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posté November 29, 2014, 17:01:08 | #41
Note that some descriptions are broken or outdated in english. Refer to the french version to have the exact informations.


Thread : General Discussion  Preview message : #802637  Replies : 7  Views : 1260
posté November 29, 2014, 16:44:17 | #42

Quote (Soundtrack8 @ 29 November 2014 04:05) *
They have a team for class balancing. A TEAM. Its not like they pull away the people developing xelorium and ask them to balance classes. They do it ALONGSIDE the rest of development.

For the Game Design / Integration side, we are a whole team of 2 persons. And we are also in charge of the end game PvM contents (families, dungeons, items) and on some features (PvP, craft, etc..).


Thread : Eliotropes  Preview message : #802631  Replies : 205  Views : 9051
Community Manager * Member Since 2014-11-03
posté November 29, 2014, 09:00:00 | #43
Q&A: Eliotrope Lore Cast your mind back to the announcement of the Eliotropes. In just over a week, the Eliotropes will be spiralling from their portals into the World of Twelve. Their presence, controversial. Their origin, shrouded in mystery.

Yugo is obviously responsible for their creation and they might be the result of a freak accident, but they’re coming...
 
…very soon.

The Eliotropes will be coming to Wakfu on the 9th of December. Knowledge surrounding their existence and the implications of this existence is a hot topic!
 
So, starting from today, Saturday the 29th of November until Monday the 1st of December (at 4PM GMT / 11AM EST / 8AM PST), we are inviting members of the community to pose their questions about the Eliotrope lore to our top lore expert, [RyF].
 
With this new content beaming into our world on the 9th of December, we still cannot reveal all the juicy details of Eliotrope lore, but we hope to at least provide some clarity to this intrusive existence of Wakfu’s newest class!
 
So remember, reply to this thread and ask any questions you have about Eliotropes. We might not be able to answer all of them, but we promise to answer as many as we can!




Thread : News  Preview message : #802235  Replies : 67  Views : 2237
Community Manager * Member Since 2014-11-03
posté November 28, 2014, 19:35:18 | #44
Hello everyone!

We want to reassure everyone that we will look into making sure that the players who suffered because of the rollback will be compensated for the time lost and items lost (those bought via the Store.) We don't have any answers yet but we will do our best to make sure that we make up for the loss.

In the meantime, I really, really, really recommend those that bought anything from the Store in the period of the rollback get in touch with Customer Support so that they can refund the items to you. As a player myself, I know if I had spent money on items and then those items just disappeared, I'd be pretty upset - so our Support team are best equipped to make sure these issues get resolved.

You can make a ticket here: click here

Thank you for your patience!


Thread : General Discussion  Preview message : #802265  Replies : 8  Views : 571
Developer * Member Since 2014-07-24
posté November 28, 2014, 16:46:11 | #45
Here are some additional updates to the changelog. The following changes have been added before deployment of the update:

The change has been applied to the the use of an item. This is called "ItemAction," it corresponds to the use of an item: learning a title, emote, etc. The server registered it perfectly, but the client was not always able to send all the information to the server. This caused a lot of problems but based on the feedback received, I have made some changes to reduce the issues with this, however, it still is not 100% failproof.

I have provided a small list of actions that utilise "ItemAction " you can have fun testing if you like, but keep in mind that you may retrieve information about the action toward the Heroes rather than the Character and vice versa.

- Adding a Krosmaster figurine
- Adding a Title
- Changing a Rune
- Change Nation
- Linking a Sidekicks
- Earning XP
- Learning a Costume
- Learning a Haven Bag skin
- Learning an Emote
- Learning a Pet Costume
- Healing a Pet
- Feeding a Pet
- Launch a Script
- Removing KO State
- Removing the most recent Rune
- Transmuting an Item
- Launching a Scenario Script

If you have any problems with these changes, please do not hesitate to report them in the bug section!


Thread : Server Status  Preview message : #802218  Replies : 1  Views : 615
Community Manager * Member Since 2014-11-03
posté November 28, 2014, 16:33:36 | #46
Beta Server Update - 28/11/2014 Hello everyone,

We will have an update to the Beta Server shortly, here is the list of changes that will be made:

Classes



  • Pandawa: Some minor changes to the class have been made.
  • Eliotrope: After waiting patiently, the Eliotropes have jumped through their portals and landed on the Beta server!

Xelorium



  • Players will now have access to the first zone of Xelorium. We have changed the date of the server to allow for opening of the new zone.
  • Xelorium has now been added to the World Map.

Dungeon



  • Gameplay and changes have been applied to the dungeon bosses of the next stage of the Divine Dimension.

Reconnecting in Combat



  • It will now work with the Hero character.
  • Various fixes have been made. Please report any errors that you encounter.

Hero System


Heroes will once again be available on the Beta server. The following will be fixed:

  • Character and spell interfaces should retain their original format with the main character and companions.
  • Players should now be able to reconnect properly after disconnecting. If you experience any difficulty regarding this, please notify us in the bugs section.
  • The current interface is not the final interface, but represents what the final interface may look like.
  • We have corrected the interface on Sidekicks when dragging and dropping tabs from their inventory: there will no longer be a display for empty bags.
  • Changing characters will no longer cause your quest interface to disappear.
  • When validating a quest or unlocking an achievement: the notification pop-up will now appear above the HP bar.
  • Characters who are deleted will no longer remain in the Heroes interface as ‘undefined.’
  • It is now possible to manage the bags between characters and Heroes: add, remove and move.
  • Kamas will now be properly displayed and managed on the Hero.
  • Dungeons consuming Kamas or keys now consume for the Hero character too. If there are not enough keys, the main character (and subsequently, the heroes of that character) will no longer be able to enter. In the case that the dungeon requires a quest item, the main character and Heroes will be denied if they do not have the Quest item in their own inventory.
  • When the character leaves combat, his or her heroes will also leave.
  • The buttons ‘add to friends’and ‘follow’ have been removed from the Hero of the character’s account.


  •  


Thread : Server Status  Preview message : #802211  Replies : 1  Views : 615
Community Manager * Member Since 2014-11-03
posté November 28, 2014, 12:34:26 | #47
Howdy folks,

I have updated the news regarding the emergency maintenance: click here

Please take a look as it concerns this issue!

Thank you for your patience and understanding.


Thread : Bug Archives  Preview message : #802120  Replies : 60  Views : 1368
Lead Community Manager * Member Since 2012-02-28
posté November 28, 2014, 10:53:17 | #48
Remington emergency maintenance - 28.11 Hello everyone,

We are about to shut down Remington to investigate the case of pets and mounts disappearance.

The server will close at 10 AM GMT / 5 AM EST / 2 AM PST.

We will inform you when we are ready to reopen it.

Thank you for your patience and understanding.


Thread : Server Status  Preview message : #802078  Replies : 1  Views : 1559
posté November 27, 2014, 22:11:56 | #49

Quote (Agosta @ 27 November 2014 21:20) *
  1. Egide Ardente This spell costs 4 ap, has a range of 1 and deals 73 earth damage. At the end of the turn, the caster gains 63 lock and the "Egide Ardente" status, which says: "If the caster takes front damage, returns 50% of it based on the earth damage modifier (or it just deals earth damage?).
If you can use this 3x per turn holy shit.

Lock and "Egide Ardente" are not cumulative, even if you launch several time the spell.

And it returns 50% as earth reducible damage.

For example :
Attacker deals 2000 damage
Eliotrope has 60% resistance, you suffer 800 damage
Eliotrope returns a base value of 400 damage
These damage are reduced by the attacker resistances
Attacker has 60% resistance, he suffers 160 damage

These values can be adjusted.

Btw, damage values are always adjusted at the end of the creation/revamp process.


Thread : Eliotropes  Preview message : #801752  Replies : 205  Views : 9051
posté November 27, 2014, 21:10:13 | #50
A small clarification : the rebound effect doesn't reduce incoming damage. Also, the defensive area also works for the opponent team.

And the class hasn't much heals for allies except a 5 turn cooldown / 1 per target per fight spell.


Thread : Eliotropes  Preview message : #801730  Replies : 205  Views : 9051
Community Manager * Member Since 2013-07-08
posté November 26, 2014, 02:14:12 | #51

Quote (Sandbird @ 25 November 2014 13:00) *
It gives a lot of freedom to the gameplay....
If you get another scroll, after changng class, can you change back to yours?

That is a great question, there isn't any limitations that I know of yet but we will come back to you on this as soon as we have more answers on it.

Also to add to this, it was confirmed that the class change will not affect the professions.


Quote (itha @ 25 November 2014 09:11) *
Its nice feature and it can't be "abused" thanks to price.
"People complaining their high level character became shit after September update? Lets not fix classes, lets make money on them". Ankama logic.
Well, thats actually brilliant decision. Though I wouldn't mind to see impossible: balanced classes.

The class revamps are not put aside, the Pandawa one is still planned for December, which is the first step towards the rest of the revamps.

Now class revamps do take time and we just don't want to just "patch" a class but dig deep into it.

On that note, Cras and Iops are the next ones on the list but we do not have a date to communicate as of now, therefore this new service doesn't take away anything from the revamps.

I hope this helps.


Thread : News  Preview message : #801058  Replies : 73  Views : 3146
Community Manager * Member Since 2013-07-08
posté November 25, 2014, 18:48:01 | #52
Hi everyone,

First I would like to thank all of you for sharing your opinions regarding this upcoming new Shop Service.

We want to make sure that the community understand that this is a "Service" and not a new game feature that everyone will be forced to use, it is an "option" for players that might have felt the need to change their class and again it goes with trying to offer you diversity in your gameplay as well as more options to customize your character no matter what level you are.

We have added to it the sex and appearance change to make it a complete package for those of you that would like a new start.

Even if for some of you it may feel like that this could be bypassing the amount of time that it actually takes to level a character to Lv 200 using a different class, remember that it will still take some effort to recreate a new build and that isn't something this scroll can help on, your character will still remain unique to you and the purpose that you wish to achieve with it.

Now your feedback again is important to us so that we can get as close to your expectations as possible and in order for none of it to be lost, I would like to redirect you to the main thread to continue this discussion together.


Thread : General Discussion  Preview message : #800932  Replies : 100  Views : 2379
Community Manager * Member Since 2014-11-03
posté November 25, 2014, 12:21:23 | #53
Hello Amizadeeee-- (Wow!)

Players were temporarily unable to link their Steam and Wakfu accounts however a fix has been implemented and this issue should now be resolved.

If you're still having issues, please contact support as soon as possible so they can assist you in the matter.

You can contact them here with handy little link: Click here

Hope it helps!


Thread : General Discussion  Preview message : #800815  Replies : 2  Views : 255
Community Manager * Member Since 2014-11-03
posté November 25, 2014, 09:46:49 | #54
Hello everyone,

The servers are now back online, jump into the World of Twelve now!

...And good luck out there!


Thread : Server Status  Preview message : #800767  Replies : 1  Views : 1170
Community Manager * Member Since 2014-11-03
posté November 24, 2014, 18:32:02 | #55
WAKFU Update 1.38 Hotfix - 25.11.14 Hello folks,

The servers will shutdown tomorrow, starting at 8:00 AM GMT / 3:00 AM EST / 12:00 AM PST (Tuesday 25th) to deploy a hotfix for issues regarding elections within all nations.

I will announce when the servers will be back online.

Thanks for your understanding, patience and for your appreciation to black Bow Meows.



Thread : Server Status  Preview message : #800485  Replies : 1  Views : 1170
Community Manager * Member Since 2014-11-03
posté November 24, 2014, 10:13:13 | #56
Aaah! Anarchy, the nations will run rife with chaos and looting!

Hello everyone,

I just wanted to quickly pop up and say that we are aware of the issue regarding elections and we're working to get it resolved as soon as possible before any major revolutions or disruptions to order and peace occur.

Thank you for your patience, understanding and undying loyalty.



Thread : Bug Archives  Preview message : #800367  Replies : 5  Views : 331
Community Manager * Member Since 2013-07-08
posté November 21, 2014, 19:47:29 | #57

Quote (AduroT @ 20 November 2014 12:05) *
Exactly When is it ending? I'd assumed it would be with the patch but the Gobbals and Ghouls are still appearing in Astrub.

It has ended last Wednesday (the 19th) but if there is still anything remaining this is due to a bug which is being resolved.  


Thread : News  Preview message : #799473  Replies : 18  Views : 805
Community Manager * Member Since 2014-11-03
posté November 21, 2014, 17:21:25 | #58
Remington is back up everyone, time to jump back into the World of Twelve!

Thank you for your patience whilst our team was working to get the server back online.


Thread : General Discussion  Preview message : #799415  Replies : 64  Views : 878
Community Manager * Member Since 2014-11-03
posté November 21, 2014, 16:56:15 | #59
Stay on topic folks.

The discussion regarding issues with the promotion can be, and should be, discussed here: Click here

In regard to Remington, I'll provide updates when I have them. Our team are working to relaunch the server as soon as can be so you can all jump back into the World of Twelve!


Thread : General Discussion  Preview message : #799382  Replies : 64  Views : 878
Community Manager * Member Since 2014-11-03
posté November 21, 2014, 16:37:47 | #60
Hey folks!

I can confirm that Remington has crashed. Our team are looking into the matter and we hope to get it resolved as soon as possible. I'll keep you guys posted with information as and when I receive it.

I really hope that my Bow Meow hasn't gone and chewed the wires... (again!)

Thank you for your patience! (MundusArchetypus, you beat me to it!)


Thread : General Discussion  Preview message : #799338  Replies : 64  Views : 878