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Does anyone know the exact formula Ankama uses when making gear? I'm curious what weight value, if any, these new states have.
I have never found such a table on the FR Forums, so I doubt one exists. Only HP is really known which is worth .8 points per HP on equipment. Though you can come to a close approximation with player stat cost and math involving pets, which of course you have to remember they based their value on old costs. As for the weight of states, if you compare it with something very similar, such as the Apprentice Cape with the Cape d'Ocushus you will notice that the Cape d'Ocushus is somewhat lower, even with point cost error taken into account. So yes they do take away from the cost. The best example though would be the Sage Breastplate vs. Tortured (Tormented, et cetera) Breastplate. Despite the Tortured Breastplate being 15 levels higher, the Sage Breastplate has a drastically bigger pool of points that even human error cannot be the cause of. That automatically can tell you that states have a worth, given that a breastplate 15 levels lower has a much larger pool of stat points. Earth Conversion is a very good passive, and is directed towards pure Earth characters. So that is how it evens out since Tortured (sounds better than Tormented) Breastplate makes Earth very tank-ish, and when calculating the potential of the ability the cost of it is balanced. The ability might seem a little overpowering for an Earth character at first, since 20% of the opponent's final damage will be hitting earth resistance, but when you do all the calculations it is very balanced. I hope to see even more powerful states similar to Earth Conversion that cost a lot to put on equipment.
The best content, in terms of potential and thoughtfulness, that Ankama has created to date without a doubt in my opinion. This is what Frigost and such should have been doing. Very good way to start the year. It will be expanded, no more having to waste time going through rooms to get to the boss, all equipment craftable, and should give a challenge every time with better rewards for being a higher level, and the return of unique states. Plus, states like earth conversion are best for mono builds. so no build seems to be forgotten. I applaud you Ankama. It is the first big idea that is worthy of making Wakfu a successor.
If all the gear will have general damage Stasis Foggernaut could have excellent potential with these. Btw, if I'm not mistaken, Eskarina or Hush stated that they will make general damage work with heals. They will try to do it this patch, but might be delayed until the next patch.
And where might you have read this ? Got any evidence or link supporting your claim ?
Uh.. what kind of build were you using because my Gobgob build is pretty solid?
Don't listen to scrubs.
Earth dragon with a 12ap build centered around backstab hits like a truck. (Over 1100 on mobs with 50% earth resist)
Air is simply less versatile because it can not target more than 1 mob at a time and cracklerpunch's AoE is quite massive.
There's also the added benefit of being able to use the gobgob (Which can heal around 1K a turn.) Many rocky battles have i started in summonerform and saved people from dying until an Eni could reach them. Turning the tide in many battles. Going dragon and dealing sweet damage.
If you ever want a demonstration. Just pm me ingame on Odahviing.