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Community Manager * Member Since 2012-02-28
posté June 15, 2012, 09:38:07 | #1561
Thanks for this report.
It has been forwarded to the devs and is under investigation.


Thread : Bug Archives  Preview message : #192581  Replies : 3  Views : 516
Community Manager * Member Since 2012-02-28
posté June 14, 2012, 18:11:09 | #1562
Azael, about politics, PvP, and Masqueraiders


We will modify some politic and pvp rules in order to fix some problems and give more depth to some systems (Outlaws).

These are points on which the community gave a lot of feedback, it is very important for us to improve these two systems as they are part of the heart of the game.

However these features have a deep impact on the game, and we will not be able to modify them quickly (it shouldn’t take us 6 month either, don’t worry).


Concerning Masqueraiders and any other classes, we prefer to focus on balancing and fixing the existing classes before adding new ones.




Thread : General Discussion  Preview message : #192439  Replies : 54  Views : 17683
Community Manager * Member Since 2012-02-28
posté June 14, 2012, 17:48:11 | #1563
Kwoac, about heals


We will integrate heal spells in the Water branches of some classes, in order to have more secondary healers.

So far 4 classes are being considered and I can already tell you that the Sadida is one of them.




Thread : General Discussion  Preview message : #192437  Replies : 54  Views : 17683
Community Manager * Member Since 2012-02-28
posté June 14, 2012, 17:43:08 | #1564
Eskarina, about the storage space


Azael came to me this morning with good news!

In a next update, the team plans to integrate a new Ikakit in the Haven-Bag chest that will be for resources only. They don’t know yet how many slots it will have, this is still under discussion.

Additionally items stacks will be increased from 999 to 9999 to limit the amount of slots required to store your resources!




Thread : General Discussion  Preview message : #192435  Replies : 54  Views : 17683
Community Manager * Member Since 2012-02-28
posté June 14, 2012, 17:37:59 | #1565
Random info from the FR side Hi there,

Since it happens that information are provided on the French side as part of a discussion that doesn’t exist on our side, I decided to open a thread where I will post all of them, without their context.

The idea is to provide you with a better overview of what the devs and French team communicated to their community, without the need to find the most appropriate thread.



Thread : General Discussion  Preview message : #192433  Replies : 54  Views : 17683
Community Manager * Member Since 2012-02-28
posté June 14, 2012, 17:26:25 | #1566

Quote (SohoDoll @ 14 June 2012 17:21) *
Btw, it seems like the coefficients are 0,1 / 0,4 / 0,6 / 0,6 / 0,3. I've tested different combinations of spell levels and the formula looks correct.

Indeed, these are the right ones (confirmed by the playtesters on the FR side).


Thread : News  Preview message : #192427  Replies : 90  Views : 7262
Community Manager * Member Since 2012-02-28
posté June 14, 2012, 17:01:57 | #1567
Thanks, forwarding it.  


Thread : Bug Archives  Preview message : #192409  Replies : 1  Views : 545
Community Manager * Member Since 2012-02-28
posté June 14, 2012, 16:41:38 | #1568
I just got informed that characters that reached level 105 AFTER the update will not be able to respecialize.

This is under investigation and I will come back to you as soon as I know more.


Thread : General Discussion  Preview message : #192407  Replies : 26  Views : 2409
Community Manager * Member Since 2012-02-28
posté June 14, 2012, 15:17:27 | #1569
Thank you, I'll forward this one.


Thread : Bug Archives  Preview message : #192377  Replies : 1  Views : 475
Community Manager * Member Since 2012-02-28
posté June 14, 2012, 14:44:47 | #1570

Quote (Spazturtle @ 13 June 2012 19:30) *
The trade channel is bugged, messages typed in trade apear in the recruitment channel.

This was fixed with yesterday's hotfix. Are you still experiencing this bug?


Thread : General Discussion  Preview message : #192367  Replies : 5  Views : 880
Community Manager * Member Since 2012-02-28
posté June 14, 2012, 14:33:23 | #1571

Quote (Rolaru @ 13 June 2012 21:49) *
"The damage of critical hit with Iop Wrath is now correct (x2 instead of x1,5)."

The in game spell info says otherwise. Does it get nerfed or what?

It's a mistake in the changelog.

Damage in case of critical hit was changed from x2 to x1,5, to match all other critical damages.


Thread : News  Preview message : #192363  Replies : 90  Views : 7262
Community Manager * Member Since 2012-02-28
posté June 13, 2012, 17:02:02 | #1572
The issue should be fixed now.


Thread : Technical Issues  Preview message : #192141  Replies : 5  Views : 780
Community Manager * Member Since 2012-02-28
posté June 13, 2012, 16:37:56 | #1573
@Lytekung
You only get 30% up to level 72.
Once you pass level 72, you'll receive an experience that represents a lower percentage of the character experience.
The higher your level, the lower the percentage.

@Makako123
You need your character to be level 105 and have reached the maximum spell experience allowed.
Just try to use spells that are not level 100 in fights, in order to receive more experience and reach the maximum.


Thread : General Discussion  Preview message : #192131  Replies : 26  Views : 2409
Community Manager * Member Since 2012-02-28
posté June 13, 2012, 15:45:12 | #1574

Quote (Jackobson @ 13 June 2012 15:06) *
Admin Why lvl 105 no get spell exp?...

Blocking spell experience when the character’s maximum level is reached is part of the design of our new spell experience system.

One of the reasons is to make sure that the game stays balanced between characters of the same level, and also that when the maximum level reaches 200; characters that are freshly created have the same chance of success as those that were created back when the level cap was lower.

You should however note that even though spell experience is blocked, you now have to opportunity to redistribute the experience between your spells once you reached character and spell maximum experience.



Thread : General Discussion  Preview message : #192119  Replies : 26  Views : 2409
Community Manager * Member Since 2012-02-28
posté June 13, 2012, 15:27:59 | #1575
I just tried and I'm having the same issue here.

I poked the devs about it.


Thread : Technical Issues  Preview message : #192113  Replies : 5  Views : 780
Community Manager * Member Since 2012-02-28
posté June 13, 2012, 12:19:57 | #1576

Quote (krowakot @ 13 June 2012 10:34) *
Ok, Troyle then maybe you know this. If in the next patch some class gets balancing changes, will he get another reset of the spells? Or just the reset of specialities and stats, like usually?

If the changes have a deep impact on the class mechanics, then yes, this class (and this class only) may get a new spell reset.


Thread : General Discussion  Preview message : #192063  Replies : 96  Views : 9254
Community Manager * Member Since 2012-02-28
posté June 13, 2012, 11:39:58 | #1577
To report bugs, please post them in the Bugs section following this guide.

Posting here with a "Spell XXX is still bugged, Y U no fix it!" won't help get it fixed faster.


Thread : Changelogs  Preview message : #192053  Replies : 7  Views : 1604
Community Manager * Member Since 2012-02-28
posté June 13, 2012, 11:01:29 | #1578
Thank you, I'm forwarding this one to the devs.


Thread : Bug Archives  Preview message : #192033  Replies : 1  Views : 801
Community Manager * Member Since 2012-02-28
posté June 13, 2012, 10:57:18 | #1579
Thank you, I'll forward it to the devs.


Thread : Bug Archives  Preview message : #192031  Replies : 1  Views : 580
Community Manager * Member Since 2012-02-28
posté June 13, 2012, 10:53:32 | #1580
Thank you, forwarding this one.


Thread : Bug Archives  Preview message : #192027  Replies : 1  Views : 421