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Equality Challenge at Harcore Ponktius
I'm wondering if anyone have an idea of how to do this challenge when it shows up during the fight with Ponktius in Cactus Dungeon in hardcore mode...
The problem is, the battle only have 6 mobs and one of them is the little scorpion that will not die unless it blew itself up, leaving only 5 mobs that can be killed by 6 people. The summons by ponktius doesn't count to the challenge, so how do 6 people kill 5 mobs equally? :3
Note: Equality challenge asks every character to kill at least 1 mob (summoned mobs don't count)
This post has been edited by NillaSteph - October 24, 2014, 14:29:46.
Just wondering... since the shorter booster pack gives 15% bonus xp to your characters, does activating a 7 day booster pack while you already have booster will turn all your remaining booster into that 15%? (from 30%)
This post has been edited by NillaSteph - October 13, 2014, 20:20:49.
Sometimes in phase 2 the Empelol does a massive insane aoe on the entire team which also lifesteals, healing him up several thousand hp - anyone know what triggers this? Seems like it's either caused by having too many characters tanking him/adjacent to him, or having too many summons...
Did you attack him with 4 elements? He does that huge aoe and heals a lot when he does this, like every other lenalds. (And you will see tons of numbers on everyone xD)
oh also note that knockback damage gives him earth buff too, so you might have only used water air and fire, but somehow a push spell made him knock into something. Or something else knocked into him. That will make him have all 4 buffs :3
This post has been edited by NillaSteph - October 12, 2014, 13:21:47.
Sidekicks only have 90 base prospecting (not 100) because they are not 'boosted' even if your character uses booster pack. So there is always 10% chance you will lose items dropped by sidekicks
Unless you can show me a Dev post confirming this, it's pretty much incorrect.
I don't think Dev would see this to be significant enough for them to confirm it.
(Also then people would complain about it)
but here is the loot i get from a run of gobbal dungeon.
Royal gobbal drop cloudy key with 80% chance. With max PP from challenge, the drop should be 100%.
The key should've appeared before the materials, but Krobax don't drop a key even with 100% chance.
And I received a total of 3 keys from that fight.
There are 3 monsters that drop Cloudy keys in that fight: Royal Gob and the 2 Warchiefs. Each monster can only drop 1 key total. Since you and your Glob dropped all 3 keys from all 3 monsters, your Krobax cannot drop another one. Even if you had a team of 6 players with maxed pp, you cannot drop more than 3 keys in this fight.
Shouldn't the maximum amount of keys would be 5?
3 from the boss (1 for each character)
and 1 from each of the 2 warchiefs.
Every characters roll for boss drops after the update last month.
Sometimes sidekicks don't drop anything probably because they aren't using booster pack. Booster pack only applies on the players, not their sidekicks. So 10% chance that your sidekick's loot will be taken away :3
AoE damage against coneys? :c
I was wondering why coneys take full Aoe damage while it says on the spell that it takes only 50% of aoe damage... I like to keep my coney close to me and it usually dies from aoe .
Though, the new update makes it possible for me to summon a coney and make it walk near a group of enemies so a life stealing ally can aoe on them (including the coney) and steal more hp since it takes full damage.
It's so crueeelll, but ankama tempts me to do it :3
This post has been edited by NillaSteph - September 25, 2014, 06:34:48.
i think mango said it does add up extra 50% of heals received by life steal.
this is pretty much regresso, except you cant switch it off once statted and that would, for example, fuck your zwomb dungeon run up.
lol, I haven't thought about that zombie buff from zwombbits...
On the other hand, you would heal a lot from hitting enurado boss
This post has been edited by NillaSteph - September 09, 2014, 17:07:43.
Quote (MODO-Respeitador @ 09 September 2014 14:15)
About Sabi, as you can understand she has a schedule and she works at USA, so the times are a bit different from Europe
Back to op, it's normal that this is taking more time then normal since is a really big patch and the Dev team is trying to make sure that everything goes live with as much bugless as possible. So just calm good things come with time
Bugs and bugs in the first minute I logged in... They should totally get a new Dev team. Really, a group of monkeys can't do any worse in fixing bugs :3
I understand how people can get excited from being able to get gears using token, but I feel that you have to farm to get the best gears from the dungeon just to stay almost as strong as you were before the update. The reason behind this is because enemies are also getting buffed, and some of them I see as being too much or just ridiculous.
I do however like the new Major/minor ability thingy. But it's gonna be difficult to figure out which abilities to pick, especially with all those minor abilities to choose from
Guys, I noticed there is a stat for +heals in the 'Chance' characteristics.
Is there any reason to stat on that (even if you are a heal class), even though you could have used the stat on other things such as long distance, single target damage and so on? (which would also increase heals). They increase with the same amount (4%) per point of stats.
Oh, okie it's good that they decided to reduce their hp amount. But about the increase in damage, classic enurado is only a joke in room 1 to 3. The boss fight is challenging enough imo . I wonder what the fight is gonna be like in the boss room if mobs have high damages xD
I did check HC dungeon in enurado, and saw mobs with 50 - 70% final res and around 12k - 14k hp. I'm not sure even a full team of 6 concentrating damage against 1 mob can kill it in one turn. Especially after the crit nerf.
The HP is an extreme exaggeration. The highest HP mob is the Elite Enucoffer Safe at 8668 HP (lowest 49% water resistance). The Elite Stalliance has 5602 HP and 22% fire resistance. The Elite Badosaurus has 6786 HP and 37% earth resistance. Finally the Elite Kamarachnid has 6704 HP and 33% air resistance.
Well the last time I checked was a few days ago. By the way how do you check their current stats? The dungeon door is unclickable for me as of now.