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ryugun-rayix's profile
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Member Since : 2010-09-18
173 Posts (0.13 per day)
Most active in : General Discussion
posté December 22, 2013, 21:48:43 | #1
I have this issue with rat dungeon, where if you don't kill him first turn he ends up summoning. and then if you kill him the summon still auto dies before he does, preventing the achievement from happening. Might be the same problem in tree where the boss ends up summoning and the summoned monster counts as a normal enemy.


Thread : Bug Archives  Preview message : #655285  Replies : 2  Views : 343
posté December 15, 2013, 16:31:54 | #2

Quote (dlexus009 @ 15 December 2013 14:48) *
it is relic and should harder
Its not so much hard as incredibly time consuming. If you have the money to buy the mats off the market you could actually finish pretty quickly.


Thread : General Discussion  Preview message : #652541  Replies : 44  Views : 10720
posté December 13, 2013, 17:28:21 | #3
here is a novel solution, don't put in a PP cap until the other PP changes are in place. no need to simply make it harder for groups to drop gear if that wasn't the intention.


This post has been edited by ryugun-rayix - December 13, 2013, 17:29:00.
Thread : General Discussion  Preview message : #651751  Replies : 5  Views : 468
posté December 13, 2013, 03:26:03 | #4
Its not so bad...until step 6. Not only do you need full groups to run the dungeon, but the drops are rare and you don't need just one or two. Maybe I would be better off just farming wabbits for fragments ._.


Thread : General Discussion  Preview message : #651457  Replies : 44  Views : 10720
posté December 12, 2013, 09:01:07 | #5

Quote (Sting-Shotter @ 11 December 2013 18:25) *
Sidekicks do gain bonusses from pets, if you have Gemlin level 50 and you equip it whilst you have got the Character tab with your stats it won't aprearr, like if your multiman got 100 hp and you equip pet and look at character tab page you will still see 100 hp, if you close and open the bonus will aprear, thesame with equipment
I can confirm this, they do gain the stats from pets, its just easiest to see it in battle, otherwise you have to switch in and out of the character tab. and while pets do not gain xp or eat food, they also do not loose health while on your multimen, even after dying. Which I feel is worth it.


This post has been edited by ryugun-rayix - December 12, 2013, 09:01:41.
Thread : Bug Archives  Preview message : #650911  Replies : 6  Views : 643
posté December 12, 2013, 08:56:45 | #6
With my cra I like to have Skale and Trank backing me up.

Trank is only there to keep the enemies at bay as I bring down the burning arrow of justice. But his sac ability helps keep me from taking damage in almost every fight, very useful.

Skale then buffs my range, damage, and ap, along with letting me dodge any monster. My combos have never been so good.

On top of it all Skale is water, Trank is earth, and I play air/fire. Having every element covered really helps balance the team. Krobax is also super useful for almost anyone, his positioning spells work great once you get the hang of it, and you can use him to position enemies near shadow or astrub knight, since they don't have much mp or range.


This post has been edited by ryugun-rayix - December 12, 2013, 08:57:38.
Thread : General Discussion  Preview message : #650903  Replies : 5  Views : 569
posté December 11, 2013, 07:19:57 | #7
I dislike having to do the exact same quests as last year. But I do like that left over christmas items can still be used there, to make things easier.


Thread : General Discussion  Preview message : #650267  Replies : 1  Views : 289
posté December 10, 2013, 15:15:18 | #8
Your side kicks only give you an extra roll on an item if you didn't get it the first time. how it works is this
you roll for an item, if you don't get it,
side kick one rolls for the same item, and if he doesn't get it.
then side kick two rolls.

but, if you get the item on your first look roll, neither side kick does a roll for that item.


Thread : General Discussion  Preview message : #649693  Replies : 18  Views : 1424
posté December 10, 2013, 00:11:33 | #9
trank because my cra always needs someone tanking.
Skale will be my main man though, he may not do amazing damage but he is super useful. I do imagine getting them all in the future though, they all fill out their rolls nicely.


Thread : General Discussion  Preview message : #649075  Replies : 20  Views : 1026
posté December 09, 2013, 05:15:57 | #10
id love a female multimen, because then they would have to change the name to something less specific, say, multipeeps for example. And then I could party with my peeps every time I played wakfu.


Thread : General Discussion  Preview message : #648511  Replies : 94  Views : 2798
posté December 07, 2013, 07:32:03 | #11
XP seems to be fixed on beta server now. I don't have exact numbers but I am once again earning xp from fights even quit far from my level, and it doesn't feel like the xp gain is slower. Again, I don't have exact numbers though.


Thread : Feedback  Preview message : #647661  Replies : 21  Views : 2655
posté December 06, 2013, 18:40:58 | #12
Same, server is down but I haven't seen any postings about why. You are not alone  


Thread : General Discussion  Preview message : #647189  Replies : 5  Views : 348
posté December 05, 2013, 23:05:17 | #13

Quote (sockstoyourdoor @ 05 December 2013 20:18) *
The multimen seem SO MIUCH COOLER than real players. FFS screw my feca let me play directly as one of them...
its practically the law that super heroes have to be cooler then normal heroes. Otherwise no kid would ever want to be a super hero.


Thread : News  Preview message : #646661  Replies : 19  Views : 1633
posté December 04, 2013, 16:39:50 | #14

Quote (Brokonaut @ 04 December 2013 16:28) *

Quote (3xited @ 04 December 2013 16:00) *
The second highest level character of your account will now gain twice more experience until catching up with the number one. The third highest level character will gain three times more experience, until catching up with the second, and then twice more until catching up with the first. And so on for all your characters.

This is amazing. A system imported from Dofus that has been mentioned on these forums a few times and one of the best systems possible for letting players experiment with new characters on the same account.

Also almost half the experience needed to get to 140 now.

I'm thrilled.

• Mango
I completely agree. I have 3 level 100+ characters, but don't want to make any more because its such a time sink. It saddens me that this won't happen until the next update.

I am however curious about the xp changes. Specifically does fighting monsters who's group level is more then 3x your solo level still give you little to no xp? Because right now if one level 90 character fights a group of 6 level 100 monsters and wins, they get nothing for their amazing feat.


Thread : Devblogs  Preview message : #646109  Replies : 104  Views : 8004
posté December 02, 2013, 17:50:23 | #15
Im rather confused as to the point in the new xp system. with a character under level 10 I would fight a piwi, or group of piwis to either get very little or no xp. Most piwis are level 4 and about the only thing you can find that won't kill you at that level. I actually made it to level 8 and only had one elemental spell unlocked because the only xp I seemed to get was from quests. I don't really know whats going on with the new xp system, or how its supposed to work. Just whatever you do don't implement this. One of the nice things about the current system is a new player can get to about level 20 without any problem, now....well I was grinding just to hit ten. grinding quests that is, because I can't find any mobs that will give me xp.


Thread : Feedback  Preview message : #644957  Replies : 21  Views : 2655
posté November 30, 2013, 23:04:07 | #16
If your guild is as friendly and active as you say it is, id be interested in joining. Although I am trying to level a baby feca, I also have a level 100+ cra, osa, and enu. I don't dual box though because wakfu gets buggy when I do. Send me a pm, or message me in game under ryugun, rayix, or xether.


Thread : Guilds  Preview message : #644185  Replies : 109  Views : 9264
posté July 19, 2013, 19:32:25 | #17
wahaha! great trailer, nothing like dub step to get someone pumped up.


Thread : News  Preview message : #577007  Replies : 59  Views : 3079
posté July 14, 2013, 23:23:12 | #18
WTS Pets and costumes I have a level 50 bow meow id like to sell, asking 25kk.
Milimoowolf level 29 asking 500kk.
and lastly hoodfella insignia asking 90kk.

All prices are negotiable, contact me here on the forums or ingame under Rayix.


Thread : Trade  Preview message : #574297  Replies : 0  Views : 169
posté July 07, 2013, 23:41:29 | #19

Quote (Jannet-fenix @ 06 July 2013 23:26) *
Friend Invite to party button works if you're party leader.

I have different issue about sit emore tho, it dissappears from my bar every time i log in.
are you placing sit in quick slot 1? occasionally (I don't know what causes it) whatever I have hot keyed in slot one will disappear. To fix this I simply put sit in slot 2 and don't use slot 1.

Sit is an interesting topic, I usually have to hit it at least twice. I know it doesn't work when im running and it almost seems like the first time I hit it just cancels out whatever wakfu thinks im doing, then I take about a 2 second pause, hit it again, and he actually sits.


Thread : General Discussion  Preview message : #570961  Replies : 20  Views : 1167
posté July 06, 2013, 18:56:23 | #20
Although I agree foggers could use a reworking on there passives to make the class more viable there are a lot of great classes that don't get used.

Sadi's, probably one of the most diverse and useful classes. between all there abilities like summoning blocks or damage dealers or healers. healing themselves and allies directly, stealing mp, and increasing there own res with tree you would think they would be more used. Sadly male sadidas really need to shave which I feel is pushing people away who like the "anime look". Which I understand, being fashionable is very important

Fecas are also a great class. Although by themselves they hold there own with nothing special to talk about. In groups they work much like bards in other classes, greatly increasing the damage of the entire team. Feca's are always welcome in my group.

It is funny how cra is played by a lot of people for its ease of use and good damage, but it doesn't have a single team buff, anyone else find that funny? As a cra player I can fully see the limitations of my class and there is quite a few.


This post has been edited by ryugun-rayix - July 06, 2013, 18:56:53.
Thread : General  Preview message : #570421  Replies : 51  Views : 5384