The level cap raise to 165 will happen with the opening of Xelorium, we will also have more information and teasers shared this week.
And one was already shared on our Facebook page:
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December 16, 2014, 14:56:20 | #42
We are aware of this problem and it should be fixed tomorrow morning with the hotfix
Thanks for the report !
December 16, 2014, 14:44:42 | #43
I want you to know that your voices are being heard. I have spoken with the development team regarding the possibility of a restat for the Eliotrope, Sram and Pandawa classes, unfortunately we will not be offering a free restat in tomorrow's hotfix.
The team feel that the changes made to the Osamodas affected specific builds quite dramatically and thus, decided it was best that a free restat was offered.
Thus, only Osamodas will be granted a free restat at this time.
Thank you for your patience and understanding in the matter.
December 16, 2014, 11:40:35 | #44
WAKFU Update 1.39 Hotfix - 17.12.14 Hello,
The servers will shutdown Wednesday December 17th, starting at 7.30 AM GMT / 2.30 AM EST / 11.30 PM PST to deploy a hotfix.
This will allow us to implement a restat for Osamodas and the list of changes can be found: here.
We will also update the community on the reopening of the servers as soon as the hotfix is completed.
Thank you for your patience and understanding.
December 15, 2014, 23:10:08 | #45
December 15, 2014, 17:09:47 | #46
WAKFU Update 1.39 Hotfix - 16.12.14 Hello,
The servers will shutdown Tuesday December 16th, starting at 8 AM GMT / 3 AM EST / 12 AM PST to deploy a second hotfix for the "Children of the God-King" game update in order to prepare the arrival of the Kwismas World and Xelorium.
The Hotfix changelog can be found here.
We will also update the Community on the reopening of the servers as soon as the Hotfix is completed.
Thank you for your patience and understanding.
December 13, 2014, 08:24:48 | #47
« Incurable state » reduces the received heals from any source (except special boss mechanic) by x%.
=> It works multiplicatively with other heal modifiers.
December 13, 2014, 08:15:57 | #48
It doesn't : « +%heal » characteristic only affects classic healing spells.
Life steal is only based on the damage done.
The characteristic « %healing received » affects the life steal.
December 13, 2014, 05:21:54 | #49
Beta Server Update - 12/12/14 Hello everyone,
Today, December 12th, we had a Beta Server update and here is the list of changes that were made:
Interface and Group
Combat and Quests
December 12, 2014, 22:14:08 | #50
A spell cast through a portal always causes unoriented damage (= damage from front) and distance damage.
December 12, 2014, 13:35:24 | #51
You know, those Merry and Worn Out, Dizzy, and the sleeping zzz animations above characters' heads when they have the state? Are those permanently gone?
Merry and Worn Out particles above Panda's head will be back on today's Beta update, so it should also be there on the next live update.
We don't want to bring it back on Dizzy because you can almost apply it on everything.
(Exalted state on Panda while carrying an Eliotrope is also fixed)
December 12, 2014, 13:21:02 | #52
Please make sure that every level of each speciality in game give some (even small) progress to players (on every class).
It means you would have some spell cost 6PA 2PW at lvl0 (in comparison to 2PA 1PW at lvl9 or less) then they would be totally unusable before lvl9... exactly like old classes.
So, definitively not... We prefer have spell with a healthy evolution than an evolution every level just to have an evolution every level.
You will discover what we did to Eliotrope Portal this afternoon in Beta changelog.
December 12, 2014, 03:13:47 | #53
Thank you for the report, it has been shared with the dev team already to be corrected.
December 11, 2014, 23:41:28 | #54
Chef is awful to level without a mea culpa. I'm at 89 now and you need hundreds of thousands of cawwots and chilis to get from 85 to 95... A 5 PP food with a boss mat might as well be a kick in the face for all the work you have to go through.
2 chef recipes lvl80-85 will be added soon.
(No prospection bonus, sorry !)
December 11, 2014, 23:23:31 | #55
That initiative bonus ... it feels like rushed change to "just put there anything" or "lets copy what sram got and put it here..." kind of stuff. But guess better this then empty levels.
Initiative is a classic bonus. It fit well there and makes new class equal on this point.
I can already see this new revamping team doesn't look at speciality leveling progress and just care about its maxed values. We can clearly see this with Eliotrope, even at first spell: Portal. From level 1 to 5 this speciality change NOTHING.
The spell initially has a min range of 2 (decreased to 1 when you level the spell), which was removed, and 1 cast per turn (increased to 2 when you level the spell), which was changed to portal charges. That's why the new leveling phase of the spell was skipped. It will be improved soon.
December 11, 2014, 14:29:36 | #56
Our hardcore bosses aren't harder than old Wa Wabbit at his release, with the 0,2% instead of 0,36%.
0.18% is easier than 0.2%?
Maybe you need to know something. You might read 0.18 as zero point eighteen, and 0.2 as zero point two, and thinks that eighteen is bigger than two. You're wrong.
Is this really what ankama logic is like?
Actually, the sentence contains more informations than what you quote (...)
December 11, 2014, 14:23:34 | #57
Yeah, be nice to not be forced to do it 60 times on only ONE char.
For all char of your account.
For the 6 players who participated to the dungeons : it's not a random loot, all those who participated will get it.
And it's not 60. It's 55. Or 37 for the HC version.
Furthermore, we are talking about a bonus : you have a chance to obtain it earlier. An exchangeable version.
Finally, note that it remains easier than old legendaries :
new epic : 0,18% loot (0,36% in HC) + tokens option
old legendary : 0,2% loot only
It's still far more accessible than before.
December 11, 2014, 09:55:09 | #58
The servers are now back online, it's time to jump into the World of Twelve and pet any Bow Meow you can find!
December 10, 2014, 17:56:54 | #59
Tomorrow we will be having a hotfix and to stay updated on the server status: Click Here.
Here is the list of changes:
December 10, 2014, 14:53:37 | #60
WAKFU Update 1.39 Hotfix - 11.12.14 Hello everyone,
The servers will shutdown tomorrow, starting at 8:00 AM GMT / 3:00 AM EST / 12:00 AM PST (Thursday the 11th) to deploy a hotfix.
The details of this hotfix can be found: Here.
We will also use this moment to set up a fix in preparation for the class change service.
We will announce when the servers will be back online.
Thanks for your understanding, patience