Here is more information to share with you guys:
The 1 AP and 1 MP characteristics limitation wasn't only done for the high level players, this rebalancing was made in a more balanced way and is necessary as it also paves the way for the global rebalancing of characteristics.
This revamp will allow for more choices in the basic characteristics, therefore allowing you to have more types of builds. In addition, it also allows you to progress in a more optimized way, it will no longer make you have to save during the first 30 levels, starting from your very first game level (basically to get your first AP) but instead will allow you to invest in the characteristics of your choice at each level with a more visible and attractive progression.
Powerful items (relics, and other epic items) of low level should be created also. We really want to make the lower and medium level content of the game more interesting and exciting.