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Ecaflip v2 Information, Spells, etc
 Shmurge
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post 8 Sep 2009, 20:15 | #21
GFG, why are you laughing at crap? It's just a cat-human being, also a skill dry.gif

Also, Str = Earth (too mad when rules random high damage without a crit) now, Chance = Air (they depends on chance at 200%, beleive me tongue.gif ), Water = Wisdom (now you think twice or multiply times before cast Tout or Rien or Heal&Heat - only wisdom people can do it laugh.gif )


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 ergodein
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post 12 Sep 2009, 05:20 | #22
Small update I noticed in-game. Double or Quits now has a 3-use per turn limit.
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 Nekeda
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post 12 Sep 2009, 13:34 | #23
...and that's totally uncool :<
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 Ravenackros
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post 13 Sep 2009, 10:25 | #24
Are ecas accually decent now insted of the worst?
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 SieglendLance...
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post 13 Sep 2009, 12:17 | #25
Ecaflips are (If built right) the most overpowered class so far and can deal huge damage and have ap/mp boosting so one of the better classes.

I have a lvl 35 air Iop that can dish out around 150-180 a turn right ..................an ecaflip challenged me in pvp and he was like lvl 43 used gambit and hit me 3 times with god knows what move and it dealt 111 damage each time which is ridiculous.......which is why im making a fire Iop and saving its points for bonus ap and im going wrath things up a treat >:/
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 Eraniverse
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post 13 Sep 2009, 23:41 | #26
QUOTE (SieglendLancer @ 13 Sep 2009, 12:19) *
Ecaflips are (If built right) the most overpowered class so far and can deal huge damage and have ap/mp boosting so one of the better classes.

I have a lvl 35 air Iop that can dish out around 150-180 a turn right ..................an ecaflip challenged me in pvp and he was like lvl 43 used gambit and hit me 3 times with god knows what move and it dealt 111 damage each time which is ridiculous.......which is why im making a fire Iop and saving its points for bonus ap and im going wrath things up a treat >:/


Don't get your hopes up. Wrath Iop here and I top out just shy of 300 a pop. A lucky eca out damages that pretty well.

Not to mention that Wrath is so hard to level.
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 Nekeda
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post 13 Sep 2009, 23:58 | #27
QUOTE
hit me 3 times with god knows what move and it dealt 111 damage each time


was it Heads or Tails? Or what?
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 GoldfishGod
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post 14 Sep 2009, 00:11 | #28
QUOTE (Nekeda @ 13 Sep 2009, 23:00) *
was it Heads or Tails? Or what?
I've seen Craps do that kind of damage. I think the key issue is how much of Eca is luck, and how much is controllable (with High Roller etc). Personally, I like the current balance.

This post has been edited by GoldfishGod: 14 Sep 2009, 02:48
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 Shmurge
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post 14 Sep 2009, 20:59 | #29
QUOTE
Personally, I like the current balance.


Me too, me too...

tongue.gif
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 Blue-Bart
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post 14 Sep 2009, 22:40 | #30
Me 3
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 Al-Wahad
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post 7 Oct 2009, 21:58 | #31
Hi Gold,

Again an awsome piece of work, thnx alot!
Maybe you could add some info about cards later?
They are now one handed btw so u can wear a shield along them.

Greetz,
AlWahad
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 GoldfishGod
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post 7 Oct 2009, 22:12 | #32
QUOTE (Al-Wahad @ 7 Oct 2009, 21:00) *
Maybe you could add some info about cards later?
At the moment there is no benefit, or penalty, for any weapon you choose, even if "thematically" they have an association with your chosen class, or another. So, unless something drastically changes, I'm not covering them in my class threads as they have no tie to a specific class. smile.gif

It's often beneficial to dump the "free" weapon-type you're given at character-creation because they just reinforce your weaknesses. e.g. Cra get better use from a short-range sword or throwing cards, than a bow with another unhelpful minimum range just like their spells.

I actually hope something does change, because weapons are a lame duck right now. At the same time, I don't want to see it go back to previous mechanics, where a class was tied to a specific weapon (through bonuses or spells, etc) as it's simply a false necessity.

This post has been edited by GoldfishGod: 7 Oct 2009, 22:17
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 KayleKhan
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post 25 Oct 2009, 06:22 | #33
I found some more great builds.

Using Flush, then Felines Escape can make your Ecaflip pretty strong, if of course, you get lucky. And, if you get +1 AP, you can simply use High Roller, Flush, then Felines Escape. I've tried it with the 2 Blades didn't work out as great as I expected, even when I attempted using Jackpot to put a good or bad condition on the enemy so I could make it worst/make it bad, then worst.

Craps can be a build by itself, 3 AP for either pretty good damage or pretty normal damage.

Blackjack and Felines Escape is pretty good. Blackjack is more stable, but is for the most part weaker, though, then Flush. (Flush is 30-120, and Blackjack is 35, 60, or 80.)

Another strategy is using Heads or Tails, and Clover. The main problem with that is using it during low levels, you end up dying like 1/2 the time... Once Heads or Tails gets to a certain point, though, it becomes a very strong and a very versatile (just like you said) spell, and Clover is there to help it out. Also, after you've maxed Clover, you can go and max the + Critical Hit aptitude, for even more chances at those great critical hits that Heads or Tails has to offer.

[And, if you get +1 AP, you can simply use High Roller, and then your strategy, though I'm sure everyone knows that already. I imagine it'd work great with the Gobball Set if you're Earth.]

As for aptitudes, I love how if you max the aptitude for + Critical Hits, suddenly the Ecaflip can be a complete beast.

Anyways, good job on making all of the class threads for v2 so far, very easy to read, accurate, and were posted very soon. I bet you're an Moderator in disguise. ph34r.gif

This post has been edited by KayleKhan: 30 Nov 2009, 07:18
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 Fasight
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post 25 Feb 2010, 22:15 | #34
Does Black Blade extend Hinder and Stun states? Anybody tried?

This post has been edited by Fasight: 26 Feb 2010, 00:45
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 takewithfood
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post 26 Feb 2010, 01:09 | #35
I have not tried, but I don't think it does.
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 Eraniverse
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post 26 Feb 2010, 01:56 | #36
Chance Insolente + Pari on the target + Flush = PAIN. Essentially 9AP worth of damage for 7 and 1WP. Vicious in PVP (especially vs a poor little wrath iop T-T) Just sharing.

This post has been edited by Eraniverse: 26 Feb 2010, 01:57
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