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Community Manager * Member Since 2012-03-01
posté May 09, 2012, 12:57:04 | #1561
I will post an update soon.


Thread : General Discussion  Preview message : #182057  Replies : 52  Views : 3840
Community Manager * Member Since 2012-03-01
posté May 08, 2012, 21:03:51 | #1562
Please keep in mind that the final decision might still be a rollback.
So far it looks like it won’t, but you should keep this in mind as a possibility.

I surely hope we won’t come down to that, and will try my best to make sure this doesn’t happen, but I don’t have all the information yet and don't how deeply the servers were impacted.


Thanks for your patience.



Thread : General Discussion  Preview message : #181803  Replies : 52  Views : 3840
Community Manager * Member Since 2012-03-01
posté May 08, 2012, 20:11:35 | #1563
Rollback Hi there,


As you all probably heard, there have been some rumors about a rollback on our servers.

Here is what I know so far: some possible exploits have been discovered, and it appeared that some players abused them. The first solution to rebalance the servers was to roll them back to their state before these exploits appeared. However, we all know that this is not a good solution, and this first rollback plan was canceled.


No decision will be made before tomorrow, and by then I will be back in the office and will discuss this situation with everyone involved.

Until then, I encourage you to stay patient. I will come back to you tomorrow as soon as I have more information.


Troyle




Thread : General Discussion  Preview message : #181777  Replies : 52  Views : 3840
Community Manager * Member Since 2012-03-01
posté May 07, 2012, 18:36:59 | #1564
To answer some of your questions:

  • The issue with Bomb wall has been reported to the developers.
  • The Piercing Arrow rebound issue has also been reported.
  • Piercing Arrow doesn’t active the beacon when with a critical hit. This has been reported.




Thread : Changelogs  Preview message : #181107  Replies : 149  Views : 15221
Community Manager * Member Since 2012-03-01
posté May 07, 2012, 17:39:17 | #1565
No it's not.
I do appreciate good, well thought suggestions, and regularly pass them on to the developers.


As this seems to be a common belief within the International Community, let me tell you how suggestions are being handled in the French and International Communities.

It is our duty as Community Manager to make sure that the community we represent is listened to and receives as much care as any other one. However, since the developers are mostly French speakers, they will more likely go to the French forums to have a look at players’ feedback and see how they liked this and that. Let me tell you however that some game designers also like some times to have a look at other forums, curious to see if the feedback is similar or not. They then tend to come to our forums as it will be easier for them to read English than German or Spanish.

Now this is not the only source of feedback they get. Each community manager has direct contact with the developers and can talk personally to the one in charge of a specific area of development, when he sees a very interesting feedback. If I see an interesting suggestion concerning monsters, I will contact the game designer in charge of monsters. If I see an interesting feedback about a class, I will contact the game designer in charge of this class. When I see an interesting overall feedback, I will just send it to the head of game design. When I see a bug report, I will contact the testers, and so on…

This is how each one of us Community Managers makes sure that your feedback, concerns and ideas are being forwarded to the right person. Now to tell you the truth, feedback tends to be very similar from one forum to the other, so you shouldn’t think that this class was nerfed because the French players requested it.

Now I understand that it’s not easy for you to follow what has been forwarded and what has not. But since we rarely just discuss one thread with the developers and more an overall idea about this or that, it would be very time consuming to go through every single thread and make a post stating that it was forwarded to the devs. And should we do that, some might misinterpret such post as a “this will come soon”.



Thread : General Discussion  Preview message : #181093  Replies : 50  Views : 4207
Community Manager * Member Since 2012-03-01
posté May 07, 2012, 16:24:19 | #1566
The maintenance has been moved to the afternoon.
I will post an update as soon as I have the exact time.


Thread : Server Status  Preview message : #181067  Replies : 3  Views : 2806
Community Manager * Member Since 2012-03-01
posté May 07, 2012, 15:28:16 | #1567
The issues with Piercing Arrow have been reported to the developers and are under investigation.


Thread : Bug Archives  Preview message : #181041  Replies : 1  Views : 443
Community Manager * Member Since 2012-03-01
posté May 04, 2012, 17:53:11 | #1568
Hotfix for 1.05 - 09.05.2012

Classes

  • Due to the changes added to the Xelor class, we decided to reset all characters abilities and specialties

Xelor

  • Xelor’s Dial: when it breaks it is possible to get 1 WP back (5% chances at first, 50% with maximum level); 3 charges at first, 6 at maximum level
  • Timekeeper: AP are given back at the beginning of the following turn, just before charge loss; cost is changed to 3AP at lvl 0 and 1AP at maximum level; can be used up to 3 times per turn
  • Aging: damages should now apply correctly

Characters

  • Characters no longer receive spell experience when they reached the character level cap

Territories

  • Mount Zinit chapter 2 will NOT be open to players yet

Fights

  • Stunned/ Sleepy states: the target of these spells can no longer be locked.


Monsters

Forfut

  • Spawn is now increased to 2 to 6 monsters in the area instead of 1 to 5
  • Emphasis of the resists/vulnerabilities of monsters to give a more tactical aspect to fights and reduce their duration (more potential damages) if this aspect is used correctly
  • 20% XP bonus on the Ghourmand
  • The two Borbats are now tamable by Osamodas
  • Optimization of Vampyro AI in its last phase
  • Vampyro is now immune to the Rebirth Mark

Monks

  • Emphasis of the resists/vulnerabilities of monsters to give a more tactical aspect to fights and reduce their duration (more potential damages) if this aspect is used correctly
  • Small increase of Rats HP
  • The Rattler is now a basic undead
  • Combat border (Gangrene) has been modified and now inflicts 30HP loss per AP spent
  • The Nun Dungeon state was fixed: it is now correctly applied to all players in the fight
  • 20% XP bonus on Friar Tubs
  • Added more gameplay on Friar Tubs, unlocked with 4 and more players in the fight

Items

  • Added the Mea Culpa Potion

Bug fixing

  • Fixed a bug allowing to stack up the guild insignia bonus
 


Thread : Changelogs  Preview message : #179981  Replies : 149  Views : 15221
Community Manager * Member Since 2012-03-01
posté May 04, 2012, 17:30:32 | #1569
Server Maintenance - 09.05.12, 12pm - 3pm GMT Greetings,

A maintenance will take place on Wednesday, May 9th in the afternoon, to deploy our new content update.

A changelog can be found here:
Click here

Thanks for your patience and understanding.


Thread : Server Status  Preview message : #179963  Replies : 3  Views : 2806
Community Manager * Member Since 2012-03-01
posté May 04, 2012, 10:55:27 | #1570
Amazing work, I like your style a lot!  


Thread : Fan art  Preview message : #179825  Replies : 6  Views : 1289
Community Manager * Member Since 2012-03-01
posté May 03, 2012, 19:33:00 | #1571
And we're done.

Thanks to all the participants!



Thread : General Discussion  Preview message : #179537  Replies : 17  Views : 1893
Community Manager * Member Since 2012-03-01
posté May 03, 2012, 19:01:35 | #1572

Quote (Haeris @ 03 May 2012 19:00) *
Are you kidding me? They screw up the mines and the way for them to "fix" it is run a danm event to give away bombs?...Seriously??

This is the Community Team's answer to the issue yes.

And btw, we just started!  


Thread : General Discussion  Preview message : #179511  Replies : 17  Views : 1893
Community Manager * Member Since 2012-03-01
posté May 03, 2012, 18:01:49 | #1573
Steal from the Rich and Bomb to the Poor Always willing to help their fellow-citizens, the members of the most known and respected Rogue clan of the World of Twelve, the Smisse, gathered enough bombs and explosives to destroy half of Astrub.
Notes were spread all over the world that the Smisse are looking for help to reopen all the mines that collapsed recently.
To show his commitment to their plan, all one needs to do is find a Smisse, and say the secret words: “Fealty to the Family”.
Although their intentions seem genuine, one can only fear what the Smisse’s real scheme is.
But what wrong could it do to separate them from a part of their arsenal? After all, they’re giving it away for free…


Steal from the Rich and Bomb to the Poor is our first GM run animation on Remington.
It will take place today, from 5pm GMT and for 30 minutes.

Several GM rogues will run around Astrub, and give bombs to anyone who finds them.
To get your bombs, all you need to do is find one of them, and say the words “Fealty to the Family”.
Bombs will then be traded to you, which means that you need a subscriber account to participate.


How to recognize a GM?
As any member of the Community Team, GMs are part of my official guild, called “Troyla Team”.


Thread : General Discussion  Preview message : #179451  Replies : 17  Views : 1893
Community Manager * Member Since 2012-03-01
posté May 03, 2012, 17:06:02 | #1574
The developers are aware of this issue and are working on it.


Thread : Bug Archives  Preview message : #179413  Replies : 3  Views : 862
Community Manager * Member Since 2012-03-01
posté May 03, 2012, 16:47:56 | #1575
Maintenance is now over.

Please do not forget to restart your client completely to apply the patch.

You will find a changelog here:
Click here



Thread : Server Status  Preview message : #179381  Replies : 1  Views : 1109
Community Manager * Member Since 2012-03-01
posté May 03, 2012, 15:50:10 | #1576
This issue will be fixed with today's hotfix.


Thread : Bug Archives  Preview message : #179219  Replies : 8  Views : 996
Community Manager * Member Since 2012-03-01
posté May 03, 2012, 15:49:40 | #1577
This should be fixed with the hotfix we are currently deploying.


Thread : Bug Archives  Preview message : #179215  Replies : 2  Views : 489
Community Manager * Member Since 2012-03-01
posté May 03, 2012, 15:39:41 | #1578
  • Crafting sets: dears Crafters, this is for you. You can find 3-items sets that bring you bonuses in various professions!


Turns out that these sets were actually not added with this update. Therefore, I'm removing this line from the changelog.




Thread : News  Preview message : #179189  Replies : 266  Views : 16885
Community Manager * Member Since 2012-03-01
posté May 03, 2012, 15:25:00 | #1579
Hotfix for 1.05 - 03.05.2012

Classes

Sacrier

  • Blood Pact now applies correctly

Eniripsa

  • Constitution now applies correctly

Characters

  • Experience required to reach level 106 won’t show anymore
  • All abilities are reset
  • A negative prospecting will no longer prevent players from collecting resources

Combat

  • Combos life drain / damage mirror no longer desynchronize HPs between the client and the server

Smithmagic

  • It is now possible to display item details by right clicking in the recycling interface

Monsters

  • Added an immune state to the Nun to prevent exploits with Zombification

Guilds

  • The cloak of the guild insignia will now display to all players
  • A guild with maximum level will no longer leach XP from its members
  • The nation of the guild members will now display correctly in the interface
  • Fixed various display issues (text alignment, icons, etc)

Clan Members

  • Clan members will have their wills back, and provide bonuses again

Items

  • The dodge level scroll (and other ones) will no longer consume ability points when used
  • Spell scrolls no longer require a level to be used
  • Merged pieces of the following sets can no longer be traded
    • Coral Set
    • Elya Wood Set
    • Opulence Set
    • Torture Set
    • Gobbowler Set
    • Social Netbwork Set
    • Bride Set
    • Ally Baba Set
    • Farmer's Wife Set
    • Little Pirate Set
    • Elephone Set
    • Dirty Scoundrel Set
    • Jester Set
    • Captain Set
    • Sacred Bow Meow Set
    • Moogrr Tamer Set
    • Groom Set
    • Farmer Set
    • Set of the Rising Sun
    • El Conquistadol Set
    • Flamboyant Set
    • Froggy Set
    • Cutie Pie Set
    • Empress Set
    • Natural Set
    • Scrap Irony Set
    • Zinit Set
    • Chaos Set
    • Explorer Set
    • Admin Set
    • Mod Set
    • Godfather Set
    • Survivor Set
 


Thread : Changelogs  Preview message : #179157  Replies : 35  Views : 3751
Community Manager * Member Since 2012-03-01
posté May 03, 2012, 13:59:24 | #1580
Server maintenance - 03.05.12, 1:30pm - 3pm GMT Greetings,

A maintenance will take place on Thursday, May 3rd from 1:30 to 3pm GMT, to deploy a new hotfix.

A changelog will be published on the forums.

Thanks for your patience and understanding.


Thread : Server Status  Preview message : #179101  Replies : 1  Views : 1109