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ALastLegen's profile
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Member Since : 2009-02-01
75 Posts (0.06 per day)
Most active in : General Discussion
posté July 23, 2015, 18:29:22 | #1
rogues are working on almanax  


Thread : General Discussion  Preview message : #890379  Replies : 88  Views : 2494
posté July 21, 2015, 14:56:22 | #2
happy birthday

wakfu is love

now ban him!! 1/10

kidding  


Thread : General Discussion  Preview message : #889303  Replies : 12  Views : 824
posté July 12, 2015, 19:47:22 | #3
when rogue bombs explode naturally in chain only the first bomb do the right damage


Thread : 1.43 Bug Reports  Preview message : #886154  Replies : 38  Views : 1689
posté July 08, 2015, 03:01:52 | #4
yep i have some gifts in that tab to save space and now everything is messy =[


Thread : 1.43 Bug Reports  Preview message : #883693  Replies : 1044  Views : 896
posté July 08, 2015, 01:56:14 | #5
despite some bugs rogues are so fun now *-* i finaly made my solo milkar at lvl 139 =x

i made one full fire and ocasional earth rogue  


Thread : General Discussion  Preview message : #883650  Replies : 58  Views : 3209
posté July 07, 2015, 19:18:34 | #6
i have a similar question, seems like spells now only benefit from one kind of particular stat, bombs are only AoE, a piercing only single target

someone can confirm ?


Thread : General Discussion  Preview message : #883298  Replies : 24  Views : 2174
posté July 07, 2015, 18:51:17 | #7
training room bug make impossible to test any build =/


Thread : 1.43 Bug Reports  Preview message : #883274  Replies : 45  Views : 2259
posté June 22, 2015, 08:22:55 | #8

Quote (Justinchi-san @ 22 June 2015 04:39) *

Quote (altamoure @ 19 June 2015 19:45) *
I've notice whenever I let my bombs detonate naturally only the first bomb to explode gets damage bonuses while the others are pitifully weak. Is it suppose to be like this? The bombs are all appropriately strong when I detonate them manually.

Edit: Also it seems that burning bomb and mega bomb have lost their effects making burning bomb a worse version of blinding bomb.
I also noticed inconsistent damage bonuses among bombs.

Yeah, burning bomb is practically a waste of a slot now. Megabomb is still cool w/o effect though because of its damage.

Quote (ALastLegen @ 19 June 2015 23:08) *
i really think that bomb disposal effect on fire wall should be remove...

if bombs dmg will grow each turn will be way to hard to use it effectively even in pvm...

the synergy between some passives really need some rework.

Major characteristic and good gear replace the effects of Bomb Disposal, so I think this harsh penalty for control and range is pretty fair. Nevertheless, I agree the passives need to improvement.

I think surprise shot should affect any enemy targets within the same range as current spell, regardless of being linear or not. I mean COME ON, it's not even that much dmg.

Air spells need at least one more passive.

New blam is awesome.
bomb disposal will be useless late game and on early lvls too on overall will be one less passive to work it...


Thread : Feedback  Preview message : #878444  Replies : 102  Views : 5641
posté June 19, 2015, 23:08:13 | #9
i really think that bomb disposal effect on fire wall should be remove...

if bombs dmg will grow each turn will be way to hard to use it effectively even in pvm...

the synergy between some passives really need some rework.


Thread : Feedback  Preview message : #877714  Replies : 102  Views : 5641
posté June 19, 2015, 04:36:40 | #10

Quote (Xlloy @ 19 June 2015 00:21) *
Has anyone tried Earth/Fire? Is any good?

i'm earth/fire since ever and i can say still really awsome to play but now i'm considering bomerang =x it seems so good *-* but i idk maybe tri build but only one air spell and less dmg


Thread : Feedback  Preview message : #877364  Replies : 102  Views : 5641
posté June 16, 2015, 16:52:09 | #11

Quote (Wo3ofy @ 16 June 2015 08:05) *
Hey guys, I'd like to give a suggestion for the bomb system/ fire wall thing.
(I know it's not the actual topic, but as this is a global rework of classes I thing it fits here)

warning: load of pics, sorry for that, compressed some more examples on a link above:


More examples:
Click here

PS: Please, if you quote this post delete the images as they take a lot of space.

this is amazing! i really like the aspect of we being the most tatical class in game i'm really excited to see what will be coming.

our class revamp will be when ? september ?


Thread : Feedback  Preview message : #876273  Replies : 102  Views : 5641
posté June 13, 2015, 04:55:11 | #12
oh boy finally some love to us

but i demand a water bomb  


This post has been edited by ALastLegen - June 13, 2015, 04:55:46.
Thread : Feedback  Preview message : #874787  Replies : 102  Views : 5641
posté March 25, 2015, 14:13:25 | #13
i really like the way they did on dofus.

they can make mimisymbics untrade with a bunch of option to choose whats the point if i cant make my lvl 160+ item look like a piwi helmet... where is the yolo ? where is the fun ? i mean i want to make a custom fun set to play along hardcore content etc...

the point is to have some fun while u go to retardgrind mode killing high lvl mobs with a piwi helmet


Thread : General Discussion  Preview message : #843231  Replies : 24  Views : 2058
posté March 25, 2015, 14:03:42 | #14
lmao

ok market team that one was funny


Thread : News  Preview message : #843229  Replies : 51  Views : 2043
posté December 20, 2014, 19:49:36 | #15
u can stat wisdom on dofus man...


Thread : General Discussion  Preview message : #812536  Replies : 37  Views : 1061
posté December 08, 2014, 23:16:47 | #16

Quote (BusterSlash @ 08 December 2014 20:43) *

Quote (ToxinaWasp @ 08 December 2014 07:48) *
Hi there.
My friends spent a lot of time trying to get YeCh'Ti, but... nothing.
It is still available in the game or not?
i dropped mine 3 weeks ago
you must be god enutrof =O i'm on my 20th run and still no luck  


Thread : General Discussion  Preview message : #806271  Replies : 9  Views : 1109
posté December 06, 2014, 18:06:44 | #17
any news for heroes system ? i cant test it properly in beta =/ heroes are invisible and i cant acess their stats screen

i'm really skeptic about it joining in game day 9


Thread : Feedback  Preview message : #805363  Replies : 288  Views : 30920
posté December 06, 2014, 12:40:12 | #18
Soul system from dofus will be awesome here, we going to have a chance to fight boss twice running the dung one time i hope they add it soon =x

Grind on wakfu will always be exaustive but we still getting lvl cap and stopping play between updates... its a huge problem ankama have here... make the game fun but at same time a place where we can spend time without worry about ''progress''


Thread : General Discussion  Preview message : #805327  Replies : 102  Views : 5059
posté December 04, 2014, 11:21:48 | #19
they really need to implement souls system from dofus here and one arena of course... its a whole new market and maybe some cool new quest too =D


edit - using artifacts to capture souls ? like excarnal from lvl 1 to lvl x etc... =D


This post has been edited by ALastLegen - December 04, 2014, 11:23:10.
Thread : Suggestions  Preview message : #804619  Replies : 12  Views : 777
posté December 04, 2014, 08:22:57 | #20
pointless discussion, doesn't matter if it takes a whole year to farm, could not be the best cost effiency item, but still end game top tier equip

only hardcore players will farm it fast but u can get it too since game is improving and everybody have a chance if you are patient enough..


This post has been edited by ALastLegen - December 04, 2014, 08:23:58.
Thread : General Discussion  Preview message : #804568  Replies : 102  Views : 5059