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Wareen-Peace's profile
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Member Since : 2008-06-24
607 Posts (0.24 per day)
Most active in : Character Classes
posté April 23, 2015, 21:26:28 | #1

Quote (leamonenz @ 23 April 2015 19:12) *
-snip-
Ok, so I totally disagree with all the statements regarding Elio effectiveness as well as recreating them from scratch.

Elio is a high risk high reward class with probably the best revive (if utilized intelligently) in the game. Not to mention portal play and it's role in support trumps rails in effectiveness which means they drastically change the shape of the map in the allies favor.

I never have problems with Incandescence simply because chaining it makes that damage effective damage all the time regardless if your teammate kills the target you've placed it on.

Unleashed Blade may see more use simply because AI tends to end on portals more so now then previously (what I've noticed, not verified). But it's still a nice damage option if your more CC oriented.

Xelor and Elio are two completely different support roles. Xelor focuses more on buffing allies ability to do damage and has a secondary movement function where as Elio's are the reverse of that statement.

Exhaltation is your DPS button, point blank, period. If you don't have a means to using it effectively, you shouldn't, flat out. That's why distance Elio is viable so you can safely attack from far away if your not tanky enough to be exhalted in the fray of battle...

~Kouett


Thread : Eliotropes  Preview message : #854862  Replies : 14  Views : 1044
posté April 01, 2015, 15:24:28 | #2
Its a tricky spell to make use of.

Its best used in conjunction with high amounts of lock or against aggressive AI that will usually attempt to stay in CC range around you.

Because the second hit isnt garunteed since most players can teleport away and not all monsters have aggressive AI, most people choose hiding and either clash or the pvp popular spell deafening target.

But if you like the spell, go for it, its not that awful lol.

~Kouett


Thread : Eliotropes  Preview message : #845815  Replies : 8  Views : 589
posté March 18, 2015, 22:44:13 | #3
Eliotrope doesn't need a whole revamp, just tweaks (as stated above).

The portal cost decrease was a lovely start. I find that I use portals more so now then I did before.

Also, Incandescence needs to be fixed. Either the description needs to exclude WP or a function needs to be added that recognizes that the consumtion of the WP while Exalted needs to be included in the pierce charges.

Stuff like that and elio is golden.

~Kouett


Thread : Eliotropes  Preview message : #840896  Replies : 14  Views : 1044
posté March 16, 2015, 21:51:02 | #4
Yeah I can agree about the drop rates being pretty underwhelming. I've been farming Bygone by fighting mobs, doing HC rooms, and running the full dungeon on normal for weeks and have only just recently hit 50 fragments ...

~Kouett


This post has been edited by Wareen-Peace - March 16, 2015, 21:51:43.
Thread : General Discussion  Preview message : #839366  Replies : 66  Views : 2247
posté March 12, 2015, 17:46:52 | #5

Quote (Brokonaut @ 12 March 2015 17:40) *

As per Eliotrope, I can definitely see it being used here, but it would have to be a phase one rush strat since their usefulness will only start to make an impact from two onwards. Honestly, I can see every single class being useful in this instance. Even something like Summon Osamodas can be a key element to a team's strategy for damage mitigation (which I think some comps use).
My Elio is built for speed, so creating the situation first turn is never an issue in my team comps. Especially with changes coming to portal (dat 2ap portal~), this becomes a very efficient means of getting in and out of danger.

Something I've never tested though, is using a Sadida to cast K'Mir on lets say a poz that we don't want doing nasty things, and traveling through portal and subsequently carrying the opponent with them. Not sure that would even work tbh (nice idea though hack)...

~Kouett


This post has been edited by Wareen-Peace - March 12, 2015, 17:50:16.
Thread : General Discussion  Preview message : #837947  Replies : 46  Views : 2073
posté March 12, 2015, 17:32:46 | #6
I've gotten to phase 2 and died as well. If anyone on Nox (lookin at you Sung) wants to run it, I'm always available.

As far as team comps and strats go, just like my normal owl spam runs, I find the combination of Eliotrope and Pandawa enormously helpful. When designing the strat, the point was to mitigate interaction between allies and the boss while adds could be focused.

The same idea remains for HC, just requires more tweaks since the phases are a bit different. Besides, who doesn't love a good ol Elio res ^^

~Kouett


Thread : General Discussion  Preview message : #837936  Replies : 46  Views : 2073
posté March 11, 2015, 07:33:11 | #7
People generally like to see pictures of your stats and spell allocations and blah blah blah in guides...

Surprised you didn't mention mirror matches in your "how elio fairs in battle" thingy. Then again I'm not so sure you fight any other eliotrope then me lol.

~Kouett


Thread : Eliotropes  Preview message : #837482  Replies : 30  Views : 3345
posté March 10, 2015, 07:38:25 | #8

Quote (Nox16 @ 10 March 2015 07:23) *
I feel lorechief is just arguing for the sake of arguing now. Like they don't seem to want to change their point of view so I don't see the point in trying to make them change their mind even if they arguing rule wrong.

Also I do have to agree with madd not leveling dial gets you a bunch of things you can't use super well at low levels. Also timekeeper is amazing.
+1 to Timekeeper being awesome


Thread : Xelor  Preview message : #837207  Replies : 24  Views : 1607
posté March 10, 2015, 07:16:25 | #9

Quote (LoreChief @ 10 March 2015 01:27) *
Whether power-leveling or not, Dial is an inferior choice.

Dial lvl 0 mitigates just as much damage as Dial level 9. Leveling Dial does not increase your survivability.
Maybe in the scope of a 1v1 fight, which even then I hesitate to say a level 0 dial would be as effective.

The fact of the matter is, that anything outside of a 1v1 fight is probably going to last you more then 3 turns. You'll burn through your WP trying to maintain the dial at level 0.

So if this argument is or 1v1 encounters sure I get it (sort of) but in anything larger I'd still say you need a maxed dial.


This post has been edited by Wareen-Peace - March 10, 2015, 07:36:56.
Thread : Xelor  Preview message : #837202  Replies : 24  Views : 1607
posté March 09, 2015, 20:25:42 | #10
I'm assuming this argument is for someone who is not power-leveling?

Under that pretext, I'd say take dial simply because of how squishy Xelor is. Assuming your new, unless you make yourself a lot of bread, I doubt your damage dished is going to mitigate damage received.

Me personally, I'd take the immediate power and kiting/obstruct enemy. Xelor in my eyes is a hit and run class. They have no means of protecting themselves outside of ap steal which isn't even that great against monsters since just about all monsters have more ap then they even need.

It's quick, it's simple, it's efficient, it's Xelor...

~Kouett


This post has been edited by Wareen-Peace - March 09, 2015, 20:28:01.
Thread : Xelor  Preview message : #837046  Replies : 24  Views : 1607
posté March 09, 2015, 20:06:48 | #11
WTB Bygone Fragments PM me in game as Kouett or Aeon Von Clockwork

~Kouett


Thread : Trade  Preview message : #837039  Replies : 0  Views : 70
posté March 07, 2015, 18:54:24 | #12

Quote (Tyr4el @ 04 March 2015 16:34) *
Oh I didn't realize about the damage buff. So you would typically attack and finish your turn? But before you do, go into the Calm state?
My turns typically involve exalting turn one, damage damage damage.

Turn two starts, damage damage damage, turn exalt off.

This is only because I consume only 3wp on my turns typically on first turn. Turn two i just burn the rest of the wp (you'd get nearly the same effect turning exalt off immediately since turn two you have to choose between exalt damage or effer damage boost).

Then rinse and repeat basically.

~Kouett


Thread : Eliotropes  Preview message : #836436  Replies : 16  Views : 790
posté March 04, 2015, 16:25:29 | #13

Quote (Tyr4el @ 04 March 2015 12:57) *

Quote (Gelgy @ 04 March 2015 05:12) *

Yeah, I'll definitely have to practice and try. I would go with Owlite's Air/Water build with a 2-0-3 spell combination.

That would be Wakmeha, Whirlwind, Ethereal Burst, Tempest, Torrential Flux.

I played a little last night and have a question about Exaltion. When should I be using it? When should I be in Exalted and Calm states? Wouldn't I want to always be in Exalted?
Exaltion needs to be turned on and off constantly. Your very first turn in a lot of situations it's ideal that you exalt for the most burst potential.

But unless you can finish off your target the following turn, you need to turn exalt off at the end of your second turn because you need to regen WP by taking hits.

Also, its come to my attention that new Elios haven't been noticing this. Effervescence at max is giving you a 60% damage buff, EVERY SINGLE TIME you touch the Exaltion button. So even if you have no WP and you start you turn exalted, you should be turning it off before you attack to gain a damage buff.

Other than that, exalting or not exalting really depends on your spells and what the situation calls for...

If you want to hit 5 targets with tempest your going to probably need to be calm so you have a larger AoE. If you want to heal off of your target then you going to want to be exalted since hiding wont hp steal if your not, etc..

~Kouett


Thread : Eliotropes  Preview message : #835531  Replies : 16  Views : 790
posté March 01, 2015, 20:57:18 | #14

Quote (Cardesg @ 01 March 2015 10:27) *

Quote (Wareen-Peace @ 01 March 2015 04:37) *
oh snap, I see, Portal, Portal, Inca, Burst (x3) happening which could be loads of fun

~Kouett
Explain? I don't think Incadescence can be casted through portals; although that'd be kinda interesting
Let's pretend that your faster than whatever your fighting so you go first and that you have a 12/6 supported build.

Start by placing your initial portal right next to you, while placing your secondary portal within range of your enemy (without moving).

Step onto portal and travel to secondary portal.

Cast Inca on your target and then (you can choose whether or not you want to exalt) follow up with 3 Bursts.

This leaves you with 1mp to either remain were you are, or return to the initial portal!

That's typically what I had in mind (I'm sure you assumed I meant casting both portals and then moving both to the target to Inca and retreat to attack from portals).

~Kouett


Thread : Eliotropes  Preview message : #834762  Replies : 11  Views : 1055
posté March 01, 2015, 04:37:22 | #15
oh snap, I see, Portal, Portal, Inca, Burst (x3) happening which could be loads of fun

~Kouett


Thread : Eliotropes  Preview message : #834631  Replies : 11  Views : 1055
posté February 22, 2015, 03:39:27 | #16

Quote (Nuphire @ 21 February 2015 19:46) *

Quote (Wareen-Peace @ 21 February 2015 16:43) *
Ideally, if you cast Exhalted on yourself (not that you can cast it anywhere else ), that will increase the amount of "Pierced" you will apply to your target because in addition to your damage spells original cost, it will also cost a WP.

~Kouett


Actually, WP doesn't add any Pierced stacks. This is probably an over-sight, but Incandescence will not give any more stacks in the Exalted state than it will in the Calm state.
I'll definitely go test that myself (not saying I don't believe you)!

If that's the case though, then it needs to be fixed because that's what it's suppose to do lol...


Thread : Eliotropes  Preview message : #832637  Replies : 7  Views : 689
posté February 21, 2015, 16:54:58 | #17
Xelor is still very much strong yes. As far as fun goes, I think Xelor is loads of fun! But that's an opinion you'll have to make for yourself .

"Best Build" is really hard to describe because even though some builds shine over others, smart gameplay can make lots of builds very competitive.

The mainstream Xelor of today is a Air/Fire Xelor that runs and either or ....

Those spells are pretty cookie cutter for Xelor right now, but feel free to do whatever you think is best/fun!

As far as things EVERY Xelor should max, I'd definitely say

Those actives/passives are used on all Xelors and are a necessity.

~Kouett


Thread : Xelor  Preview message : #832477  Replies : 7  Views : 921
posté February 21, 2015, 16:43:42 | #18

Quote (Nortista @ 19 February 2015 23:04) *
Hello guys!

I need to help me know how to increase the state level " stuck " after applying the " incandescent " , still can not understand the calculation made by the game system , please help me .
Once you apply Incandescence to a target, every AP, MP, WP used to inflict damage on the "Cracked" target will generate "Pierced" stacks.

Ideally, if you cast Exhalted on yourself (not that you can cast it anywhere else ), that will increase the amount of "Pierced" you will apply to your target because in addition to your damage spells original cost, it will also cost a WP.

~Kouett


Thread : Eliotropes  Preview message : #832475  Replies : 7  Views : 689
posté February 21, 2015, 16:39:13 | #19

Quote (BenderII @ 21 February 2015 16:22) *
I started playing a few weeks ago again after a long break (3 years) and i decided to make a panda, got him to level 55 and realized he is basically crap for everything except healing and map manip. I played a panda on dofus for YEARS got him to 200 and he was perfect. I loved playing a panda, the rarity, the crazy combos of skills, but this panda.... hes lackluster. Hes weak and more importantly is useless in a solo fight or a fight with anything less than 2 allies. In my honest opinion he is a crappy meat shield. Please PLEASE tell me if there is a way to enjoy the pandawa class because my osa (which everyone says has been nerfed to nothing) does 2x the ammount of damage (Without summons included 10 levels lower) and has way better skill set as far as range and usefulness goes. Sorry if this offends any other pandas, im just so disappointed with the development of how the panda plays.
I'm no panda, and I'm sure one will chime in on this, but panda damage is nothing to scoff at endgame from what I've seen.

The heals and map manip make them excellent for team fights of any caliber; but I always saw those as tools instead of jobs. Panda has lots of access to support based techniques, but that most certainly isn't it's only redeeming quality.

But, as I've said, I'm no panda, just voicing my opinion about what I've seen from some pretty well geared 170 Panda's in PvE...

~Kouett


Thread : Pandawa  Preview message : #832473  Replies : 7  Views : 1242
posté February 12, 2015, 21:42:29 | #20
It's looking really good Serah!

~Kouett (Your favorite Mech)  


Thread : General Discussion  Preview message : #829894  Replies : 27  Views : 2491