this a fail.

I was really excited about the idea too, since what the Merit economy needs for people to relax a little is MORE MERIT.


Thread : News  Preview message : #782003  Replies : 26  Views : 819
posté September 28, 2014, 20:55:33 | #5
Honestly, 40,000+1year was probably a typo.

That's enough to sub for over 2years for $99 and comes with a grip of other stuff. Ankama has notoriously not been that generous.


Thread : General Discussion  Preview message : #781988  Replies : 10  Views : 422
posté September 28, 2014, 20:44:20 | #6
One of the main reasons for the slurry of recent revamps is to try and change EVERYTHING before Steam release. This was officially stated.

I would expect a slurry of smaller revamps to follow suit to go along with them.


Thread : General Discussion  Preview message : #781982  Replies : 63  Views : 1374
posté September 28, 2014, 20:39:48 | #7
Early lvl pvp has too many variables, for all I know you're in lvl 30, gear, played poorly, with a non-optimized build and no guild bonus and he's in lvl 80 gear, with an ideal build, full guild bonus and played perfectly.


Thread : Xelor  Preview message : #781978  Replies : 2  Views : 109
posté September 28, 2014, 20:37:02 | #8

Quote (Devgru @ 28 September 2014 20:21) *
Thanks for the replies.

One question: Are Xelors considered pretty viabile endgame?
If you need to ask a question like that, you may want to reconsider your class.... lmfao. The answer should be clear as day.


Thread : Xelor  Preview message : #781975  Replies : 12  Views : 546
posté September 28, 2014, 20:35:24 | #9
Since Init no longer effects the time it takes to receive speed bonuses there is ONLY one purpose to it. It gives you bonus damage from Aging. So init loss means if you cast aging first then use the spell you get more damage. That's it.

That said, don't underestimate AP loss. A smart player can abuse it heavily and while I haven't tested it thoroughly in the new system, I'm confident it can be used to great effect in PVP, just like most abilities it would have significant weaknesses to certain classes or builds.


Thread : Xelor  Preview message : #781972  Replies : 2  Views : 174
posté September 28, 2014, 12:51:35 | #10
I don't know how to react to this question... I'm always in high demand as a DPT for end game content... I probably have better damage output than most DPTs AND more utility...

We're like the gods of damage+utility in one. Air/Fire is what lets us do this. Hydrant was a bad spell, now it's a worse spell. I could go on and on about builds and damage and this and that, but what I think will help you more is to understand your place in the battlefield...

When you understand that, you'll be ready to accept input on Xelor's.

Peace,
Madd


Thread : Xelor  Preview message : #781822  Replies : 8  Views : 535
posté September 28, 2014, 12:44:42 | #11
IMHO, 10 AP is when you'll really start to notice you're awesome.


Thread : Xelor  Preview message : #781820  Replies : 12  Views : 546
posté September 28, 2014, 12:30:45 | #12
There was a reporting process I am no longer familiar with that involved contacting a member of the community team, which is now all but dead when such an entity was online and they'd go check it out.

If people have figured out how to cheat major cat that would be unfortunate.


Thread : General Discussion  Preview message : #781812  Replies : 7  Views : 259
posté September 26, 2014, 09:10:41 | #13
Response to original poster: Yes.
If Dofus is so hardcore, guess what, Dofus is your hardcore game, Wakfu is your soft core PVM leading into new PVP game.

That's how it is, enjoy it or go back to Dofus. No one is stopping you, I'm sure someone somewhere on Dofus is waiting for all these hardcore people to come back.

Peace,
Madd


Thread : General Discussion  Preview message : #780965  Replies : 126  Views : 1808
posté September 25, 2014, 00:18:22 | #14
Water Xelors cannot touch high AP Xelors or many high AP builds since you simply cannot take away enough AP to justify your lower damage output.

feca in particular is weaker IMHO to start of feca turn damage (before armors take effect). Any disruption that can be do be done would be in the 1-3ap range depending in build. I honestly think Sadida and Feca fire armorers has the one if the strongest anti feca games but havent tested, so it's all on paper.


Thread : Xelor  Preview message : #780322  Replies : 8  Views : 807
posté September 25, 2014, 00:11:43 | #15
Xelor is at a large disadvantage with turkeys since you can do AoE, single target, Ranged and Melee. The way I chose is by picking the most disadvantageous situation, which is always melee. Therefore I took ranged.


Thread : Xelor  Preview message : #780320  Replies : 4  Views : 294
posté September 25, 2014, 00:07:09 | #16
I was previously a large fan, however, when I changed to be more PVP oriented as opposed to PVM, I found underhand a more useful tool for escaping melee lockers.

I still think it's an excellent situational PVM tool, but it no longer has a place in my build.


Thread : Xelor  Preview message : #780317  Replies : 4  Views : 211
posté September 23, 2014, 21:15:51 | #17

Quote (LowWide @ 23 September 2014 15:07) *
You live in America, Ankama is in Europe. YOU want something from Ankama, and not Ankama wants something from you, so YOU have to do something, and not Ankama. Simple logic.
I can see you've never worked in any form of customer service... No service, no customer. The ball is always in the court of the service provider in these kinds of situations.


Thread : General Discussion  Preview message : #779665  Replies : 11  Views : 212
posté September 23, 2014, 21:10:15 | #18

Quote (MiniMikeh @ 21 September 2014 20:55) *
Only Cra lacks no WP teleport.

This is highly untrue, Enutruf (dog costs WP), Feca (Can only break lock without WP), Eniripsa (No teleport, can push), Osa (Needs gob gob which costs WP and can potentially put you in more danger or has to settle for push in Dragon form only or summon teleport monster which costs WP), Sadida (Has no teleport, can push and pull), all do not have 'no WP teleports'...

Just saying.


This post has been edited by Madd1 - September 23, 2014, 21:10:35.
Thread : Cra  Preview message : #779659  Replies : 95  Views : 2775
posté September 23, 2014, 20:59:30 | #19
If you're incapable of friending due to limits, you can search their name in the PVP rankings. It gives you significant detail about level, fight history, ect.

My recommendation if you're concerned about it is to use follow command on them, follow them around while you look them up and then attack if you feel it's worth your time.


Thread : General Discussion  Preview message : #779654  Replies : 22  Views : 424