We're left to a few options which all are turning enis into heal bots. Our coney heals more than us. Our eniraser doesn't erase things anymore. Our range got nerfed AND capped at non-boostable. Good half of the spells got a 'linear' restriction. Fire branch lost direct healing effects AND damage. Yes you can stack trade mark starting from, like, the very first turn, then on 3-5th turn you maaaaaaayybeeeee will achieve some decent numbers. But for that you have to waste all of your ap, every turn, on damn stacking. Can't say anything about air because never played it.
*takes a breath* I can go on. When my team fucks up and several characters suffer by 3-5k hp, I simply can't outheal that loss. Now count in that everyone's health went up to 8~12k, everyone's damage output is higher than before, and then, there are enis. B-but yay we have a super coney?..
Not that I'm completely disappointed with new enis, probably if numbers were just a tiny bit higher I wouldn't even raise a voice. But for now, the only bright side is a hope for a proper, full revamp, But when, IS it even gonna happen?..