I'd really like to know if anyone could answer your question though :x
the problem I see is that every other damage dealing class will also have some sort of damage boosting passive while also having multiple mp cost spells (see sram and panda already for that). As damage dealers theyre able to consume as much of their 'renewable' resources (ap and mp) every turn to get as much damage out. Cras only have 1 mp spell but not even that has an amazing effect and so were left to run around like headless chickens before we even attack.
Going on what you said about rogue / eca, it does seem likely theyll get 5+ range, comparable AP/dmg ratio, +final dmg bonuses and be able to use their mp much more effectively than we can.
Btw would you mind sharing the dmg combo the cra is using? I cant seem to get close to x2 heart of steam + x2 ray of stasis (458 base on lowest resist @200) without using excessive amounts of wp or some sort of consumption spell.
This post has been edited by Soundtrack8 - March 04, 2015, 10:12:21.