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Member Since : 2007-03-16
700 Posts (0.57 per day)
Most active in : General Discussion
posté September 15, 2014, 05:40:08 | #1
The translation is not accurate.

You need to make Raw "Ingots"

Not bars.


Thread : General Discussion  Preview message : #776017  Replies : 3  Views : 183
posté September 13, 2014, 17:20:02 | #2
Ticket Number : #1171911

Problem; Unable to puchase ogrines via credit card (visa), or paypal.

I was able to do so about a month ago, now i can no longer purchase them...


Thread : Technical Issues  Preview message : #775449  Replies : 431  Views : 10588
posté September 12, 2014, 22:40:11 | #3

Quote (Drueric @ 12 September 2014 22:27) *
Awkwardly enough, a server wipe would have prevented this from happening. At least for a year or 2...

How many new players have quit over this? Surely some have.... what a shame.
As someone who was here on opening day... not at all. It was actually WAY worse initially and then happened less as people leveled. There was a point where to cross bridges you either paid up, or got aggro'd.


Thread : General Discussion  Preview message : #775171  Replies : 25  Views : 819
posté September 11, 2014, 03:56:51 | #4
Dathura Markets They are back..finally.
Click here

Many thanks to Owlite for helping me get an account figured out.

~Boredom


Thread : General Discussion  Preview message : #774084  Replies : 0  Views : 44
posté September 10, 2014, 18:49:37 | #5
So i had to take a character up to 18 so it could read the markets.... and I quit at nanny larvae and just went back to mob grinding. The other mini games were easy enough to figure out, although the directions are incredibly lacking IMO. Maybe its bc i had my screen in tactical mode, but i never saw a trap to push or trick nanny larvae into.

New Astrub is fairly cool but feels really cramped, and not being able to do -anything- before level 18 outside of astrub sucks.I was ready to leave at level 12, go kill gobbals to 18 and get on with my life. Instead grinding low xp mobs was a better alternative.

In regards to the dungeons. It was my understanding that the "easy" mode was built in a way that you should be able to complete it with just your multi-man. While that was true for the piwi dungeon, the dungeon in the lower south west corner (raise dungeon or something) was impossible to beat. Those tombstones coupled with that nasty death gobball that does 40 damage per turn is brutal.


Thread : General Discussion  Preview message : #773808  Replies : 14  Views : 699
posté September 10, 2014, 00:03:41 | #6

Quote (RaZept @ 09 September 2014 18:38) *
look like those set that have Epic with them make set total number confused.

like this Click here
it said 190% for 3 elements which it should be 125% to 2 elements and 65% to 3 elements?


thanks for the update.
Click here

This is now fixed.
Also updated item search to allow you to search for items w/ the random elements. Going forward I'll be refactoring searches so that when you search for damage types, it automatically includes the random element items.

~Boredom


Thread : General Discussion  Preview message : #773283  Replies : 32  Views : 1013
posté September 09, 2014, 19:59:03 | #7
wakfu elements is updated for the patch.


Thread : General Discussion  Preview message : #772977  Replies : 3  Views : 324
posté September 09, 2014, 18:56:52 | #8

Quote (spida-mannn @ 09 September 2014 18:55) *
Those hips tho
She obviously only tells the truth.


Thread : General Discussion  Preview message : #772899  Replies : 10  Views : 279
posté September 09, 2014, 18:54:37 | #9

Quote (FuzzySyd @ 09 September 2014 18:47) *
For the set search, can you add "search by damage to 1/2/3/all elements"? o3o Also, what is this dark blue category of items?
Its a new item type, my guess is they are pvp related? I'm unsure. Hatespawn sent me an image with the item type and its color.


Quote (spida-mannn @ 09 September 2014 18:44) *
Any plans to get WakfuAPAC it's own market list once you've got everything out of the way? would be much appreciated.
Yes actually.


Thread : General Discussion  Preview message : #772890  Replies : 32  Views : 1013
posté September 09, 2014, 18:41:27 | #10

Quote (RaZept @ 09 September 2014 18:38) *
look like those set that have Epic with them make set total number confused.

like this Click here
it said 190% for 3 elements which it should be 125% to 2 elements and 65% to 3 elements?


thanks for the update.
Thanks, i was noticing some oddness there too. its on my shortlist.


Thread : General Discussion  Preview message : #772855  Replies : 32  Views : 1013
posté September 09, 2014, 18:38:24 | #11

Quote (DiscKZee @ 09 September 2014 18:32) *
Thanks for continually updating Elements, it's such a handy tool to have!

Just out of curiosity, are you planning to adjust the Item Search tool to have the new stats as well? I'd assume so but I'd still like to ask anyway.
yes, the changes will be rolling out in small chunks the rest of the day as I can squeeze them in.


Thread : General Discussion  Preview message : #772838  Replies : 32  Views : 1013
posté September 09, 2014, 18:11:48 | #12

Quote (Nsuidara @ 09 September 2014 18:09) *
where items PP ?
80% items gone ? :O
Gonna need more to go off than that... I do not see that 80% of the items are gone



Set Builder info:
I've added the Random Elemental damage attribute as a stat temporarily, while i finish the set builder rewrite. It will add its bonuses to -all- damages, just like All Damage does. I realize this isn't 100% accurate, but it should get you by in the meantime.


Quote (Intrade @ 09 September 2014 17:53) *

Quote (Exelenore @ 09 September 2014 17:49) *
Thank you mango, this certainly helps a lot. ^ w ^

Boredom and Mango are two completely different people o.o

But now you've got me thinking of what a fusion between a Mango and Boredom would be o.o


 


Thread : General Discussion  Preview message : #772754  Replies : 32  Views : 1013
posté September 09, 2014, 17:52:00 | #13

Quote (Exelenore @ 09 September 2014 17:49) *
Thank you mango, this certainly helps a lot. ^ w ^
Lol took me a few minutes to figure this out. Mango and I are not the same person. We do happen to share the same incredibly awesome forum avatar...

~Boredom


This post has been edited by stryve - September 09, 2014, 17:52:24.
Thread : General Discussion  Preview message : #772696  Replies : 32  Views : 1013
posté September 09, 2014, 17:39:45 | #14
Wakfu Elements updated for 1.36 As I'm sure you all know 1.36 is bringing many changes. More than I can react to in this short period of time. Markets should be fine, however the set builder is going to need serious attention. I'm working on making small modifications so that it is useable in the short term. However I had already begun work on it before this patch, in preparation so I hope to have an update for you quickly.

*Also due to no longer being able to access Dathura, I'll be removing it from the server list until I can remedy that situation*

News is :
Click here

****
Set Builder info:
I've added the Random Elemental damage attribute as a stat temporarily, while i finish the set builder rewrite. It will add its bonuses to -all- damages, just like All Damage does. I realize this isn't 100% accurate, but it should get you by in the meantime.


This post has been edited by stryve - September 09, 2014, 18:12:03.
Thread : General Discussion  Preview message : #772640  Replies : 32  Views : 1013
posté September 09, 2014, 15:32:49 | #15
This thread makes me smile.


Thread : General Discussion  Preview message : #772455  Replies : 108  Views : 1990
posté September 08, 2014, 15:53:33 | #16
just post the log here. Typically on linux, its easiest if you start the game from the terminal, makes it easier to see why it crashed, but it should be in the logs as well.


Thread : Technical Issues  Preview message : #771810  Replies : 1  Views : 65
posté August 29, 2014, 22:48:22 | #17
Wakfu elements markets Nox and Remington are back up. I'm waiting on an account to get migrated in order to be able to start parsing Dathura again....


Thread : General Discussion  Preview message : #767569  Replies : 2  Views : 145
posté August 28, 2014, 15:59:49 | #18

Quote (Madd1 @ 27 August 2014 07:15) *
Stryve, you run the best damn fan site I've ever seen. I use it regularly and suggest it to everyone I cross paths with. I have to give big props to you for all the work you do!

Features I'd like a lot:

1) Item comparison: An easy way to compare either how an existing item compares to a new one, or just an easy way to side by side a few items to debate the benefits.

2) The ability to 'rune' gear in the set builder as well as add guild/nation bonuses. I usually end up doing the math for this, but I've always wanted to just be able to rune the build.

3) While item search changes would be AWESOME, the item revamp will completely change how items work so I'd wait until after that. What I want the most is an easy to search through all weapons. I think it's the biggest flaw in the set builder.

4) Spell stats in the set builder. I have always wanted this because I determine the spell levels based on the break points for the next point of damage.

Honestly, I almost exclusively use the new patch items, item-search and set-builder. I would use an encyclopedia of drop tables if you had one over encyclopedia as you update your information INFINITELY faster than Ankama.

Thanks again for all your work! You're a beast.

-Madd

Item drop information isn't available in the client files unfortunately. I have ways to gather data like that but it would require players connect through a proxy and I don't want to offer it and risk anyone getting banned.

As spacecooky mentioned runing is possible.


Thanks guys for all the suggestions. I've compiled a list and am currently sifting through it to determine what I can support/do and what I cant. I think from the feedback I'll probably drop the Bestiary/mob listings because there just isn't much useable information available on them from the client files. (You cant even see what zone they belong to).


Thread : General Discussion  Preview message : #767109  Replies : 37  Views : 984
posté August 26, 2014, 17:29:32 | #19

Quote (spacecooky @ 26 August 2014 08:13) *
I use nearly all features of WE. Only the market function is nearly never used by me as you cannot use the prices for Amara (only Zhao thinks you could do that ).

As you presented a list of XP for crafts to review here in the forums in the past, it would be nice if those values vould be included in WE.
I thought I had been told those were inaccurate?


Thread : General Discussion  Preview message : #766559  Replies : 37  Views : 984
posté August 25, 2014, 21:16:18 | #20
....crazy... congrats


Thread : General Discussion  Preview message : #766316  Replies : 27  Views : 986