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Community Manager * Member Since 2013-07-08
posté June 20, 2014, 16:51:28 | #41
[Completed] Beta Server Update 20/06/14 Hi everyone,

Today (Friday 20th of June 2014), we had a Beta server update.

The complete changelog can be found: here.


Please make sure to make use of the feedback threads created for each new content to share your feedback: here and thank you for participating in testing on the Beta server.


This post has been edited by [Sabi] - June 20, 2014, 17:57:29.
Reason for edit : Updated status
Thread : Server Status  Preview message : #747451  Replies : 7  Views : 363
Community Manager * Member Since 2013-07-08
posté June 20, 2014, 15:00:00 | #42
Hotfix for 1.34 - 20.06.14 Here are the changes that will be implemented on Friday 20th of June 2014:   
 

General


Drop: The drop rate on the characters and the Sidekicks returns to normal.
State: When multiple times states are running on a non-combat character, they will no longer disappear randomly during a disconnection.
Respec for the Masqueraider class: Following the modifications on the AP /MP abilities, a respec of the spells and abilities will be offered to the masqueraider class via the "A Classy Restat!" system. Please noteExceptionally this respec will last a week instead of 48 hours. Any player who has invested 2 Ap or 2 MP will be required to do the respec. Indeed the AP / MP will ne longer be taken into account if they exceed 1 AP or 1 MP. To all characters that already have a respect quest running (the level 30 quest or the collect resource , if you are at the last step with the Jonk (I’m ready to see Master Kano to redistribute my experience!), completing the new Respec quest will also complete your current one. If you want to benefit from your current quest, we invite you to visit the instance before the June update. This way, you will stay in the instance and therefore will be able to operate a new Respec.
 

Challenges


Manhunt / Reprieve: These two challenges will no longer be present together.
 

Divine Dimensions


Ingloriom: It will no longer be possible to get stuck in Ingloriom without any options to continue the main Srambad questline.
 

Quests


Local Color - The Doubtful Contract (pending localisation): It will no longer possible to remain stuck in battle with the Spotted and Hiding states at the same time.
Meet the Dime Enutrof - Funds Pockets (pending localisation): It will no longer possible to remain stuck in battle with the Spotted and Hiding states at the same time.
The Hunt - Cut Short / On the File Blade / unharmed (pending localisation): The description of these three quests has been modified to indicate the exact location of where they take place. The quest marker was also updated to match the name or area in the world.


Dungeons


Larventura: The dungeon will be accessible again to players non-subscribed. 
 

Items


Mangelame (pending localisation): Fragments of this relic will no longer be obtained from the Haven Worlds.
Epic items: One epic item can be equipped at a time. If following the game update of 17/06, your character was equipped with several legendary items which have epic, the statistics of these items  will be invalid, therefore you will have to unequip them.
 


Thread : Changelogs  Preview message : #747397  Replies : 8  Views : 598
Community Manager * Member Since 2013-07-08
posté June 20, 2014, 14:30:00 | #43
Hotfix 2 for 1.34 - 20.06.14 Here are the changes that will be implemented on Friday 20th of June 2014 in a second hotfix:   
 

General


Respec for the Masqueraider class: Following the modifications on the AP /MP abilities, a respec of the spells and abilities will be offered to the masqueraider class via the "A Classy Restat!" system. Please noteExceptionally this respec will last a week instead of 48 hours. Any player who has invested 2 Ap or 2 MP will be required to do the respec. Indeed the AP / MP will ne longer be taken into account if they exceed 1 AP or 1 MP. To all characters that already have a respect quest running (the level 30 quest or the collect resource , if you are at the last step with the Jonk (I’m ready to see Master Kano to redistribute my experience!), completing the new Respec quest will also complete your current one. If you want to benefit from your current quest, we invite you to visit the instance before the June update. This way, you will stay in the instance and therefore will be able to operate a new Respec.

Quests


Local Color - The Doubtful Contract (pending localisation): Characters will no longer die when not reaching the goal, they will instead be teleported outside of the instance and will be able to go back into the quest area to start again.
Meet the Dime Enutrof - Funds Pockets (pending localisation): Characters will no longer die when not reaching the goal, they will instead be teleported outside of the instance and will be able to go back into the quest area to start again.


Combat


Spectrex: IA improvements, Spectrex will now use correctly his spells. 
 

Interface


Private messages: The recipient's name will be displayer correctly in the chat.
 


Thread : Changelogs  Preview message : #747427  Replies : 9  Views : 451
Community Manager * Member Since 2013-07-08
posté June 19, 2014, 18:45:52 | #44

Quote (Niddhoggy @ 15 June 2014 21:45) *
Another question is, is there going to be a breeding system?

Concerning the bonuses. Are mounts going to use exactly the same pet slot, since they currently are mainly for speed?

Hi Niddhoggy,

We are still looking on a final decision regarding the chosen slot.

If the mounts are on the pet slot, they may be perceived as a pet with extra bonuses, due to these bonuses based on the same balancing with a speed travelling bonus. This may decrease the interest into the pets, which we wish not to see disappear.

Therefore we must find the right balance between interest and global balancing without falling into bonuses that are only cosmetics. We are also open for suggestions of any particular bonuses the community would like to see, knowing that we prefer to stir away from a bonus like +1 MP for example.

There is no plan to add a breeding system to the mounts as the main goal is first to improve the speed of the transportation system in WAKFU and not to add an entire extra gameplay as we are also working on new features for the game such as PvP based on the Politic system, which to us has more priority than a breeding system but we do appreciate the suggestion and inquiry.


Quote (Nox16 @ 16 June 2014 21:56) *
My question is that will you keep getting more quests as you level up dealing with mounts? like once you do this lv 30 one is there planning to be more and what are the possible rewards... better mounts?

Hi Nox16,

Thank you for this suggestion, we are not planning on having extra quests yet at this time as we are focusing on the introduction of the mounts.

As added information to continue to follow up on this topic and the direction of the bonuses:

There will be x mounts with x different bonuses, which will be stackable with the pet, but the basic skin of the drago will be the same for all bonuses.

We will sell or unlock several skins which will change the look of the drago completely without touching the bonuses.

When we will add other mounts (non-drago) this mount will have the same stats than the drago and will work the same way.

We are confirming that the mount will not be visible in combat but will still give its bonuses to the player just like pets.

Thank you again everyone for the feedback, keep them coming!


Thread : Feedback  Preview message : #746981  Replies : 9  Views : 919
posté June 18, 2014, 20:49:39 | #45
*Summoned*

The drop revamp is still planned. It is included in a global revamp of many aspects of the game because all these revamps has a direct impact on other ones.

The global revamp touches two global axes:
  • Players evolution: it affects items stats, obtaining items, player characteristics, guideline, monster balancing...
  • HP/Damage/Resist problematic: it affects items stats, player characteristics, monster balancing, etc.

Because we will revamp some items and get into balancing monsters, we will include the Lock/Dodge in the modifications to have a healthy global system.

The "obtaining items" part concerns: Craft, drop and items' rarity. Items' rarity is already included in the items modifications. Drop need some few retakes and to be synchronised with Craft, while Craft need a lot of improvements.

We will also do improvements on player characteristics and guideline at the same time.


Thread : General Discussion  Preview message : #746683  Replies : 19  Views : 963
Community Manager * Member Since 2013-07-08
posté June 18, 2014, 17:56:08 | #46
Hi guys,

Coming back with more information.

We have been able to confirm that we will be giving a free respec to all Masqueraiders for all servers.

We do not have a precise date and time to share but we are trying to aim for tomorrow.

Nonetheless it is coming and I will confirm the date/time as soon as I have them.  


Thread : Bug Archives  Preview message : #746585  Replies : 16  Views : 461
posté June 17, 2014, 23:54:46 | #47
Hello all,

I understand your disappointment about the added limitation on the Satisfaction Ring which was offering other possibilities for low cost builds.

But with the Satisfaction Ring being a level 25 item with a hard penalty, this is not a healthy thing to allow players to wear it for lvl100+ builds. That's why the ring now force players to reach max 10 AP with it.

(Btw, if it wasn't mentioned in the patchnote earlier, it's totally my fault,my apologies.)

We will introduce with the next patch two epic items for low cost 11 AP build, probably a lv 125 ring and an other lv 80 item. Obtaining them will be a lot easier compared to usual epic items.


Thread : General Discussion  Preview message : #746213  Replies : 74  Views : 3179
Community Manager * Member Since 2013-07-08
posté June 17, 2014, 11:00:00 | #48
Visit Srambad and Die Here are the additions and improvements that will be made ​​available online for the game update of June 17.
 

Level 150 Increase


The arrival of the Divine Dimensions will be an opportunity to increase the level of your character to level 150. The principle of progression remains the same: you will earn 5 points for your abilities and 5 points for your specialty spell per level. You will also be able to increase your spells and your sidekicks up to level 150.
 

New Challenges


New challenges will be available, for example:
  • Aligned: Finish your turn in line with an ally.
  • Manhunt: Defeat the designated enemy first.
  • Reprieve: Defeat the designated enemy last.
And much more!
 

Divine Dimensions: Chapter 1


Pandora walks along the walls... The mysterious engineer who tinkers day and night is about to make her machine operational. But the more she progresses,  the more she realizes the dangers ahead... Especially when Sram is part of the game! Thanks to her (or because of her ...), you can explore every corner of the first WAKFU Divine Dimension! But beware! We are talking about Srambad there... Are you sure you want to know what is hidden? Or rather "what is crawling" there... ?
 

"Epic" Items


A new class of items will be created: "Epic" items. The power of these items will be between the Legendary items and the Relics. Only one Epic item can be equipped at a time. Find out all the details in the complete game update changelog...


Thread : Log Book  Preview message : #736985  Replies : 237  Views : 8826
Community Manager * Member Since 2013-07-08
posté June 17, 2014, 00:47:28 | #49
I have been summoned !

Here is more information to share with you guys:

The 1 AP and 1 MP characteristics limitation wasn't only done for the high level players, this rebalancing was made in a more balanced way and is necessary as it also paves the way for the global rebalancing of characteristics.

This revamp will allow for more choices in the basic characteristics, therefore allowing you to have more types of builds. In addition, it also allows you to progress in a more optimized way, it will no longer make you have to save during the first 30 levels, starting from your very first game level (basically to get your first AP) but instead will allow you to invest in the characteristics of your choice at each level with a more visible and attractive progression.

Powerful items (relics, and other epic items) of low level should be created also. We really want to make the lower and medium level content of the game more interesting and exciting.


Thread : General Discussion  Preview message : #745563  Replies : 39  Views : 1727
Community Manager * Member Since 2013-07-08
posté June 16, 2014, 19:45:55 | #50
Thank you everyone for the feedback!

Adding on to the information from Azael:

Jumping with the mount: as far as being able to jump, that is also being looked into but we need more testing first.

Mount/dismount: it will be via an emote that will be obtained at the same time of your first basic mount. We also made note of a suggestion to have music playing when mounting.

Basic drago mount: the basic version will be obtained via a quest, more basic skins will be available in the Boutique. An exclusive mount (maybe not a Drago inspired one) will be available via the Almanax as we announced in the past but it will not be available right away with the patch of the mounts' implementation.

Skin: nation skin customization will be available via specific nation quest. These skins will be able to be used on the basic drago version (free starting version) and the boutique drago version, as well as another skin in the boutique will be available at the release. Please note that the skins will not work like for the pets, they will change the whole look of the mount.

Drago mount shop prices: not yet set at this time.

Other mounts than the drago: Yes, we have run tests to be able to use different types of mounts as long as they fit on one cell.

Mount quest: it will be improved until its release as far as its steps and its difficulty.

Each week the Beta server will be updated so that you can follow all the improvements and evolution of this feature, which will truly also help us to continue to see your feedback and base ourselves on them as well, so thank you again for them.


Thread : Feedback  Preview message : #745455  Replies : 9  Views : 919
Community Manager * Member Since 2013-07-08
posté June 16, 2014, 19:03:22 | #51
WAKFU Update 1.34 - 17.06.2014 Hello,

The WAKFU servers will shut down for maintenance this Tuesday, June 17th starting at 6:00 AM GMT / 2:00 AM EST / 11:00 PM PST (Monday 16th), while we deploy the new WAKFU Update.

The "Visit Srambad and Die" changelog can be found: here.

We will keep you updated on the progress of the update.

Thank you for your patience.


Thread : Server Status  Preview message : #745437  Replies : 1  Views : 1416
Community Manager * Member Since 2013-07-08
posté June 16, 2014, 17:45:55 | #52
Hi guys,

It makes us very happy to see your reaction regarding this content that the team has been working hard on.

We truly wanted to be able to offer you to test them once they were ready to do so, which is why it took some time to get them ready as some of them are truly changing a lot of things for Wakfu.

Please make sure to get your feedback into the threads created for that purpose in the Beta server forum so that I can also share these with the team.

Quote (FajneCycki @ 13 June 2014 17:48) *

Quote (Element @ 13 June 2014 17:43) *
This is annoying me now... can't test the Beta because the Mac OSx version "Doesn't Exist" please provide a file in the link. Ty.
This is the proper link. Ankama keeps using the broken link with the '"' symbol at the end :p

Hi Element!

Thank you FajneCycki for helping Element.

For some reason the thread wouldn't update with it but it has been fixed during the weekend.

Sometime it is good to do a little"/?refreshcache" at the end of a link to display the updated content, so I hope it all now works good for you.

Quote (Kikuihimonji @ 13 June 2014 18:51) *
Account shared chest? Wow finally we will be able to trade with our alts without troubles! I just wonder how will it work for people who have their chests full on all characters... item wipe? Rollback then? Or would that be another slot in chest? Or different chest? Curious.

Hi Kikuihimonji!

If the chest becomes full, there will be an option to purchase an extension from the Boutique, but the goal isn't to make it unuseful unless buying that extension. We will make sure that the amount of slots in the chest will be interesting enough for the players to enjoy using it as it will be a lot quicker to do so than using a Haven bag, and it can be used everywhere. Azael is interested into the 14 slots ideas as it seems to be a good base to think about. Also once the extension is used on the chest, this will not be reversible.

This new feature will be available to subscribers only, possibly starting July (but may be moved depending on the work/needs to improve it) but overall we are looking pretty good. You may see some changes in the amount of slots in Beta soon.

If your account goes from subscribed to non-subscribed, it will no longer be possible to use the chest to transfer items or Kamas but you will still have access to the chest to take back the Kamas or items from it.

Quote (taborlinn @ 14 June 2014 16:36) *
sram revamp ?

Hi Taborlian!

The Sram revamp is still on hold as we are not quite yet satisfied with the proposed revamp.

Quote (Jannet-fenix @ 16 June 2014 13:15) *
It all seems cool, but I won't be able to enjoy it without things I've been working so hard for past years. WORK ON THE SUPPORT WOULD YOU?

Hi Jannet!

we are working on improving the team to better assist you and the community, you should be receiving a reply very soon on your ticket and be on the way to a resolution. Thank you for all of your patience and I apologize for the delay again.


Thread : News  Preview message : #745407  Replies : 60  Views : 2318
Community Manager * Member Since 2013-07-08
posté June 13, 2014, 21:21:12 | #53
[Completed] Beta Server Update 13/06/14 Hi everyone,

Today (Friday 13th of June 2014), we had a Beta server update.

Here are the changes that have been implemented:

  • Reconnecting in combat: you're not dreaming! Our developers have worked hard to develop a first draft of this functionality and oh so requested feature!
  • Inter-character account chest: this is another feature that has caused much ink, and you will finally be able to test it.
  • First step towards the mounts: YES! the mounts!! You will be able to ride the World of Twelve on their back... or almost.

Please make sure to make use of the feedback threads created for each new content to share your feedback: here and thank you for participating in testing on the Beta server.


Thread : Server Status  Preview message : #744403  Replies : 0  Views : 179
Community Manager * Member Since 2013-07-08
posté June 13, 2014, 21:16:07 | #54
Srambad Hello everyone,

Please share here any feedback you may have to share about Srambad that you may find on the Beta server.

If you are encountering any bugs, please report them in this section: Here.

Thank you for your participation!


Thread : Feedback  Preview message : #744401  Replies : 5  Views : 327
Community Manager * Member Since 2013-07-08
posté June 13, 2014, 21:14:02 | #55
Reconnecting in combat Hello everyone,

Please share here any feedback you may have to share about reconnecting in combat that you may find on the Beta server.

If you are encountering any bugs, please report them in this section: Here.

This is a very first version of the system, therefore there are still a lot of information to be transmitted to the client (for example: invisibility, area of effect, Pandawa carrying another player, etc.) to get back into combat the way it was, but we have also already finished the transmission of the basic combat information.

Therefore this feature isn't 100% operational yet and does not mirror the goal at hand, but it is allowing you to test it early enough, in order allow us to use your feedback and study the server's handling as well as moving forward in its developing.

If you are grouped while in combat, the reconnection will make you leave the group, you will then have to remake the group.

Thank you for your participation!


Thread : Feedback  Preview message : #744399  Replies : 1  Views : 198
Community Manager * Member Since 2013-07-08
posté June 13, 2014, 21:04:37 | #56
Inter-character chest system Hello everyone,

Please share here any feedback you may have about the inter-character chest system that you may find on the Beta server.

If you are encountering any bugs, please report them in this section: Here.

This chest will be accessible from your inventory or via the shortcut: "shift + i". It will contain 5 slots and will allow you to trade items between all the characters of your account..

Thank you for your participation!


Thread : Feedback  Preview message : #744397  Replies : 0  Views : 170
Community Manager * Member Since 2013-07-08
posté June 13, 2014, 21:01:33 | #57
Mounts Hello everyone,

Please share here any feedback you may have about the mounts that you may find on the Beta server.

If you are encountering any bugs, please report them in this section: Here.

You can obtain your new mount by simply go to the Machine next to the Almanax Temple.

Thank you for your participation!


Thread : Feedback  Preview message : #744395  Replies : 9  Views : 919
Community Manager * Member Since 2013-07-08
posté June 13, 2014, 16:08:20 | #58

Quote (Sentrayak @ 12 June 2014 17:43) *
Oh wait, Sabi! Any information about possible respecs? Because I heard you will loose the ability to stat second ap and I got that statted at the moment. I and many others would definetly need a respec, please. =(

I finally was able to confirm it in the changes that you can find highlighted in teal.

The changelog was just updated, happy reading and can't wait for your feedback!.


Thread : Log Book  Preview message : #744267  Replies : 237  Views : 8826
Community Manager * Member Since 2013-07-08
posté June 13, 2014, 11:00:00 | #59
Beta Server Update The coming months will provide a lot of new content! The Divine Dimensions of course, but not just that... And since the majority of the new content are some of the most requested features, you may start expecting them as well!


Starting Friday, June 13th, we are offering you to test the full Srambad dimension, it's Boss in it's Hardcore version and the addition of a minimum level required to enter a dungeon.

But especially we allow you to get your hands on previews of the substantial advances that may well emerge in the future in WAKFU:
 
  • Reconnecting in combat: you're not dreaming! Our developers have worked hard to develop a first draft of this functionality and oh so requested feature!
  • Inter-character account chest: this is another feature that has caused much ink, and you will finally be able to test it.
  • First step towards the mounts: YES! the mounts!! You will be able to ride the World of Twelve on their back... or almost.

To connect to the Beta server, just make sure to download and install one of these versions of the Updater:
You will then be able to access the Beta server normally via your login and password as usual. 

All of your characters will be imported with your Sidekick to the Beta server as they were on Thursday 22/05 at 9:59 PM GMT / 5:59 PM EST / 2:59 PST. 

Attention: Please note that this server does not give you access to the interface gift, or the Boutique, or to Krosmaster and that it is reserved to our subscribed players.

Also note that changes to your characters on the Beta server will not be reflected on your original server. In addition, since it is a Beta server, all the content is to be noted as being under development, we may have to restart/update it at any time

Please keep in mind that the contents of this server is subject to change and further balancing, and doesn't necessarily reflect the final quality of the content present in-game.

Finally, we invite you to share with us any feedback on unique topics that will be created for this purpose with more infromation, in the forum category "Beta Server". We also invite you to report the various bugs that you may find here (while of course using the usual bug report template). We will also keep you updated on the time of opening of the Beta server.

Thank you in advance for your participation and happy testing!


Thread : News  Preview message : #744151  Replies : 60  Views : 2318
Community Manager * Member Since 2013-07-08
posté June 11, 2014, 16:00:00 | #60
Focus: Srambad


Soon you'll be able to discover the Divine Dimensions and enter the heart of the subject! Accompany Pandora in her adventures beyond Astrub, the World of Twelve, and even time. Set foot on unknown lands. Discover Srambad, its murders, its plots, its corruption... and so much more!

Will you dare set foot on Srambad ?


You are level 140 (or more) and you have completed the "prelude" quest to the Divine Dimensions with Pandora? Perfect! You should have collected enough energy for it to open its dimensional portal. This means that you'll be able to sink your teeth into Chapter 1 of the long quest that will punctuate your game in the coming months! And there it is: Srambad, the city of the Sram God, which will be the first step in your journey into the Divine Dimensions.

 

It will not be the only place, nor the only surprise waiting for you, but certainly seems like Sram himself would say: one pocket at a time! And how about if we start with his?
 

A first chapter that isn't just skin and bones


You were waiting weeks for it and there it is, you'll finally be able to cross the portal created by Pandora.

Very quickly, you will come across several places and characters of the great quest that awaits you.

And all this in the Sram Divine Dimension, more specifically called Srambad, that you will live the first step of your adventures.
 

 

You will discover dark and creepy alleys, where you may brush your shoulders with the worst crooked criminal guilds of the city... You'll even be soaked in stories of murder and politics!

And when you think that all the bones are thrown, a new twist takes you even further in your epic journey...
 

You want more?


As you know, the June game update will unlock level 150, so expect a new challenge with Srambad since it was balanced for levels 140 to 150!

The Srambad Chapter 1 will offer a main quest lasting for about 2 to 3 hours of gameplay with a new family of monsters, one exclusive dungeon, but also new achievements and repeatable quests, items, relic, recipes... And most of all new types of alternative gameplays!

 

 

We will not share more for now, but something tells us that you will make old bones in this new area!

http://www.wakfu.com/en/mmorpg/community/blog/posts/420726-focus-srambad


Thread : Devblogs  Preview message : #743619  Replies : 36  Views : 4469