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Th3LimiT's profile
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Member Since : 2012-03-17
85 Posts (0.09 per day)
Most active in : Character Classes
posté October 02, 2014, 23:48:45 | #1

Quote (Hudski @ 02 October 2014 15:19) *
I would wager that it's because the old stance became outdated - class spell overhauls, and the inclusion of things like Multi Arm would make the old stance look a little weird.

Unfortunately instead of creating a new stance they opted to borrow the Osa's stance, which is a real shame.

I dunno, having multiple arms while in that stance seems fine to me. If anything they just have to change how the extra arm pose a bit, but still.


Thread : General Discussion  Preview message : #783728  Replies : 14  Views : 525
posté October 02, 2014, 13:59:24 | #2
Why was the Sacrier fighting stance removed? We want it back, Ankama. It must come back, even if it makes every other fighting stance look like poo in comparison.

Being the best at everything, even flashy fighting stances, is a Sacrier's goddess given right. So bring it back, please?

In case someone hasn't seen it:
 


Thread : General Discussion  Preview message : #783472  Replies : 14  Views : 525
posté September 23, 2014, 22:43:29 | #3
I actually have a very simple question... what exactly is an incarnate/the player's incarnate?

The soul of a dead hero being reborn?


Thread : General Discussion  Preview message : #779716  Replies : 1219  Views : 38405
posté September 23, 2014, 22:23:16 | #4
The issues with the audio engineering didn't hit me until I reached episode 17 or so. The battle with Nox is full of explosions, collision sounds, fire, spells, his battle theme, etc... the sound effects and OST are barely audible in the English version.


Thread : The Animated Series  Preview message : #779702  Replies : 7  Views : 743
posté September 18, 2014, 05:39:58 | #5
HP or Resists? As far as I understand. from what someone explained to me before the Inglorious Riktus update, having a lot of HP and not much resistance was rather worthless as people and monsters will cut through HP rather easily.

My questions are:

Would a Sac rather get resists over HP, even though they have the best HP boost skill in the game and self-damaging moves?


Did the HP/Res deal change, as in, more HP better than a ton of resists?


Thread : Sacrier  Preview message : #777352  Replies : 6  Views : 1689
posté September 16, 2014, 10:07:24 | #6

Quote (EskimoF @ 16 September 2014 09:58) *

Quote (Th3LimiT @ 16 September 2014 09:53) *
What does, "(SACRIER): Blood Pact: [0 to 400%] of level as HP bonus. Per ally: 0 to 160% of level as HP bonus. If ally dies: 0 to 320% of level as HP loss." even mean? I'm confused, is there a new way to look at stats or something? Blood Pact is 20% HP boost and then 8% per ally when maxed, right?
So, how I figure it's like;

Level 100 Sac, Blood pact at max (So 400%) that means he'll get +400 hp

Then if his party is say,

105 Feca
90 Cra
200 Enutromoguffen

He'd get and additional;

168
144
320 (I wish)

Meaning overall the passive would give 400 + 168 + 144 + 320 = 1032 HP for that group
Wait, so how much did we get before? Sorry for the dumb question, I just came back after the update that changed how stats work.


Thread : General Discussion  Preview message : #776473  Replies : 21  Views : 1118
posté September 16, 2014, 09:53:31 | #7
What does, "(SACRIER): Blood Pact: [0 to 400%] of level as HP bonus. Per ally: 0 to 160% of level as HP bonus. If ally dies: 0 to 320% of level as HP loss." even mean? I'm confused, is there a new way to look at stats or something? Blood Pact is 20% HP boost and then 8% per ally when maxed, right?


Thread : General Discussion  Preview message : #776463  Replies : 21  Views : 1118
posté September 15, 2014, 10:39:09 | #8
The old original Sacrier stance, not the Osamodas one they use now.

(No, I'm never getting over the stance change.)


Thread : General  Preview message : #776084  Replies : 17  Views : 1168
posté September 15, 2014, 10:37:18 | #9
Challenge ends, enemy becomes invincible and invisible. There is a certain glitch in which when a challenge ends, the monsters one is fighting visibly disappear but don't die, instead they become invisible and do nothing else. If one hits said monster while it's glitched it won't die even when the monster's HP hits zero and the only way out of the battle is to give up and die.


Thread : New Bugs  Preview message : #776082  Replies : 1  Views : 206
posté September 15, 2014, 10:31:59 | #10
I watched Wakfu in French a billion times and have watched a couple of English episodes in Netflix, what's so bad about Ruel?


Thread : The Animated Series  Preview message : #776079  Replies : 7  Views : 743
posté September 14, 2014, 15:33:48 | #11
It was about time someone other than my guildies and I made that joke. Thank you, best thread in history achieved.


Thread : Cra  Preview message : #775751  Replies : 1  Views : 683
posté May 03, 2014, 15:11:14 | #12
I recommend you go to Yesway's thread for Sacrier help and the guides section of the forum.

For finding equipments and such, go to Wakfu Elements. It's a huge resource, you can find almost every item in existence there AND it has a set builder.

If you're fire though, there's something you must remember:
PUNISHMENT. PUNISH. PUNISH, AND BLOODTHIRSTY FURY.


Thread : Sacrier  Preview message : #724549  Replies : 3  Views : 3757
posté April 30, 2014, 22:07:23 | #13
Can't wait for the Sacrier set.


Thread : News  Preview message : #723475  Replies : 8  Views : 684
posté April 28, 2014, 02:35:05 | #14
Pleaaase, bring this back. We are not Osamodas.


Thread : Sacrier  Preview message : #721769  Replies : 8  Views : 1681
posté April 21, 2014, 12:42:12 | #15
I don't care much, I just don't want the mounts to appear in combat as they did in Dofus. That drove me crazy.


Thread : General Discussion  Preview message : #718931  Replies : 53  Views : 1552
posté April 10, 2014, 00:32:29 | #16
WTB Vampyro's Belt As the thread title says, I'm looking to buy Vampyro's Belt. If you're willing to sell, please PM Thymos in-game.


Thread : Trade  Preview message : #713761  Replies : 0  Views : 104
posté February 17, 2014, 21:47:34 | #17
Ticket Number: YRM-327364

Got a response asking for credentials, responded to and provided. Would be nice to get a second response soon, thanks.


This post has been edited by [Sabi] - February 24, 2014, 18:18:27.
Reason for edit : [Completed]
Thread : Technical Issues  Preview message : #681869  Replies : 472  Views : 12939
posté February 06, 2014, 01:32:58 | #18
I hope we can break all the goals. I'm going to be pledging some money soon.


Thread : News  Preview message : #675465  Replies : 12  Views : 1938
posté January 28, 2014, 20:31:34 | #19
Basically what Jwguy said. I'm in the same boat.


Thread : Technical Issues  Preview message : #671081  Replies : 6  Views : 386