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Neneko88i's profile
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Member Since : 2010-12-17
128 Posts (0.1 per day)
Most active in : General Discussion
posté February 13, 2015, 17:50:19 | #1
Hint by ankama dev in the wakfu beta? o.o




It even has an animation. Why would they do an animation for a tree? O.O


Thread : Sadida  Preview message : #830101  Replies : 18  Views : 3043
posté January 22, 2015, 05:34:57 | #2

Quote (MiniMikeh @ 22 January 2015 05:33) *

Quote (Neneko88i @ 22 January 2015 05:30) *
the dungeon is bugged, maybe not in dathura though
What's bugged about it? He's gonna be fighting it on Phaeris btw
Click here

And it's not only boss fight, can happen in any room


Thread : General Discussion  Preview message : #822724  Replies : 23  Views : 1794
posté January 22, 2015, 05:30:45 | #3
the dungeon is bugged, maybe not in dathura though


Thread : General Discussion  Preview message : #822721  Replies : 23  Views : 1794
posté January 22, 2015, 05:23:09 | #4
eliotropes, ever since the eliotropes we have these costume bugs


Thread : General Discussion  Preview message : #822717  Replies : 3  Views : 314
posté January 22, 2015, 03:54:49 | #5
It's still bugged, I wonder how long it will take for the costume to work like every other costume. I wouldn't mind this if I didn't pay money for them. 


Thread : Bug Archives  Preview message : #822682  Replies : 4  Views : 551
posté January 17, 2015, 19:33:36 | #6
They cost too much
Trying to add anything else to this topic ruins the topic. All dolls should cost 3ap or less (based on all the revamps that we've seen where everythign costs 0-3AP with exception of iop jump)


Thread : Sadida  Preview message : #820805  Replies : 33  Views : 2005
posté January 17, 2015, 19:32:00 | #7
People should not forget the damage sram does atm


Thread : Feedback  Preview message : #820803  Replies : 1624  Views : 83679
posté January 17, 2015, 19:22:29 | #8
nox server is fine


Thread : Technical Issues  Preview message : #820801  Replies : 28  Views : 1332
posté January 16, 2015, 18:55:38 | #9
ty! I never liked defensive stand so didn't level it..I'll check again


Thread : Feedback  Preview message : #820479  Replies : 1624  Views : 83679
posté January 16, 2015, 18:39:18 | #10

Quote (Exelenore @ 16 January 2015 18:38) *

Quote (Neneko88i @ 16 January 2015 18:35) *
iop revamp is great (mango's class of course and it's my second favorite class). Only problem is earth seems soooo behind air right now, the -mp is nice but not sure...anyone feel earth isn't as good? I like that charge is finally good though. Maybe I'm not giving -mp enough appreciation..
Earth generates armor when pillar is activated. That alone makes earth very good.
I never saw the armor :x how does it work?


Thread : Feedback  Preview message : #820473  Replies : 1624  Views : 83679
posté January 16, 2015, 18:38:36 | #11

Quote (Kikuihimonji @ 15 January 2015 19:20) *
I guess i will add my recent thoughts here.
The dolls cost in fact as much as the seed. You can see that with Rust and Drain for example. The problem is however with single target spells not refunding any AP's when cast on seed.

Asumming 3AP would be good cost for dolls (if the doll deal as much as 3AP spell would) i'd say that it would be also good with 1AP 1WP cost (coz' dmg-wise 1WP =2AP), HOWEVER only with some WP gain passive (other then wp refund when doll die). This can be possible with the new revamping team, seeing as they make everybody have WP regen abilities, and i think that the less AP's we spend on creating dolls, the more AP's we can use for our spells.

Question:
What would happen if every doll would cost 1AP 1WP to summon?

Answer:
It would make Sadida use every doll with any spells combined, not just seeds+Rust or seed+drain.
I agree, dolls need to cost as little as all these new iop, sram, eliotrope class spells (basically 1-3ap and not more). Best idea is osa gobgob window but if not please return the AP we use to summon like vaporize..

It just costs so much right now


Thread : Sadida  Preview message : #820472  Replies : 33  Views : 2005
posté January 16, 2015, 18:35:32 | #12
iop revamp is great (mango's class of course and it's my second favorite class). Only problem is earth seems soooo behind air right now, the -mp is nice but not sure...anyone feel earth isn't as good? I like that charge is finally good though. Maybe I'm not giving -mp enough appreciation..


Thread : Feedback  Preview message : #820469  Replies : 1624  Views : 83679
posté January 16, 2015, 16:33:24 | #13
This bug is still there after today's update


Thread : New Bugs  Preview message : #820412  Replies : 2  Views : 430
posté December 30, 2014, 03:14:15 | #14
ty for adding tree as a summon kiku. In dofus sadida dolls are better at blocking LOS and tanking than in wakfu and that still didn't stop ankama from giving the plant summoner a tree to summon and block LOS 


Thread : Sadida  Preview message : #816071  Replies : 50  Views : 4986
posté December 27, 2014, 23:29:30 | #15
Sorry kiku I don't want to see sacrifice doll-explodoll to ever come back..It just can't..
Let explodoll work on its own if enemy kills a doll

Totem looks nice but I'm confused about wooden doll and how we need to make a wood doll first to then create totem? Can I just make totem normally?


Thread : Sadida  Preview message : #815482  Replies : 50  Views : 4986
posté December 27, 2014, 03:29:03 | #16

Quote (WwhitekrowW @ 27 December 2014 01:19) *
Sadida aren't "bad" when used a certain way. However...

When only 2/7 dolls are used "frequently" and those 2 dolls are from the water branch - you know something is off. These two dolls that are used frequently act up about 50% of the time.

When Voodoll specialty it basically completely useless. (basically that negates the bonus effects spells have against voodoll)

When air sadi (the damage branch for sadi) is used primarily support (debuff, push, pull)

Something is wrong. I've seen some great sadis that provided excellent support. However in each of those cases I would have preferred a different class. The only exception is in heals. I think sadi really shines heal wise. Arguably even better than the Eni (which Eni needs a huge revamp anyways)

So yes - Sadi aren't bad when played a certain way. But thats not how classes should be. Classes should not have broken mechanics that encourage only 1-2 different builds. So in a way - they are bad. Very Very bad.
I wish I could like this comment 50 times


Thread : Sadida  Preview message : #815266  Replies : 47  Views : 4263
posté December 26, 2014, 23:45:12 | #17
I support this! Wow imagine if we were getting this..ankama our revamp next please!
So many dolls and they all do something different!

Please remove Grou's horrible dolls and give us these
madoll/lethargic are horrible and blocker doll does nothing now

Remove voodool and make it into one of these dolls and give us totem back

I wish sabi would pin this topic :x


Thread : Sadida  Preview message : #815213  Replies : 50  Views : 4986
posté December 26, 2014, 23:35:31 | #18

Quote (Bolgram @ 26 December 2014 19:05) *
Maybe you could change the Tree into something that starts from a seed, then turns into a sprout for the next 1-2 turns, then becomes a full tree. Any dolls around the tree (to a certain range) will get perks (more damage? stabilizations? more AP/MP? whetever), any allies are healed or buffed per turn, and any enemies are poisoned or debuffed.

Off-topic, but just a thought...
Sadida already has the animation to cast a tree I just hope ankama gives us a tree with our revamp like they gave sram traps with their revamps

As for doll summoning, yeah I don't mind if they remove seed and give us osamodas/foggernaut interface for summoning. It's just better and doesn't waste time.


Thread : Sadida  Preview message : #815210  Replies : 33  Views : 2005
posté December 26, 2014, 18:24:23 | #19
Prefer that dolls aren't in the element branches like beacon..the best idea is like most people say here, add an osamodas/foggernaut menu where you can choose the doll.

I really like the nature part of having a seed make a doll though..and would be REALLY fun that if we cast the tree spell on a seed it turns into a tree like in dofus (this one of my favorite reasons to keep the seed for revamp)

Oh well I think the best idea is to make manifold bramble not make a seed. I think we all like rust for summoning and it could probably return 1-2AP back to sadida and no one would complain. Just don't let manifold bramble summon (or maybe it summon but without returning AP back).

summary..

  • Seed costs 3AP
  • All single target spells get the AP returned to sadida when summoning seed
  • Rust returns 1-2AP
  • Manifold bramble doesn't return AP
  • All dolls cost 3AP (seed)
 


Thread : Sadida  Preview message : #815166  Replies : 33  Views : 2005
posté December 26, 2014, 07:19:56 | #20
Either way I think it's better not to confuse the devs, they will see us disagreeing and go do some other class's revamp.

I just want them to standardize doll summonning cost, at the moment it's too complicated and some dolls aren't worth the cost.

If they make all dolls cost 3AP I hope they make them useful for that 3AP. 3AP madoll should remove -3MP and do some damage (base 20 damage?). Just giving an example


Thread : Sadida  Preview message : #815055  Replies : 33  Views : 2005