About all the WP consuming spells, I want to offer more options to people rather than only one spell per branch. What if someone wants a WP consuming spell in their water build but prefers the effects of Spitbull (heal and switch places with an ally) over Spittoon? Do they use their WP for Masked Spirit and Dance of Death instead?
On the other hand someone out there would build their Masq to only have WP consuming elemental spells which would leave them stuck if they burn out during a fight. Unless a prevention system were added with a class that has so many WP consuming options it would be an issue, but then again weapons.
I now know the dodge accumulation is insane. I made many mistakes.
I started a document with responses to your criticisms so far but that would mean an inhumane amount of reading I would be asking you to do. So instead I will start that next version.
Thanks again for the feedback. Sorry for the psychological damage this may have caused.