Back to forum.wakfu.com

By continuing to browse this website, you consent to the use of cookies, which enable us to offer you customised content and to collect site-visit statistics.
Click on this link for more information on cookies, and to customise your cookie preferences. X

No flash

saphiLC2's profile
Statistics
Member Since : 2012-12-02
665 Posts (0.73 per day)
Most active in : General Discussion
posté May 11, 2015, 23:29:32 | #1
read the instructions? you use the box at the tokens pending menu, go to community/ankama code and on the right area u can see a pinkish token, there is where u get the boxes


Thread : News  Preview message : #860897  Replies : 36  Views : 1200
posté April 29, 2015, 08:27:06 | #2

Quote (BrainInAJar @ 29 April 2015 05:27) *
sabi, the shared answer was strait up spoiler tagged. I'm not reckless.

(and i don't share answers when the contest asks that we don't. this one made no such request)
just so its clear, i didnt report your post, in case you think i did, i told you that you are not supposed to share answers or codes because someone said so when mango posted an event code and everyone got something that was supposed to be special and then ankama changed that code's reward to a costume only a "few" ppl got like a month before that (chaos costume).... turning something special into a common thing (thanks mango...), and they said we are not allowed to share codes... to make it short, they said we cant post codes (dunno why sabi now says it is ok to post em under a spoil tag tho) :S


Thread : General Discussion  Preview message : #856700  Replies : 43  Views : 2004
posté April 24, 2015, 23:48:29 | #3
Cant check guild bank when i enter any building with guild bank in it, the building does not show its interior, and the guild bank is missing, i see the exterior of the building only, even in my HW, and even after relogging.....wtf ankama... is not even the first time....


Thread : General Discussion  Preview message : #855228  Replies : 2  Views : 157
posté April 17, 2015, 16:12:34 | #4
i find funny how the official staff/developers are avoiding this thread. . .


Quote (ThisIsMyMainAccount @ 17 April 2015 09:08) *

Quote (TommyTrouble @ 17 April 2015 02:53) *
If they want the easier-to-obtain stuff to be Bound On Equip, why not just make that the stuff that comes out of the Machine, and have the stuff we drop and craft off Steel Beak remain tradable?

It shouldn't be hard to put linked resources or equipment options in the Machine outside the dungeon. We already do that for stuff pretty much everywhere else. It makes things more readily and reliably available, at the cost of not being able to sell or trade it.

But for gosh sakes. Stuff we drop off a boss and craft into gear using our max-level crafting and gathering skills ought to remain un-linked, so we can get some actual use out of it!
You do get use out of it. At that point you have a decision, and yes it's a decision you have to make that is irreversible.
Wear it, or Sell it.

I'm not saying it isn't limiting at all, but Its only craftable/droppable gear from 1 UB
If you want to wear more than 1, Drop/craft more than 1.
i dont know whats ur real main account and/or if u are over lvl 100, but by what u said, ill guess you never got past lvl 100, ill also guess you didnt see the mats required to craft that NIO """"relic"""", you require to craft 4 hats, using extra uber mega rare stuff for each hat, and not just 1 or 2 mats of each ingredient... including feathers of the lvl 175 ub, now.... why would i want to craft more than 1 of a thing that is barely better than solomonk and gets linked when i use it? that hat is terribly bad... dont know if ankama rehired Grou but they are making terrible decisions...


This post has been edited by saphiLC2 - April 17, 2015, 16:22:26.
Thread : General Discussion  Preview message : #852595  Replies : 152  Views : 4254
posté April 17, 2015, 16:09:18 | #5
Click here


Thread : General Discussion  Preview message : #852593  Replies : 9  Views : 669
posté April 16, 2015, 03:47:46 | #6

Quote (Gelgy @ 16 April 2015 03:33) *

Quote (saphiLC2 @ 16 April 2015 03:29) *
oh but what if i tell you ankama is planning to release a shop item that you get with ogrines to revert BoE items from "already bounded" to "to be bounded"? im quite certain thats their plan ... i mean, if you are lvl 175 that means you are willing to waste even more money in this decaying/rotting game (or thats what ankama thinks... or i cant explain why did they release those mimisymbiote shits)
I'd say they've said the opposite on numerous occasions, so be careful to clarify that this is your own speculation.
i did? o-O


Quote (lyricalglitchen @ 16 April 2015 03:39) *
So we cant even trade some of these items to alts if theyve been equipped? please tell me thats not the case, bound to account is bad enough bound to only one char is going to make to so....well....quite frankly....fk this dung.......srsly why bother running it
i think they are still bound to ur account ._.


Thread : General Discussion  Preview message : #851840  Replies : 152  Views : 4254
posté April 16, 2015, 03:29:38 | #7
oh but what if i tell you ankama is planning to release a shop item that you get with ogrines to revert BoE items from "already bounded" to "to be bounded"? im quite certain thats their plan ... i mean, if you are lvl 175 that means you are willing to waste even more money in this decaying/rotting game (or thats what ankama thinks... or i cant explain why did they release those mimisymbiote shits)


This post has been edited by saphiLC2 - April 16, 2015, 03:30:53.
Thread : General Discussion  Preview message : #851831  Replies : 152  Views : 4254
posté April 16, 2015, 03:20:02 | #8

Quote (Oanhanhon @ 15 April 2015 21:56) *
I've managed only to beat the third room with my panda, a krosmo and a proto, I tried running with more people but more players only managed to make it slower, I don't know what to do, my panda animations as they are a bit too slow.

The boss has 40.000 hit points, he is with 2 korbots and 2 spiders.
ankama needs to post a video of THEM beating it... as u say... more ppl = slower, if you do it with a team of 6, u need to take less than 15 seconds per turn or so, or you cant make it because the mobs turns/movements, animations etc... i bet ankama didnt even bother testing it (as most of the content they release), and the fun thing is its supposed to be for lvl 75 players xD

i really doubt anyone lvl 75 is going to bother to get the stuff in the machine, by the time they get enough tokens they are going to be lvl 150+

but yeah ankama, keep wasting time developing stuff we dont want instead of re-releasing arenas :\


Thread : General Discussion  Preview message : #851822  Replies : 53  Views : 4290
posté April 15, 2015, 15:45:23 | #9

Quote (EnigmaticBeing @ 15 April 2015 10:44) *
  • Edge tiles apply "Supercharged" to enemies. Unknown effects
when u step on the tiles, all the enemies lose their mp, on the next turn them all get supercharged, wich gives them 3ap, some damage, etc, no biggie for high lvls


Thread : General Discussion  Preview message : #851536  Replies : 53  Views : 4290
posté April 15, 2015, 05:28:37 | #10
so it looks like ankama actually works when they just do minor annoying changes, wasting their own time with those instead of fixing the code so we have less bugs... like the :genious: idea of making the arrow keys requiring shift key pressed to just make it go back to normal in less than 1 month (or like alkatrool.... that took forever for them to make, and lasted what.... 1 month? 2?)


Thread : General Discussion  Preview message : #851246  Replies : 19  Views : 1332
posté April 05, 2015, 15:27:35 | #11
sigh... if you 2 have nothing constructive to say, dont reply... and i guess next time ill add some pictures and signs so even the most retarded ppl understands that when i said "making it useless" im refering to the skill being useless in that specific battle.

Ofc i know how to do that dungeon, i ran it a million times (not one million times, is just a way of saying i ran it a lot, just in case another :genius: wants to post about that), but im reporting a bug, im not whinning, so get lost, trolls.

Methusalem, iop's and sac's shields are different, you cant compare them

Duzy-sadysta, if a mechanic doesnt work as intended and you die because of it, of course is game breaking. Even if it only happens in one fight (for example, miss freeze and her game breaking bug of not raising the dead chars)


Thread : 1.42 Bug Reports  Preview message : #847231  Replies : 3  Views : 237
posté April 04, 2015, 13:41:51 | #12

Quote (samuelisimo @ 04 April 2015 11:46) *

Quote (-Celio- @ 04 April 2015 04:37) *

Quote (BrainInAJar @ 04 April 2015 03:59) *

Quote (-Celio- @ 04 April 2015 02:35) *

Quote (BrainInAJar @ 04 April 2015 01:48) *
on beta its a timed gauntlet dungeon.

can you show something?
let me see if its still open

not open anymore

Guess the beta update of today was delayed.

Make a post about it when is open again pls. (i really wish someone had a youtube chanel about beta updates...)

I tried to enter again to make photos, but it's closed. Anyway, from what I saw when I could enter it, it's a dungeon in which you have 30 minutes to clean as rooms as possible. Mobs doesn't drop anything (it's said in the instructions when you enter the dungeon) but you gain 2 tokens for each combat you win, and you can enter the dungeon only once per day.
The mobs I saw had a lot of life (I don't remember, maybe 25k or something like that? But you know, considering it's a lvl 75 dungeon, too much life) and I don't remember their resis but they were superior to 30. The thing was that they had mechanics that made them lose big amounts of life points. For example, there was a mechanical black widow that exploded on dead, heavily hurting other near monsters, and I don't remember if they exploded too if you attacked them with four or five water attacks or if it was another monster that made that.

Also, I think the beta update isn't delayed, because I got an update of 88 MB and I can't enter the dungeon anymore; plus now you don't use F1, F2 and F3 to change the main character between your heroes, now you use letters T, Y and U; so there were changes on friday actually. Maybe what is delayed is the changelog xD
tokens for what machine? o-O


Thread : General Discussion  Preview message : #846994  Replies : 50  Views : 4348
posté April 04, 2015, 13:01:37 | #13
Defensive stance from iop I was running normal sram dungeon and at boss, i noticed 2 things:

1) defensive stance shield have no priority over the orb shield, making it useless, it should be the first shield to lose "hp" from.

2) when the orb shield got all used up(it didnt even got used up tho, i had around 200 hp on it left) i died from a monster, even when i had over 1000 hp on my defensive stance shield, it got totally ignored :S

could you please send this to the devs? is a bit annoying and makes a skill pointless


Thread : 1.42 Bug Reports  Preview message : #846988  Replies : 3  Views : 237
posté April 02, 2015, 20:31:58 | #14

Quote (BrainInAJar @ 02 April 2015 20:24) *
assuming he only drops one token... im going to go ahead and guess he drops 5-10
im guessing 1 to non sub, 2 to subs, or some stuff like that -.-


Thread : General Discussion  Preview message : #846446  Replies : 50  Views : 4348
posté April 02, 2015, 20:23:44 | #15
lvl 175 to enter UB? is that going to be an UB? because i saw ton of gear in its machine... and requires 30!!!! tokens per piece... aka 30 weeks... did finally ankama totally lose it?


Thread : General Discussion  Preview message : #846441  Replies : 50  Views : 4348
posté April 02, 2015, 20:22:07 | #16

Quote (-Celio- @ 02 April 2015 19:50) *

Quote (saphiLC2 @ 02 April 2015 19:43) *

Quote (Matt5150 @ 02 April 2015 19:30) *
Don't blame ankama.
it's difficult to translate things and count money at the same time
yep, and for the first time... this kelba patch was divided into 3 .... i have a horrible feeling for the future...

WHAT? HORRIBLE? ARE YOU SERIUS?

i remember to you what happen in 2014? almost half a year with LITERALLY no content!!

Like, what you need to wait? 12 days for the next, wooh.

Picahari was divided in 2 too, btw
Xelorium too. (Actually, tecnically the divine dimensions were a 4 chapter thin, so...)
i said 3 parts, of a island that is really small and with barely anything new in it


Thread : General Discussion  Preview message : #846439  Replies : 16  Views : 1239
posté April 02, 2015, 19:43:23 | #17

Quote (Matt5150 @ 02 April 2015 19:30) *
Don't blame ankama.
it's difficult to translate things and count money at the same time
yep, and for the first time... this kelba patch was divided into 3 .... i have a horrible feeling for the future...


Thread : General Discussion  Preview message : #846420  Replies : 16  Views : 1239
posté April 02, 2015, 19:24:12 | #18
ankama pls you had 1 month...

 


Thread : General Discussion  Preview message : #846415  Replies : 16  Views : 1239
posté April 01, 2015, 19:27:27 | #19
*reads title*

*checks calendar*

¬_¬


Thread : General Discussion  Preview message : #845941  Replies : 21  Views : 2313