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Blaze-4ever's profile
Member Since : 2010-07-05
29 Posts (0.02 per day)
Most active in : Character Classes
posté August 28, 2015, 09:54:14 | #1

Quote (MiniMikeh @ 27 August 2015 18:07) *
Its typically best to go for a special damage that a majority of your spells benefit from

If one or two of a spell use a different one and it isnt half and half or around 75% of your spells I'd always go for gen damage after your main secondary damage

This goes for all classes not just mask
Thats Kidna the problem is. Since Fire branch got aoe spells and water got st spells (mostly) witch makes those branches difficut to combo wombo in damage priorities

Thread : Guides  Preview message : #902354  Replies : 21  Views : 4791
posté August 27, 2015, 11:29:41 | #2
Hey there! Interesting guide , and im thinking my self to re roll Fire/Water masq again.

i have a question tho':

*:Fire branch got a lot aoe spells . do we need to lvl up aoe damage , yes/no (why?)

Thread : Guides  Preview message : #902127  Replies : 21  Views : 4791
posté August 25, 2015, 21:25:01 | #3
Masq is actually kidna cool class to play , decent variations of gameplay , good damage overwall . but BAD survivability witch really makes him not good pvp char ( because yes nowadays everybody aoe (( our poor double)) ).In any case if you tired of Srams, osas and iops . Masq is deffinetly something is worth trying.

Thread : Masqueraiders  Preview message : #901661  Replies : 9  Views : 1186
posté August 25, 2015, 14:33:08 | #4

Quote (blazakkhakabow @ 25 August 2015 09:35) *

Quote (Blaze-4ever @ 24 August 2015 21:44) *
My fav were Pandawas (Untill "badass revamp camed in december and totally destroyed my poor bear)

Now my top is Masquerider
He kidna replaced me my old char with his cool mobility and pretty good damage.

The thing i dont like in Masqueriders are their survivability .... esp if we include our clone ((because most of classes nowadays got ATLEAST 1 aoe)) and we barely can surive pretty good aoe attacks

You have mad heals and tactic for that.
So you obviousy point me that i must play water branch? or you want me to heal up with fire masq witch just destroys my resist? fantastic

Thread : General  Preview message : #901564  Replies : 17  Views : 1974
posté August 24, 2015, 21:44:04 | #5
My fav were Pandawas (Untill "badass revamp camed in december and totally destroyed my poor bear)

Now my top is Masquerider
He kidna replaced me my old char with his cool mobility and pretty good damage.

The thing i dont like in Masqueriders are their survivability .... esp if we include our clone ((because most of classes nowadays got ATLEAST 1 aoe)) and we barely can surive pretty good aoe attacks


Thread : General  Preview message : #901333  Replies : 17  Views : 1974
posté December 17, 2014, 14:18:47 | #6

Quote (kookiemonsta @ 13 December 2014 23:03) *

Quote (buong @ 11 December 2014 01:01) *
please explain to me how its better? i've been in the testing room for a while now and cant seem to see a good build for it that would make it anything better than before.

1. WP return
2. Range barrel cast
4. Bamboozle shield is amazeballs. Try it.
5. No more stressing out over trying to maintain Merry and crying when you get worn-out
6. No more falling asleep

... and that's just the tip of the iceberg. I know a few people who were initially unhappy with the panda revamp, who later on changed their minds because they just needed some time to adjust to the new play style. It's certainly less straightforward than before. Everything has effects now and the spell descriptions are long as heck so it seems complicated... but it's really not so bad, you'll get a feel for it in time. Don't give up yet, I promise the payoff for mastering the new panda is very rewarding.
1:1 b-hop per turn "MORE FLEXIABILITY " yeah
2:Barrel can be nuked for two shots and you have to wait for new for couple of rounds
3:New dumb mechanic Its either (Attack) or (Deff) Merry/Worn out witch gives shaming dmg bonus , and all above you cant have Deffense state at first you'll have to wait to get to it , aswell as you cant instantly have Great damage buff if you're worn out.
4: Shield are such waste : its only logical to :corner opponent and have a shield , but most classes can get away even from corner ,so its really puff
5: Pandas cant be cruit builded like they were before ( yes could reach 100chs in a single turn with magic spell flaming burp) Not crit builds are ruined
6: id better fall asleep because i wasnt dumb enough to control old merry/worn out state.
...and that's just a tip of the iceberg.Nobody asked to "completely change pandas gameplay" some people just wanted changes indeed , but they are huge and they ruined pandas so much , its all about now 1 spell spamming move over or corner style.
Ps: I'd better stay with 1 barrel with relfects and endless b-hop than 2 barrels and convenient "comfortable" new movement.

This post has been edited by Blaze-4ever - December 17, 2014, 14:23:23.
Thread : Pandawa  Preview message : #810681  Replies : 22  Views : 2941
posté October 17, 2014, 21:36:34 | #7
I never really undestood people like you tbh , prob. never will.If nobody answers your questions ,why not to shake a bit and FIND OUT for your self? Wakfu is Tactical Mmo rpg with UNIQUE characters , witch means you create your OWN char.
I see a lot of this nowadays:
How should i lvl my char?
What to lvl in special abilites?
What itemZ i should wear?

Why dont YOU choice your own path and style instead of people making basically a char for you.


Thread : Pandawa  Preview message : #788238  Replies : 6  Views : 2090
posté October 07, 2014, 14:51:59 | #8
Regards! I've thought of several ideas and here what i would like to see on pandas:

New system of STATE:
*Sober state: Spells are singe target/higher damage/less range
*Merry state:
Spells are area of damage/less damage /more range

Also would like to see all branches could use barrel in hands , not only earth.
Also let pandas throw away high mp spells cost (really my panda got 7 mps and its not enough sometimes)
And finally do something with Dizzy/Resistance system because usually its NOT enough , -10 resist doesnt worth it at all.

-Blaze'X aka Blazed

Thread : Pandawa  Preview message : #785333  Replies : 24  Views : 2662
posté September 05, 2014, 14:00:47 | #9

Quote (Kodiz @ 05 September 2014 05:48) *
the weight of ch and ch damage on items should decrease as well to compensate for this, my chars live on CH and i an not happy about this
^ This.
'Nuff said.

Thread : Server Status  Preview message : #770633  Replies : 7  Views : 2283
posté August 23, 2014, 11:29:04 | #10
Soon enough it'll be time to crush skulls. No mercy for weaklings!

Thread : News  Preview message : #765671  Replies : 55  Views : 4525
posté August 19, 2014, 16:02:24 | #11

Quote (LioVamp @ 15 August 2014 17:29) *
what are the classes that really need extra wp?
Sorry but are you mad? Bring extra wp to ANY class would be good feature , more kiting , more dmg , more oportunity overwall. I actually waited for items like those. sadly theres non atm.

Thread : General Discussion  Preview message : #764434  Replies : 137  Views : 9781
posté May 25, 2014, 13:23:08 | #12
You know who's going to win that.


Thread : Events  Preview message : #735951  Replies : 8  Views : 1678
posté March 09, 2014, 21:52:34 | #13

Quote (MereBytes @ 09 March 2014 13:52) *
I had this problem long ago. Dunno if it's same cause but I fixed it by changing to windows 7 home premium. So I assume it was windows 7 pro/ultimate specific problem, dunno for sure.
interesting...cause i got windows 7 Home premium and its shows me no proxy..

Thread : Technical Issues  Preview message : #690093  Replies : 3  Views : 440
posté March 02, 2014, 23:07:33 | #14
No Proxy Available message Regards guys!
I havent played game awhile but i decided to return to game but..i got this No proxy available message all the time i try to log in on any servers. I never had this error before , everything same with my pc/i-net configs , and i dont really remember that i had any proxy too.Besides i've asked my mates to play this game and some of them got same problem and they never been into this game before.If you got any suggestions how to fix this problem share your wisdom with us.


Thread : Technical Issues  Preview message : #686963  Replies : 3  Views : 440
posté July 21, 2013, 11:11:29 | #15
This ring tastes like jelly...and metal ,are you ready to take care of it?


Thread : News  Preview message : #577671  Replies : 162  Views : 5846
posté July 06, 2013, 07:53:08 | #16
Most popular classes are:
*Iops -> Because They are 1 One-Touch class
*Cras -> Because Range Aoe Dmg always comes in hand especially if you go "pew pew"
*Sacriers -> . . . .People saying they choice because of "Style" , so saying hello to anime fans.( My Point is Just 1 Spell )

Least playable classes are:
*Foggernauts ->This class just were made from all others classes just a bit weaker
*Fecas -> They Mostly support role and playing solo is pain with this class
*Not Yet but soon the maskqueraiders will take a place here due people goes for 1 branch "water type due the dmg" yet i saw nothing but just cloned like 1 masks with 1 type


Thread : General  Preview message : #570295  Replies : 51  Views : 6355
posté July 05, 2013, 22:53:58 | #17
Sorry But heres big fat disagree from me.

In fact you guys don't understand or don't think of it but:
* pvp first of all depends on lvl ( the higher lvl , more chances to win )
* second thing in pvp is gear ( the better gear more chances to win )
* third is the tactic ( you got tactic , more chances to win )
summarize: Low lvl better gear> high lvl bad gear; high lvl good gear> Same lvl bad gear( low lvl bad gear); Same(with tactic)>Same(with out tactic)

Now to Classes abilities:
1: Imo Srams are made only for pvp ( im sorry if just blamed you guys ) , the damage you done (especially water with healing) goes over all the other classes ( again only in pvp ,in pve they whack due no aoe spells or help to team as much as the can)
2:The Ability of Pandawa were stolen by other classes and done much more better than just absorb, for example the "cat tree" don't you think?
3:the osa with straight hands are impossible to beat ( especially on square maps ) but still they got weak points
4: In pve earth iop is totally useless due no point to stun enemy when you can just kill him with the dmg
that iop deals , the pvp on other hand yes its pretty op that you can stun but : if you got gear on will power( more better )you been able to escape stuns every try of iop
5: Sac's got nerfed in dust if you ask me,so no point to explain.

Yours Faith

This post has been edited by Blaze-4ever - July 05, 2013, 22:59:17.
Thread : General  Preview message : #570197  Replies : 66  Views : 4615
posté June 05, 2013, 16:56:19 | #18
Personally i don't think iops are really "OP" , this class can be beaten by almost every class in game , i think your question should be like this :
Why does iops are So popular in the game?

Well heres the answer: due they are very "unique" with their game play and its most easiest, not most it is the easiest of classes to play, all you need is stack 8 aps and then do everything that do all iops:

Earth branch : Shaker
Fire branch : Judgment
Air Branch : Jabs

Hope it make you guys understand


Thread : Iop  Preview message : #554821  Replies : 26  Views : 4671
posté May 26, 2013, 16:08:26 | #19

To Be Honest All of cities aren't great overall , but Swords Crossing Stays for me closer than others.
*First of all , the position of city is at center of Amakna , means its good for beginners and already knowledgeable players
*A lot of Crafting Places (Especially on weap. masters)
*The easiest accessibility off cities
*I think bigger market(might be wrong)
Theres a lot of things that i could add but if you want my honest opinion its actually one of cities for whole game i do like , it really does look like city.
My Vote goes to Swords Crossing


Thread : Politics  Preview message : #549457  Replies : 20  Views : 1737
posté May 11, 2013, 18:23:15 | #20

The 20% final dmg is really tasty,but since this is mix type , we need to lvl up other things witch are more useful than Incadescent ( Especially on low lvls).Also,Since we got Mobility of two branches we are more support role instead of damagers so we need to think about control/moving around rather than doing damage. In PvP certainly its useful Passive,but still it wont help much on low lvls.

Like it was said before : The Rest is up to your self


Thread : Pandawa  Preview message : #541121  Replies : 9  Views : 3304