[SEPA] Perrier's Guide to Sevamor, Wakfu, Protector Bonsues, and You! |
[SEPA] Perrier's Guide to Sevamor, Wakfu, Protector Bonsues, and You! |
Member
Fashion Victim |
17 Mar 2010, 00:30
| #1
[SEPA] Perrier's Guide to Sevamor
Hello everyone,
As a volunteer member of the Sevamorian Environmental Protection Agency (SEPA), I have been spending the majority of my time over the last few weeks working to maintain the ecosystem in Sevamor, with particular attention to keeping our Protectors (aka Clan Members) content. However, it seems that a lot of people don't actually know how any of this works - the mechanics of the Protector Bonus, etc - so I thought I would post a summary for everyone to use and learn from. First, some of the basics: Wakfu and Stasis This has been covered in other threads, but here is a crash course in Wakfu and Stasis. Below your health meter you will find a blue and purple bar: this is your Wakfu meter. It essentially measures the ecological footprint you have left on the environment as you have progressed through the game. Wakfu can be equated with harmony, balance and order; Stasis is more chaotic, harmful, and out of control. If a region has a healty population of monsters and plants, it is said to be in Wakfu. If the populations are too high or too low, the area is instead in Stasis. If an area is in Stasis and you perform an action that makes the population worse (such as killing monsters when their populations are dangerously low), then your Stasis meter will move to the right (purple) side. If instead you have a Wakfu effect on the population, you will gain Wakfu instead. This is important only because certain items require you to have a certain percentage of Wakfu or Stasis. The famous Xelor Ammulet, for example, requires you to have at least 20% Stasis. If you do not have sufficient Stasis, you cannot put the item on; and if it is already on, you lose all of its bonuses (and penalties, if any). Protectors and Protector Bonuses Aside from Wakfu and Stasis, each region's Protector likes the monster and plant populations in their region to be a certain way. For example, Barbapapi, the Enutrof who guards the Foret Claire Moisie de Koto really likes boars, and is content when there are lots of boars around - however, he doesn't particularly care for araknees. Often this preference will overlap with the local Wakfu levels, but not always. Typically a protector only cares about one to three of the species found in their region. These preferences are very important for one reason: when a local Protector is happy, s/he will repay the nation's citizens by supplying a Protector Bonus, which is a bonus to our stats. For example, if Barbapapi is happy with the number of plants and animals in his territory, all Sevamorian citizens (except criminals with at least 50 criminal points!) will benefit from a Prospecting bonus, no matter where they are. You can view these bonuses by holding your mouse over your health bubble. There are three stages of happiness for Protectors: A completely unhappy Protector will appear to grimace in their picture, and will not provide any bonus; a slightly happy Protector will give a small bonus; a completely happy Protector (when all their desires are met) will have a cheerful picture, and will provide three times the usual bonus. This is why territory conquest is so important. If invaders from a foreign nation attack and defeat our Protectors, they gain that territory as though it were their own soil. The Protector Bonuses disappear from our list, and are instead added to the invaders'. Thus, when our nation is invaded, it is important for everyone to band together and defend ourselves. Challenges One related feature to keep in mind is the Challenges that are offered in each region. Each Challenge calls upon players to perform a certain action - to kill the most of a certain monster, to plant or collect the most of a certain resource, etc. You must opt in to a challenge when it is announced in order to participate, and you can't join a challenge mid-way through; you also automatically fail a challenge if you leave the zone or log out before the game is over. If you win, you will gain some sort of prize - usually x5 or x10 Semence of a monster found in that region. This is sometimes very handy for Trappers who are fighting monsters for XP in the region, since they can participate in Challenges between fights and gain some free, easy semence to plant. ================================================== A Guide to Sevamor and its Protectors Here is a rundown on the regions in Sevamor, the Protectors who oversee them, the local Wakfu levels, and the personal preferences of the local Protectors. (Sadly/strangely, the name of each region does not show up on the map; however, the Protector's name and bonus, if any, appears if you hold your mouse over the region on the map. The region's name also shows up on the screen when you step foot inside its borders. I currently do not have a map to display, but I will try to upload one soon.) Region: Champs de Sevamor Protector: Solentine (Feca) Bonus: +2/+6% gathering XP Flora: - Crops: Wakfu (1,400 - 2,300) - Herbs: Wakfu (0-900) Bonus (890 - 1970) - Trees: Wakfu (0 - 930) Fauna: - Plants: Wakfu (70 - 180) - Tofus: Wakfu (170 - 280) Bonus (100 - 240) Region: Cimetiere de Sevamor Protector: Rotule (Sram) Bonus: none! Flora: - Crops: Wakfu (40 - 180) Bonus (170 - 340) - Herbs: Wakfu (250 - 390) - Trees: Wakfu (170 - 310) Fauna: - Rats: Wakfu (40 - 70) Bonus (70 - 110) - Ghosofs: Wakfu (40 - 70) Region: Prairie de L'Outre Protector: Lula Ingalsse (Eniripsa) Bonus: +2%/+6% max HP Flora: - Crops: Wakfu (320 - 660) - Herbs: Wakfu (630-980) Bonus (630 - 1050) - Trees: Wakfu (0 - 350) Bonus (420 - 840) Fauna: - Gobballs: Wakfu (140 - 230) - Plants: Wakfu (60 - 150) Bonus (110 - 230) Region: Prarie D'Ouran Protector: Yuk Oueleh (Osamodas) Bonus: +10/+30% Resist (all elements) Flora: - Crops: Wakfu (180 - 380) Bonus (360 - 540) - Herbs: Wakfu (360 - 560) - Trees: Wakfu (0 - 200) Fauna: - Gobballs: Wakfu (80 - 140) Bonus (110 - 160) - Plants: Wakfu (30 - 90) Region: Foret Claire Moisie de Kotto Protector: Barbapapi (Enutrof riding a Phorreur) Bonus: +10/+30 Prospecting Flora: - Crops: Wakfu (240 - 440) - Herbs: Wakfu (60 - 260) Bonus (180 - 420) - Trees: Wakfu (360 - 560) Bonus (240 - 480) Fauna: - Boars: Wakfu (70 - 120) Bonus (100 - 160) - Araknees: Wakfu (50 - 100) Bonus (0 - 70) Region: Foret Claire du Sceptre Set Protector: Brousslette (Ecaflip) Bonus: +2%/+6% Init Flora: - Crops: Wakfu (420 - 770) Bonus (630 - 840) - Herbs: Wakfu (110 - 450) - Trees: Wakfu (630 - 980) Fauna: - Boars: Wakfu (110 - 210) - Araknees: Wakfu (90 - 180) Bonus (60 - 110) Region: Foret Dense du Rok On Protector: Sylvebaffre (Sadida) Bonus: +10%/+30% XP Flora: - Crops: Wakfu (50 - 200) - Herbs: Wakfu (180 - 330) Bonus (50 - 180) - Trees: Wakfu (180 - 330) Bonus (270 - 410) Fauna: - Treechnids: Wakfu (50 - 90) Bonus (10 - 50) - Araknees: Wakfu (50 - 90) Region: Foret Dense du Porc Cinet Protector: Borbo Rix (Iop) Bonus: +10%/+30% damage (all elements) Flora: - Crops: Wakfu (90 - 390) Bonus (0 - 270) - Herbs: Wakfu (360 - 660) - Trees: Wakfu (360 - 660) Bonus (180 - 450) Fauna: - Treechnids: Wakfu (70 - 150) - Araknees: Wakfu (70 - 150) Bonus (50 - 120) ========================================== Tips Here are some quick tips for contributing to the ecosystem and keeping the Protectors happy
========================================== That is all that I have to offer right now. As I said above, I will try to provide a map and possibly some other pictures. If anyone has questions about how this works, please don't hesitate to ask by posting here. You can also ask me in person by messaging me in game (/w Perrier). I am currently in the process of investigating which plants are "native" to a specific region, based on how easily they are planted. I have noticed that cutting down plants that do not belong sometimes actually yields more XP than usual. This requires some more research, however. Thanks for your cooperation! ~Perrier This post has been edited by takewithfood: 17 Mar 2010, 00:43 |
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17 Mar 2010, 19:48
| #2
Perrier, were you bored;)?
But anyway: Nice guide |
Member
Fashion Victim |
17 Mar 2010, 20:07
| #3
Excellent work my friend. Hopefully this will help to make everyone understand how important this stuff can be. Thank you for taking the time to put all this research together.
Wow and already stickied too. This post has been edited by Priz: 17 Mar 2010, 20:08 |
Member
Fashion Victim |
17 Mar 2010, 23:03
| #4
I hope it's helpful, anyway! There have been (and continue to be) many times when I see our protector bonus disappear, and when I investigate, I find that the person who ruined the ecosystem had no idea what sort of effect they were having. Often someone will be killing the treechnids in Rok On Forest, where the protector wants them at a certain population, when instead he could be off in Porc Cinet where the protector doesn't give a damn about treechnids.
Likewise with most monsters: there is almost always an area where the protector doesn't care what you do with that monster. It pays to do our XPing in those places. |
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17 Mar 2010, 23:55
| #5
If only they knew
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21 Mar 2010, 22:39
| #6
Nice post
I must say i didnt really get the stasis/wakfu thing like right away but now i, know a lot more how does this works and yeah the 30%xp is my favorite too. |
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22 Mar 2010, 02:19
| #7
woohh... pretty cool Perrier it's a excellent job ^__^
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22 Mar 2010, 14:16
| #8
Very useful, excellent work!
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27 Mar 2010, 13:14
| #9
Thanks a bunch, i was kinda confused about the protectors making faces at me.
This post has been edited by nachodude: 27 Mar 2010, 13:14 |
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27 Mar 2010, 20:15
| #10
Nice job!
I think Wakfu has the best gameplay ever, everything is amazing and really fits real roleplaying. Just one thing: The title...wouldn't it be "Bonuses" ? I think there is a typo there.^^ |
Member
Fashion Victim |
27 Mar 2010, 20:19
| #11
A bonusu is like a regular bonus, only it is slightly awesomer.
*cough* No, I didn't make this up, you can wiki it if you want. *quickly goes to edit wiki* (Okay, so actually it's a typo. ^__^ I can't edit the title or description, so its stuck like that. Doh! Sharp eyes, though.) |
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29 Mar 2010, 15:30
| #12
Guess it's gonna be hard to get bonus in Sevamor without getting CP and going to jail x.x Everything is illegal now o.O" If I were playing I would try to be Governor and change this u.u This post has been edited by Stanzioni: 29 Mar 2010, 15:32 |
Member
Fashion Victim |
29 Mar 2010, 16:46
| #13
It really isn't that bad. You can have up to 49 Criminal Points and retain your Protector Bonus. And if you rack up 50+, you can always just turn yourself in at the jail. The sentence for that is barely 2 minutes.
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29 Mar 2010, 20:46
| #14
Yeah...not that bad^^ So I expect everything is fine with S.E.P.A, can't wait to play and join the agency.
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| Lo-Fi Version | Time is now: 30 July 2010, 19:52 |