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Member Since : 2012-03-02
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Most active in : General Discussion
posté Yesterday - 16:01:08 | #1
Aside from the sram and other classes you mentioned, rebalancing wont be in the september update. Other classes will be updated later on to add better synergy between the elemental trees and properly define their roles.


This post has been edited by Soundtrack8 - August 21, 2014, 16:01:26.
Thread : General Discussion  Preview message : #765058  Replies : 268  Views : 6468
posté Yesterday - 15:58:36 | #2

Quote (Varonth @ 21 August 2014 14:28) *
You cannot just speak for everyone.
I for one am able to buy exactly 3000 ogrines for 30 days of booster.

That they offer different amounts for different countries is another problem.
other items arent so lucky to add up to a nice number, multimen for example.
people are stingy and would probably rather just buy their item without having to buy ogrines first.

imagine if you had to buy giftcards (giftcards that came in set amounts, non refundable, could not be used in other stores, and of course expired) before you could buy your clothes. Its just dumb imo.


Thread : General Discussion  Preview message : #765057  Replies : 11  Views : 230
posté Yesterday - 15:48:36 | #3

Quote (Gynrei @ 21 August 2014 15:22) *
I hope the cost of placing runes in items will be looked at as well. With damage% supposedly getting higher the value of runes will be less. Add the fact that the level of items is far more important now, players will want to replace items and thus rune them more often.
^This. Hopefully the token system will help ease this so that once youve got your relic you can spend your tokens runing. But ive yet to bother with the runing system,, It doesnt seem to serve a function pre-lategame and I think that should be addressed :x

wait - can account linked items even be crushed?


Thread : General Discussion  Preview message : #765052  Replies : 417  Views : 17869
posté Yesterday - 15:42:22 | #4

Quote (BrainInAJar @ 21 August 2014 15:01) *

Quote (Sycogene @ 21 August 2014 08:56) *
I feel like there's a lack of direction and navigation. i spent like 30 mins running around the nation outside the tuto zone and i couldn't find the prison =/ but yeah i feel the quest system could be better
press M, zoom out. theres probably a marker on the location you are looking for. also if you have the temporary guard thing you can use the canoon next to the garrison to get there. I believe that is explained in the quest text?
There were no markers to the prison when I did it either earlier this week
But brain is right, you have to take the canoon next to the garrison. From there one of the paths leads to the prison (probably different directions for each nation??), there arent many paths and whichever one you take will be nice and scenic ;D

The only thing I dont like about the camera angle is that occasionally a mob will go beside a ledge, so even with transparency activated it can be a pain to select them.


This post has been edited by Soundtrack8 - August 21, 2014, 15:43:34.
Thread : General Discussion  Preview message : #765047  Replies : 15  Views : 397
posté Yesterday - 15:39:41 | #5
yep, the game recently became free to play with 'booster packs'. Depending on which pack you buy you can boost your exp and drop rates. Booster packs also give exclusive access to the lastest zones for about a month until theyre opened to the general public. Personally I dont think the boutique is p2w, others have different opinions on that but you should be able to decide by checking out whats available in the shop here.

Quests are a bit different compared to other games, a lot will be automatically given to you once you reach a certain level. This could be things like talk to x clanmember or to embark on an adventure island story line quest. The story lines reward you with a pretty decent amount of kamas and exp.
Environmental quests will probably be the most common ones you come across, these are tasks given by the clan member of the area. If youre within the right zone for your level you'll have access to these, again they have pretty decent exp and are pretty simple.

Pvp is getting updated soon, it'll have ranks and such. This is coming in september, at the moment its just bragging rights.

Aside from the communal benefits guilds offer stat bonuses to their members, a shared chest and if you're lucky, a havenworld. A havenworld is a small world owned and built by the guild. Think Sims meets Wakfu.

Dungeons have 2 challenges rather than the 1 you get outside and with their structured maps theyre really good to level at if you have a group. You can also drop some nice booty from the boss.


Thread : General Discussion  Preview message : #765045  Replies : 2  Views : 85
posté August 20, 2014, 14:41:08 | #6

Quote (spacecooky @ 20 August 2014 14:22) *
Do those specialisation damages stack? If I have a Mushmantle that has +12% Area Damage and +12% Distance Damage and my attack has both types, would I get a bonus of +24%?
yep - in that example, explosive arrow falls into both area and distance damage and would therefore benefit from both


Thread : General Discussion  Preview message : #764717  Replies : 268  Views : 6468
posté August 20, 2014, 09:30:47 | #7
you may want to check out the guild sub forums, you'll be able to search through multiple guilds and find one that sounds right for you - whether it be peoples general location / timezone or levels.
otherwise, goodluck  


Thread : General Discussion  Preview message : #764668  Replies : 7  Views : 224
posté August 20, 2014, 09:27:49 | #8
Would you help by filling out this survey? :) *sweats*

hey everyone, you may remember this from the wapac forums. yolo.

I present a survey as part of my educational pursuits! This survey will look at gamer preferences, ranging from what genres of games you like to more personalised questions asking what appeals to you visually and so on.
The survey will be completely anonymous, will not ask intrusive questions and there is no pressure to complete it, however completing it would be greatly appreciated c:

I believe it is reasonable straight forward and shouldn't take too long - but if you have any questions you can always message me privately / ask here. it is also assumed that those taking the survey will identify as a gamer.

So without further ado here it is!
Click here

Again, I'd like to thank anyone who would sacrifice their time for this - to them, I say.. XOXOX ILY!!!!

I have since received confirmation that this is not in violation with forum rules  


This post has been edited by Soundtrack8 - August 20, 2014, 11:20:24.
Thread : Off Topic  Preview message : #764667  Replies : 2  Views : 67
posté August 20, 2014, 09:20:49 | #9

Quote (Mr-003 @ 20 August 2014 05:36) *
So I didn't know exactly where to put this and saw similar posts under General (albeit they were a year old), so here we are. As the title says, I'm looking for what you all think are good leveling spots from 30 and up. Right now I've been getting leveled by guild mates, but I'd rather not be a burden on them and try leveling myself a decent amount. Any help would be greatly appreciated.
You could try the haven gem dungeons, Sureberry Fields, the Boarthroom, Abandoned Scarapit, the Snaptrap. If you do the challenges you get a haven gem as an achievement, which can be sold for quite a lot with a group of equal leveled guildies / friends.

Intrade left some good notes on general leveling

I also find groups of Polters in Amakna really good for leveling from lvl 50-60 (as long as you have a group!). The mobs arent too hard to take care of and they spawn by themselves in large groups so theres no need to replant. However they only spawn at night on the servers.

You can also get a lot of exp by doing the environmental quests offered by clan members


This post has been edited by Soundtrack8 - August 20, 2014, 09:21:48.
Thread : General Discussion  Preview message : #764663  Replies : 10  Views : 356
posté August 20, 2014, 09:04:37 | #10
lmao because this is a quote from sabi

" For example: Srambad to be available first as a new content to those players until the next update, then it will become available for everyone"

Im pretty sure that update has been and gone - it literally says the next update, not the one after enurado. You can check on the list of updates that the july update happened about a month ago - its not like it didnt happen / wasnt classified as an update. So they forgot when the July update came out and there isnt an august update. Now because of their mistakes people have to wait even longer?

Again, I'll direct to how wapac handled it.

What a terrible sense of pride that ankama has.


Quote (kurokat @ 20 August 2014 07:10) *
July 22nd and August 5th are less than 3 weeks apart, much to close for a Major Update to come out.
if youre saying the mount update wasnt major, then you should count back to the june (srambad update) Which is what, a month and a half before enurado? Things this far apart should no longer be considered part of the same update :l

Really the next few updates should be opened to f2p immediately as compensation - but whats the chance of that happening.


This post has been edited by Soundtrack8 - August 20, 2014, 09:34:50.
Reason for edit : this sounds like im attacking you,, but im mad at ankama >:0
Thread : General Discussion  Preview message : #764661  Replies : 14  Views : 595
posté August 20, 2014, 00:26:53 | #11
" Srambad will be open to non Booster Pack Users with the next game update in September." - Int.

v.

" I've spoken to the team and we're working on unlocking Srambad for non-booster players as soon as possible. sorry about any confusion earlier. " - Wapac


Thread : General Discussion  Preview message : #764566  Replies : 14  Views : 595
posté August 19, 2014, 16:04:06 | #12
Will WP be something you can stat aswell, or is it purely from gear?  


Thread : General Discussion  Preview message : #764435  Replies : 100  Views : 3298
posté August 19, 2014, 08:28:28 | #13

Quote (kurokat @ 19 August 2014 08:25) *

Quote (IvIajorn @ 19 August 2014 08:18) *

Quote (WwhitecrowW @ 19 August 2014 07:28) *
To be fair -they are addressing the drop issue in September remarkably well - at least from what I can tell so far.


Can you link to info please?? i tried looking for a devblog entry
Skai is talking about the Token system that is being implemented. You'll find this in the beta update threads.



- Kat
drop rates are also being increased. I cant find the exact source, but lower level gear will have higher drop rates - and I think lvl 100 or current max lvl gear will have about 1.4x higher drop rates.


This post has been edited by Soundtrack8 - August 19, 2014, 08:38:10.
Thread : General Discussion  Preview message : #764325  Replies : 15  Views : 476
posté August 18, 2014, 14:20:47 | #14

Quote (NillaSteph @ 18 August 2014 14:14) *
You still need to exchange tokens a few times to get the elements you want though... And being untradable, getting a different element from your char means you just wasted your tokens. And this does not remove the possibility of not getting the item you want forever, even after months of runs.
What do you mean? :x
You'll drop items from the dungeon which allow you to reroll the elements of gear. I think the going rate is about 1 per dungeon, meaning you should have plenty.

@ Sargent-Wiggest
French devtracker :V


This post has been edited by Soundtrack8 - August 18, 2014, 14:21:28.
Thread : General Discussion  Preview message : #764094  Replies : 27  Views : 647
posté August 18, 2014, 08:41:36 | #15
You can also trade hardcore tokens for normal tokens, Dy7 said it would be 87 hardcore runs for the relic if you only used tokens.

However these rates (mentioned in my / mini's posts) are just for the souleater
" Note that the relics of a lower level will be more affordable"


This post has been edited by Soundtrack8 - August 18, 2014, 08:42:41.
Thread : General Discussion  Preview message : #764046  Replies : 27  Views : 647
posté August 17, 2014, 05:20:35 | #16

Quote (Emoitern @ 17 August 2014 03:32) *
yea when can we get a release date? Also I played yesterday and they change some more stuff on the Sram. I gotta to say I am def liking the new Sram.
September update, they generally update on tuesdays so it'll probably be either the 2nd / 9th / 16th / 23rd / 30th
If I were to guess it would be the 23rd with bug fixes through the last week.


Thread : Sram  Preview message : #763733  Replies : 43  Views : 4009
posté August 17, 2014, 05:18:25 | #17

Quote (ThyHolyOverlord @ 16 August 2014 21:08) *
Mango and Dy7 said in the live stream that the ogrine bought weapons can't be changes, even stuff like royal stirrer will be better after the update.
Really!?
Thats a shame they wont be getting scaled up with other items :s


Thread : General Discussion  Preview message : #763732  Replies : 8  Views : 318
posté August 16, 2014, 18:24:27 | #18
im pretty sure theres something in the ToS about changing any items for whatever reason at any time.
If anything they'll just be buffed.


Thread : General Discussion  Preview message : #763587  Replies : 8  Views : 318
posté August 16, 2014, 18:19:59 | #19

Quote (Cairen @ 16 August 2014 16:02) *
well what about all the pets (golden craum) and deco items that you can only get by going onto the french site and buying certain magazines? no one seems to be making a fuss about them but they weren't announced on the rest of the sites
yet ppl know about them
Ultimately people value items differently - the shak shaka costume is very flattering and overall popular. Thus it gets more attention, however there would surely be plenty of people who would like to see the release of a lot of the items you mentioned. Again, the water costume has been consistently popular with a few petition threads (tbh international should have this as wapac has uncle / auntie sammy)
If shak shaka isnt re-released because other items havent, then nothing will move forward anyway.


This post has been edited by Soundtrack8 - August 16, 2014, 18:20:42.
Thread : General Discussion  Preview message : #763586  Replies : 41  Views : 745
posté August 16, 2014, 14:09:55 | #20

Quote (BloodDeed @ 15 August 2014 17:33) *
So now if you want the typical 12/6 AP MP with gear 150+ you are force to use close combat dmg. What if close combat doesn't suit my class? Not fair
[Dy7] replied to a similar post about a lot of high end relics having close combat damage
  • "By cons there is something that bothers me in the top 5 relics, 4 of them stomp melee damage or single target (harry, dark vlad, mihmol, mangelâme). Typically, if you type in distance and / or in area, and we want to be optimal, it must relics lowest. Even worse: if we play in 12 PA, there is a choice between Solomonk, Gelano Powerful and explosive belt."
  • "Indeed, we will maybe swap one or the other bonus for it to be more interesting."
So they may also notice (if?) a lot of other gear being biased towards close combat? Either way, you could ask on Mangos next stream so you could get a direct answer


This post has been edited by Soundtrack8 - August 16, 2014, 14:11:10.
Thread : General Discussion  Preview message : #763543  Replies : 100  Views : 3298