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Captain Chafer's Panty Party
Captain Chafer's Panty Party has always been quite a curious event. Founded in honour of the well-...

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Community Manager * Member Since 2012-02-28
posté June 18, 2012, 15:23:27 | #1561
This has been reported and is under investigation.


Thread : Bug Archives  Preview message : #193361  Replies : 2  Views : 484
Community Manager * Member Since 2012-02-28
posté June 15, 2012, 17:44:07 | #1562
@Kuba: Since I'm not a dev and not so good with numbers, I got the playtesters to look at your post. They might have found something intriguing. They'll investigate and tell me what they found. I'll let you know when they come back to me.


Thread : Changelogs  Preview message : #192731  Replies : 21  Views : 2628
Community Manager * Member Since 2012-02-28
posté June 15, 2012, 16:30:02 | #1563

Quote (powerrace @ 15 June 2012 16:21) *
Errrrr .... question : why on earth only characters that ''freshly'' reached 105, and not all characters, once, after reaching 105? There was no warning ''hey, guys, don't rush to get 105 before update or you won't be able to get a fresh reset''; I don't find it fair if only some get it, while some don't. And none still explained if reset means only spells reset, or points in skills too, since spells and skills and the combos that can be made with them are deeply related?

All characters get access to respecialization when reaching level 105 and the spell xp cap. However, there was a bug that prevented those who reached 105 AFTER the update from accessing the respecialization interface. This bug was corrected with today's hotfix.

Also, spell reset is not to be confused with respecialization. The reset was provided to everyone following the update, and might be provided again when we deem it necessary.
Respecialization on the other hand is the feature that allows characters to redistribute experience from a spell to others.



Thread : Changelogs  Preview message : #192711  Replies : 21  Views : 2628
Community Manager * Member Since 2012-02-28
posté June 15, 2012, 15:27:48 | #1564
@arr1val: Did you reach the spell xp cap also?


Thread : Changelogs  Preview message : #192673  Replies : 21  Views : 2628
Community Manager * Member Since 2012-02-28
posté June 15, 2012, 14:57:43 | #1565
Hotfix for 1.08 - 15.06.2012

Characters

  • Characters that reached level 105 and the spell xp cap after tuesday's update will now see the spell respecialization interface.


Eniripsa

  • Transcendence now immunes to stats modifications (HP gain/loss, AP, MP), movement effects (push, pull, tp) and gameplay states (Burning, Sleepy,…)

Miscellaneous

  • Fairyworks will now work properly



Thread : Changelogs  Preview message : #192657  Replies : 21  Views : 2628
Community Manager * Member Since 2012-02-28
posté June 15, 2012, 12:12:45 | #1566
Server maintenance - 15.06.12, 12pm - 1pm GMT The WAKFU servers will be offline today from 12pm until 1pm GMT while we deploy a new hotfix.

The changelog will be published soon.



Thread : Server Status  Preview message : #192603  Replies : 0  Views : 1115
Community Manager * Member Since 2012-02-28
posté June 15, 2012, 10:39:50 | #1567
Freyrr, about the current tasks of the playtesters


After spending a lot of time on the spell xp revamp, we come back to our main responsibility: class balance and PvP.

We’re currently working on a first overall balancing, which will mostly consist in a nerf of the biggest abuses currently ingame, in order to prepare future PvP content.

Note that this first balancing will not be complete, and will mostly focus on the spells that are currently game breaking in PvP. So there will probably not be any “up”.

I want to precise that the nerfs we’ll apply are not definitive; we first want to rebalance the spells and support spells that we consider too powerful, but we may improve them again later if need be.



Concerning classes revamp, we made good progress on Sadida, Osamodas and Feca. However we had a lot of work lately besides those, so we cannot guarantee that they will be coming in the same time as this overall rebalancing. But it is underway!





Thread : General Discussion  Preview message : #192589  Replies : 54  Views : 17714
Community Manager * Member Since 2012-02-28
posté June 15, 2012, 09:38:07 | #1568
Thanks for this report.
It has been forwarded to the devs and is under investigation.


Thread : Bug Archives  Preview message : #192581  Replies : 3  Views : 521
Community Manager * Member Since 2012-02-28
posté June 14, 2012, 18:11:09 | #1569
Azael, about politics, PvP, and Masqueraiders


We will modify some politic and pvp rules in order to fix some problems and give more depth to some systems (Outlaws).

These are points on which the community gave a lot of feedback, it is very important for us to improve these two systems as they are part of the heart of the game.

However these features have a deep impact on the game, and we will not be able to modify them quickly (it shouldn’t take us 6 month either, don’t worry).


Concerning Masqueraiders and any other classes, we prefer to focus on balancing and fixing the existing classes before adding new ones.




Thread : General Discussion  Preview message : #192439  Replies : 54  Views : 17714
Community Manager * Member Since 2012-02-28
posté June 14, 2012, 17:48:11 | #1570
Kwoac, about heals


We will integrate heal spells in the Water branches of some classes, in order to have more secondary healers.

So far 4 classes are being considered and I can already tell you that the Sadida is one of them.




Thread : General Discussion  Preview message : #192437  Replies : 54  Views : 17714
Community Manager * Member Since 2012-02-28
posté June 14, 2012, 17:43:08 | #1571
Eskarina, about the storage space


Azael came to me this morning with good news!

In a next update, the team plans to integrate a new Ikakit in the Haven-Bag chest that will be for resources only. They don’t know yet how many slots it will have, this is still under discussion.

Additionally items stacks will be increased from 999 to 9999 to limit the amount of slots required to store your resources!




Thread : General Discussion  Preview message : #192435  Replies : 54  Views : 17714
Community Manager * Member Since 2012-02-28
posté June 14, 2012, 17:37:59 | #1572
Random info from the FR side Hi there,

Since it happens that information are provided on the French side as part of a discussion that doesn’t exist on our side, I decided to open a thread where I will post all of them, without their context.

The idea is to provide you with a better overview of what the devs and French team communicated to their community, without the need to find the most appropriate thread.



Thread : General Discussion  Preview message : #192433  Replies : 54  Views : 17714
Community Manager * Member Since 2012-02-28
posté June 14, 2012, 17:26:25 | #1573

Quote (SohoDoll @ 14 June 2012 17:21) *
Btw, it seems like the coefficients are 0,1 / 0,4 / 0,6 / 0,6 / 0,3. I've tested different combinations of spell levels and the formula looks correct.

Indeed, these are the right ones (confirmed by the playtesters on the FR side).


Thread : News  Preview message : #192427  Replies : 90  Views : 7288
Community Manager * Member Since 2012-02-28
posté June 14, 2012, 17:01:57 | #1574
Thanks, forwarding it.  


Thread : Bug Archives  Preview message : #192409  Replies : 1  Views : 546
Community Manager * Member Since 2012-02-28
posté June 14, 2012, 16:41:38 | #1575
I just got informed that characters that reached level 105 AFTER the update will not be able to respecialize.

This is under investigation and I will come back to you as soon as I know more.


Thread : General Discussion  Preview message : #192407  Replies : 26  Views : 2414
Community Manager * Member Since 2012-02-28
posté June 14, 2012, 15:17:27 | #1576
Thank you, I'll forward this one.


Thread : Bug Archives  Preview message : #192377  Replies : 1  Views : 475
Community Manager * Member Since 2012-02-28
posté June 14, 2012, 14:44:47 | #1577

Quote (Spazturtle @ 13 June 2012 19:30) *
The trade channel is bugged, messages typed in trade apear in the recruitment channel.

This was fixed with yesterday's hotfix. Are you still experiencing this bug?


Thread : General Discussion  Preview message : #192367  Replies : 5  Views : 889
Community Manager * Member Since 2012-02-28
posté June 14, 2012, 14:33:23 | #1578

Quote (Rolaru @ 13 June 2012 21:49) *
"The damage of critical hit with Iop Wrath is now correct (x2 instead of x1,5)."

The in game spell info says otherwise. Does it get nerfed or what?

It's a mistake in the changelog.

Damage in case of critical hit was changed from x2 to x1,5, to match all other critical damages.


Thread : News  Preview message : #192363  Replies : 90  Views : 7288
Community Manager * Member Since 2012-02-28
posté June 13, 2012, 17:02:02 | #1579
The issue should be fixed now.


Thread : Technical Issues  Preview message : #192141  Replies : 5  Views : 788
Community Manager * Member Since 2012-02-28
posté June 13, 2012, 16:37:56 | #1580
@Lytekung
You only get 30% up to level 72.
Once you pass level 72, you'll receive an experience that represents a lower percentage of the character experience.
The higher your level, the lower the percentage.

@Makako123
You need your character to be level 105 and have reached the maximum spell experience allowed.
Just try to use spells that are not level 100 in fights, in order to receive more experience and reach the maximum.


Thread : General Discussion  Preview message : #192131  Replies : 26  Views : 2414