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Aacher's profile
Member Since : 2011-09-09
928 Posts (0.67 per day)
Most active in : Role Play
posté September 25, 2015, 20:21:45 | #1
Why is this government obsessed with Zoeduhu? The guy worked hard for a long time. Now you're in power... and you still won't shut up about him! You drag his name through the dirt for nothing- he had the decency to behave civilly towards you.

As for these laws: ridiculous. If people wanted your government, these laws would not be necessary.

Edit: Calamar is essentially useless since it was revamped, so it's shared among the nations so people can get the title for attacking it, since the bonuses from it are worthless.
Get the facts right before attacking Zo's government.

Though, one wonders why you attack him at all- focus on yourselves, not the old government.

This post has been edited by Aacher - September 25, 2015, 20:24:39.
Thread : Bonta  Preview message : #909797  Replies : 27  Views : 908
posté September 20, 2015, 00:27:00 | #2

Quote (DallofDark @ 20 September 2015 00:19) *
The initial goal of Wakfu was to defeat Ogrest and help rebuilding the world that was destroyed by him. But as people said before things changed so much on this game that i have no idea what it is supposed to be now...
Yeah, I miss the days when Wakfu had a bit more story to it.

I think it either needs a story to engage with or ways to engage with the players to keep it interesting. Both would be great.
Politics revamp would really help, because right now, it doesn't matter who's in government (unless they're completely terrible, but even then they can't do much), which nation you belong to, which nations have alliances, what the laws are, whether you're a citizen or an outlaw, whether you're a guard or not, how many citizenship points you have, whether your nation holds the island or not... none of it really has an impact anymore. Since beta, the political/player engagement aspects have been steadily shrunk...

Thread : General Discussion  Preview message : #908228  Replies : 40  Views : 1853
posté September 18, 2015, 16:29:57 | #3
Looks good- I like the backstory you picked.
Sounds like a fun character to work with.  

Thread : Role Play  Preview message : #907919  Replies : 42  Views : 1996
posté September 16, 2015, 18:28:30 | #4
You can put it there or you can make your own thread. Either is fine.
The thread I linked is the "brainstorm" thread for a future rp. Feel free to join in.
And sure, you can send me a draft if you like.

Thread : Role Play  Preview message : #907343  Replies : 5  Views : 243
posté September 16, 2015, 15:17:07 | #5
I don't think it does...

Thread : General Discussion  Preview message : #907300  Replies : 11  Views : 546
posté September 15, 2015, 20:16:34 | #6
OOC: We have a map of the tunnels! Click here
The places marked with blue arrows cannot be passed. Red dots can, but are dangerous places.
Lazarus and Celci are currently at AE1, heading back to the entrance of this tunnel. Everyone else is at the tunnel attached to the box at the top middle.
See the OOC thread for the map information (make sure you read it!).


Objectively speaking, Brakmar was a shit-hole, Lazarus decided. He walked very slowly along the tunnel, torch in one hand, the other lightly holding Celci's arm (he didn't quite trust her not to race ahead). He was being so cautious because not only did he think something awful could be in the tunnel, he expected it: a thinking learned in Brakmar, the sort of charming place where people would lay traps just for the sheer twisted amusement of it.
A shit-hole.

Maurice's lone eye was wide, peering into the small circle of light the flame of the torch provided. Gradually, a strong, fetid smell worked its way under Laz's mask.
"Urgh... ammonia..." he muttered. Something was dead and decomposing up ahead...
"I think we're getting closer to whatever the blue arrows are pointing us to..." he muttered to Celci.

They crept cautiously forward until Lazarus halted them. The floor ahead seemed cleaner than the scummy, dirtied stone they'd been walking on. He held his torch out as near to it as he could reach without getting closer. The smell of dead things was strongest here.
"Maurice, that look right to you?" Lazarus asked casually.
"No, don't get any closer, xelor. And especially not you, miss Iop", the shushu growled.
Lazarus nodded thoughtfully. "Let me have my magic- just some" he asked. Then added, a little grudgingly: "Please".
"...what for?" Maurice asked, suspicious. "You going to look for spells?"
"Yeah, I'll try", Lazarus replied.
"Fine. But nothing funny!" Maurice growled. Slowly, the spells in Lazarus's armour glowed into life as Maurice loosened his grip on Laz's magic.
Relishing the feeling, Lazarus let go of Celci and flexed his hand. Then he reached down and touched the stone floor, sending a pulse of his magic outwards.

Three steps ahead of them, a glyph flared to life, glowing brightly and the floor ahead of them split in two, swinging inwards. A cloud of foul air rushed up from the spiked pit beneath it. Pressing his cloak over his face, Lazarus crept forward to peer into the pit. In its depths was the source of the stench: an unlucky dog, who'd wandered into the tunnels and triggered the glyph, was rotting on one of the spikes, maggots wiggling under the remains of the carcass.

Lazarus grimaced at the grisly sight and stepped hurriedly back. "Don't look", he told Celci. It wasn't something most people wanted to see.
"I guess that glyph triggers when something with wakfu walks over it.." Lazarus mused to Maurice.
"Of course it does- didn't you read it?" Maurice asked, as if Lazarus was being lazy.
Lazarus just shrugged. Truth be told, he'd only learned a few glyphs at the xelor temple, too much of his time taken up with daily survival to study.
"Come on, let's head back- this place stinks like Rushu's armpit", Lazarus muttered.

They'd been successful, at least: he'd wanted to find out why you shouldn't follow the blue arrows and he had. These tunnels held deadly traps, it seemed.

This post has been edited by Aacher - September 26, 2015, 01:44:15.
Thread : Role Play  Preview message : #907072  Replies : 120  Views : 12341
posté September 15, 2015, 19:12:06 | #7
Well, we're discussing staring a RP here: Click here

So if you have any ideas/want to post a character bio/make suggestions, that's probably a good place to go.
Or you can make your own thread. It's pretty much impossible to do anything "wrong", since we're all pretty chill.

If there's a RP that you're reading and you want to comment/ask questions about it, most RP's have an OOC thread that you can write in. Or you can message the specific person, if you prefer.

But if you'd like to start one, go for it!
If you're not sure of the format, read the first post of one of the newer RP's (eg, Balaclava, which I'm running), to give you some ideas about what kind of information you might need to include. For character information, I had my team put that in Balaclava's OOC thread, so there's that for you to look at too, if you like.

EDIT: Suripi, I tried to answer your email, but Ankama's system ate it, since you weren't on my friends list. I'll try again later.

This post has been edited by Aacher - September 15, 2015, 19:26:19.
Thread : Role Play  Preview message : #907063  Replies : 5  Views : 243
posté September 15, 2015, 18:33:52 | #8
Oh hai, all.

Sorry it took 5eva, but here is the map for the Bonta Tunnel system.

We are travelling from Arms Way to the outskirts of Kara (everyone needs to get as far away from Arms Way as possible). The map is broken into three sectors: Arms Way (A), the river between Arms Way and Kara (, and Kara itself (C). Everyone will be underground- the river section is deep, has no exits to the surface (obviously), and is the most dangerous segment, due to leaks and tunnel collapses.

To show where you are, write the sector first, then the side, then the ID number of the tunnel, then extra info.
Eg. AW4, middle heading SE.
That means you're in sector A (Arms Way), on the West side, in the middle of tunnel 4, heading South East.

As for scale, it's rough.
1cm=200m from North to South.
1cm=50m from East to West.

It's like this because if I drew any smaller, it wouldn't be clear.
Whole thing is 8400m N-S, which as the crow flies, will take about an hour to walk.

This post has been edited by Aacher - September 15, 2015, 18:46:45.
Thread : Role Play  Preview message : #907053  Replies : 11  Views : 1889
posté September 13, 2015, 20:56:27 | #9

Your questions are fine, don't worry.
As for rules, they depend entirely on the individual rp- whoever is running the rp will generally provide a list of rules. Each rp is different.
When in doubt, just ask.  

Thread : Role Play  Preview message : #906607  Replies : 5  Views : 243
posté September 12, 2015, 21:52:11 | #10

Quote (Xtreeeem @ 11 September 2015 18:00) *

Quote (cavaleirofhsa @ 11 September 2015 02:13) *
Incarnam was all about finding the little hidden islands with free emotes. I still remember the location of all of them... Even though the map no longer exists.
Also how to get some of the emotes in Incarnam you needed another person with you.
This was cute.
There used to be a lot more cooperative tasks in Wakfu.

Thread : General Discussion  Preview message : #906438  Replies : 42  Views : 2744
posté September 12, 2015, 21:13:16 | #11

The Mehs (a Bontarian guild- which the governor should know) ran an event... and Astorious ruined it.
Excellent work! Just what the citizens want! A governor who punishes his political enemies by ruining fun for everyone else.


And even if they were Brakmarian, you think it's fair to hold one guild responsible for every act of ecoterrorism? What about everyone else who attended, are they guilty too?

I imagine this attack was retaliation for Yunru speaking against this government on the forums- a selfish and petty act of revenge against the Mehs.

Greeeaaat work.

This post has been edited by Aacher - September 12, 2015, 21:26:56.
Thread : Bonta  Preview message : #906427  Replies : 44  Views : 1395
posté September 12, 2015, 05:31:01 | #12
Hello, what nation is your guild aligned with?  

Thread : Guilds  Preview message : #906325  Replies : 65  Views : 4978
posté September 10, 2015, 15:00:08 | #13
*walks around, banging pots and pans*
Wake up, wake up!


Anyone have any ideas/characters they'd like to share?

Thread : Role Play  Preview message : #905835  Replies : 42  Views : 1996
posté September 09, 2015, 18:53:35 | #14
Ankama, please resurrect some of this!
It all made the game so special.  

Thread : General Discussion  Preview message : #905670  Replies : 42  Views : 2744
posté September 07, 2015, 12:37:26 | #15
Things I miss:

+Secrets and special quests! For instance, the Moowolf quest. That was really interesting to do. The Fires of Love was also a fun thing to collect.

+World details: little things around the place that didn't have any "use", they just told you more about the story and history of Wakfu. Very fun to look for.

+Monsters that attack you automatically. There used to be more of these and I remember the suspense of trying to creep past them as a lowbie... and the feeling of victory when you succeeded, haha.

+Special events! Example, the Foggernaut invasion and the Count Harebourg attack. Those were fantastic.

+Ogrest's Chaos. This would have been better if it wasn't always bugged, haha. However, it was a good mechanic of the game to fix the craft stations, though they broke too often for the cost of repairing them.

+The big PvP tournaments in the mines.

+More than one island being capturable. Having just one and it being up for grabs each day has made it politically worthless now.

+The governor's throne and the HQ being located in the main part of the nation.

+The government having a bigger role in game play. The wars and raids that were planned against enemy nations. All the behind the scenes schemes and deals, haha.

+The general difference between the nations. In the early days of the game, choosing your nation had more of an impact on your game play. I wish the nations were more different: if people had different bonuses and more nation-specific crafts, it'd create a greater need for international trade and better management of politics.

+When the Clan members used to shout at you/praise you depending on the state of the ecosystem. Other flavour-adding/useful npc things that removed.

This post has been edited by Aacher - September 07, 2015, 15:23:12.
Thread : General Discussion  Preview message : #905066  Replies : 42  Views : 2744
posté September 02, 2015, 13:21:44 | #16

Quote (Folkmutt @ 02 September 2015 10:42) *
Hi there!
Well, I’m a newcomer in Bonta and the game Wakfu at all. Just when I started lvl up my professions I found a lot of problems with finding and gathering resources without any punishment. Yes, I think this is not very good, because, as example, in Amakna I could find whatever I want. That makes me a little bit jealous. Moreover idk whats happen with Ticket. This place is just like a big pit where huge amount of resources can grown and where everybody from other nations (outlaws) can fill their bags. I like Zoeduhu and his team, moreover I like his arguments. It makes me respect this person, cause he spent free time to make Bonta better. It’s hard cause we’re all depends on our private life and have our own interests and problems. In my opinion the problem is in people. We need to do something if we want our nation better. I try to plant resources and if I take something — give it back. However there was one great idea. People need to know what is the person their Gov. That’s why my suggestion is to make a topic with any ideas which can everybody just write down and where active Gov can communicate with his nation. Also maybe it will be useful to make guide-map with some places where people can find some resources. It will be nice for newcomers and some HONEST people probably will plant trees/grass/flowers there from time to time, it means that everybody would find that they want on one location (for example swamp for reeds and shrooms) . Maybe to create something like a brochure with tips about Bonta. Moreover that was some ideas about events in Bonta, why not to organize one connecting with ecosystem and guards? (plant 1000 trees and win a car, idk ) The problem is people are speaking about trouble but no one just know nothing about how to turn the situation around and writing the posts like this one. It is not «the voice of Bonta», it is just a lazy kid.
Hope something will help
Hello, Folkmutt.
I'm Meier: vice governor under Zoeduhu and a former governor of Bonta. Thanks for your reply- I think you've got a good grasp of the situation.

As for your suggestion about a "what to plant" map and a forum for the governor to speak to the citizens, Zoeduhu and past governors (myself included) had topics like this on the forum, but not long ago Sabi changed the structure of the politics threads and all the old topics/posts have been hidden.
After that, there's been several huge bugs in the game and so there was a lot of disruption- many people just stopped playing until the bugs were fixed, so politics was put aside for awhile. As a result, the thread hasn't been updated with the information we used to have.

Akyl has taken advantage of the missing topics to try to make Zoeduhu look bad, as the missing topics mean new players can't see all the work Zo's government has done and all of Akyl's past trolling has also been hidden.
It's unfortunate that the posts are hidden, but I'm glad to see that most people haven't fallen for Akyl's trick.

Thank you again for your diplomatic view and suggestions.

This post has been edited by Aacher - September 02, 2015, 13:24:52.
Thread : International Relations  Preview message : #903830  Replies : 33  Views : 1534
posté August 31, 2015, 20:17:48 | #17

Quote (333305123456789 @ 31 August 2015 20:12) *
I MENT IT SHOULD BE CHANGED TO WIN-STATUE, NOT 50%-STATUE. Cause if you want your statue to stay you can just get 30-40 down votes and the other guy never gets the statue. .
Seems pointless.
Better that it be earned.

Thread : International Relations  Preview message : #903385  Replies : 20  Views : 675
posté August 31, 2015, 19:51:15 | #18

Quote (333305123456789 @ 31 August 2015 18:53) *
Zoeduhu is very arrogant can not deny that. But this bragha guy... we 100% know that he alt-voted himself. Oh, and that stupid statue thing should be removed. You win you get a statue lol thats best
Why do you think Zoeduhu is arrogant?

Anyway, as for the statue, you don't get it for winning, only a governor with enough approval ratings gets a statue... proof that the people who voted for Zoeduhu actually wanted him to be governor and thought he did well.

Thread : International Relations  Preview message : #903373  Replies : 20  Views : 675
posté August 31, 2015, 12:29:03 | #19

Quote (ProTactician @ 31 August 2015 10:10) *
Ya let the other Government Manage give them a chance and hope for good result.

This thread caught my attention this thread is entertaining & interesting at the same time i believe he want to express himself and help the nation at the same time.
Sometimes you need to bring it in public so the government and other people can participate in the discussion he also use aggressive tone to shake things up and maybe inspire the government to make their work better.

Akyl is mostly right on how the government should lead the nation.

Zoeduhu running for governor isn't stopping anyone else from running. Anyone can run for governor- it is unfair to tell Zo not to run. People vote for who they want.

Also, Akyl is a known troll, who has a grudge against Zoeduhu and the guild Musketeers. Zoeduhu and his government always work hard for the nation, but as soon as they log off and sleep, people wreck the ecosystem again. That's not their fault, that's just how the game works. All citizens need to work to care for the ecosystem.

Finally, anyone can run an event- it's not the government's job and Zoeduhu's government is always happy to help people who are running an event.

Telling Zoeduhu not to run for governor doesn't solve any problem.

Quote (kilerama22 @ 31 August 2015 12:17) *
i don't see any problems in bonta o.o except the ecologist being a bit lazy but than again even if he does take care of eco system some idiot is gona come and cut and destroy it all down
Thank you- the government hasn't received any complaints: it is only Akyl who tries to trick new players into believing this nonsense.
All of the government works, but they can't be logged on 24 hours a day. When they log off, ecoterrorists and people like Akyl break the ecosystem. It's the job of all citizens to help with the ecosystem, not just the government.

Quote (Fleisch @ 31 August 2015 12:22) *
Well if Akyl is so great why doesn't he lead the nation. His charming personality and born leadership would surely be a huge asset to everyone. Not to mention his revolutionary ideas and down to earth mentality.

Akyl for president 10/10.

Thread : International Relations  Preview message : #903269  Replies : 33  Views : 1534
posté August 31, 2015, 03:16:03 | #20

Quote (Yunru @ 31 August 2015 01:41) *
It would probaly be good idea to take a vacation from goverment. Let the others lead and let the citizens go hostile on new governers instead.

Bonus doesnt realy matter that much this days.
So it would seem.

However, it seems enormously unfair for Akyl to demand that Zoeduhu not run at all. Everyone has the right to run in the elections, people will vote for who they want... unless it's a situation like what happened with the alt voters in Brakmar.

This entire thread has been nothing more than a personal attack on Zoeduhu, I think.

Thread : International Relations  Preview message : #903187  Replies : 33  Views : 1534